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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Counter Trap". Search result  Showing 1 to 30 of 160

Card-Type is "Counter Trap".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
アーマーブレイク ▶︎ Deck 1 17 Armor Break Counter Trap
Negate the activation of an Equip Spell Card and destroy it.
フォースフィールド ▶︎ Deck 1 19 Riryoku Field Counter Trap
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.
魔力終了宣告 ▶︎ Deck 1 22 Spell-Stopping Statute Counter Trap
Activate only when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it.
ライト・バニッシュ ▶︎ Deck 1 29 Vanquishing Light Counter Trap
When a monster(s) would be Summoned: Tribute 1 "Lightsworn" monster; negate the Summon, and if you do, destroy that monster(s).
王宮の陥落 ▶︎ Deck 1.2 19 Royal Surrender Counter Trap
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.
ダイスインパクト ▶︎ Deck 1.2 21 Dice Try! Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, that requires a dice roll: Negate the activation, and if you do, destroy it.
誤作動 ▶︎ Deck 1.3 31 Malfunction Counter Trap
Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.
リンク・リスタート ▶︎ Deck 1.3 11 Link Restart Counter Trap
When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Negate the activation, and if you do, Special Summon 1 Link Monster from your GY.
クリムゾン・ヘルフレア ▶︎ Deck 1.5 15 Crimson Fire Counter Trap
When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
白銀のバリア-シルバーフォース- ▶︎ Deck 1.5 19 Shining Silver Force Counter Trap
Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.
ゴブリンのその場しのぎ ▶︎ Deck 1.7 33 Goblin Out of the Frying Pan Counter Trap
Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.
ラスト・カウンター ▶︎ Deck 1.8 13 Last Counter Counter Trap
When an attack is declared involving a "Battlin' Boxer" monster you control and an opponent's monster: Negate the attack, and if you do, send that monster you control to the Graveyard, then 1 "Battlin' Boxer" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you take damage equal to the amount of ATK gained from this effect.
ダメージ・ポラリライザー ▶︎ Deck 1.9 12 Damage Polarizer Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.
フュージョン・ガード ▶︎ Deck 2.1 15 Fusion Guard Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Extra Deck to the Graveyard.
共同戦線 ▶︎ Deck 2.2 13 United Front Counter Trap
When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it.
対抗魔術 ▶︎ Deck 2.2 13 Anti-Spell Counter Trap
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
カウンター・カウンター ▶︎ Deck 2.4 28 Counter Counter Counter Trap
Negate the activation of a Counter Trap Card, and destroy it.
ディザーム ▶︎ Deck 2.5 11 Disarm Counter Trap
Return 1 "Gladiator Beast" card from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it.
パリィ ▶︎ Deck 2.6 15 Parry Counter Trap
Return 1 "Gladiator Beast" card from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it.
王家の呪い ▶︎ Deck 2.9 11 Curse of Royal Counter Trap
Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.
トラップ・ジャマー ▶︎ Deck 3 25 Trap Jammer Counter Trap
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
黒板消しの罠 ▶︎ Deck 3.1 11 Trap of Board Eraser Counter Trap
When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard.
マドルチェ・ティーブレイク ▶︎ Deck 3.1 22 Madolche Tea Break Counter Trap
When a Spell/Trap Card is activated, if you have no monsters in your Graveyard: Negate the activation, and if you do, return it to the hand, then, if you control a face-up "Madolche Puddingcess", you can destroy 1 card your opponent controls.
エクストリオの牙 ▶︎ Deck 3.3 12 Exterio's Fang Counter Trap
Activate only if you control a face-up "Naturia" monster and have at least 1 card in your hand. Negate the activation of an opponent's Spell/Trap Card and destroy it. Then, send 1 card from your hand to the Graveyard.
ストールターン ▶︎ Deck 3.3 6 Stall Turn Counter Trap
When a Spell/Trap Card, or monster effect, is activated that negates the Summon OR the activation of a Spell/Trap Card: Banish 3 cards from the top of your Deck, face-down; negate the activation, and if you do, shuffle that card into the Deck.
ツバメ返し ▶︎ Deck 3.3 11 Swallow Flip Counter Trap
Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.
地縛波 ▶︎ Deck 3.5 11 Earthbound Wave Counter Trap
When your opponent activates a Spell/Trap Card while you control an "Earthbound Immortal" monster: Negate the activation, and if you do, destroy it.
一撃離脱 ▶︎ Deck 3.5 12 Parthian Shot Counter Trap
At the end of the Battle Phase: It becomes the End Phase of this turn.
角笛砕き ▶︎ Deck 3.6 15 Smashing Horn Counter Trap
When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it.
無情なはたき落とし ▶︎ Deck 3.6 7 Heartless Drop Off Counter Trap
When a face-up card(s) on the field and/or in the GY is added to your opponent's hand by an effect: Look at their hand, also banish the added card(s) and all cards with the same name, if any.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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