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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Spell". Search result Showing 1,021 to 1,050 of 1,082
With the effect of "Destroy Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 2.4 (16) | Cyclone Boomerang | Equip Spell | ||||||||||
Equip only to "Elemental HERO Wildheart". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the Graveyard: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect. | |||||||||||||
▶︎ Deck | 2.4 (7) | Cybersal Cyclone | Quick-Play Spell | ||||||||||
Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished was Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone. | |||||||||||||
▶︎ Deck | 2.4 (8) | Morphtronic Mix-up | Normal Trap | ||||||||||
If you control 2 or more face-up "Morphtronic" monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2. | |||||||||||||
▶︎ Deck | 2.3 (12) | Orca Mega-Fortress of Darkness | Effect Monster | ||||||||||
- | 5 | Sea Serpent | 2100 | 1200 | |||||||||
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field. | |||||||||||||
▶︎ Deck | 2.3 (13) | Genex Army | Effect Monster | ||||||||||
- | 6 | Machine | 2300 | 1300 | |||||||||
When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls. | |||||||||||||
▶︎ Deck | 2.3 (22) | Steelswarm Hercules | Effect Monster | ||||||||||
- | 10 | Fiend | 3200 | 0 | |||||||||
Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field. | |||||||||||||
▶︎ Deck | 2.3 (16) | Skull Kraken | Effect Monster | ||||||||||
- | 3 | Aqua | 600 | 1600 | |||||||||
When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the Battle Position of this card. | |||||||||||||
▶︎ Deck | 2.3 (21) | Infernal Flame Emperor | Effect Monster | ||||||||||
- | 9 | Pyro | 2700 | 1600 | |||||||||
This card cannot be Special Summoned. When this card is Tribute Summoned, you can remove from play up to 5 FIRE monsters in your Graveyard. Destroy a number of Spell/Trap Cards on the field equal to the number of monsters removed from play for this effect. | |||||||||||||
▶︎ Deck | 2.3 (18) | Magna-Slash Dragon | Effect Monster | ||||||||||
- | 6 | Dragon | 2400 | 1200 | |||||||||
You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls. | |||||||||||||
▶︎ Deck | 2.3 (13) | Cyclone Blade | Equip Spell | ||||||||||
Equip only to a "Destiny HERO" monster. At the end of the Damage Step, if the equipped monster attacked: Target 1 Spell/Trap Card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 2.3 (7) | Rain Storm | Normal Trap | ||||||||||
Target 1 "Cloudian" monster you control; reduce its ATK by exactly 1000 or 2000, and if you do, apply the appropriate effect. ●1000: Destroy 1 Spell/Trap your opponent controls. ●2000: Destroy 2 cards your opponent controls. |
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▶︎ Deck | 2.2 (9) | Frontier Wiseman | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1600 | 800 | |||||||||
Negate any Spell effects that target a Warrior-Type monster you control, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 2.2 (14) | White Night Queen | Effect Monster | ||||||||||
- | 7 | Fairy | 2100 | 800 | |||||||||
Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target. | |||||||||||||
▶︎ Deck | 2.2 (5) | Heavymetalfoes Amalgam |
Link Monster Effect Monster |
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- | - | Psychic | 2000 | - | |||||||||
2 "Metalfoes" monsters If this card is sent from the Monster Zone to the GY by a card effect: You can activate 1 of these effects; ●Target 1 "Metalfoes" monster you control; equip this card to it. It gains 1000 ATK. ●Target 1 "Metalfoes" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Heavymetalfoes Amalgam" once per turn.
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▶︎ Deck | 2.2 (9) | Numeron Storm | Normal Spell | ||||||||||
If you control a "Numerounius" monster: Destroy as many Spells/Traps your opponent controls as possible (min. 1), and if you do, inflict 1000 damage to your opponent. | |||||||||||||
▶︎ Deck | 2.2 (13) | Anti-Spell | Counter Trap | ||||||||||
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it. | |||||||||||||
▶︎ Deck | 2.1 (8) | Darkbishop Archfiend | Effect Monster | ||||||||||
- | 3 | Fiend | 300 | 1400 | |||||||||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 2.1 (27) | Chachaka Archer | Effect Monster | ||||||||||
- | 6 | Warrior | 1200 | 1800 | |||||||||
Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. | |||||||||||||
▶︎ Deck | 2.1 (9) | Spell Gear | Normal Spell | ||||||||||
Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn. | |||||||||||||
▶︎ Deck | 2.1 (22) | Tornado | Quick-Play Spell | ||||||||||
Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone. | |||||||||||||
▶︎ Deck | 2.1 (12) | War Rock Big Blow | Normal Trap | ||||||||||
During the Main Phase, if a face-up "War Rock" monster(s) you control leaves the field by an opponent's card effect: Destroy up to 2 cards your opponent controls. You can only activate 1 "War Rock Big Blow" per turn. | |||||||||||||
▶︎ Deck | 2.1 (15) | Fusion Guard | Counter Trap | ||||||||||
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Extra Deck to the Graveyard. | |||||||||||||
▶︎ Deck | 2 (28) | Final Destiny | Normal Spell | ||||||||||
Discard 5 cards from your hand. Destroy all cards on the field. | |||||||||||||
▶︎ Deck | 2 (11) | Gladiator Beast's Battle Halberd | Equip Spell | ||||||||||
Equip only to a "Gladiator Beast" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand. | |||||||||||||
▶︎ Deck | 2 (16) | Volcanic Eruption | Normal Trap | ||||||||||
During your End Phase, if you control "Jurassic World": Destroy all cards on the field. | |||||||||||||
▶︎ Deck | 1.9 (39) | Mermail Abyssbalaen | Effect Monster | ||||||||||
- | 7 | Aqua | 2500 | 2000 | |||||||||
You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn. ●At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster. |
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▶︎ Deck | 1.9 (12) | Damage Polarizer | Counter Trap | ||||||||||
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card. | |||||||||||||
▶︎ Deck | 1.8 (8) | Burning Beast |
Effect Monster Union Monster |
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- | 4 | Pyro | 1500 | 1000 | |||||||||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |||||||||||||
▶︎ Deck | 1.8 (18) | Dark Catapulter | Effect Monster | ||||||||||
- | 4 | Machine | 1000 | 1500 | |||||||||
During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. You can remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that many Spell or Trap Card(s) on the field. Then remove all counter(s) from this card. | |||||||||||||
▶︎ Deck | 1.8 (8) | Vilepawn Archfiend | Effect Monster | ||||||||||
- | 2 | Fiend | 1200 | 200 | |||||||||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Your opponent's monsters cannot attack any "Archfiend" monsters you control, except "Vilepawn Archfiend". | |||||||||||||
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