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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "reveal hand cards". Search result Showing 1 to 30 of 228
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.1 (27) | Ally of Justice Decisive Armor |
Synchro Monster Effect Monster |
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- | 10 | Machine | 3300 | 3300 | ||
1 Tuner + 2+ non-Tuner monsters Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects. ●Target 1 Set card your opponent controls; destroy that target. ●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls. ●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY. |
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▶︎ Deck | 9.9 (19) | Lord of the Heavenly Prison | Effect Monster | |||
- | 10 | Rock | 3000 | 3000 | ||
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 9.5 (53) | Blue-Eyes Alternative White Dragon | Effect Monster | |||
- | 8 | Dragon | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated. | ||||||
▶︎ Deck | 9.5 (14) | Danger! Bigfoot! | Effect Monster | |||
- | 8 | Beast | 3000 | 0 | ||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn. | ||||||
▶︎ Deck | 9.3 (8) | Vanquish Soul Caesar Valius | Effect Monster | |||
- | 8 | Dragon | 3000 | 1500 | ||
During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●EARTH: This face-up card is unaffected by your opponent's activated effects this turn. ●EARTH, FIRE, & DARK: Destroy 1 other card on the field. You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 9.2 (26) | Crimson Nova the Dark Cubic Lord | Effect Monster | |||
- | 10 | Fiend | 3000 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn. | ||||||
▶︎ Deck | 8.4 (10) | Black Luster Soldier - Legendary Swordsman |
Ritual Monster Effect Monster |
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- | 8 | Warrior | 3000 | 2500 | ||
You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck. | ||||||
▶︎ Deck | 6 (5) | Crealtar, the Impcantation Originator |
Ritual Monster Effect Monster |
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- | 10 | Fiend | 3000 | 3000 | ||
You can Ritual Summon this card with "Impcantation Inception". During the Main Phase (Quick Effect): You can reveal this card in your hand; discard 1 card, then Special Summon "Impcantation" monsters from your GY whose total Levels equal 10, but shuffle them into the Deck during the End Phase. You can only use this effect of "Crealtar, the Impcantation Originator" once per turn. Non-Ritual "Impcantation" monsters you control gain 2000 ATK, but their effects are negated. | ||||||
▶︎ Deck | 7 (11) | World of Prophecy | Effect Monster | |||
- | 9 | Spellcaster | 2900 | 2400 | ||
When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field. | ||||||
▶︎ Deck | 8.7 (7) | Danger! Thunderbird! | Effect Monster | |||
- | 8 | Winged Beast | 2800 | 2400 | ||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn. | ||||||
▶︎ Deck | 8.1 (8) | Vennu, Bright Bird of Divinity |
Ritual Monster Effect Monster |
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- | 8 | Fairy | 2800 | 2000 | ||
You can Ritual Summon this card with "Primal Cry". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your Graveyard; add it to your hand. | ||||||
▶︎ Deck | 6.3 (9) | Koa'ki Meiru Rooklord | Effect Monster | |||
- | 7 | Warrior | 2800 | 2200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls. | ||||||
▶︎ Deck | 6.6 (16) | Evigishki Levianima |
Ritual Monster Effect Monster |
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- | 8 | Aqua | 2700 | 1500 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card declares an attack: Draw 1 card, and if you do, reveal it, then if it was a "Gishki" monster, look at 1 random card in your opponent's hand. | ||||||
▶︎ Deck | 9 (4) | Lavalval Salamander |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2600 | 200 | ||
1 Tuner + 1+ non-Tuner FIRE monsters If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position. |
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▶︎ Deck | 6.7 (12) | The Suppression Pluto | Effect Monster | |||
- | 8 | Fiend | 2600 | 2000 | ||
Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects. ●Take control of 1 monster your opponent controls. ●Destroy 1 Spell/Trap your opponent controls, then you can Set the destroyed Spell/Trap on your field. |
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▶︎ Deck | 9.7 (6) | Antihuman Intelligence ME-PSY-YA |
Pendulum Monster Effect Monster |
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- | 8 | Cyberse | 2500 | 3000 | ||
Pendulum Effect Any card sent to the GY is banished instead, except Monster Cards. Card Text You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn. |
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▶︎ Deck | 9 (7) | Vanquish Soul Heavy Borger | Effect Monster | |||
- | 7 | Machine | 2500 | 1500 | ||
During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●DARK: Draw 1 card. ●EARTH & FIRE: Inflict 1500 damage to your opponent. You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 9 (9) | Impcantation Chalislime |
Ritual Monster Effect Monster |
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- | 7 | Aqua | 2500 | 1800 | ||
You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.3 (35) | High Priestess of Prophecy | Effect Monster | |||
- | 7 | Spellcaster | 2500 | 2100 | ||
You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target. | ||||||
▶︎ Deck | 2.8 (10) | Koa'ki Meiru Ghoulungulate | Effect Monster | |||
- | 5 | Zombie | 2500 | 1700 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead. | ||||||
▶︎ Deck | 9.4 (31) | Evigishki Gustkraken |
Ritual Monster Effect Monster |
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- | 6 | Aqua | 2400 | 1000 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck. | ||||||
▶︎ Deck | 8.1 (7) | Vanquish Soul Jiaolong | Effect Monster | |||
- | 5 | Wyrm | 2400 | 2100 | ||
If you reveal a card(s) in your hand to activate a "Vanquish Soul" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●FIRE: Change the battle position of 1 monster on the field. ●2 FIRE: Add 1 "Vanquish Soul" card from your Deck to your hand, except "Vanquish Soul Jiaolong". You can only use each effect of "Vanquish Soul Jiaolong" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 6.3 (6) | Danger! Dogman! | Effect Monster | |||
- | 7 | Beast-Warrior | 2400 | 1000 | ||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Dogman!", Special Summon 1 "Danger! Dogman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have all face-up monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use this effect of "Danger! Dogman!" once per turn. | ||||||
▶︎ Deck | 5.4 (13) | Ambitious Gofer | Effect Monster | |||
- | 6 | Fiend | 2400 | 100 | ||
Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters. | ||||||
▶︎ Deck | 5.6 (25) | Gaap the Divine Soldier | Effect Monster | |||
- | 6 | Fiend | 2200 | 2000 | ||
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn. | ||||||
▶︎ Deck | 5.6 (12) | Snowdust Giant |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2200 | 800 | ||
2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters from your hand, and place that many Ice Counters on face-up monsters on the field. Non-WATER monsters on the field lose 200 ATK for each Ice Counter on the field. |
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▶︎ Deck | 4.8 (11) | Gishki Psychelone |
Ritual Monster Effect Monster |
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- | 4 | Fiend | 2150 | 1650 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand. | ||||||
▶︎ Deck | 9.8 (4) | Noh-P.U.N.K. Deer Note | Effect Monster | |||
- | 5 | Warrior | 2100 | 1800 | ||
You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn. | ||||||
▶︎ Deck | 9.8 (20) | Illusion of Chaos |
Ritual Monster Effect Monster |
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- | 7 | Spellcaster | 2100 | 2500 | ||
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn. | ||||||
▶︎ Deck | 7.6 (9) | Koa'ki Meiru Powerhand | Effect Monster | |||
- | 4 | Machine | 2100 | 1600 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field. | ||||||
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