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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Type is "Sea Serpent". Search result Showing 1 to 30 of 82
Card-Type is "Monster".
Type is "Sea Serpent".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.5 (4) | Click & Echo | Effect Monster | ||||||||||
- | 2 | Sea Serpent | 300 | 2100 | |||||||||
Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of "Click & Echo" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed. | |||||||||||||
▶︎ Deck | 9.8 (14) | Worldsea Dragon Zealantis |
Link Monster Effect Monster |
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- | - | Sea Serpent | 2500 | - | |||||||||
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
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▶︎ Deck | 5 (1) | Yamatako Orochi |
Effect Monster Tuner Monster |
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- | 1 | Sea Serpent | 0 | 800 | |||||||||
This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level. ●8 or lower: Gains 800 ATK/DEF. ●9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 9.1 (11) | Ocean Dragon Lord - Kairyu-Shin | Effect Monster | ||||||||||
- | 5 | Sea Serpent | 2000 | 1700 | |||||||||
While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (10) | Ukiyoe-P.U.N.K. Amazing Dragon |
Synchro Monster Effect Monster |
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- | 11 | Sea Serpent | 3000 | 2800 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn. |
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▶︎ Deck | 8.8 (4) | Magikey Spirit - Vepartu |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 2000 | 2000 | |||||||||
2 Level 4 monsters If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect. ●At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY. |
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▶︎ Deck | 8 (1) | Deep Sea Repetiteur |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Sea Serpent | 1800 | 1500 | |||||||||
"Deep Sea Diva" + 1+ non-Tuner monsters Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to your GY: You can target 1 Level 5 or higher WATER monster in your GY, except "Deep Sea Repetiteur"; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of "Deep Sea Repetiteur" once per turn. |
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▶︎ Deck | 8 (7) | Guitar Gurnards Duonigis | Effect Monster | ||||||||||
- | 3 | Sea Serpent | 1500 | 700 | |||||||||
If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (12) | Hexa Spirit of the Ice Barrier |
Effect Monster Tuner Monster |
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- | 1 | Sea Serpent | 400 | 200 | |||||||||
While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (8) | Chaos Daedalus | Effect Monster | ||||||||||
- | 7 | Sea Serpent | 2600 | 1500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (8) | Deep Sea Prima Donna |
Synchro Monster Tuner Monster Effect Monster |
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- | 7 | Sea Serpent | 1500 | 2700 | |||||||||
1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn. ●You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand. ●If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck. |
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▶︎ Deck | 7.8 (5) | Deep Sea Minstrel |
Effect Monster Tuner Monster |
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- | 3 | Sea Serpent | 1200 | 1500 | |||||||||
You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn. | |||||||||||||
▶︎ Deck | 6.5 (2) | Deep Sea Sentry | Effect Monster | ||||||||||
- | 2 | Sea Serpent | 400 | 2000 | |||||||||
If this card is sent to the GY to activate a WATER monster's effect: You can make your opponent banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Sentry"; add it to your hand. You can only use each effect of "Deep Sea Sentry" once per turn. | |||||||||||||
▶︎ Deck | 6.5 (2) | Deep Sea Artisan | Effect Monster | ||||||||||
- | 1 | Sea Serpent | 0 | 500 | |||||||||
If this card is added from the Deck or GY to your hand by an effect of a WATER monster: You can reveal this card; look at your opponent's hand. If this card is Special Summoned: You can send the top card of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Artisan"; Special Summon it, but negate its effects. You can only use each effect of "Deep Sea Artisan" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (6) | Danger! Ogopogo! | Effect Monster | ||||||||||
- | 8 | Sea Serpent | 1200 | 3000 | |||||||||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Ogopogo!", Special Summon 1 "Danger! Ogopogo!" from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 "Danger!" card from your Deck to the GY, except "Danger! Ogopogo!". You can only use this effect of "Danger! Ogopogo!" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (11) | Gladiator Beast Domitianus |
Fusion Monster Effect Monster |
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- | 10 | Sea Serpent | 3500 | 1200 | |||||||||
"Gladiator Beast Vespasius" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it. You choose the attack targets for your opponent's attacks. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck. |
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▶︎ Deck | 2.3 (10) | Brinegir | Effect Monster | ||||||||||
- | 7 | Sea Serpent | 1000 | 2600 | |||||||||
If this card is Normal or Special Summoned: You can target 1 WATER monster in your GY; this card gains ATK equal to that monster's ATK until the end of this turn. If this card is sent to the GY: You can target 1 WATER monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of "Brinegir" once per turn. | |||||||||||||
▶︎ Deck | 8 (10) | Gladiator Beast Vespasius | Effect Monster | ||||||||||
- | 7 | Sea Serpent | 2300 | 0 | |||||||||
At the start of the Damage Step, if your "Gladiator Beast" monster battles a monster: You can Special Summon this card from your hand. You can only use this effect of "Gladiator Beast Vespasius" once per turn. While you control this card, Special Summoned by the effect of a "Gladiator Beast" monster, all monsters you control gain 500 ATK. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Vespasius". | |||||||||||||
▶︎ Deck | 6.4 (5) | Xyz Slidolphin | Effect Monster | ||||||||||
- | 4 | Sea Serpent | 1200 | 1800 | |||||||||
If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (5) | Lappis Dragon |
Effect Monster Tuner Monster |
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- | 5 | Sea Serpent | 0 | 2600 | |||||||||
If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.5 (12) | T.G. Screw Serpent |
Effect Monster Tuner Monster |
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- | 4 | Sea Serpent | 1300 | 500 | |||||||||
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (7) | Mermail Abyssalacia |
Link Monster Effect Monster |
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- | - | Sea Serpent | 1600 | - | |||||||||
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
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▶︎ Deck | 6.5 (6) | Subterror Behemoth Stygokraken |
Effect Monster Flip Monster |
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- | 5 | Sea Serpent | 1400 | 2600 | |||||||||
FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 7.1 (8) | Water Dragon Cluster | Effect Monster | ||||||||||
- | 10 | Sea Serpent | 2800 | 2600 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions. | |||||||||||||
▶︎ Deck | 8.2 (14) | Number 37: Hope Woven Dragon Spider Shark |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 2600 | 2100 | |||||||||
2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn. |
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▶︎ Deck | 6.7 (6) | Sea Dragoons of Draconia |
Pendulum Monster Normal Monster |
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- | 3 | Sea Serpent | 200 | 2100 | |||||||||
Pendulum Effect When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn. Card Text Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores. |
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▶︎ Deck | 6.8 (8) | Kaiser Sea Snake | Effect Monster | ||||||||||
- | 8 | Sea Serpent | 2500 | 1000 | |||||||||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Kaiser Sea Snake" once per turn this way. When Summoned this way: You can Special Summon 1 Level 8 Sea Serpent monster from your hand or GY, but its ATK/DEF become 0. If this card is Special Summoned, its Level becomes 4 and original ATK becomes 0. | |||||||||||||
▶︎ Deck | 9.8 (46) | Neptabyss, the Atlantean Prince | Effect Monster | ||||||||||
- | 1 | Sea Serpent | 800 | 0 | |||||||||
You can send 1 "Atlantean" monster from your Deck to the Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn. | |||||||||||||
▶︎ Deck | 6.1 (18) | Tri-Edge Levia |
Xyz Monster Effect Monster |
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- | 3 | Sea Serpent | 1800 | 1500 | |||||||||
3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn. |
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▶︎ Deck | 2.9 (8) | Imairuka | Effect Monster | ||||||||||
- | 2 | Sea Serpent | 1000 | 1000 | |||||||||
If this card you control is destroyed by your opponent's card and sent to your GY: Send the top card of your Deck to the GY, then, if it is a WATER monster, draw 1 card. | |||||||||||||
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