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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fusion" in "Card Name" or "Card Text". Search result Showing 91 to 120 of 667
Include "Fusion" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.4 (58) | Elemental HERO Absolute Zero |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2000 | ||
1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls. |
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▶︎ Deck | 9.4 (12) | Elemental HERO Sunrise |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 1200 | ||
2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ●If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ●When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it. |
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▶︎ Deck | 9.4 (8) | Albion the Sanctifire Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | ||
"Fallen of Albaz" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card. |
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▶︎ Deck | 9.4 (26) | Predaplant Dragostapelia |
Fusion Monster Effect Monster |
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- | 8 | Plant | 2700 | 1900 | ||
1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters. |
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▶︎ Deck | 9.4 (44) | Rainbow Neos |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 4500 | 3000 | ||
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects. ●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck. ●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck. ●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck. |
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▶︎ Deck | 9.4 (27) | Absorb Fusion | Normal Spell | |||
Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect. ●Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field. You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters. |
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▶︎ Deck | 9.4 (71) | Instant Fusion Limited | Normal Spell | |||
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn. | ||||||
▶︎ Deck | 9.4 (21) | Frightfur Fusion | Normal Spell | |||
Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn. | ||||||
▶︎ Deck | 9.4 (15) | Fusion Deployment | Normal Spell | |||
Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn. | ||||||
▶︎ Deck | 9.4 (62) | Future Fusion | Continuous Spell | |||
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. | ||||||
▶︎ Deck | 9.4 (5) | Branded Banishment | Normal Trap | |||
Target 1 "Despia" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect. ●Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field. You can only activate 1 "Branded Banishment" per turn. |
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▶︎ Deck | 9.4 (8) | Branded Expulsion | Normal Trap | |||
Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon both monsters, 1 on each field. If you Tributed a Fusion Monster that mentions "Fallen of Albaz" as material to activate this card, you can Special Summon both monsters to your field instead, in Defense Position. You can only activate 1 "Branded Expulsion" per turn. | ||||||
▶︎ Deck | 9.3 (10) | Dramaturge of Despia | Effect Monster | |||
- | 8 | Fairy | 3000 | 1500 | ||
If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn. | ||||||
▶︎ Deck | 9.3 (18) | Guardian Chimera |
Fusion Monster Effect Monster |
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- | 9 | Beast | 3300 | 3300 | ||
3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects. |
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▶︎ Deck | 9.3 (43) | Chimeratech Rampage Dragon |
Fusion Monster Effect Monster |
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- | 5 | Machine | 2100 | 1600 | ||
2+ "Cyber Dragon" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn. |
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▶︎ Deck | 9.3 (10) | Invoked Augoeides |
Fusion Monster Effect Monster |
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- | 8 | Fairy | 2000 | 2800 | ||
"Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn. |
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▶︎ Deck | 9.3 (9) | Alba-Lenatus the Abyss Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2500 | ||
1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. |
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▶︎ Deck | 9.3 (38) | Starving Venom Fusion Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2800 | 2000 | ||
2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters. |
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▶︎ Deck | 9.3 (20) | Frightfur Sabre-Tooth |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2400 | 2000 | ||
1 "Frightfur" Fusion Monster + 1+ "Fluffal" and/or "Edge Imp" monsters When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your GY; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects. |
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▶︎ Deck | 9.3 (22) | Outer Entity Azathot Forbidden |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 2400 | 0 | ||
3 Level 5 monsters You can also Xyz Summon this card by using an "Outer Entity" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this card has at least 3 Xyz Materials (1 Fusion, 1 Synchro, and 1 Xyz Monster): You can detach 1 material from this card; destroy all cards your opponent controls. |
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▶︎ Deck | 9.3 (15) | Oracle of Zefra | Field Spell | |||
When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as material, you can activate these effects depending on the monster Summoned, once per turn per effect: ●Ritual: Shuffle 1 monster on the field into the Deck. ●Fusion: Special Summon 1 monster from your hand. ●Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ●Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn. |
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▶︎ Deck | 9.3 (54) | Dimensional Barrier | Normal Trap | |||
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn. | ||||||
▶︎ Deck | 9.3 (9) | Soul of the Supreme King | Normal Trap | |||
Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY. | ||||||
▶︎ Deck | 9.3 (10) | Destruction Sword Memories | Normal Trap | |||
Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard. | ||||||
▶︎ Deck | 9.2 (13) | Cyberdark Chimera | Effect Monster | |||
- | 4 | Machine | 800 | 2100 | ||
You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn. | ||||||
▶︎ Deck | 9.2 (19) | Tearlaments Merrli Limited | Effect Monster | |||
- | 2 | Aqua | 800 | 2000 | ||
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn. | ||||||
▶︎ Deck | 9.2 (37) | King of the Swamp | Effect Monster | |||
- | 3 | Aqua | 500 | 1100 | ||
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand. | ||||||
▶︎ Deck | 9.2 (5) | Vaylantz Genesis Grand Duke |
Fusion Monster Pendulum Monster Effect Monster |
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- | 10 | Machine | 2500 | 2500 | ||
Pendulum Effect You can activate 1 of these effects;●Special Summon this card to your Main Monster Zone in its same column.●Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. Card Text 2 "Vaylantz" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted. |
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▶︎ Deck | 9.2 (5) | Predaplant Bufolicula |
Pendulum Monster Effect Monster |
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- | 1 | Plant | 0 | 0 | ||
Pendulum Effect During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. Card Text If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn. |
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▶︎ Deck | 9.2 (37) | Temple of the Kings | Continuous Spell | |||
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn. | ||||||
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