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Machina Resavenger →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Machine | 1200 | 1800 |
(Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Machina" monster you control; it gains 1200 ATK until the end of this turn. When your "Machina" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Machina Resavenger" once per turn. | |||||
Average Rating Score | 8.6(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Machina Resavenger (3 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Machina Resavenger" card reviews and rating scores
8.6(9) |
|
66% | (6) | ||
33% | (3) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
asd
2023/04/03 11:15
2023/04/03 11:15
Because it is a point-strengthening system, it is often not adopted, but it can be reused and is reasonably good.
It is an ability that is useful not only when fighting monsters that are common in this kind of card, but also when attacking directly.
I think it's a good card to put one in your deck.
Overshadowed by the fact that it is limited to Machina and difficult to use in mixed construction with trains and tracks.
It is an ability that is useful not only when fighting monsters that are common in this kind of card, but also when attacking directly.
I think it's a good card to put one in your deck.
Overshadowed by the fact that it is limited to Machina and difficult to use in mixed construction with trains and tracks.
gaya
2020/11/02 6:27
2020/11/02 6:27
A card that can increase the RBI of Machina. The number that rises is also not bad at 1200, and it is also good that it can be activated with Friche. Also, since you can salvage with your own effect, it is also a point that you can use the effect every turn depending on how you do it. If you use it with a kernel that is Machina that has the same Friche effect, you can use the total destruction effect after increasing to 4200 RBI, and you can also raise the suppression power. Anyway, it's an easy-to-use card, so when building a Machina Deck, it's convenient to remember it as a card that can raise the RBI along with 《Limiter Removal》.
タマーキン(封印)
2020/11/02 4:54
2020/11/02 4:54
I thought that DARK would be a hindrance, but this guy's workplace is hand cards and GY, so I don't mind
If you don't keep this in mind when dealing with Machina, you'll get hurt
If you don't keep this in mind when dealing with Machina, you'll get hurt
ヒコモン
2020/05/11 12:55
2020/05/11 12:55
Machina version of "BF - Tsukikage no Karuto". It's lower than Kalute's 1400 up, but 1200 up is enough for combat tricks. In particular, Machina has a high overall ATK, so even with 3500 RBI, it is possible to intercept. Due to the effect of ②, when a "Machina" monster destroys an opponent's monster in battle, the salvage effect is activated, so depending on the situation, it is possible to immediately return the hand and his GY. It can also be used to extend the range of removal effects of 《Machina Citadel》.
とき
2020/05/02 23:40
2020/05/02 23:40
Following the soldier, the defender also fell into darkness. I wonder if a dark coalescence mechanism will come out soon.
Sends itself from hand or field to her GY, has a triggered immediate effect that raises his ATK of 1 Machina, and has the effect of self-salvage when Machina destroys the opponent in battle.
It's a caroot-like fixed number enhancement in Machina, but the dreadfulness of this card is that it can be reused. Since it is a card that aims for combat tricks, battle destruction is bound to happen. Therefore, for the opponent, it is always necessary to exceed the RBI when this card comes flying in the battle with his Machina.
Machina itself is no longer in the high-scoring category, so any combat help with this card would be greatly appreciated. In combat, he is an excellent force that greatly helps Machina.
Sends itself from hand or field to her GY, has a triggered immediate effect that raises his ATK of 1 Machina, and has the effect of self-salvage when Machina destroys the opponent in battle.
It's a caroot-like fixed number enhancement in Machina, but the dreadfulness of this card is that it can be reused. Since it is a card that aims for combat tricks, battle destruction is bound to happen. Therefore, for the opponent, it is always necessary to exceed the RBI when this card comes flying in the battle with his Machina.
Machina itself is no longer in the high-scoring category, so any combat help with this card would be greatly appreciated. In combat, he is an excellent force that greatly helps Machina.
シエスタ
2020/04/20 14:32
2020/04/20 14:32
As already said, Defender's Fallen to Darkness version.
Will someday (in a realistic sense) the sleeping Force and Govington be reactivated?
Machina ・Karuto can be cycled every turn if it is destroyed by battle. With the appearance of this guy, his Machina's combat power has greatly improved. You can easily secure 3000 RBI from Gear Fure, and it will also lead to breaking through meta monsters. Besides combat assistance, it can also be used to expand the removal range of kernels.
The DARK point is the same as Paze storage, but the disadvantages are more conspicuous than the advantages, but due to the characteristics of the effect, you will not be concerned about it.
I think it's an easy-to-use card because it's easy to function with a pin.
Will someday (in a realistic sense) the sleeping Force and Govington be reactivated?
Machina ・Karuto can be cycled every turn if it is destroyed by battle. With the appearance of this guy, his Machina's combat power has greatly improved. You can easily secure 3000 RBI from Gear Fure, and it will also lead to breaking through meta monsters. Besides combat assistance, it can also be used to expand the removal range of kernels.
The DARK point is the same as Paze storage, but the disadvantages are more conspicuous than the advantages, but due to the characteristics of the effect, you will not be concerned about it.
I think it's an easy-to-use card because it's easy to function with a pin.
みめっと
2020/04/18 22:09
2020/04/18 22:09
That unfortunate defender fell to the dark side and came back powered up like a lie.
It's a perfect flitch, so you can throw it at any time, so it's a little hard to understand, but of course you can use it before damage calculation.
If it goes well, it will return to your hand immediately, so I think it's a convenient card that can be used both when you attack on your turn and when you aim to intercept it on your opponent's turn.
It's a perfect flitch, so you can throw it at any time, so it's a little hard to understand, but of course you can use it before damage calculation.
If it goes well, it will return to your hand immediately, so I think it's a convenient card that can be used both when you attack on your turn and when you aim to intercept it on your opponent's turn.
備長炭18
2020/04/18 12:13
2020/04/18 12:13
His Machina version of Kaluto, a Dark Defender, has the greatest strength of being able to activate with Flice, which is rare for this type of card.
As a battle aid, of course, it also expands the removal range of the kernel, and it is a strength to be blown away if there is no destruction resistance even if the RBI is over 4000.
It needs to be destroyed in battle, but its self-recovery effect is excellent, and it works well with RBI enhancement, so if you don't want to spend other support on this card, there's no way to use it.
I almost never put it on the field, but I think it will contribute to strengthening Strak as a hand trigger.
As a battle aid, of course, it also expands the removal range of the kernel, and it is a strength to be blown away if there is no destruction resistance even if the RBI is over 4000.
It needs to be destroyed in battle, but its self-recovery effect is excellent, and it works well with RBI enhancement, so if you don't want to spend other support on this card, there's no way to use it.
I almost never put it on the field, but I think it will contribute to strengthening Strak as a hand trigger.
まくろる
2023/11/10 22:43
2023/11/10 22:43
Decks with "Machina Resavenger"
* is adopted as a key card.Card Category and Effect Category
Effect:add Card from your Deck to your GY
Effect:send card from your field to the GY
Effect:send card from your hand to the GY
Effect:gain ATK
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RISE OF THE DUELIST | ROTD-JP026 | 2020-04-18 | Normal |
Ranking and View Num
Rating Score Rank | 2,477 / 13,210 Cards |
---|---|
View Num | 9,702 |
Others
Japanese card name | マシンナーズ・リザーブレイク |
---|
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