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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Penguin" in "Card Name" or "Card Text". Search result Showing 1 to 18 of 18
Include "Penguin" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.7 (20) | Fluffal Penguin | Effect Monster | |||
- | 4 | Fairy | 1600 | 1100 | ||
During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of "Fluffal Penguin" once per turn. | ||||||
▶︎ Deck | 9.3 (7) | Royal Penguins Garden | Continuous Spell | |||
When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn. | ||||||
▶︎ Deck | 8.6 (55) | Penguin Soldier |
Effect Monster Flip Monster |
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- | 2 | Aqua | 750 | 500 | ||
FLIP: You can target up to 2 monsters on the field; return those targets to the hand. | ||||||
▶︎ Deck | 8.3 (3) | Penguin Squire |
Effect Monster Tuner Monster |
|||
- | 5 | Aqua | 1800 | 600 | ||
Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn. | ||||||
▶︎ Deck | 7.8 (8) | Glacial Beast Polar Penguin |
Effect Monster Tuner Monster |
|||
- | 3 | Aqua | 800 | 1000 | ||
If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.8 (5) | Penguin Brave |
Synchro Monster Effect Monster |
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- | 6 | Aqua | 2400 | 1200 | ||
1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up. |
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▶︎ Deck | 7.7 (3) | Penguin Ninja |
Effect Monster Flip Monster |
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- | 3 | Aqua | 1400 | 700 | ||
FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand. You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn. |
||||||
▶︎ Deck | 7.3 (3) | Penguin Cleric | Effect Monster | |||
- | 3 | Aqua | 600 | 1700 | ||
If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP. | ||||||
▶︎ Deck | 7.2 (17) | Nopenguin | Effect Monster | |||
- | 3 | Aqua | 1600 | 100 | ||
During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead. | ||||||
▶︎ Deck | 7.1 (24) | Nightmare Penguin | Effect Monster | |||
- | 4 | Aqua | 900 | 1800 | ||
All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand. | ||||||
▶︎ Deck | 6.8 (15) | Puny Penguin | Effect Monster | |||
- | 1 | Aqua | 400 | 200 | ||
When this card is sent from the field to the Graveyard after being flipped face-up: Target 1 "Penguin" monster in your Graveyard, except "Puny Penguin"; Special Summon that target in face-up Attack Position or face-down Defense Position. | ||||||
▶︎ Deck | 6.5 (22) | The Great Emperor Penguin | Effect Monster | |||
- | 5 | Aqua | 1800 | 1500 | ||
You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin". | ||||||
▶︎ Deck | 5.7 (15) | Flying Penguin | Normal Monster | |||
- | 4 | Aqua | 1200 | 1000 | ||
A very rare penguin that takes to the air with ears shaped like wings. | ||||||
▶︎ Deck | 4.7 (13) | Guard Penguin | Effect Monster | |||
- | 4 | Winged Beast | 0 | 1200 | ||
When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. | ||||||
▶︎ Deck | 4.5 (2) | Penguin Sword | Equip Spell | |||
Equip only to a "Penguin" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to the hand. If a face-up card your opponent controls leaves the field by a "Penguin" card's effect and returns to the hand or is banished: Negate the activated effects and effects on the field of cards with that original name, until the end of the next turn. You can only use this effect of "Penguin Sword" once per turn. | ||||||
▶︎ Deck | 4 (6) | Penguin Torpedo | Effect Monster | |||
- | 3 | Aqua | 550 | 300 | ||
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card. | ||||||
▶︎ Deck | 3.8 (15) | Bolt Penguin | Normal Monster | |||
- | 3 | Thunder | 1100 | 800 | ||
With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks. | ||||||
▶︎ Deck | 3.6 (28) | Penguin Knight | Effect Monster | |||
- | 3 | Aqua | 900 | 800 | ||
When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck. | ||||||
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