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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "change battle position". Search result  Showing 1 to 30 of 418

With the effect of "change battle position".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
十二獣ワイルドボウ ▶︎ Deck 8.1 21 Zoodiac Boarbow Xyz Monster
Effect Monster
- 4 Beast-Warrior ? ?
5 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position.
重力解除 ▶︎ Deck 6.7 13 Zero Gravity Normal Trap
Change the battle positions of all face-up monsters on the field.
妖仙獣 右鎌神柱 ▶︎ Deck 7 12 Yosenju Shinchu R Pendulum Monster
Effect Monster
- 4 Rock 0 2100
Pendulum Effect
Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
Card Text
If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.
妖仙獣 左鎌神柱 ▶︎ Deck 8.6 21 Yosenju Shinchu L Pendulum Monster
Effect Monster
- 4 Rock 0 2100
Pendulum Effect
If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
Card Text
If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
竜星の気脈 ▶︎ Deck 5.4 5 Yang Zing Prana Continuous Spell
This card gains these effects, based on the number of different Attributes the "Yang Zing" monsters in your GY have.
●2+: "Yang Zing" monsters you control gain 500 ATK.
●3+: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead.
●4+: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position.
●5+: You can send this card to the GY; destroy all cards on the field.
ヤモイモリ ▶︎ Deck 6.8 4 Yamorimori Effect Monster
- 2 Reptile 0 0
You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects;
●Change those monsters to face-down Defense Position.
●Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn.
You can only use this effect of "Yamorimori" once per turn.
ワーム・ルクイエ ▶︎ Deck 2.7 13 Worm Rakuyeh Effect Monster
- 4 Reptile 2100 1200
This card can only declare an attack the turn this card is flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
ワーム・ファルコ ▶︎ Deck 1.6 16 Worm Falco Effect Monster
Flip Monster
- 2 Reptile 500 800
FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card.
ワーム・イーロキン ▶︎ Deck 2.8 16 Worm Erokin Effect Monster
- 6 Reptile 2400 1200
This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type "Worm" monster on the field and change it to face-down Defense Position.
ワーム・バルサス ▶︎ Deck 4.5 17 Worm Barses Effect Monster
- 3 Reptile 1400 1500
When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position.
星遺物の傀儡 ▶︎ Deck 8.8 9 World Legacy Pawns Continuous Trap
You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn.
イタクァの暴風 ▶︎ Deck 6.4 22 Windstorm of Etaqua Normal Trap
Change the battle positions of all face-up monsters your opponent controls.
発条機甲ゼンマイスター ▶︎ Deck 5.6 18 Wind-Up Zenmaister Xyz Monster
Effect Monster
- 4 Machine 1900 1500
2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
ゼンマイネズミ ▶︎ Deck 9.3 12 Wind-Up Rat Effect Monster
- 3 Beast 600 600
During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
ゼンマイバット ▶︎ Deck 5.3 10 Wind-Up Bat Effect Monster
- 1 Machine 300 350
You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
さまようミイラ ▶︎ Deck 2.6 10 Wandering Mummy Effect Monster
- 4 Zombie 1500 1500
You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.
W星雲隕石 ▶︎ Deck 9.7 30 W Nebula Meteorite Normal Trap
Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck.
ヴァイロン・ソルジャー ▶︎ Deck 5 7 Vylon Soldier Effect Monster
- 4 Fairy 1700 1000
When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.
VWXYZ-ドラゴン・カタパルトキャノン ▶︎ Deck 3.7 26 VWXYZ-Dragon Catapult Cannon Fusion Monster
Effect Monster
- 8 Machine 3000 2800
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.)
VW-タイガー・カタパルト ▶︎ Deck 4.1 13 VW-Tiger Catapult Fusion Monster
Effect Monster
- 6 Machine 2000 2100
"V-Tiger Jet" + "W-Wing Catapult"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip effects are not activated.)
電脳堺門-玄武 ▶︎ Deck 8 6 Virtual World Gate - Xuanwu Continuous Trap
During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.
VS 蛟龍 ▶︎ Deck 8.1 7 Vanquish Soul Jiaolong Effect Monster
- 5 Wyrm 2400 2100
If you reveal a card(s) in your hand to activate a "Vanquish Soul" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: Change the battle position of 1 monster on the field.
●2 FIRE: Add 1 "Vanquish Soul" card from your Deck to your hand, except "Vanquish Soul Jiaolong".
You can only use each effect of "Vanquish Soul Jiaolong" once per turn, and cannot activate more than 1 in the same Chain.
VS 螺旋流辻風 ▶︎ Deck 9.2 5 Vanquish Soul Dust Devil Quick-Play Spell
Target 1 "Vanquish Soul" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Vanquish Soul" monsters you control with different names. You can only activate 1 "Vanquish Soul Dust Devil" per turn.
ワルキューレの抱擁 ▶︎ Deck 4.5 4 Valkyrie's Embrace Normal Spell
If all monsters you control are "Valkyrie" monsters: Target 1 Attack Position "Valkyrie" monster you control and 1 face-up monster your opponent controls; change your monster to Defense Position, and if you do, banish that opponent's monster. You cannot Special Summon monsters the turn you activate this card, except "Valkyrie" monsters. You can only activate 1 "Valkyrie's Embrace" per turn.
ベアルクティ-メガタナス ▶︎ Deck 8.3 7 Ursarctic Megatanus Effect Monster
Tuner Monster
- 8 Beast-Warrior 2400 700
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.
フォース・リリース ▶︎ Deck 4.3 12 Unleash Your Power! Quick-Play Spell
All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.
究極伝導恐獣 ▶︎ Deck 9.8 41 Ultimate Conductor Tyranno Effect Monster
- 10 Dinosaur 3500 3200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY.
U.A.ストロングブロッカー ▶︎ Deck 7.6 9 U.A. Blockbacker Effect Monster
- 7 Warrior 1600 2700
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.
黄昏の忍者将軍-ゲツガ ▶︎ Deck 7.9 9 Twilight Ninja Getsuga, the Shogun Effect Monster
- 8 Warrior 2000 3000
You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your GY, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
手のひら返し ▶︎ Deck 5.3 13 Turnabout Normal Trap
If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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