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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Trap". Search result Showing 721 to 750 of 1,035
With the effect of "Destroy Trap".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.6 (14) | Paradox Fusion | Counter Trap | |||
When a monster(s) would be Special Summoned, OR a Spell/Trap Card is activated: Banish 1 face-up Fusion Monster you control; negate the Special Summon or activation, and if you do, destroy that card, also during your 2nd End Phase, return the banished Fusion Monster to your field in face-up Attack Position. | ||||||
▶︎ Deck | 5.5 (10) | Nightmare Magician | Effect Monster | |||
- | 7 | GensoMazoku | 2500 | 2000 | ||
If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field. | ||||||
▶︎ Deck | 5.5 (22) | Gravekeeper's Oracle | Effect Monster | |||
- | 10 | Spellcaster | 2000 | 1500 | ||
You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for its Summon; ●This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100. ●Destroy all Set monsters your opponent controls. ●All monsters your opponent currently controls lose 2000 ATK/DEF. |
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▶︎ Deck | 5.5 (13) | Fenghuang |
Effect Monster Spirit Monster |
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- | 6 | Winged Beast | 2100 | 1800 | ||
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls. | ||||||
▶︎ Deck | 5.5 (24) | A-to-Z-Dragon Buster Cannon |
Fusion Monster Effect Monster |
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- | 10 | Machine | 4000 | 4000 | ||
"ABC-Dragon Buster" + "XYZ-Dragon Cannon" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them. |
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▶︎ Deck | 5.5 (4) | Gem-Knight Lady Rose Diamond |
Fusion Monster Effect Monster |
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- | 8 | Fairy | 2700 | 2400 | ||
1 "Gem-Knight" monster + 1 Fairy monster Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it. |
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▶︎ Deck | 5.5 (28) | A Wingbeat of Giant Dragon | Normal Spell | |||
Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field. | ||||||
▶︎ Deck | 5.5 (10) | Tellarknight Genesis | Quick-Play Spell | |||
Destroy Spell/Trap Cards on the field equal to the number of other "tellarknight" cards you control. | ||||||
▶︎ Deck | 5.5 (11) | Cynet Regression | Normal Trap | |||
If you Special Summon a Link Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 "Cynet Regression" per turn. | ||||||
▶︎ Deck | 5.4 (13) | B.E.S. Tetran | Effect Monster | |||
- | 6 | Machine | 1800 | 2300 | ||
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field. | ||||||
▶︎ Deck | 5.4 (10) | Geargiattacker | Effect Monster | |||
- | 4 | Machine | 1900 | 100 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control. | ||||||
▶︎ Deck | 5.4 (12) | Recon, Scout Fur Hire | Effect Monster | |||
- | 2 | Beast | 1000 | 500 | ||
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn. | ||||||
▶︎ Deck | 5.4 (10) | Grandtusk Dragon | Effect Monster | |||
- | 8 | Dragon | 1400 | 2400 | ||
If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of "Grandtusk Dragon" once per turn. | ||||||
▶︎ Deck | 5.4 (9) | Lyla, Twilightsworn Enchantress | Effect Monster | |||
- | 4 | Spellcaster | 1700 | 200 | ||
Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up Spell/Trap on the field; destroy it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY. | ||||||
▶︎ Deck | 5.4 (13) | The Six Samurai - Kamon | Effect Monster | |||
- | 3 | Warrior | 1500 | 1000 | ||
Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | ||||||
▶︎ Deck | 5.4 (20) | Evolution Burst | Normal Spell | |||
If you control "Cyber Dragon": Target 1 card your opponent controls; destroy that target. "Cyber Dragon" cannot attack the turn you activate this card. | ||||||
▶︎ Deck | 5.4 (17) | Parallel Twister | Normal Spell | |||
Send 1 other Spell/Trap Card you control to the Graveyard, then target 1 card on the field; destroy it. | ||||||
▶︎ Deck | 5.4 (8) | Sword of Sparkles | Equip Spell | |||
Equip only to an "X-Saber" monster. If it destroys an opponent's monster by battle, you can destroy 1 card your opponent controls. You can Tribute 1 monster you control to return this card from your Graveyard to the top of your Deck. | ||||||
▶︎ Deck | 5.4 (5) | Tenchi Kaimei | Field Spell | |||
(This card is always treated as a "Ninjitsu Art" card.) When a "Ninja" monster you control inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. If this face-up card in its owner's Field Zone has left the field because of an opponent's effect, and is now in the GY or banished: You can target any number of "Ninja" monsters with different names in your GY; Special Summon them in face-down Defense Position. |
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▶︎ Deck | 5.4 (11) | Nordic Relic Gungnir | Normal Trap | |||
Banish 1 "Aesir" or "Nordic" monster you control, then target 1 card on the field; destroy it, also during your 2nd End Phase after activation, return the monster you banished to activate this card to the field in face-up Attack Position. | ||||||
▶︎ Deck | 5.4 (13) | Altergeist Haunted Rock | Continuous Trap | |||
If this card was Set by the effect of an "Altergeist" card, you can activate it the turn it was Set. When this card is activated: Send 1 "Altergeist" monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 "Altergeist" monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of "Altergeist Haunted Rock" once per turn. | ||||||
▶︎ Deck | 5.4 (14) | Burgeoning Whirlflame | Counter Trap | |||
When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand. | ||||||
▶︎ Deck | 5.4 (5) | Dream Mirror Oneiromancy | Counter Trap | |||
Activate 1 of these effects. ●When your opponent activates a Spell/Trap Card while a "Dream Mirror of Joy" is in a Field Zone: Negate the activation, and if you do, destroy that card. ●When your opponent would Special Summon monster(s) while a "Dream Mirror of Terror" is in a Field Zone: Negate the Summon, and if you do, destroy that monster. You can only activate 1 "Dream Mirror Oneiromancy" per turn. |
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▶︎ Deck | 5.3 (17) | Ancient Gear Engineer | Effect Monster | |||
- | 5 | Machine | 1500 | 1500 | ||
Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.3 (13) | Ally Salvo | Effect Monster | |||
- | 2 | Machine | 400 | 300 | ||
When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them. | ||||||
▶︎ Deck | 5.3 (8) | Igknight Champion | Effect Monster | |||
- | 8 | Warrior | 2800 | 2300 | ||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck. | ||||||
▶︎ Deck | 5.3 (24) | Phoenix Gearfried |
Effect Monster Gemini Monster |
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- | 8 | Warrior | 2800 | 2200 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If your opponent activates a Spell Card: You can target 1 Gemini Monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it. |
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▶︎ Deck | 5.3 (8) | Goddess Bow |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1600 | ||
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase. | ||||||
▶︎ Deck | 5.3 (20) | Loki, Lord of the Aesir |
Synchro Monster Effect Monster |
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- | 10 | Spellcaster | 3300 | 3000 | ||
1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand. |
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▶︎ Deck | 5.3 (32) | Digvorzhak, King of Heavy Industry |
Xyz Monster Effect Monster |
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- | 5 | Machine | 3200 | 2000 | ||
3 Level 5 monsters Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent. |
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