Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Effect Monster". Search result  Showing 6,901 to 6,930 of 7,339

Card-Type is "Effect Monster".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
トライクラー ▶︎ Deck 2.5 6 Tricular Effect Monster
- 3 Machine 300 300
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Bicular" from your hand or Deck.
トライポッド・フィッシュ ▶︎ Deck 2.5 18 Tripod Fish Effect Monster
- 3 Fish 300 1300
When this card is Special Summoned from the Graveyard: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1.
トランスファミリア ▶︎ Deck 2.5 8 Trancefamiliar Effect Monster
- 1 Psychic 0 0
Once per turn: You can target 1 monster you control; move that target to another of your Main Monster Zones.
ドラグニティ-パルチザン ▶︎ Deck 2.5 13 Dragunity Partisan Effect Monster
Tuner Monster
- 2 Dragon 1200 800
When this card is Normal Summoned: You can Special Summon 1 Winged Beast "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster is treated as a Tuner.
氷結界の浄玻璃 ▶︎ Deck 2.5 15 Judge of the Ice Barrier Effect Monster
- 4 Warrior 1800 900
While you control another "Ice Barrier" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of "Judge of the Ice Barrier" once per turn. You can target 1 or 2 "Ice Barrier" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an "Ice Barrier" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position.
ブラック・マジシャンズ・ナイト ▶︎ Deck 2.5 15 Dark Magician Knight Effect Monster
- 7 Warrior 2500 2100
Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.
本気ギレパンダ ▶︎ Deck 2.5 11 Maji-Gire Panda Effect Monster
- 4 Beast 1000 800
Each time a Beast-Type monster(s) on the field is destroyed, this card gains 500 ATK.
霞の谷の執行者 ▶︎ Deck 2.5 15 Mist Valley Executor Effect Monster
- 5 Thunder 2100 1600
If this card is Normal Summoned: Return all face-up Spells and Traps from the field to the hand.
雷電娘々 ▶︎ Deck 2.5 18 Thunder Nyan Nyan Effect Monster
- 4 Thunder 1900 800
If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
ラージマウス ▶︎ Deck 2.5 16 Ooguchi Effect Monster
- 1 Aqua 300 250
This monster may attack your opponent's Life Points directly.
レッグル ▶︎ Deck 2.5 17 Leghul Effect Monster
- 1 Insect 300 350
This monster may attack your opponent's Life Points directly.
レッサー・デーモン ▶︎ Deck 2.5 13 Lesser Fiend Effect Monster
- 5 Fiend 2100 1000
(This card is always treated as an "Archfiend" card.)
Banish any monster destroyed by battle with this card.
ヴァイロン・チャージャー ▶︎ Deck 2.5 10 Vylon Charger Effect Monster
- 4 Fairy 1000 1000
All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card.
レスキューキューロイド ▶︎ Deck 2.5 10 Ambulance Rescueroid Fusion Monster
Effect Monster
- 6 Machine 2300 1800
"Rescueroid" + "Ambulanceroid"
This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.
占い魔女 アンちゃん ▶︎ Deck 2.4 9 Fortune Fairy Ann Effect Monster
- 5 Spellcaster 0 0
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can banish 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Ann" once per turn.
エトワール・サイバー ▶︎ Deck 2.4 11 Etoile Cyber Effect Monster
- 4 Warrior 1200 1600
If this card attacks directly, it gains 500 ATK during the Damage Step only.
エレキンモグラ ▶︎ Deck 2.4 10 Wattmole Effect Monster
- 3 Thunder 0 100
This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
鬼ゴブリン ▶︎ Deck 2.4 10 Coach Goblin Effect Monster
- 4 Fiend 1200 1500
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
嚇灼の魔神 ▶︎ Deck 2.4 16 Bonfire Colossus Effect Monster
- 8 Beast-Warrior 2600 2200
If you control a FIRE monster, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.
機皇神龍アステリスク ▶︎ Deck 2.4 35 Meklord Astro Dragon Asterisk Effect Monster
- 10 Machine 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.
グレイ・ウイング ▶︎ Deck 2.4 14 Gray Wing Effect Monster
- 3 Dragon 1300 700
Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn.
グレート・スピリット ▶︎ Deck 2.4 12 Great Spirit Effect Monster
- 4 Rock 500 1500
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
ケルドウ ▶︎ Deck 2.4 14 Keldo Effect Monster
- 4 Fairy 1200 1600
If this card is destroyed by battle and sent to the GY: Target 2 cards in your opponent's GY; shuffle them into the Deck.
幻獣機サーバルホーク ▶︎ Deck 2.4 17 Mecha Phantom Beast Sabre Hawk Effect Monster
- 4 Machine 2100 100
This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.
コアキメイル・スピード ▶︎ Deck 2.4 11 Koa'ki Meiru Speeder Effect Monster
- 3 Machine 1200 2200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.
The tripping MERCURY ▶︎ Deck 2.4 7 The Tripper Mercury Effect Monster
- 8 Aqua 2000 2000
When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field all monsters your opponent controls lose ATK equal to their original ATK. This card can make a second attack during each Battle Phase.
灼熱王パイロン ▶︎ Deck 2.4 12 King Pyron Effect Monster
Gemini Monster
- 5 Pyro 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can inflict 1000 damage to your opponent.
ジェット・ロイド ▶︎ Deck 2.4 18 Jetroid Effect Monster
- 4 Machine 1200 1800
At the time this card is selected as an attack target by an opponent's monster, you can activate Trap Card(s) from your hand.
ジョーズマン ▶︎ Deck 2.4 19 Jawsman Effect Monster
- 6 Beast-Warrior 2600 1600
Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card.
空の昆虫兵 ▶︎ Deck 2.4 12 Insect Soldiers of the Sky Effect Monster
- 3 Insect 1000 800
The ATK of this card increases by 1000 points whenever it attacks a WIND monster.
Other sorts : Card Registration Date, scale blue, scale red

(231/245 pages) 6,901 - 6,930

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -