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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.7 (24) | Lucky Punch | Continuous Trap | |||
Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points. | ||||||
▶︎ Deck | 3.6 (16) | Chaos Greed | Normal Spell | |||
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck. | ||||||
▶︎ Deck | 3.6 (9) | Psi-Impulse | Normal Spell | |||
Tribute 1 Psychic-Type monster. Return all cards in your opponent's hand to the Deck. Then, they draw 3 cards. | ||||||
▶︎ Deck | 3.6 (10) | Dig of Destiny | Normal Trap | |||
When you take battle damage: Draw 1 card. If this card in its owner's control is destroyed by an opponent's card effect: You can draw cards, equal to the number of "Dig of Destiny" in your Graveyard. | ||||||
▶︎ Deck | 3.6 (5) | Saryuja's Shackles | Normal Trap | |||
Target 1 Link Monster your opponent controls or is in their GY; draw cards equal to its Link Rating, then, if you have 2 or more cards in your hand, place 2 cards from your hand on the bottom of your Deck in any order. You can only activate 1 "Saryuja's Shackles" per turn. | ||||||
▶︎ Deck | 3.5 (18) | Masked Sorcerer | Effect Monster | |||
- | 4 | Spellcaster | 900 | 1400 | ||
When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck. | ||||||
▶︎ Deck | 3.5 (21) | Granmarg the Mega Monarch | Effect Monster | |||
- | 8 | Rock | 2800 | 1000 | ||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing an EARTH monster, add this additional effect. ●Also, draw 1 card after that. |
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▶︎ Deck | 3.5 (2) | UFOLight | Effect Monster | |||
- | 8 | GensoMazoku | 1500 | 1500 | ||
Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of "UFOLight" once per turn. | ||||||
▶︎ Deck | 3.5 (26) | CXyz Dark Fairy Cheer Girl |
Xyz Monster Effect Monster |
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- | 5 | Fairy | 2500 | 1900 | ||
3 Level 5 monsters When this card is sent from the field to the Graveyard: Draw 1 card. If this card has "Fairy Cheer Girl" as an Xyz Material, it gains this effect. ●When this card destroys an opponent's monster by battle and remains on the field: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card in your hand. |
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▶︎ Deck | 3.5 (11) | Mirror of Oaths | Normal Trap | |||
When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card. | ||||||
▶︎ Deck | 3.4 (23) | X-Saber Axel | Effect Monster | |||
- | 1 | Beast-Warrior | 400 | 100 | ||
While you control this face-up card, when a "Saber" monster is destroyed by battle and sent to the Graveyard, draw 1 card. | ||||||
▶︎ Deck | 3.4 (10) | Cosmos Channelling | Continuous Spell | |||
You can send 1 monster you control that is owned by your opponent to the GY; Special Summon 1 Machine monster from your hand or GY. When your opponent draws for their normal draw in their Draw Phase while you control "Jinzo": You can declare 1 card type (Monster, Spell, or Trap); your opponent reveals the card they drew, and if it is the declared card type, send this card to the GY, and if you do, draw 1 card. You can only use each effect of "Cosmos Channelling" once per turn. | ||||||
▶︎ Deck | 3.4 (9) | End of the Line | Normal Trap | |||
If your LP are lower than 100: Draw 2 cards, then, if your LP are lower than 10, draw 2 additional cards. | ||||||
▶︎ Deck | 3.4 (7) | Lucky Chance | Continuous Trap | |||
Once per Chain, if a monster effect is activated that tosses a coin once: Call heads or tails. If your call matches the coin toss for that monster effect, draw 1 card immediately after that effect resolves. | ||||||
▶︎ Deck | 3.3 (12) | Cyber Ouroboros | Effect Monster | |||
- | 2 | Machine | 100 | 600 | ||
When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card. | ||||||
▶︎ Deck | 3.3 (8) | Two-for-One Team | Effect Monster | |||
- | 2 | Warrior | 1200 | 1200 | ||
Once per turn: You can make both players show 1 card from their hands, and if both the shown cards are the same type of card, apply 1 of these effects, depending on the type. ●Monster: Each player can Special Summon their monster. ●Spell: Each player draws 2 cards. ●Trap: Each player sends exactly 2 cards from their Deck to their GY. |
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▶︎ Deck | 3.3 (3) | Heritage of the Light | Continuous Spell | |||
If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of "Heritage of the Light" once per turn. | ||||||
▶︎ Deck | 3.3 (4) | Tilted Try | Field Spell | |||
When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. | ||||||
▶︎ Deck | 3.3 (4) | Brutal Beast Battle | Normal Trap | |||
If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to the GY so they control no more than 1 monster of that card type. Then, each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, Fusion, Synchro, Xyz, or Link) they control. You can only activate 1 "Brutal Beast Battle" per turn. | ||||||
▶︎ Deck | 3.3 (3) | World Legacy Trap Globe | Normal Trap | |||
Shuffle into the Deck, 5 of your "World Legacy" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except "World Legacy Trap Globe", then draw 2 cards. You can only activate 1 "World Legacy Trap Globe" per turn. | ||||||
▶︎ Deck | 3.3 (3) | A.I. Shadow | Continuous Trap | |||
Activate this card by targeting 1 "@Ignister" monster you control. That monster gains 800 ATK, also all monsters your opponent controls must attack that monster you control, if able. If this face-up card in its owner's Spell & Trap Zone has left the field because of an opponent's effect, and is now in the GY or banished: Draw 1 card. You can only use this effect of "A.I. Shadow" once per turn. | ||||||
▶︎ Deck | 3.3 (12) | Destructive Draw | Continuous Trap | |||
If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it. | ||||||
▶︎ Deck | 3.2 (22) | Hiro's Shadow Scout |
Effect Monster Flip Monster |
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- | 2 | Fiend | 650 | 500 | ||
FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard. | ||||||
▶︎ Deck | 3.2 (9) | Genex Ally Solid | Effect Monster | |||
- | 2 | Machine | 500 | 1200 | ||
Once per turn, you can send 1 face-up WATER "Genex" monster you control to the Graveyard to draw 2 cards. | ||||||
▶︎ Deck | 3.2 (12) | 3-Hump Lacooda | Effect Monster | |||
- | 3 | Beast | 500 | 1500 | ||
If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards. | ||||||
▶︎ Deck | 3.2 (13) | Ivy Shackles | Continuous Trap | |||
All face-up monsters your opponent controls become Plant-Type during your turns only. If this face-up card you control is destroyed and sent to your Graveyard by an opponent's card effect: Draw 1 card. | ||||||
▶︎ Deck | 3.1 (10) | Iris, the Earth Mother | Effect Monster | |||
- | 6 | Fairy | 2400 | 1200 | ||
After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain. | ||||||
▶︎ Deck | 3.1 (8) | Digital Bug LEDybug | Effect Monster | |||
- | 3 | Insect | 500 | 0 | ||
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ●When this card destroys a monster by battle, draw 1 card. |
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▶︎ Deck | 3.1 (13) | Helping Robo for Combat | Effect Monster | |||
- | 4 | Machine | 1600 | 0 | ||
If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck. | ||||||
▶︎ Deck | 3.1 (9) | Bright Future | Normal Trap | |||
Target 2 of your banished Psychic-Type monsters; return both those targets to the Graveyard and draw 1 card. | ||||||
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