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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Effect Monster". Search result  Showing 4,411 to 4,440 of 7,339

Card-Type is "Effect Monster".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ゴッドオーガス ▶︎ Deck 6.2 14 Orgoth the Relentless Effect Monster
- 7 Warrior 2500 2450
Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects.
●1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn.
●3 or 4: Draw 2 cards.
●5 or 6: This card can attack directly this turn.
サイバー・ダーク・キール ▶︎ Deck 6.2 22 Cyberdark Keel Effect Monster
- 4 Machine 800 800
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead.
サブテラーマリス・エルガウスト ▶︎ Deck 6.2 9 Subterror Behemoth Speleogeist Effect Monster
Flip Monster
- 11 Fiend 3000 1400
FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of "Subterror Behemoth Speleogeist" once per turn.
When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
サンダー・ハンド ▶︎ Deck 6.2 10 Thunder Hand Effect Monster
- 4 Thunder 1600 1600
If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn.
The despair URANUS ▶︎ Deck 6.2 11 The Despair Uranus Effect Monster
- 8 Rock 2900 2300
When this card is Tribute Summoned while you control no Spells/Traps: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects.
始原竜プライマル・ドラゴン ▶︎ Deck 6.2 5 Primal Dragon, the Primordial Effect Monster
- 4 Dragon 2000 2000
Your opponent takes no battle damage from attacks involving this card. You can only use each of the following effects of "Primal Dragon, the Primordial" once per turn. You can banish 1 Dragon monster from your GY; this card gains ATK/DEF equal to that banished monster's ATK until the end of the next turn. If this card is Tributed: You can target 1 monster you control; it can make a second attack during each Battle Phase this turn.
始祖神鳥シムルグ ▶︎ Deck 6.2 9 Simorgh, Bird of Ancestry Effect Monster
- 8 Winged Beast 2900 2000
Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.
C-クラッシュ・ワイバーン ▶︎ Deck 6.2 12 C-Crush Wyvern Effect Monster
Union Monster
- 4 Machine 1200 2000
Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union Monster from your hand.
ジェムタートル ▶︎ Deck 6.2 22 Gem-Turtle Effect Monster
Flip Monster
- 4 Rock 0 2000
FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
終焉の精霊 ▶︎ Deck 6.2 11 Doomsday Horror Effect Monster
- 4 Fiend ? ?
This card's ATK and DEF are equal to the number of banished DARK monsters x 300. If this card is destroyed and sent to the Graveyard: Return all banished DARK monsters to the Graveyards.
スクリーチ ▶︎ Deck 6.2 19 Skreech Effect Monster
- 4 Reptile 1500 400
If this card is destroyed by battle: Send 2 WATER monsters from your Deck to the GY.
スピードローダー・ドラゴン ▶︎ Deck 6.2 12 Speedburst Dragon Effect Monster
- 6 Dragon 2400 600
When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, then inflict damage to your opponent equal to the damage you took, and if you do, you gain LP equal to half that damage you inflicted. When this card is Tribute Summoned: You can add 2 "Rokket" monsters with different names from your Deck to your hand. You can only use each effect of "Speedburst Dragon" once per turn.
スーパーバグマン ▶︎ Deck 6.2 10 Super Crashbug Effect Monster
- 4 Fiend 0 3000
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.
聖騎士イヴァン ▶︎ Deck 6.2 5 Noble Knight Iyvanne Effect Monster
- 4 Warrior 1700 1600
If a "Noble Arms" Equip Spell becomes equipped to this card: You can Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. You can only use this effect of "Noble Knight Iyvanne" once per turn. While this card is equipped with a "Noble Arms" Equip Spell, all other "Noble Knight" monsters you control gain 500 ATK.
タイム・エスケーパー ▶︎ Deck 6.2 10 Time Escaper Effect Monster
- 2 Psychic 500 100
During either player's turn: You can discard this card, then target 1 Psychic-Type monster you control; banish it until your next Standby Phase.
超重武者オタス-K ▶︎ Deck 6.2 5 Superheavy Samurai Helper Effect Monster
- 1 Machine 0 0
During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it.
天魔神 インヴィシル ▶︎ Deck 6.2 17 Sky Scourge Invicil Effect Monster
- 6 Fairy 2200 1600
This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:
●LIGHT Fairy-Type monster: Negate the effects of all Spell Cards.
●DARK Fiend-Type monster: Negate the effects of all Trap Cards.
深淵の青眼龍 ▶︎ Deck 6.2 22 Blue-Eyes Abyss Dragon Effect Monster
- 8 Dragon 2500 2500
If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.
トラミッド・ダンサー ▶︎ Deck 6.2 5 Triamid Dancer Effect Monster
- 3 Rock 600 1900
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
ドドドウィッチ ▶︎ Deck 6.2 12 Dododo Witch Effect Monster
- 4 Warrior 1200 1600
When this card is Normal or Special Summoned: You can Special Summon 1 "Dododo" monster from your hand in Attack Position or face-down Defense Position, except "Dododo Witch".
ドドドウォリアー ▶︎ Deck 6.2 13 Dododo Warrior Effect Monster
- 6 Warrior 2300 900
You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.
ナチュル・ホーストニードル ▶︎ Deck 6.2 11 Naturia Horneedle Effect Monster
- 4 Insect 1800 100
When your opponent Special Summons a monster(s) (Quick Effect): You can Tribute 1 other face-up "Naturia" monster you control; destroy that monster(s).
ナチュル・ロック ▶︎ Deck 6.2 13 Naturia Rock Effect Monster
- 3 Rock 1200 1200
Once per Chain, when a Trap Card is activated (Quick Effect): You can send the top card of your Deck to the GY; Special Summon this card from your hand.
ネフティスの護り手 ▶︎ Deck 6.2 5 Defender of Nephthys Effect Monster
- 2 Spellcaster 1400 200
During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn.
ハーピィズペット竜 ▶︎ Deck 6.2 30 Harpie's Pet Dragon Effect Monster
- 7 Dragon 2000 2500
Gains 300 ATK/DEF for each "Harpie Lady" on the field.
怒れる類人猿 ▶︎ Deck 6.2 20 Berserk Gorilla Effect Monster
- 4 Beast 2000 1000
If this card is in face-up Defense Position, destroy this card. This card must attack if able.
ビッグバンガール ▶︎ Deck 6.2 13 Fire Princess Effect Monster
- 4 Pyro 1300 1500
Each time you gain Life Points, inflict 500 damage to your opponent.
フラボット ▶︎ Deck 6.2 13 Flowerbot Effect Monster
- 3 Plant 1500 800
If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck.
方界帝ゲイラ・ガイル ▶︎ Deck 6.2 10 Geira Guile the Cubic King Effect Monster
- 2 Fairy 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand.
防覇龍ヘリオスフィア ▶︎ Deck 6.2 11 Heliosphere Dragon Effect Monster
- 4 Dragon 0 1900
While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the end of this turn.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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