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HOME > Yu-Gi-Oh! Card Lists > Yu-Gi-Oh! GX vol.4 > Elemental HERO Absolute Zero

Elemental HERO Absolute Zero Used Deck

Elemental HERO Absolute Zero
Card Kind Attribute Level Type ATK DEF
Fusion Monster
Effect Monster
- 8 Warrior 2500 2000
1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
password:40854197
Average Rating Score 9.4(58)
  1. Card Info
  2. Card Reviews (58 rating scores)
  3. Decks with Elemental HERO Absolute Zero (867 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Elemental HERO Absolute Zero" card reviews and rating scores


9.4(58)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星0.5
カード評価ラベル5
93% (54)
カード評価ラベル4
5% (3)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
1% (1)

japan める
2023/06/18 16:39
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I think it was a misadjustment that the holistic destruction was triggered even if you removed it from the field.
Thanks to this, if you set up 《Vision HERO Increase》or change Quick-Play Spell in the Spell Trap zone, you can actually destroy the whole thing with Friche.
It's vulnerable to being bounced or face-downed and destroyed, but it's a strong card with no reason not to use it in the HERO Deck.
japan かどまん
2023/02/22 18:29
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In charge of water for the elemental fusion of the manga version of E HERO
It has a powerful effect that releases 《Raigeki》on the opponent's field when it leaves the field.
Since it is a forced effect, there is no need to worry about missing timing.
Although it is an old card, it has specs that can still be used today due to its lax activation conditions and powerful effects.
Super Polymerization》also exists and can be used in water meta in HERO
If you use "Mask Change" on this card and change it to "Masked HERO Acid"
It is famous that it is possible to perform a combo that completely removes the opponent's field.
There are very limited ways to remove this card without using its effects, except for negate conversion.
The only way was to use the absorption effect of 《Number 101: Silent Honor ARK》.
However, if the rule changes in the 11th term and returns to EX, the effect cannot be activated instead.
It has become weaker against bounces, and the number of backside exclusion removals has also increased.
It's no longer a problem for the other party to deal with if it's put out like it used to be.
Still, it is one HERO that you want to use
japan ねこーら
2022/09/21 0:26
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Comprehensive evaluation: The whole partner monster removal is simply strong.
In terms of the effect that is strengthened by the number of WATER, it works well with 《Number 4: Stealth Kragen》, and it is possible to surpass his ATK of 3000 while stealing his opponent's WATER monster with 《Super Polymerization》.
Elemental HERO Liquid Soldier》can be used as a fusion material to draw.
Also, since this card's fusion material designation is "HERO", V-HERO can incorporate WATER to aim for a fusion summon.
Regarding the removal effect, it can be activated even if it is a link material, and it is also effective to change it with a change Quick-Play Spell.
It can be said to be one of the strengths of the HERO series.
japan ブルーバード
2022/03/22 8:52
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One of the reasons why manga version HERO is said to be strong.
Since it can be used under too loose conditions, it comes out of Super Fusion. WATER's imaginary enemies are surprisingly rich in variety, such as Toadally Awesome and needles, so they come out easily. In fact, since the whole HERO can be used as a material, the fact that it can pierce Despheny and Malicious Bane has also become a point of evaluation. In the past, it was a bit difficult to handle because it was only possible to use as a material for "Miracle Fusion" and so on. Bubbleman is a monster that you want to use repeatedly, so it was a part that required preparedness to use it as a material, but in modern times, Liquidman can be used. With Liquidman, you can also activate effects that are suitable for customizing, so you can kill two birds with one stone.
Although the above effect is plain, HERO sometimes uses Bahasha, so it is surprisingly useful. Note that the RBI does not increase even if two Abzeros are lined up because they are named.
And what catches the eye is the crazy effect of Sambol, which comes flying from too loose conditions that kids would think of Orica once. Because of this effect, the opponent's monsters were taken hostage, and there must be many people who couldn't skip the removal carelessly and became poor.
Even in modern times, if the trigger is this loose, it can be used voluntarily and can be used like a flitch, so it has an abnormal performance that can play a role as a hindrance. He is famous for his dynamic combos where he changes his mask during the opponent's turn and removes everything from acid. It's also fun to use Paradox Fusion to suppress and interfere, or attack with Sunriser and have Abzero self-destruct to wipe out all enemies.
Note that the effect can no longer be activated when bounced due to the rule revision.
japan ソリティアマスター
2021/06/01 20:16
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A troublesome fellow of HERO. Even if you defeat it in battle, it will be completely destroyed. For those who dislike HERO, this guy and Dark Row seem to be the main reasons.
japan タマーキン(封印)
2020/10/19 3:16
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This guy is usually with the sun riser
Transforming into acid with a mask change and wiping out the field is simple and strong
japan kou
2020/09/19 22:28
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The best E・HERO that I love and use even after being weakened by the master rule (11th generation).
japan プンプン丸
2020/03/19 11:04
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Rather than weakening with the master rule (11th term) [this is normal]
Until now, there was a difference in the [mystery theory] that it was OK to return to the extra deck, but not to the main deck, so we unified it.
Although it has become weaker against bounce, this card is still strong as it can wipe out all the cards on the opponent's field. He also spurs the strength of WATER and loose fusion conditions.
There is also a sober increase in RBI, which is often surprisingly useful.
japan ヤマト
2020/01/15 22:02
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It is a Fusion Monster that overturns the word hero status.
In addition to strengthening the attack, I feel that it is a total removal and is aggressive enough to be seen even now.
However, WATER monsters are difficult to activate their effects on their own, and I think the synergy between attributes and categories is stronger than other attributes. .
Although it is a total removal, the effect cannot be activated on the back side and Xyz materials.
Of course, you need to be careful with Continuous Trap's 《Soul Drain》.
Momiji Hibiki, who uses this monster, is a wonderful person.
japan シエスタ
2019/12/04 9:52
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HERO + Water is a loose designation, and it is strengthened by the number of water in the field, so it is easy to function as a water meta.
The highlight is the removal of all monsters. It can be activated under fairly loose conditions, and it can be used as a check against removal, or you can actively activate it yourself.
Especially the combo with mask change is powerful. As already said, in combination with Acid, it is possible to remove all demons and traps, and you will be able to handle everything from exorcisms to follow-up and obstruction.
The drastic decrease in the encounter rate of 101, which was a natural enemy, and the appearance of excellent water HERO liquid are also tailwinds.
I think it's attractive enough to take precedence over HERO's EX, which has extremely fierce competition.
japan サンパイ
2019/11/30 7:16
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It has advantages and disadvantages with the Hummingbird in Earthbound Immortal. Since there is no burn here, the activation conditions are loose and the range is wide.
japan 幽玄藍都
2019/02/14 23:43
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When it leaves the field, it can be used as a material for fusion summons, etc.
An indispensable card for the undisputedly strong "HERO" Deck.
japan もも
2018/09/18 21:55
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I think it's one of the monsters that changed the fusion HERO.
japan ヒコモン
2018/09/18 12:59
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In charge of water for attribute fusion HERO. The effect of destroying all monsters on the opponent's field when it leaves the field is powerful and intense. Whether it's bounced or excluded, it's exciting to see everything blown away. If you use Mask Change to bring out Acid, he will be able to clear up Spells and Traps. Well, I'd like to remove Spell/Trap before putting this one out.
japan 備長炭18
2018/06/07 7:55
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A living thunderbolt that activates even when bounced.
The material designation is his WATER, and Bubbleman, Ocean, or Marshman are OK.
Even if you strengthen the RBI, you can't underestimate it because it will be 3000 with one body.
japan アルバ
2018/04/09 12:43
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A card that has become suitable for the strongest HERO due to the effect attached when it was converted to OCG.
Since it is activated under fairly loose conditions with a thunderbolt that can be hit, it can only be avoided in limited ways, such as removing it by turning it face down or using it as an Xyz material with Ark Knight.
Fusion material can be swamp, bubble, ocean, etc.
japan 正しき闇の力
2018/01/21 20:50
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Pretty amazing Not limited to E series materials Scary
japan まじっく
2018/01/10 14:04
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Combining loose material with powerful effects, it is still the mainstay of the Fusion Axis HERO Deck more than nine years after its introduction. And cool.
Airman Normal Summon's bubbleman search makes it easy to find materials. It also works well with 《Tin Goldfish》, which has a Special Summon effect. Miracle Fusion can also be used if GY has materials.
After all, the biggest attraction is the total destruction effect on the opponent's field, which is unleashed under the rare condition of "when it leaves the field" even now. If you have destruction resistance or if it is destroyed... you can't get past it, but even now Thunderbolt is a banned card, so it's undeniable that it's a powerful effect.
japan なす
2017/09/15 0:06
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An E-HERO Fusion Monster that requires HERO and WATER as materials. He strengthens himself by the number of WATERs he has on the field other than those with the same name, and removes all opponent monsters when he leaves the field.
By self-enhancement, if there is another WATER of his, you can get more than 3000 RBI.
The conditions for removing all the opponent's monsters are loose, and you can wipe out the opponent's field by connecting from Mask Change to Acid.
japan アメメ
2017/09/02 2:37
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This card seems to be the strongest among attribute fusion heroes
Needless to say, the Thunderbolt effect is powerful, it can be activated just by leaving the field, and it is a forced effect, so if you try to remove it, it will almost certainly be executed.
If you can't activate it, it's about whether the effect is removed while it's on the back side or it's absorbed by 101.
However, it doesn't make sense for someone with destruction resistance, and it doesn't have much effect on cards that activate effects when destroyed, so depending on the opponent's Deck, it may not be very useful.
japan デルタアイズ
2017/08/08 23:20
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Hero's representative Fusion Monster.Samboru effect with very loose activation conditions...Personally traumatizing.The material is Bubbleman and 《Tin Goldfish》.
japan ルイ
2016/11/04 21:03
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Absolute thunderbolt shooter
Regardless of the success of the fusion summon, you can give considerable pressure because this monster will be blown away just by leaving the field.
However, it can also be sucked by Ark Knight and Sideline Ffinity and be easily dismissed without activating its effect.
Of course De-Fusion , but it's nice that you can actively activate it with an escape device and not miss the timing.
It does have its weak points, so if you reinforce those, it's a card that can't be more reliable than this.
japan ゆずレモン
2016/11/04 10:18
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Recently, there have been too many cards with destruction resistance... Well, even with that in mind, I think it's a very useful card. I like it when I leave the field
japan ジュウテツ
2016/06/16 8:19
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I think it's excellent that you can destroy all the opponent's monsters when you leave the field.
I think it's also a strength that the fusion source "HERO" has "Elemental HERO Liquid Man", which has two effects that are WATER and easy to use.
japan 凡こII
2015/07/27 22:09
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An E-HERO that is too strong
Even though it is summoned with very loose conditions of HERO and WATER, even if it returns to Extra with Form Change, it annihilates the opponent's monsters.
Even if you drop it into the abyss or imprison it in a dimension, it will still annihilate the field
He's a brute that becomes unguarded on the day he's Form Change by M・HERO Acid
Furthermore, if he has other WATER, his ATK will be up, so even if he wins by hitting plainly, he will be removed and if he loses, he will be able to stay.
Destructive effect negate series has increased, so recently it hasn't seen the rampage of its peak, but it's still a strong card that is easy to summon due to its loose conditions.
japan 音響Em
2015/07/13 21:01
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I want WATER's HERO version "Gem-Knight Lazuli" to come out
japan ストレイツォ
2015/06/03 1:48
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I can see why Momiji was the champion
If you're sent to GY, it's okay to just leave the field and shuffle with Thunder to raise her bolts...
japan かのん
2015/06/02 20:33
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Thunderbolt is not weak.
Possibly the strongest Elemental HERO that can be summoned with loose summoning conditions and has strong effects.
One of the reasons it's so strong is when it leaves the field, not when it's destroyed.
However, even if the manga version E hero is strong, it is effective as an anime hero.
Don't you hate it because we live separately?
But I won't allow you to release this child and crush a wild wingman called acid
japan ぷれあです
2015/05/13 11:18
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The strongest fusion HERO that freezes opponent monsters at absolute zero.
If you change the mask to acid, the enemy field will be completely clear in an instant...
There are many things I can't do.
japan KAI
2015/03/20 11:44
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The best HERO who is strong, easy to put out, and cool.
However, with the advent of Hope the Lightning, even the Defense Position has become a generic rank 4 dud.
In such a case, eat it with super fusion.
japan otsk
2014/11/14 15:11
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Strongest HERO
It's easy to use, and if it leaves the field, it destroys all the opponent's monsters, so it can be a deterrent to your opponent's attacks.
Also, when he transforms into Acid, by setting this card's chain to 2, he won't get excited even if he destroys Yang Zing.
He has a lot of WATER monsters, such as Honors, Ragnazero, and 《Abyss Dweller》Trishula, and he is strong enough to increase his RBI against Nekroz.
Evaluation is 10 points without complaint
japan 福人ズッコケ
2014/06/29 9:47
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"Raigeki" just by leaving the field. Absolute zero with a one-hit kill that is hard to avoid, let alone a success rate of 30%.
Whether it's 《Abyss》or 《Exodus》, once it comes into play, it will react to most removals, so it's a nightmare card that you have to be prepared to wipe out almost as soon as it comes out.
In the fusion HERO, one of the most memorable characters. Absorbing 《No.101》can get past this wide range of conditions, but sometimes you can forcibly break open the field with a suicide attack.
japan wisteria
2014/02/28 1:39
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Fusion HERO strongest man. You can shoot "Thunderbolt" with a forced effect when you leave the field, and it can be used in many HEROs, mainly in the "Super Fusion" axis and Alive type. It's also worth remembering that since E and HERO aren't the only attribute HERO, D can also be used as a material. The pump-up effect is also reassuring when dealing with Mermail and others. Overall, it's a powerful card, but with the appearance of Shark Knight, you can't be as overconfident as before. Also note the Stardust Dragon.
japan レイン
2014/01/14 0:19
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It is a card that is easy to summon and has a very powerful effect, and is one of HERO's strengths.
If you use it for his deck such as Mermail, you can aim to strengthen the RBI.
japan 柊月
2014/01/10 10:44
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If you can put it on the field, you will have many chances to activate its effect. Using this card as a material to summon his level 10 Synchro Monster (Decisive Arms, etc.) to attack the opponent directly is exhilarating.
japan 青(じょう)
2013/12/29 0:55
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not absolute
KONAMI who made absolute is a genius.
The effect is worthy of the name of the strongest hero fusion, and the fact that you can prepare the materials by yourself raises the evaluation.
japan 3108810
2013/10/19 11:37
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It's the worst thing to strengthen even with Koch water.
If you carelessly line up even one, you'll end up with 3,000 RBIs...
japan いしずか
2013/10/18 22:40
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Strong in general. Mermail: When you super fuse with your partner, you really want to go "Doyaa".
japan リバース@影の使者
2013/10/18 20:37
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He challenged the HERO Deck in this guy with Atlantean and was defeated ww
You could say he's a natural enemy to the WATER Deck. Also my trauma.
Don't force it to change to water after transplanting ww
japan kuroro
2013/10/17 22:20
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please, please really restrain yourself
The name of the strongest HERO is not Date. A hero of ice who absorbs opponents with super fusion and hesitates even to put them on the field and remove them.
Manga version HERO is more effective than other guys, easy to use and easy to get
Yeah, you're strong, aren't you, HERO. Emako is back.
japan アマリリス
2013/08/04 1:42
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The effect is strong.
But you can't enter HERO.
But is it OK if I transplant HERO into water?
Destructive effect is strong, but 100% Meklord won't kill you.
japan ファイア野郎
2013/03/19 23:00
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A card that is part of the HERO attribute and governs WATER.
The designation of fusion materials is very loose, and there are "King of the Swamp" representative of fusion material substitute monsters, Bubbleman, Ocean, etc. He is WATER's HERO and excellent monsters,
If you have them, you can casually target D-HERO.
If you use super fusion, your opponent's WATER monster
It is also possible to make it a fusion material.
That alone is strong enough, but the effect in the second half is the same as Thunderbolt, and even if this card is removed, you can take all the opponent's monsters with you, so it's very brutal.
Combined with his ATK increase effect in the first half, it will be difficult to remove.
japan とき
2013/01/24 17:47
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As the first attribute HERO, the strongest E-HERO is not just a date.
WATER HERO itself is a collection of honor students such as Ocean and Bubbleman, so the material is not difficult. Moreover, the best fusion support 《King of the Swamp》is also WATER.
And although it has a presence of about 2500+α on the field, the effect when it leaves the field is the banned card 《Raigeki》. Therefore, a giant that cannot be easily removed reigns.
In addition to being mercilessly smashed by bounces and exclusions, it is a big problem child that can spring up from a single card with miracle fusion. The only weakness is that it is removed when the field is empty.
A card that is absolutely indispensable for heroes who use fusion. Even in the Xyz type, it can be put out by Miraculous Fusion with Bubbleman, so I want to think about it.
japan ファナナス
2013/01/24 13:53
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Please, Zero, please take care of yourself. If you meet the extremely loose condition of leaving the field, you will immediately activate the brutal effect of wiping out the opponent's monsters. The RBI is not low at all, and it is troublesome to stay, but hesitant to remove it. Material designation is also light, so it is easy to put out with super fusion. If it is issued, I would like to try to minimize the damage as much as possible.
japan わたV
2013/01/22 16:52
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It's mostly because of this guy.
The trigger of the destruction effect is very loose, so if you don't deal with it with 《Solemn Warning》etc. before putting it on the field, there is nothing you can do about it.
However, with the appearance of Shark Knight, it was easily processed to Rank 4, so it's not as difficult as it used to be. Even so, it doesn't seem to change to being strong before
japan ポンコツデュエリスト
2012/11/13 16:32
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Probably the strongest E-HERO
Destroying all the opponent's monsters is attractive
japan そうだ、ロリコンだ
2012/04/20 20:35
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According to Hibikikoyo, she is the strongest HERO. Perhaps because of this, even among the Elemental HEROs with loose fusion conditions, the leniency that "HERO" and him should be WATER. Therefore, it appears in both E- and D.
The destruction effect is a forced activation effect that activates when you leave the field. In other words, it will be activated unless the effect is negate or turned face down, so it is quite difficult to prevent it from being activated once it is put on the field. The side that was served will not be accumulated. If it's a WATER axis, I can't help but cry.
japan らいだあ
2011/12/27 21:21
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Ahh, when the trigger of the opponent's monster destruction effect leaves the field, isn't 《Emergency Escape Device》and 《Dimensional Prison》too scary?
I'm also happy with the ATK UP effect
japan NEOS
2011/04/22 23:51
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HERO's strength is here...isn't it cool?
ATK up is a little bonus, and the terrible effect is Thunderbolt in the second half.
Even if it's a removal, it doesn't matter if it returns to the deck or not, it smashes the opponent.
If this guy is put out, it will be difficult to compete.
japan スクラップトリトドン
2011/02/08 22:48
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Forerunner of the manga group HERO who does not weigh himself down. Originally it was only a status increase, but why did it become like this?
The fusion designation was too light, such as dropping Dashguy and "Treeborn Frog" in the future fusion,
It is a well-known story that an anime set based on Bubbleman was made into Sosu.
Please stop using Sambol with a forced effect under the light condition of leaving...
japan プロキオン
2010/12/04 15:42
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Hibikikoyo's trump card, the "strongest HERO"!
Heroes other than Elemental HERO can also be used as materials, so it can be incorporated into his deck, which is a mixture of E&D and HERO, just like Ed did in the anime.
The effect of destroying all monsters has very few countermeasures, and it is a threat as an opponent.
Extinction is almost inevitable when it is released.
Has HERO finally come this far?! I was confused by the fierce push beyond my imagination.
japan おんぼろ
2010/08/15 23:50
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He can only be Special Summoned by fusion summoning, but since he is a HERO, there are quite a lot of fusion support, and honestly, he comes out.
Furthermore, the effect of this monster is beyond tremendous and is no longer insane.
ATK can also exceed the standard line, and is high enough even if it is not.
Konami thinks he puts out too many powerful monsters in WATER these days.
japan クリムゾン・ノヴァ
2024/06/04 16:14
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japan 2014/08/15 2:10
Yu-Gi-Oh!Guest
Acid from ZERO is good, but it's also good to Special Summon Airman and (Wednesday) with "Interdimensional Matter Transporter" or "De-Fusion"
Returning at the end of the turn with a transfer, and 《De-Fusion》(main step) Xyz depending on the Airman effect and materials
japan 2014/01/22 20:02
Yu-Gi-Oh!Guest
Among the E-HERO fusions, this guy is probably the undisputed leader.
It's good because it can be used as a material in a swamp! Because the material is HERO,
Actually, even d-hero can be put out, dragon d-end
The point that the fusion for does not rot also raises the evaluation.
If you use HERO, you must have v・hero adulation.
But be careful with Ark Knight.
japan 2014/01/14 21:06
Yu-Gi-Oh!Guest
so strong
Considering how hard it would be for the opponent to beat this guy...
Thank you for your help ^^
and Iketeru
japan 2013/06/26 20:53
Yu-Gi-Oh!Guest
The strongest HERO!
Even GX manga is cool.
Above all, the effect is strong.
japan 2013/03/19 22:38
Yu-Gi-Oh!Guest
Hirobi and Alive type are very much indebted (laughs)

Decks with "Elemental HERO Absolute Zero"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Yu-Gi-Oh! GX vol.4 YG04-JP001 2008-11-04 Ultra

Ranking and View Num

Rating Score Rank 1,025 / 13,188 Cards
View Num 279,672
Card Type "Fusion Monster" Best Card Ranking 40th
Type "Warrior" Type Best Monster Ranking 60th
Attribute "WATER" Best Monster Ranking 59th
Level 8 Best Monster Ranking 66th

Others

Japanese card name E・HERO アブソルートZero

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