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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 1,411 to 1,440 of 1,801
With the effect of "Destroy Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.6 (21) | Wall of Thorns | Normal Trap | |||
When a Plant-Type monster you control is targeted for an attack: Destroy all Attack Position monsters your opponent controls. | ||||||
▶︎ Deck | 4.6 (11) | Destruction Ring | Normal Trap | |||
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points. | ||||||
▶︎ Deck | 4.6 (23) | Graceful Revival | Continuous Trap | |||
Activate this card by targeting 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 4.6 (11) | Pyramid of Light | Continuous Trap | |||
If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play. | ||||||
▶︎ Deck | 4.6 (14) | Face-Off | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 4.6 (10) | Assault Counter | Counter Trap | |||
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it. | ||||||
▶︎ Deck | 4.5 (11) | Scrap Mind Reader |
Effect Monster Tuner Monster |
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- | 1 | Machine | 0 | 0 | ||
Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters. | ||||||
▶︎ Deck | 4.5 (12) | Scrap Worm |
Effect Monster Tuner Monster |
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- | 2 | Insect | 500 | 100 | ||
This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand. | ||||||
▶︎ Deck | 4.5 (13) | Puppet King | Effect Monster | |||
- | 7 | Warrior | 2800 | 2600 | ||
When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase. | ||||||
▶︎ Deck | 4.5 (11) | Paladin of White Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | ||
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn. | ||||||
▶︎ Deck | 4.5 (4) | Clock Arc |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 600 | 1200 | ||
Pendulum Effect If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone.●Left: Reduce its Pendulum Scale by 3.●Right: Increase its Pendulum Scale by 4.During your opponent's Standby Phase: You can Special Summon this card. Card Text If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone. |
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▶︎ Deck | 4.5 (11) | Cyber Energy Shock | Quick-Play Spell | |||
If you control "Jinzo": Target 1 card on the field; destroy it, then, if it was a Trap, you can apply 1 of these effects. ●Negate the effects of 1 face-up card on the field until the end of this turn. ●All "Jinzo" you control gain 800 ATK. You can only activate 1 "Cyber Energy Shock" per turn. |
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▶︎ Deck | 4.5 (20) | Flash Fusion | Quick-Play Spell | |||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase. | ||||||
▶︎ Deck | 4.5 (2) | Duel Academy | Field Spell | |||
This card gains these effects based on the Monster Types on the field. ●Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card (except during the Damage Step): You can target 1 card your opponent controls; destroy it. ●Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card (except during the Damage Step): You can inflict 1000 damage to your opponent. ●Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect (except during the Damage Step): You can target 1 face-up monster you control; it gains 1000 ATK (even if this card leaves the field). |
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▶︎ Deck | 4.5 (2) | A Shattered, Colorless Realm | Normal Trap | |||
If "Vicious Astraloud" is on the field: Target 1 card on the field; destroy it, then, if the destroyed card's original name was "Vicious Astraloud", you can Special Summon 1 of your banished "Visas Starfrost", or if it was not, you can make 1 "Vicious Astraloud" you control gain 1500 ATK. | ||||||
▶︎ Deck | 4.5 (11) | Infestation Wave | Normal Trap | |||
Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand to target 1 card your opponent controls; destroy that target. | ||||||
▶︎ Deck | 4.4 (12) | Psychic Ace | Effect Monster | |||
- | 2 | Psychic | 1000 | 0 | ||
If this card in the Monster Zone is Tributed: You can target 1 card on the field; destroy it. | ||||||
▶︎ Deck | 4.4 (16) | Old Vindictive Magician |
Effect Monster Flip Monster |
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- | 2 | Spellcaster | 450 | 600 | ||
FLIP: Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 4.4 (5) | Loud Cloud the Storm Serpent | Effect Monster | |||
- | 5 | Reptile | 0 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of "Loud Cloud the Storm Serpent" once per turn. ●You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; destroy that monster, and if you do, this card gains ATK equal to the destroyed monster's original ATK. ●You can banish 1 WIND monster from your GY, then target 1 card in your opponent's Spell & Trap Zone; destroy it. |
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▶︎ Deck | 4.4 (9) | Mind Protector | Effect Monster | |||
- | 3 | Psychic | 0 | 2200 | ||
This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare an attack, except for Psychic-Type monsters. | ||||||
▶︎ Deck | 4.4 (9) | Elemental HERO Necroid Shaman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 1900 | 1800 | ||
"Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field. |
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▶︎ Deck | 4.4 (17) | Frightfur Leo |
Fusion Monster Effect Monster |
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- | 7 | Fiend | 2400 | 2000 | ||
"Edge Imp Saw" + 1 "Fluffal" monster Must be Fusion Summoned. You can target 1 face-up monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only use this effect of "Frightfur Leo" once per turn. This card cannot attack directly during the turn you activate this effect. |
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▶︎ Deck | 4.4 (30) | Thousand Knives | Normal Spell | |||
If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 4.4 (12) | Order to Charge | Quick-Play Spell | |||
Target 1 non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy 1 monster your opponent controls. | ||||||
▶︎ Deck | 4.4 (5) | Cynet Refresh | Normal Trap | |||
When an opponent's Cyberse monster declares an attack: Destroy all monsters in the Main Monster Zones. During the End Phase of this turn, Special Summon from the GY as many Cyberse Link Monsters as possible, to their owner's fields, that were destroyed by this effect. When an opponent's monster activates its effect: You can banish this card from your GY; Cyberse Link Monsters you currently control are unaffected by card effects, except their own, until the end of this turn. | ||||||
▶︎ Deck | 4.4 (12) | Fragment Fusion | Normal Trap | |||
Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase. | ||||||
▶︎ Deck | 4.4 (9) | Hate Buster | Normal Trap | |||
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster. | ||||||
▶︎ Deck | 4.4 (7) | Raider's Unbreakable Mind | Continuous Trap | |||
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 "Rank-Up-Magic" Spell directly from your Deck or GY. You can only use each effect of "Raider's Unbreakable Mind" once per turn. |
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▶︎ Deck | 4.3 (21) | Kahkki, Guerilla of Dark World | Effect Monster | |||
- | 2 | Fiend | 300 | 500 | ||
If this card is discarded to the GY by card effect: Target 1 monster on the field; destroy it. | ||||||
▶︎ Deck | 4.3 (16) | Ally of Justice Thousand Arms | Effect Monster | |||
- | 4 | Machine | 1700 | 0 | ||
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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