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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.2 (25) | Beelzeus of the Diabolic Dragons |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 4000 | ||
1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK. |
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▶︎ Deck | 6.7 (18) | Arcana Force EX - The Dark Ruler | Effect Monster | |||
- | 10 | Fairy | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn. ●Tails: If this card is destroyed, destroy all cards on the field. |
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▶︎ Deck | 2.3 (15) | Fenrir the Nordic Wolf | Effect Monster | |||
- | 10 | Beast | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage from attacks involving this card. | ||||||
▶︎ Deck | 8.4 (32) | Superheavy Samurai Big Benkei | Effect Monster | |||
- | 8 | Machine | 1000 | 3500 | ||
When this card is Normal or Special Summoned: You can change its battle position. "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation. | ||||||
▶︎ Deck | 4 (14) | Ironhammer the Giant | Effect Monster | |||
- | 8 | Rock | 900 | 3500 | ||
If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn. | ||||||
▶︎ Deck | 9.8 (41) | Ultimate Conductor Tyranno | Effect Monster | |||
- | 10 | Dinosaur | 3500 | 3200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY. | ||||||
▶︎ Deck | 9.7 (18) | Frightfur Kraken |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2200 | 3000 | ||
1 "Edge Imp" monster + 1 "Fluffal" monster Once per turn: You can target 1 monster your opponent controls; send it to the Graveyard. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position. |
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▶︎ Deck | 9.6 (12) | Number 99: Utopia Dragonar |
Xyz Monster Effect Monster |
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- | 12 | Warrior | 3000 | 3000 | ||
3+ Level 12 monsters (Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn. |
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▶︎ Deck | 9.2 (5) | Dreaming Reality of Nemleria, Realized | Effect Monster | |||
- | 10 | Fairy | 1500 | 3000 | ||
Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of "Dreaming Reality of Nemleria, Realized" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; ●Add 1 "Dreaming Nemleria" from your Deck to your face-up Extra Deck. ●Change 1 other face-up monster on the field to face-down Defense Position. |
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▶︎ Deck | 8.5 (11) | Deus X-Krawler |
Effect Monster Flip Monster |
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- | 9 | Insect | 2000 | 3000 | ||
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn. | ||||||
▶︎ Deck | 7.9 (9) | Twilight Ninja Getsuga, the Shogun | Effect Monster | |||
- | 8 | Warrior | 2000 | 3000 | ||
You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your GY, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn. | ||||||
▶︎ Deck | 7.7 (31) | Masked HERO Dian |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 3000 | ||
Must be Special Summoned with "Mask Change". When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck. | ||||||
▶︎ Deck | 7.6 (38) | Number 52: Diamond Crab King |
Xyz Monster Effect Monster |
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- | 4 | Rock | 0 | 3000 | ||
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King". |
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▶︎ Deck | 7.2 (18) | Amaterasu |
Effect Monster Spirit Monster |
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- | 9 | Fairy | 3000 | 3000 | ||
Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand. | ||||||
▶︎ Deck | 6.8 (10) | Subterror Behemoth Voltelluric |
Effect Monster Flip Monster |
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- | 9 | Thunder | 1900 | 3000 | ||
FLIP: You can target 1 Set monster your opponent controls; take control of it until your next End Phase. You can only use this effect of "Subterror Behemoth Voltelluric" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 5.5 (4) | Pharaonic Guardian Sphinx | Effect Monster | |||
- | 8 | Rock | 2300 | 3000 | ||
Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of "Pharaonic Guardian Sphinx" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position. | ||||||
▶︎ Deck | 5.4 (13) | Majestic Red Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 3000 | ||
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target. |
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▶︎ Deck | 5 (12) | Sauropod Brachion | Effect Monster | |||
- | 8 | Dinosaur | 1500 | 3000 | ||
Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur-Type monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled. | ||||||
▶︎ Deck | 1.6 (18) | Jormungardr the Nordic Serpent | Effect Monster | |||
- | 8 | Dragon | 3000 | 3000 | ||
Cannot be Normal Summoned/Set. If an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 9.7 (16) | Zefraath |
Pendulum Monster Effect Monster |
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- | 11 | Rock | 3450 | 2950 | ||
Pendulum Effect During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck. |
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▶︎ Deck | 8.1 (7) | Jioh the Gravity Ninja | Effect Monster | |||
- | 8 | Rock | 2300 | 2900 | ||
If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of "Jioh the Gravity Ninja" once per turn. | ||||||
▶︎ Deck | 9.3 (3) | Rescue-ACE Preventer | Effect Monster | |||
- | 8 | Machine | 2800 | 2800 | ||
You can banish 1 "Rescue-ACE" card from your GY; Special Summon this card from your hand. If you control another "Rescue-ACE" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished "Rescue-ACE" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of "Rescue-ACE Preventer" once per turn. | ||||||
▶︎ Deck | 8.5 (8) | Chimera the Illusion Beast |
Fusion Monster Effect Monster |
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- | 8 | GensoMazoku | 3100 | 2800 | ||
"Chimera the Flying Mythical Beast" + 1+ Illusion monsters This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects. |
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▶︎ Deck | 7.9 (13) | Number 24: Dragulas the Vampiric Dragon |
Xyz Monster Effect Monster |
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- | 6 | Wyrm | 2400 | 2800 | ||
2 Level 6 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your GY or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the GY. |
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▶︎ Deck | 7.5 (4) | Reptilianne Melusine |
Synchro Monster Effect Monster |
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- | 8 | Reptile | 2500 | 2800 | ||
1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand. |
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▶︎ Deck | 6.3 (6) | Superheavy Samurai General Jade |
Pendulum Monster Effect Monster |
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- | 8 | Machine | 1800 | 2800 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field). Card Text You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. |
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▶︎ Deck | 3.7 (27) | VWXYZ-Dragon Catapult Cannon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 3000 | 2800 | ||
"VW-Tiger Catapult" + "XYZ-Dragon Cannon" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.) |
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▶︎ Deck | 3.1 (32) | Number 87: Queen of the Night |
Xyz Monster Effect Monster |
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- | 8 | Plant | 3200 | 2800 | ||
3 Level 8 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then activate 1 of these effects. ●Target 1 Set Spell/Trap your opponent controls; while this card is face-up on the field, that Set card cannot be activated. ●Target 1 Plant monster on the field; change that target to face-down Defense Position. ●Target 1 face-up monster on the field; that target gains 300 ATK. |
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▶︎ Deck | 8.8 (16) | Subterror Behemoth Umastryx |
Effect Monster Flip Monster |
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- | 7 | Reptile | 2000 | 2700 | ||
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 7.6 (9) | U.A. Blockbacker | Effect Monster | |||
- | 7 | Warrior | 1600 | 2700 | ||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects. | ||||||
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