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HOMEYu-Gi-Oh! Card Search > Search result

Include "King" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 496

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ZS-双頭龍賢者 ▶︎ Deck 3.5 2 ZS - Ouroboros Sage Effect Monster
- 3 Warrior 600 0
When this card is Normal Summoned: You can Special Summon 1 non-LIGHT "Number" monster from your GY, but negate its effects, and if you do, equip both this card and 1 "Utopia" monster you control to it, each as an Equip Spell that gives it 1700 ATK, also you can only declare one attack for the rest of this turn. When the monster equipped with this card by this card's effect declares an attack on your opponent's monster: You can double the attacking monster's ATK, but destroy it during the End Phase.
猿魔王ゼーマン ▶︎ Deck 2.8 12 Zeman the Ape King Synchro Monster
Effect Monster
- 7 Beast 2500 1800
1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.
ゼクト・コンバージョン ▶︎ Deck 4.5 11 Zekt Conversion Normal Trap
When a face-up "Inzektor" monster you control is targeted for an attack: Target the attacking monster; equip the attack target to that attacking monster. Take control of the equipped monster while it is equipped with an "Inzektor" monster by this effect.
XX-セイバー フラムナイト ▶︎ Deck 7.8 16 XX-Saber Fulhelmknight Effect Monster
Tuner Monster
- 3 Warrior 1300 1000
When an opponent's monster declares an attack: You can target the attacking monster; negate that attack. This effect can only be used once while this card is face-up on the field. If this card destroys an opponent's Defense Position monster by battle: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon it.
X-セイバー アナペレラ ▶︎ Deck 5.4 20 X-Saber Anu Piranha Normal Monster
- 4 Warrior 1800 1100
A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.
屋根裏の物の怪 ▶︎ Deck 1 20 Wretched Ghost of the Attic Normal Monster
- 2 Fiend 550 400
A harmless monster found lurking in just about any attic.
ワーム・ソリッド ▶︎ Deck 4.7 12 Worm Solid Effect Monster
- 4 Reptile 1000 1600
This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage from attacking this card, at the end of the Damage Step select 1 Spell or Trap Card your opponent controls, and destroy it.
ワーム・ノーブル ▶︎ Deck 2.1 17 Worm Noble Effect Monster
Flip Monster
- 6 Reptile 1500 2400
FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage equal to half the ATK of the attacking monster.
ワーム・キング ▶︎ Deck 7.7 20 Worm King Effect Monster
- 8 Reptile 2700 1100
This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.
光翼の竜 ▶︎ Deck 9.8 5 Wings of Light Quick-Play Spell
During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "Wings of Light" per turn.
ガスタの巫女 ウィンダ ▶︎ Deck 6.8 24 Winda, Priestess of Gusto Effect Monster
- 2 Psychic 1000 400
When this card is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gusto" Tuner monster from your Deck.
ワイトプリンス ▶︎ Deck 9.5 15 Wightprince Effect Monster
- 1 Zombie 0 0
If this card is sent to the GY: You can send 1 "Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the GY. You can banish 2 "Skull Servant(s)" and this card from your GY; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while in the GY.
ワイトメア ▶︎ Deck 8.4 17 Wightmare Effect Monster
- 1 Zombie 300 200
This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects.
●Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY.
●Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it.
ワイトベイキング ▶︎ Deck 10 16 Wightbaking Effect Monster
- 1 Zombie 300 200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
破邪の大剣-バオウ ▶︎ Deck 2.9 14 Wicked-Breaking Flamberge - Baou Equip Spell
Send 1 card from your hand to the GY, then target 1 monster on the field; equip this card to that target. It gains 500 ATK. Negate the effects of opponent's monsters destroyed by battle with the equipped monster.
エレキーウィ ▶︎ Deck 1.8 12 Wattkiwi Effect Monster
Tuner Monster
- 3 Thunder 600 100
"Watt" monsters you control cannot be destroyed by battle while they are attacking.
エレキングダム ▶︎ Deck 9 2 Wattkingdom Continuous Spell
Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a "Watt" monster you control. You can target 1 "Watt" monster you control; Special Summon 1 "Watt" monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster's ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of "Wattkingdom" once per turn.
水の踊り子 ▶︎ Deck 2.3 16 Water Omotics Normal Monster
- 4 Aqua 1400 1200
Transforms the water overflowing from a jar into attacking dragons.
風来王 ワイルド・ワインド ▶︎ Deck 8.3 12 Wandering King Wildwind Effect Monster
- 4 Fiend 1700 1300
If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand.
やぶ蛇 ▶︎ Deck 8.3 35 Waking the Dragon Normal Trap
If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.
方界帝ヴァルカン・ドラグニー ▶︎ Deck 3.9 8 Vulcan Dragni the Cubic King Effect Monster
- 3 Fairy 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand.
電脳堺凰-凰々 ▶︎ Deck 8.2 5 Virtual World Phoenix - Fanfan Xyz Monster
Effect Monster
- 6 Wyrm 2600 2000
2+ Level 6 monsters
Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.
ヴェノム・ショット ▶︎ Deck 4.3 4 Venom Shot Normal Spell
Activate only while you control a face-up "Venom" monster, "Vennominaga the Deity of Poisonous Snakes", or "Vennominon the King of Poisonous Snakes". Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls.
毒蛇王ヴェノミノン ▶︎ Deck 7.7 10 Vennominon the King of Poisonous Snakes Effect Monster
- 8 Reptile 0 0
Cannot be Special Summoned by another Effect Monster's effect. Unaffected by "Venom Swamp". Gains 500 ATK for each Reptile monster in your GY. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile monster from your GY; Special Summon this card.
ヴェンデット・ナイトメア ▶︎ Deck 3 3 Vendread Nightmare Continuous Spell
Once per turn: You can Tribute 1 or more "Vendread" monsters from your hand and/or field, then target 1 face-up monster you control; increase its Level by the number of monsters Tributed, until the end of this turn. When your attacking "Vendread" Ritual Monster destroys an opponent's monster by battle: You can have your monster gain 1000 ATK. You can only use this effect of "Vendread Nightmare" once per turn.
ヴァンパイア・シフト ▶︎ Deck 7.9 9 Vampire Takeover Normal Trap
If you have no card in your Field Zone and all face-up monsters you control are Zombie monsters (min. 1): Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your GY in Defense Position. You can only activate 1 "Vampire Takeover" per turn.
ヴァンパイア帝国 ▶︎ Deck 7.4 13 Vampire Kingdom Field Spell
Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the GY, and if you do, destroy that target.
Vain-裏切りの嘲笑 ▶︎ Deck 1.7 17 Vain Betrayer Continuous Trap
When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card.
一角獣の使い魔 ▶︎ Deck 1.4 13 Uni-Horned Familiar Effect Monster
Tuner Monster
- 2 Beast 0 1000
When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, if this card was removed from play by this effect, this card returns to the field.
9.7 7 Unchained Soul Lord of Yama Link Monster
Effect Monster
- - Fiend 2000 -
2 Fiend monsters
If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Other sorts : Card Registration Date, scale blue, scale red

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Level
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ATK
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