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Yu-Gi-Oh! Card Rating List Showing 121 to 135 of 4,129
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《Shaddoll Schism》![]() 2020/04/23 17:02 ![]()
His GY fusion card exclusive to Shaddoll.
Shaddoll uses a lot of GY fertilization methods other than lizards and 《Shaddoll Fusion》, but since recovery is basically left to fusions, GY fusion is a new element that he has been waiting for. I'm also happy to be able to search properly within the theme. Reflecting on the copy, I only activate it during the main phase, but if it's a fusion on the opponent's turn, I can suppress it with Midra or Apcalone, so I'm not too worried about it. In addition, the additional effect allows you to shoot a high-level removal called GY sending that does not target, and it is necessary to match the attributes, but the two bodies mentioned above can deal with major DARKs, and you can also connect to the removal of each attribute from the used hand trigger. As a result, it contributes even more to GY's hand. It's a Continuous Trap, so it's weak against removal, but the fusion that you can shoot at Shaddoll, which earns an ad while fusing, is valuable by itself. It's a card that can be said to have everything you want for Shaddoll. , there may or may not be Uncle Shaddoll who is now scared of the Midra regulations. |
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《Triple Tactics Talent》![]() 2020/04/18 13:22 ![]()
Everything I'm doing is a collection of banned cards, and since I can draw greedily, if I can activate it whether it's the first attack or the middle stage, it won't go bad, and even if I can't activate it and it's going to go bad, it's because the interference is 《Infinite Impermanence》or something like that. The means are also limited when it is limited and when it is used other than the main G-like.
However, like "Witch's Strike", it is a type for counterattacks and care purposes instead of negate, so it is less versatile than the above-mentioned infinite / nominee. If it's a card with name Turn 1 or a trigger effect when summoned, it's better to set it to negate, so I consult with the deck type, but if there are many deployment patterns, it's a powerful way to deal with disadvantages caused by the opponent's interference. I think it's too convenient to be able to use it properly as a switchback. |
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《Nitro Unit》![]() 2020/04/18 12:53 ![]()
Like the Topologic Bomber, it can do additional burn in addition to dealing damage to monsters destroyed by battle, and what I'm doing is needing a high-scoring monster, so it's a Force-like card that doesn't have the ability to counterattack, but this is his Equip. Since it is a spell, it has the advantage of being searchable.
However, this type of card often deals more efficient damage by removing the equipped monster in advance or deploying it horizontally in large numbers, so unless it is built in from the beginning like the monsters mentioned above, it is basically not used. . Impression that the return is too plain for the time and effort. |
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《Machina Resavenger》![]() 2020/04/18 12:13 ![]()
His Machina version of Kaluto, a Dark Defender, has the greatest strength of being able to activate with Flice, which is rare for this type of card.
As a battle aid, of course, it also expands the removal range of the kernel, and it is a strength to be blown away if there is no destruction resistance even if the RBI is over 4000. It needs to be destroyed in battle, but its self-recovery effect is excellent, and it works well with RBI enhancement, so if you don't want to spend other support on this card, there's no way to use it. I almost never put it on the field, but I think it will contribute to strengthening Strak as a hand trigger. |
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《Unauthorized Bootup Device》![]() 2020/04/18 12:13 ![]()
The culprit of Darkness Machina.
Union-specific resistance grants and equipment/separation effects are the same as usual. If it is destroyed while equipped, it will Special Summon itself, and since there is no text "With this card's ① effect", it can be activated by removing his Spell/Trap, and support for Air Raiders who destroy after Special Summon. While doing so, you can parasitize another of his Machina and grant resistance. However, he doesn't have the Machina name, and he, who is the strength of the Union, is neither LIGHT nor EARTH, which is the support of the kernel, so there is little support. Even if you want to make the most of Level 1, there is a strong feeling that it is appealing with its single performance rather than synergy with others. Unions, which can be equipped to all monsters regardless of their race, are usually excellent, but I get the impression that they deliberately forgot about the difficulty of putting Unions in a normal deck. |
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《Frightfur Cruel Whale》![]() 2020/04/18 0:50 ![]()
Frightfur has all the excellent things such as removal, continuous attack, high RBI, resurrection, and burn, and this time it appeals from Skudra and RBI increase.
In particular, it says that the removal effect should be the size of the sync. If it's an existing card, it's particularly compatible with 《Toy Vendor》, and it can be said that it's an accurate enhancement to get a search method other than Wing and Burial. The cost of RBI strengthening is also possible from his Deck, but the consumption is a little heavy because his normal Fluffal will be an EX choice. On the other hand, since it is a GY feed, it is easier to collect than Night Mary, and it can be used as a material for GY fusion. It is also an added point that it is not plainly named Turn 1, but it can strengthen other than yourself, so it improves the usability of Kraken and Wolf. As a new member, I think it's perfect for a new member to adjust to become a supporter while being aggressive. |
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《Frightfur Jar》![]() 2020/04/18 0:48 ![]()
It has a name and effect that is conscious of "Toy Vendor", and if he draws Edge Imp every turn, he will be able to remove a target, but if not, he will have to return a card to the top or bottom of his Deck. There is It's true that he can support the original Toy Vendor if it's the top of the deck, but it's also possible with Scissor.
In the first place, Edge Imp is a search or recycle premise, so he doesn't use Fluffal, and Tiger and the new Whale can be removed in time. So I'm a little hesitant to use Continuous Trap for uncertain removal, and the advantage of Flice is strongly felt to be overwhelmed by its size. The GY effect weakens the opponent's monsters, so it's still useless if you go first, but you can expect a lot of support for Wolf and Daredevil (and Mad Chimera), so you might be able to use just one copy. It's a good card with the name Frightfur and Toy Vendor on the field or his GY, but it gives the impression that it's a waste of money due to its own specs. |
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《Frightfur Repair》![]() 2020/04/18 0:46 ![]()
Fluffal has a lot of unnecessarily full resurrection cards, so I have the impression that I learned just by collecting and reviving, but when asked if I want it, it's a delicate line.
Even though the rule change has made it relatively less important, saber resurrection works well enough as a tactic, and returning the target to EX is subtle. If it's difficult to allocate a frame to fusions in the link environment, it's fine, but it might be too late to release it after the rule change. As a follow-up to Whale's RBI effect, he doesn't mind if he's a one-kill Frightfur, even if he spends 1 or 2 EX, and there's a saber ammo that's less important under the new rules. Deploying from your hand seems to be useful for getting link materials, but you can't use precious graves for that, and you can still make it with Scissor and his Fluffal, so it's hard to think it's that important. While "Suture Rebirth" includes the Frightfur name and recovery, resurrection that does not negate the effect, and expansion effects, it feels uncomfortable compared to other new ones that have accurate enhancements. Or rather, I don't really have a position as "Suture Rebirth", and I feel sorry for Night Mary. |
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《Edge Imp Scythe》![]() 2020/04/18 0:43 ![]()
The new Edge Imp has a fusion effect on the opponent's turn and an effect that takes over the destruction of the Frightfur fusion.
The synergy with Cruel Whale is outstanding, and it would be a threat to get a non-targeted removal from 2 consumptions without fusion, and it gave Fluffal a disruptive method on the 0th turn of the second attack. is a revolutionary enhancement. On top of that, it's hard to believe that his own card, which should have been removed by the Whale effect, was saved from being destroyed by this card's GY effect. As already said, it's important to be careful about shooting the designated person after the fusion, but even with that, the return of the new tactics is great, and he who was a little stuck with scissors or chains will be welcomed as the new face of Edge Imp. Heel. |
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《Fluffal Dolphin》![]() 2020/04/18 0:42 ![]()
On the field, collecting 《Toy Vendor》and Scissor or he will make up for Fluffal.
However, the condition is that he must have 《Toy Vendor》in GY in advance, so if you load too many, there is a possibility of an accident, and it is difficult to abandon the search for Dog. In that sense, there will be new repairs, but I feel that the development based on the revival card is roundabout if he is Fluffal. On the other hand, the explosive power at the start of the burial is spectacular, and the effect of Scissor and 《Toy Vendor》works well together, so it supports cards like Owl and Dog that can only be played from the hand. It will lead to the collection of 《Toy Vendor》. In the latter half of 《Fusion Recovery》, in order not to make Cat backward compatible, he returned the deck. It can be retrieved from the exclusion zone, and Frightfur Fusion can also be returned. Fluffal is a good theme for search draws, but I feel that it is better to search for a cat that can be retrieved directly. While the new Edge Imp and Frightfur offer new tactics, this has a strong impression of increasing explosive power over existing stability, and the impression that we want to narrow down the number of adoptions. |
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《Melffy Rabby》![]() 2020/04/18 0:39 ![]()
Melffy, a new theme that shocked many duelists.
Among them, this card, which has the characteristic of being a low-level Beast vanilla, has a large amount of support that is unmatched by ordinary cards, and there are many ways to put it into play. Normally, a low-grade vanilla that belongs to the category would be an appealing point by itself, but on the other hand, his current Melffy is mainly an additional effect when self-bouncing due to a low-grade effect, and this is developed as a support and is said to be an Xyz material. I have no role. As for its role as a material, Melffy corresponds to "Obedience Schooled" and "Rescue Cat", so it is a bit difficult to develop with vanilla support in a slightly excessive area. Since it's vanilla, it can be used as an Xyz material without mercy, and it's not impossible to use it with the aforementioned number of supports, but it's a problem if it comes to your hand, so you want to keep the number down. Some say that checking Rabbi's text and reading aloud is recommended when dealing with Melffy. |
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《Melffy Catty》![]() 2020/04/18 0:37 ![]()
In addition to the common bounce/deploy effect, if Melffy has a Beast search that doesn't specify a level and mainly self-bounces in the opponent's turn, you can search for 《Hop Ear Squadron》and block it with Ardek as it is, and of course, 《Rescue Cat》, can also serve as a reserve for parts such as baboons and camels. The drawback is that Hop Ear can't be used recklessly because it trades off one of his Melffy effects.
Although there are some peculiarities of Melffy, Beast can search anything, so it is highly expandable, and I think it can be used not only for Melffy but also for mixing with others. |
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《Melffy Puppy》![]() 2020/04/18 0:37 ![]()
In addition to the common bounce and deployment effects, it has the effect of recruiting Beasts of level 2 or less, and if the Beast is level 2, there is Karantosa with removal, so if it can be activated, it will lead to interference. However, if you know that, your opponent won't deploy recklessly, and you can't be overconfident because there are many times when you negate this kind of spell, or if it's a one-time removal, it will be overstepped.
Of course, if you can play first, it will be troublesome for your opponent. In that sense, I'd like to draw more, so I'd like to hire more. |
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《Melffy Fenny》![]() 2020/04/18 0:37 ![]()
In addition to the common bounce and deployment effects, it has the effect of deploying from the Beast's hand, and since there is no level specification, it can be used as a means to set up a new Melffy that Cathy searched for, or to effectively use the Carantosa that comes to the hand. .
However, Melffy has a deployment effect with a common effect, and the effect also has turn 1, so even if you deploy it from your hand on the opponent's turn, the return is often low. Like Cassie, this card doesn't have a designated level, so you can think of it as a Behemoth, which has good compatibility with recovery, or a combo that interferes with Wanfu, which affects the development of the opponent's turn. And the impression that it is a little difficult to adopt without that kind of combo. |
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《Melffy Pony》![]() 2020/04/18 0:36 ![]()
In addition to the common bounce and deployment effects, Melffy has the salvage effect of Beasts of level 2 or less, and because of the existence of exclusive Xyz, Melffy is basically level 2, so you won't have trouble collecting cards inside and outside the theme.
However, in Melffy, he doesn't need it so much, except that he cuts it as an Xyz material for Melffy's, and in GY, it's hard to accumulate Melffy, and there's a hide-and-seek game with 1 draw. However, if it's a theme that's easy to recruit or search for, it's easy for him to run out of target cards in his deck, so it's worth having a collection card that can be reused if you have one. Since it can be very useful from the middle stage onwards, it is a card that you want to use as appropriate after coordinating with his Melffy in Search and Recruit. |
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