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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Tuner Monster". Type is "Machine". Search result Showing 1 to 30 of 87
Card-Type is "Tuner Monster".
Type is "Machine".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.3 (7) | Martial Metal Marcher |
Synchro Monster Tuner Monster Effect Monster |
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- | 3 | Machine | 500 | 2200 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field. |
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▶︎ Deck | 9 (3) | Magikey Mechmusket - Batosbuster |
Ritual Monster Tuner Monster Effect Monster |
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- | 4 | Machine | 2000 | 2200 | ||
You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck. | ||||||
▶︎ Deck | 9.5 (31) | Accel Synchron |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Machine | 500 | 2100 | ||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects; ●Increase this card's Level by the Level of the sent monster. ●Reduce this card's Level by the Level of the sent monster. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn. |
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▶︎ Deck | 8.2 (13) | Crystron Quandax |
Synchro Monster Tuner Monster Effect Monster |
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- | 4 | Machine | 1800 | 2000 | ||
1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials including this card you control. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your GY, except a Synchro Monster; Special Summon it. |
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▶︎ Deck | 9.6 (17) | Karakuri Komachi mdl 224 "Ninishi" |
Effect Monster Tuner Monster |
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- | 3 | Machine | 0 | 1900 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) | ||||||
▶︎ Deck | 8.2 (13) | Orcust Brass Bombard |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 1900 | ||
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn. | ||||||
▶︎ Deck | 6.3 (10) | Karakuri Watchdog mdl 313 "Saizan" |
Effect Monster Tuner Monster |
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- | 4 | Machine | 600 | 1800 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle. | ||||||
▶︎ Deck | 5.6 (10) | Genex Ally Remote |
Effect Monster Tuner Monster |
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- | 3 | Machine | 500 | 1800 | ||
Once per turn, you can select 1 face-up Tuner monster on the field. The selected monster's name is treated as "Genex Controller" until the End Phase. | ||||||
▶︎ Deck | 7.8 (8) | Karakuri Strategist mdl 248 "Nishipachi" |
Effect Monster Tuner Monster |
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- | 3 | Machine | 500 | 1600 | ||
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position. | ||||||
▶︎ Deck | 5.1 (10) | Iron Chain Coil |
Effect Monster Tuner Monster |
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- | 3 | Machine | 1100 | 1600 | ||
Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field. | ||||||
▶︎ Deck | 10 (11) | Superheavy Samurai Prodigy Wakaushi |
Pendulum Monster Effect Monster Tuner Monster |
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- | 4 | Machine | 1000 | 1500 | ||
Pendulum Effect If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. Card Text If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. |
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▶︎ Deck | 9.9 (44) | Formula Synchron |
Synchro Monster Tuner Monster Effect Monster |
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- | 2 | Machine | 200 | 1500 | ||
1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
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▶︎ Deck | 7.9 (16) | Speedroid Tri-Eyed Dice |
Effect Monster Tuner Monster |
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- | 3 | Machine | 300 | 1500 | ||
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). | ||||||
▶︎ Deck | 4 (2) | Turbo-Tainted Hot Rod GT19 |
Effect Monster Flip Monster Tuner Monster |
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- | 3 | Machine | 500 | 1500 | ||
FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn. After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 "Turbo-Tainted Hot Rod GT19" effect per turn, and only once that turn. |
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▶︎ Deck | 10 (16) | Revolution Synchron |
Effect Monster Tuner Monster |
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- | 3 | Machine | 900 | 1400 | ||
If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel. | ||||||
▶︎ Deck | 9.3 (33) | Quickdraw Synchron |
Effect Monster Tuner Monster |
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- | 5 | Machine | 700 | 1400 | ||
You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material. | ||||||
▶︎ Deck | 7.8 (11) | Morphtronic Scopen |
Effect Monster Tuner Monster |
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- | 3 | Machine | 800 | 1400 | ||
●While in Attack Position: Once per turn, you can Special Summon 1 Level 4 "Morphtronic" monster from your hand. Destroy it during the End Phase. ●While in Defense Position: While this card is in face-up Defense Position, it is Level 4. |
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▶︎ Deck | 5.1 (18) | Ally Mind |
Normal Monster Tuner Monster |
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- | 5 | Machine | 1800 | 1400 | ||
A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered. | ||||||
▶︎ Deck | 6 (9) | Symphonic Warrior Piaano |
Effect Monster Tuner Monster |
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- | 3 | Machine | 900 | 1300 | ||
Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Monster Type. | ||||||
▶︎ Deck | 10 (8) | Superheavy Samurai Motorbike |
Effect Monster Tuner Monster |
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- | 2 | Machine | 800 | 1200 | ||
If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2. | ||||||
▶︎ Deck | 8.7 (9) | Speedroid CarTurbo |
Effect Monster Tuner Monster |
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- | 3 | Machine | 800 | 1200 | ||
If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn. | ||||||
▶︎ Deck | 7.4 (12) | Morphtronic Remoten |
Effect Monster Tuner Monster |
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- | 3 | Machine | 300 | 1200 | ||
●Once per turn, while in Attack Position: You can target 1 "Morphtronic" monster in your Graveyard; banish that target and add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand. ●Once per turn, while in Defense Position: You can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 other "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand. |
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▶︎ Deck | 6.8 (23) | Genex Controller |
Normal Monster Tuner Monster |
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- | 3 | Machine | 1400 | 1200 | ||
As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions. | ||||||
▶︎ Deck | 6.6 (16) | Ally of Justice Cyclone Creator |
Effect Monster Tuner Monster |
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- | 3 | Machine | 1400 | 1200 | ||
Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. | ||||||
▶︎ Deck | 2.7 (12) | Genex Spare |
Effect Monster Tuner Monster |
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- | 3 | Machine | 800 | 1200 | ||
Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase. | ||||||
▶︎ Deck | 7.7 (18) | Black Salvo |
Effect Monster Tuner Monster |
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- | 3 | Machine | 100 | 1100 | ||
When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated. | ||||||
▶︎ Deck | 7.1 (8) | Mecha Phantom Beast Blue Impala |
Effect Monster Tuner Monster |
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- | 3 | Machine | 1400 | 1100 | ||
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your field. While you control a Token, this card cannot be destroyed by battle or card effects. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). | ||||||
▶︎ Deck | 4.3 (16) | Bri Synchron |
Effect Monster Tuner Monster |
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- | 4 | Machine | 1500 | 1100 | ||
If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated. | ||||||
▶︎ Deck | 10 (6) | Hi-Speedroid Cork Shooter |
Synchro Monster Tuner Monster Effect Monster |
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- | 3 | Machine | 500 | 1000 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ●Add 1 "Speedroid" Spell/Trap from your Deck to your hand. ●If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them. You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn. |
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▶︎ Deck | 9.6 (7) | Stardust Synchron |
Effect Monster Tuner Monster |
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- | 4 | Machine | 1500 | 1000 | ||
If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn. | ||||||
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