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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Van" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 116
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.2 (53) | Vanity's Emptiness Forbidden | Continuous Trap | |||
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card. | ||||||
▶︎ Deck | 8.3 (3) | Vanquish Soul Snow Devil | Normal Trap | |||
Reveal up to 1 each of DARK, EARTH, and FIRE monsters in your hand; apply the following effect(s) in sequence, based on the number revealed. ●1+: Inflict 400 damage to your opponent, then you can Special Summon 1 "Vanquish Soul" monster from your hand. ●2+: Inflict 600 damage to your opponent, also this turn, "Vanquish Soul" monsters you control cannot be destroyed by card effects. ●3: Inflict 800 damage to your opponent, then you can destroy all monsters on the field. You can only activate 1 "Vanquish Soul Snow Devil" per turn. |
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▶︎ Deck | 7.2 (6) | Ghostrick Vanish | Normal Trap | |||
Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects. | ||||||
▶︎ Deck | 7.2 (6) | Crusadia Vanguard | Continuous Trap | |||
When you activate this card: You can also Tribute 1 "Crusadia" or "World Legacy" monster; if you did, Special Summon 1 "Crusadia" or "World Legacy" monster, with a different original name, from your Deck or GY. While you control a "Crusadia" Link Monster, your opponent's monsters can only target Link Monsters for attacks. You can only activate 1 "Crusadia Vanguard" per turn. | ||||||
▶︎ Deck | 7 (4) | Vanquish Soul Trinity Burst | Normal Trap | |||
Target 1 "Vanquish Soul" monster you control; Special Summon up to 2 "Vanquish Soul" monsters from your hand, with different names from each other, neither of which has the same original Attribute as the targeted monster (but negate their effects and return them to the hand during the End Phase), then you can return to the hand all cards your opponent controls that are in the same columns as the targeted monster you control and the monster(s) Special Summoned by this effect. You can only activate 1 "Vanquish Soul Trinity Burst" per turn. | ||||||
▶︎ Deck | 6.8 (10) | Sylvan Blessing | Normal Trap | |||
Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase. | ||||||
▶︎ Deck | 6 (4) | Vanquish Soul Calamity Caesar | Counter Trap | |||
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a "Vanquish Soul" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 "Vanquish Soul" monster you control. You can only activate 1 "Vanquish Soul Calamity Caesar" per turn. | ||||||
▶︎ Deck | 5.5 (10) | Dark Advance | Normal Trap | |||
During either player's Main Phase or Battle Phase: Target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand, then immediately after this effect resolves, you can Tribute Summon 1 monster with 2400 or more ATK and 1000 DEF in face-up Attack Position. You can only activate 1 "Dark Advance" per turn. | ||||||
▶︎ Deck | 5.1 (14) | Vanity's Call | Counter Trap | |||
Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them. | ||||||
▶︎ Deck | 4.1 (16) | Spell Vanishing | Counter Trap | |||
Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard. | ||||||
▶︎ Deck | 3.1 (8) | Heroic Advance | Normal Trap | |||
When a face-up "Heroic" monster you control is targeted for an attack: Target another face-up Level 4 or lower "Heroic" monster you control; double its ATK during this Battle Phase, then switch the attack target to it and conduct damage calculation, but monsters cannot be destroyed by this battle. | ||||||
▶︎ Deck | 1.5 (17) | Sylvan Waterslide | Continuous Trap | |||
Each time an opponent's monster declares a direct attack: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, add it to your hand. | ||||||
▶︎ Deck | 1 (29) | Vanquishing Light | Counter Trap | |||
When a monster(s) would be Summoned: Tribute 1 "Lightsworn" monster; negate the Summon, and if you do, destroy that monster(s). | ||||||
▶︎ Deck | 10 (6) | Stake your Soul! | Normal Spell | |||
Reveal 1 monster in your hand; Special Summon 1 "Vanquish Soul" monster with the same Attribute, but a different name, from your Deck, but return it to the hand during the End Phase. You can only activate 1 "Stake your Soul!" per turn. | ||||||
▶︎ Deck | 10 (33) | Nadir Servant | Normal Spell | |||
Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn. | ||||||
▶︎ Deck | 9.6 (26) | Sylvan Charity | Normal Spell | |||
Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn. | ||||||
▶︎ Deck | 9.6 (11) | Soul Servant | Quick-Play Spell | |||
Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or mentions "Dark Magician" or "Dark Magician Girl", except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn. | ||||||
▶︎ Deck | 9.4 (22) | Advanced Heraldry Art | Normal Spell | |||
Target 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. | ||||||
▶︎ Deck | 9.3 (33) | Advanced Ritual Art | Ritual Spell | |||
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster. | ||||||
▶︎ Deck | 9.2 (6) | Vanquish Soul - Continue? | Quick-Play Spell | |||
Pay 500 LP, then target 1 "Vanquish Soul" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 "Vanquish Soul - Continue?" per turn. | ||||||
▶︎ Deck | 9.2 (5) | Vanquish Soul Dust Devil | Quick-Play Spell | |||
Target 1 "Vanquish Soul" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Vanquish Soul" monsters you control with different names. You can only activate 1 "Vanquish Soul Dust Devil" per turn. | ||||||
▶︎ Deck | 8 (14) | Void Vanishment | Continuous Spell | |||
You can discard 1 card; add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon monsters for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters. | ||||||
▶︎ Deck | 7.9 (9) | Mount Sylvania | Field Spell | |||
You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck. | ||||||
▶︎ Deck | 7.3 (29) | Advance Draw | Normal Spell | |||
Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards. | ||||||
▶︎ Deck | 7 (15) | Advanced Dark | Field Spell | |||
All "Crystal Beast" monsters on the field and in the GY become DARK. If an "Ultimate Crystal" monster attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the GY; you take no battle damage from that battle. | ||||||
▶︎ Deck | 6 (8) | Card Advance | Normal Spell | |||
Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) | ||||||
▶︎ Deck | 4.7 (10) | Vengeful Servant | Equip Spell | |||
When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller. | ||||||
▶︎ Deck | 4.4 (20) | Gravekeeper's Servant | Continuous Spell | |||
Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack. | ||||||
▶︎ Deck | 3.9 (9) | Advance Zone | Continuous Spell | |||
Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, in sequence, based on the number of monsters you Tributed for Tribute Summons this turn. ●1 or more: Destroy 1 Set card your opponent controls. ●2 or more: Draw 1 card. ●3 or more: Add 1 monster from your Graveyard to your hand. |
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▶︎ Deck | 1.7 (13) | Advance Force | Continuous Spell | |||
You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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