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HOMEYu-Gi-Oh! Card Search > Search result

Include "LIGHT" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 541

Include "LIGHT" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ダーク・プリズナー ▶︎ Deck 1 5 Dark Prisoner Normal Monster
- 3 Fiend 600 1000
This monster bends light to hide its image from the eyes of opponents.
闇の芸術家 ▶︎ Deck 1 27 Dark Artist Effect Monster
- 3 Fiend 600 1400
If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.
ライト・バニッシュ ▶︎ Deck 1 29 Vanquishing Light Counter Trap
When a monster(s) would be Summoned: Tribute 1 "Lightsworn" monster; negate the Summon, and if you do, destroy that monster(s).
RAI-JIN ▶︎ Deck 1.1 16 Rai-Jin Effect Monster
- 4 Thunder ? 1000
All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field.
闇をかき消す光 ▶︎ Deck 1.1 15 Dark-Piercing Light Normal Spell
Flip all face-down monsters on your opponent's side of the field face-up.
A・O・J ガラドホルグ ▶︎ Deck 1.2 27 Ally of Justice Garadholg Effect Monster
- 4 Machine 1600 400
If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.
ホーリーフレーム ▶︎ Deck 1.2 14 Light Effigy Effect Monster
- 4 Fairy 1500 0
If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes.
セイント・バード ▶︎ Deck 1.3 12 Faith Bird Normal Monster
- 4 Winged Beast 1500 1100
This long-tailed bird blinds its enemies with mystical light.
閃光の宝札 ▶︎ Deck 1.4 9 Mystical Cards of Light Continuous Spell
You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw.
クリスタル・アバター ▶︎ Deck 1.4 12 Krystal Avatar Continuous Trap
When an opponent's monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0) that has ATK equal to your LP, then change the attack target to this card. (This card is also still a Trap Card.) If this card Summoned this way is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to its ATK.
ライト・リサイレンス ▶︎ Deck 1.4 12 Light Spiral Continuous Trap
Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck.
A・O・J ルドラ ▶︎ Deck 1.5 24 Ally of Justice Rudra Effect Monster
- 5 Machine 1900 1200
If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.
シャイン・キャッスル ▶︎ Deck 1.5 21 Shine Palace Equip Spell
Equip only to a LIGHT monster. It gains 700 ATK.
光の角 ▶︎ Deck 1.5 19 Horn of Light Equip Spell
Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.
サニー・ピクシー ▶︎ Deck 1.6 14 Sunny Pixie Effect Monster
Tuner Monster
- 1 Spellcaster 300 400
If this card is sent to the Graveyard for the Synchro Summon of a LIGHT Synchro Monster: Gain 1000 Life Points.
シャインスピリッツ ▶︎ Deck 1.6 12 Radiant Spirit Effect Monster
- 7 Reptile 2000 1500
When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-LIGHT monsters.
黄昏の双龍 ▶︎ Deck 1.6 7 Twilight Twin Dragons Normal Spell
If you control "Punishment Dragon": Target 1 "Judgment Dragon" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can target 1 "Punishment Dragon" in your GY; add it to your hand, then banish the top 4 cards of your Deck.
ライト・オブ・デストラクション ▶︎ Deck 1.6 15 Light of Destruction Continuous Trap
When an opponent's card effect sends a card(s) from their Deck to the Graveyard, send the top 3 cards of their Deck to the Graveyard.
神の息吹 ▶︎ Deck 1.7 20 Breath of Light Normal Spell
Destroy all face-up Rock-Type monsters on the field.
エルフの光 ▶︎ Deck 1.7 14 Elf's Light Equip Spell
A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
希望の光 ▶︎ Deck 1.7 14 Ray of Hope Normal Trap
Add 2 LIGHT monsters from your Graveyard to your Deck and shuffle it.
天魔神 エンライズ ▶︎ Deck 1.8 18 Sky Scourge Enrise Effect Monster
- 8 Fairy 2400 1500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Type monsters and 1 DARK Fiend monster in your Graveyard. Once per turn, you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn.
炎の護封剣 ▶︎ Deck 1.8 16 Swords of Burning Light Continuous Spell
While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card.
荘厳なる機械天使 ▶︎ Deck 1.8 12 Magnificent Machine Angel Quick-Play Spell
Tribute 1 "Cyber Angel" Ritual Monster from your hand or field, then target 1 LIGHT Fairy monster you control; it gains ATK/DEF equal to the Level the monster had when Tributed x 200, until the end of this turn. This turn, if it battles an opponent's monster that was Special Summoned from the Extra Deck, that opponent's monster's effects are negated during that Battle Phase only. You can only activate 1 "Magnificent Machine Angel" per turn.
雷ウナギ ▶︎ Deck 1.9 12 Lightning Conger Normal Monster
- 3 Thunder 350 750
This massive eel generates huge charges of electricity and unleashes them as thunderbolts.
黄昏の交衣 ▶︎ Deck 1.9 9 Twilight Cloth Normal Trap
Target 1 face-up monster you control; banish any number of "Lightsworn" monsters from your GY, and if you do, that monster gains 200 ATK and DEF for each monster banished by this effect, until the end of this turn. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can activate this effect; this turn, "Lightsworn" monsters you control cannot be destroyed by battle or card effects.
A・O・J リバース・ブレイク ▶︎ Deck 2 26 Ally of Justice Reverse Break Effect Monster
- 4 Machine 1200 1200
If a LIGHT monster is on the field, destroy this card. At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
ガーディアン・トライス ▶︎ Deck 2 10 Guardian Tryce Effect Monster
- 5 Thunder 1900 1700
Cannot be Summoned unless you control a face-up "Twin Swords of Flashing Light - Tryce". When this card is destroyed and sent to the Graveyard: Special Summon the monster from the Graveyard that was used for its Tribute Summon.
光天のマハー・ヴァイロ ▶︎ Deck 2.1 11 Maha Vailo, Light of the Heavens Effect Monster
- 8 Spellcaster 1550 1400
This card gains the following effect(s), based on the number of Equip Cards equipped to it.
●1+: Gains 1000 ATK for each Equip Card equipped to it.
●2+: Your opponent cannot activate monster effects during the Battle Phase.
●3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect.
●4+: Your opponent cannot activate cards or effects during the Battle Phase.
●5+: Any battle damage this card inflicts to your opponent is doubled.
未来王の予言 ▶︎ Deck 2.1 8 Enlightenment Normal Trap
You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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