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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Monster". Search result Showing 961 to 990 of 1,498
With the effect of "banish Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.5 (24) | Spirit of Flames | Effect Monster | |||
- | 4 | Pyro | 1700 | 1000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only. | ||||||
▶︎ Deck | 6.5 (4) | Myutant Mist | Effect Monster | |||
- | 8 | Spellcaster | 2700 | 2900 | ||
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of "Myutant Mist" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or field; draw 2 cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" monsters; add it to your hand. | ||||||
▶︎ Deck | 6.5 (18) | Heraldic Beast Twin-Headed Eagle | Effect Monster | |||
- | 4 | Winged Beast | 1200 | 1400 | ||
You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn. | ||||||
▶︎ Deck | 6.5 (11) | Yamato-no-Kami |
Effect Monster Spirit Monster |
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- | 6 | Warrior | 2200 | 1200 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Spirit Monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls. | ||||||
▶︎ Deck | 6.5 (2) | Vendread Chimera |
Ritual Monster Effect Monster |
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- | 5 | Zombie | 2300 | 0 | ||
You can Ritual Summon this card with any "Vendread" Ritual Spell. When a card or effect is activated that would destroy a card on the field (Quick Effect): You can banish 1 Zombie monster from your GY; negate the activation, and if you do, destroy that card. If this card is Tributed, or banished, for a Ritual Summon: All monsters your opponent controls lose 500 ATK/DEF. You can only use each effect of "Vendread Chimera" once per turn. | ||||||
▶︎ Deck | 6.5 (2) | Dinomist Ankylos |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1500 | 2000 | ||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text Banish any monster destroyed by battle with a "Dinomist" monster you control. |
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▶︎ Deck | 6.5 (6) | Runick Allure | Continuous Spell | |||
Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure". | ||||||
▶︎ Deck | 6.5 (10) | Enma's Judgment | Normal Trap | |||
When your opponent Special Summons a monster(s): Destroy it, then you can banish 5 Zombie monsters from your GY, and if you do, Special Summon 1 Level 7 or higher Zombie monster from your hand or Deck. | ||||||
▶︎ Deck | 6.5 (6) | Psychic Trigger | Normal Trap | |||
Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your Graveyard. Remove them from play and draw 2 cards. | ||||||
▶︎ Deck | 6.5 (2) | Mikanko Promise | Normal Trap | |||
Special Summon 1 "Mikanko" monster from your hand or Deck, then you can equip it with 1 Equip Spell from your hand or GY that can equip to that monster. Banish that monster when it leaves the field. You can only activate 1 "Mikanko Promise" per turn. | ||||||
▶︎ Deck | 6.5 (11) | Orcustrated Core | Continuous Trap | |||
Once per turn: You can banish 1 monster from your field or GY, then target 1 "Orcust" or "World Legacy" card you control, except "Orcustrated Core"; neither player can target it with card effects this turn (even if this card leaves the field). If other "Orcust" and/or "World Legacy" card(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead. | ||||||
▶︎ Deck | 6.4 (25) | D.D. Esper Star Sparrow | Effect Monster | |||
- | 10 | Warrior | 3000 | 1500 | ||
There can only be 1 "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If Summoned this way, banish it when it leaves the field. | ||||||
▶︎ Deck | 6.4 (19) | Evil HERO Infernal Gainer | Effect Monster | |||
- | 4 | Fiend | 1600 | 0 | ||
During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position. | ||||||
▶︎ Deck | 6.4 (14) | War Rock Bashileos | Effect Monster | |||
- | 8 | Warrior | 2700 | 2700 | ||
During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "War Rock Bashileos" once per turn. | ||||||
▶︎ Deck | 6.4 (9) | Evoltile Megachirella | Effect Monster | |||
- | 1 | Reptile | 0 | 0 | ||
You can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck. You can banish this card from your GY, then target 1 Dragon Xyz Monster you control with no material; attach up to 2 Reptile and/or Dinosaur monsters with different names from your hand and/or GY to that monster as material. You can only use each effect of "Evoltile Megachirella" once per turn. | ||||||
▶︎ Deck | 6.4 (10) | Secret Six Samurai - Genba |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 500 | 2100 | ||
When this card is Normal Summoned: You can target 1 of your banished "Six Samurai" monsters; add it to your hand. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 6.4 (16) | Catoblepas and the Witch of Fate | Effect Monster | |||
- | 4 | Spellcaster | 1800 | 0 | ||
When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s). | ||||||
▶︎ Deck | 6.4 (39) | Sinister Serpent | Effect Monster | |||
- | 1 | Reptile | 300 | 250 | ||
During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn. | ||||||
▶︎ Deck | 6.4 (16) | Friller Rabca | Effect Monster | |||
- | 3 | Fish | 700 | 1500 | ||
When a Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard, then target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until the end of the next turn. You can only use this effect of "Friller Rabca" once per turn. | ||||||
▶︎ Deck | 6.4 (11) | Knight of the Red Lotus | Effect Monster | |||
- | 6 | Warrior | 2100 | 1800 | ||
If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard. | ||||||
▶︎ Deck | 6.4 (5) | Kozmo Soartroopers | Effect Monster | |||
- | 3 | Psychic | 1000 | 1000 | ||
During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it. | ||||||
▶︎ Deck | 6.4 (9) | Kozmo Dark Planet | Effect Monster | |||
- | 10 | Machine | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand. | ||||||
▶︎ Deck | 6.4 (9) | PSY-Framegear Epsilon |
Effect Monster Tuner Monster |
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- | 2 | Psychic | 1500 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect. | ||||||
▶︎ Deck | 6.4 (17) | Dual Assembwurm | Effect Monster | |||
- | 8 | Cyberse | 2800 | 1000 | ||
If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's. | ||||||
▶︎ Deck | 6.4 (9) | Neo Flamvell Hedgehog |
Effect Monster Tuner Monster |
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- | 3 | Pyro | 800 | 200 | ||
If this card is destroyed by battle: Target 1 card in your opponent's GY; banish it. If this card on the field is destroyed by card effect: Target 1 FIRE monster with 200 or less DEF in your GY, except "Neo Flamvell Hedgehog"; add that target to your hand. | ||||||
▶︎ Deck | 6.4 (18) | Fishborg Launcher |
Effect Monster Tuner Monster |
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- | 1 | Fish | 200 | 100 | ||
Cannot be used as Synchro Material, except for the Synchro Summon of a WATER Synchro Monster. If you have a monster(s) in your GY other than "Fishborg Launcher", and all of them are WATER: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Fishborg Launcher" once per turn. | ||||||
▶︎ Deck | 6.4 (5) | Evening Twilight Knight | Effect Monster | |||
- | 4 | Warrior | 500 | 2000 | ||
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn. ●Once per turn: You can target 1 monster your opponent controls; banish it. ●Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase. If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn. |
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▶︎ Deck | 6.4 (7) | Armityle the Chaos Phantasm - Phantom of Fury |
Fusion Monster Effect Monster |
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- | 12 | Fiend | 0 | 0 | ||
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 6.4 (23) | Number C103: Ragnafinity |
Xyz Monster Effect Monster |
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- | 5 | Fairy | 2800 | 1400 | ||
3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect. |
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▶︎ Deck | 6.4 (11) | Mimiclay | Normal Spell | |||
If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control; Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster on the field, but banish it when it leaves the field. You can only activate 1 "Mimiclay" per turn. | ||||||
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