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Yu-Gi-Oh! Card Rating List Showing 1,186 to 1,200 of 10,769

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Curse Necrofear ▶︎ Deck 《Curse Necrofear》
japan とき
2019/06/08 8:54
Yugioh Icon
Bakura's new trump card with the opposite summoning conditions and abilities of Dark Necrofear.
It has the restriction that you can Special Summon only with card effects, and the effect of returning 3 demons that have been excluded to his Deck to Special Summon from your hand, and when destroyed by your opponent, resurrect at the end and his Spell Trap card on the field. It has an effect that can destroy the opponent's cards up to the type of
It's a Special Summon monster, but his Special Summon is almost possible with card effects, so you can think of it as a restriction to the extent that Normal Summon can't be done. However, it is difficult to target unless the 3 demons are excluded from the special summon condition from the hand to some extent. In some cases, is it necessary to play directly from GY to revive? It's also good to use it with two evil spirits of the same period.
Its own regeneration/destruction effect is destroyed by the opponent, and the end phase and activation are slow, and the trigger is passive. Also, destruction effects require a large amount of permanents, not just Destiny Board.
Special Summon and effect triggers are heavy, and if it becomes a monster that relies on RBI, then why not another one? becomes. I want to make use of the 8-star demon whose support has increased greatly this time, but...
Battlewasp - Nest ▶︎ Deck 《Battlewasp - Nest》
japan とき
2019/05/19 11:32
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BF's nest.
When B・F is attacked, he either puts B・F in his hand or Special Summons him from the Deck, and has the effect of ending the Battle Phase. When this effect is used, a counter is put on it, and if two counters are put on it, it will be destroyed.
Although it is a support card that can deploy B・F from the Deck, waiting for the opponent's attack is slow and uncertain.
Furthermore, since he is a Continuous Trap, once the effect is used, the chances of being able to activate it a second time are not very high. Either the removal will activate, or something that blows away this card's recruit and end of battle will overrun the summoned BF.
It may be a defensive card with expansion as an added bonus rather than an expansion card, but in that case B and F need to be attacked, so it's still unstable.
Revival Swarm ▶︎ Deck 《Revival Swarm》
japan とき
2019/05/19 11:31
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A Normal Spell that has the effect of reviving GY's B and F and granting destruction resistance to one of his Insects by excluding GY.
Strictly speaking, it's different, but it's a powerful resurrection card that has an effect similar to Return of the Dragon Lords for BF.
Compared to Summoning Swarm, this card can only revive 1 card, but it can also revive S monsters, there is no restriction on his Special Summon after resurrection, and if it is sent to GY, it can use resistance effects, etc. There are many points.
The resistance effect is an activation effect, so it's a bit difficult to use if you have to hit it first. Still, it's perfect for assisting Synchro B/F, which has many effects through battle.
Summoning Swarm ▶︎ Deck 《Summoning Swarm》
japan とき
2019/05/19 11:30
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A large-scale expansion card of the level that becomes the color of BF.
It has the effect of reviving lower B/F up to the number of monsters on the opponent's field.
I would like to say that mass deployment is amazing, but considering the current situation, if it is deployed in large numbers, this card's LP will be scraped before the activation of this card, and it will break into the control board and deploy B・F. There is a fear that it will not be possible to break through.
Still, it can be said that a card that can be mass-deployed with a single answer is very distinctive. It can be said that it is possible to prepare for calling a new Synchro B・F from a lower class B・F.
Battlewasp - Ballista the Armageddon ▶︎ Deck 《Battlewasp - Ballista the Armageddon》
japan とき
2019/05/19 11:29
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BF's final battle weapon. A general-purpose level 12 synchro with a fairly high rarity.
During the Special Summon, he removes all GY insects, has a weakening effect and penetration effect according to the number, and has the effect of returning 3 insects that have been removed when destroyed while S-summoned.
The material is generic, but that's just 3000 penetration, and his Insect Deck really shines. However, GY ad is an important element in BF or general insect Deck, and it is quite difficult to exclude it at once. The effect is not self strengthening but weakening, so it's sad that it's not so suitable for one shots.
The effect when destroyed is also strong, but it's not guaranteed that it will destroy it, so it's an insurance position. In general, it is a card with a question mark when asked whether it should be aimed so aggressively. The position of BF's trump card is also easy to put out due to Azusa's involvement, and I feel that Hama, who has two attacks, is more appropriate.
Battlewasp - Hama the Conquering Bow ▶︎ Deck 《Battlewasp - Hama the Conquering Bow》
japan とき
2019/05/19 11:28
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If you summon an S monster as a material, you can attack twice, and if you do battle damage to your opponent, you will weaken the opponent's monster. BF's Synchro Monster with the effect of giving the corresponding burn.
The double attack effect competes with Crystal Wing when using normal S monsters as materials, so I want to use the ability to use Synchro Tuner. Azusa is conveniently a synchro tuner, so it would be nice to combine it with a big bow hit.
Honestly, I want the weakening effect in battle destruction before the battle, but it's a level that can't be used when attacking twice. The burn effect is also not compatible with the double attack, but when you destroy the wall, you can revive Azusa and aim for 2800 burn with Azusa's effect.
Individual effects are quite good, but none of them mesh well. Still, this double attack from his ATK should be the cornerstone of BF.
Battlewasp - Halberd the Charge ▶︎ Deck 《Battlewasp - Halberd the Charge》
japan とき
2019/05/19 11:27
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It has the effect of halving his ATK when fighting with an opponent that exceeds his own ATK, and the effect of giving burn damage to the opponent according to the number of BF on your field when you give battles damage. BF's Synchro Monster.
He is simply a power attacker who can handle up to 5000 ATK and is simply an excellent card. As for the development aspect, there are a lot of variety, such as reviving Needle with Albarest, and using Needle, Pin, and Twin Bow.
Burn is a complete bonus as is, but with Azusa's effect, it can be powered up to 2500 Burn. You can synchronize this card with Azusa and Ping, and this card can revive Azusa by destroying it in battle, so it's worth aiming.
The return is just 2500, which is a drawback, but I think it will be a class of cards that are sufficiently easy to handle.
Battlewasp - Azusa the Ghost Bow ▶︎ Deck 《Battlewasp - Azusa the Ghost Bow》
japan とき
2019/05/19 11:27
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BF sync tuner.
It has the effect of giving additional damage to the original ATK of the monster that used the effect on BF's burn effect, and the effect of self-regenerating when monster destruction occurs in BF's battle. .
The effect of additional burn will shine only when used on high ATK BF such as Vouge and Hama. In particular, Hama is a good match for everything, including the fact that it triggers battle destruction for self-regeneration, the fact that this card is a perfect material, and the timing of its effect activation.
This card's ability to decide by itself is low, and it has effects that are often combined with other Synchro B/F, so it has a strong habit, but since it's also a Synchro Tuner, it's likely to be used more frequently in B/F. is.
Battlewasp - Arbalest the Rapidfire ▶︎ Deck 《Battlewasp - Arbalest the Rapidfire》
japan とき
2019/05/19 11:26
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A card that has the effect of reviving her Insect of level 3 or lower in the Defense Position when successfully summoned, and the effect of special summoning BF from the hand or her Deck when destroyed by the opponent.
A card with a fairly high spec that has a status that can only fight among the lower B and F, a strong resurrection effect, and a recruit effect that is safe even if it is destroyed. You can also summon yourself with the recruit effect, but in that case you can't use the resurrection effect, so be careful.
Needle is the first card to revive. Not only can you connect to Vouge, but you can also search. If you revive Dart, you can also get Azusa. It's a high-spec card packed with a lot of effects, so I'd like to have it ready for B/F as much as possible.
It's a spec that allows you to travel to Insect, and it's especially important that you can easily summon "Underground Arachnid" when you revive "Infernity Beetle".
Battlewasp - Twinbow the Attacker ▶︎ Deck 《Battlewasp - Twinbow the Attacker》
japan とき
2019/05/19 11:25
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A card that has the effect of blocking Special Summons from EX other than Insect, allowing him to Special Summon from his hand, and the effect of attacking twice.
His Special Summon condition is very loose, and if it's an Insect, you can deploy it from your hand with almost no disadvantages. In BF, it's especially good in combination with Needle, and since it's higher level than Ping, which has a similar role, it helps with Synchro Summoning. Also, since there are no restrictions other than Special Summon from EX, it may be possible to appoint it as a release personnel for Tribute Summon.
The double attack is close to a bonus when considering the number of RBIs, but of course there is no loss. There is a possibility that it will be an unexpected firepower in the closing scene. Although it is one of the most versatile B/F cards, it also has a high degree of importance within the category.
Battlewasp - Sting the Poison ▶︎ Deck 《Battlewasp - Sting the Poison》
japan とき
2019/05/19 11:24
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If you succeed in summoning / Special Summon, the effect of searching for 1 BF monster other than yourself and the triggered immediate effect that negates the effect of the opponent's monster by releasing 1 of his Insect other than yourself card you have.
At the same time as having an effect that allows you to search, if you don't use the effect of Dart, it's the only tuner for B and F, so it's a card that holds the key to development. Search for Twinbow and he can Special Summon and instantly connect to Azusa, while reviving with Alvarest will target Vouge.
Effect The negate effect requires this card and other insects, and considering the situation where this card is intentionally left on the field, it is easy for the opponent to understand the aim, the surprise attack is low, and it is dangerous. Wouldn't it be better to revive it with Revide or 《Back to the Front》during the opponent's turn to increase its surprise attack?
Because of the stability of the search and the tuner, the degree of importance in BF is top class low grade.
Battlewasp - Dart the Hunter ▶︎ Deck 《Battlewasp - Dart the Hunter》
japan とき
2019/05/19 11:23
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A card that has the effect of burning an opponent's monster by discarding it from the hand when a B/F monster destroys the opponent's monster by battle, and the effect of treating his other Insect cards as a tuner.
The direct fire effect works well with B/F Synchros who are excellent at weakening, but if you can't destroy powerful cards, you won't be able to exert enough firepower. The true value of this card is after it is sent to his GY, so you might think that this effect is for sending this card to his GY.
If you send it to GY, synchronizing is guaranteed by tying this card to B/F's abundant resurrection and Special Summon. Even if he can't send the tuner's needle to GY, it's great that Summoning Swarm and Hachidama are easier to use.
It has a strong quirk, but I think it's a card that's worth giving a slot to Synchronized B/F.
Battlewasp - Pin the Bullseye ▶︎ Deck 《Battlewasp - Pin the Bullseye》
japan とき
2019/05/19 11:23
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Shinji's revolutionary cards that not only achieved simultaneous mass OCG conversion, but also brought sub-ties.
It has the effect of being able to Special Summon when his Insect is on the field and the effect of giving burn damage according to the number of pins in your field.
The Special Summon effect also has a twin bow, which has a high level and is easy to connect to Synchro, but this effect does not cause him to be tied to Special Summon, so it is convenient when he wants to use a card other than Insect. Especially if it's a link summon, the level doesn't matter, so it will be a great help to increase the number.
The burn effect is not numerically large, and Ping's own ATK is also low, so you can't expect an increase in firepower with Azusa. It should be considered as a card that accelerates Link and Synchro by assisting deployment rather than calculating it as a force.
Number 97: Draglubion ▶︎ Deck 《Number 97: Draglubion》
japan とき
2019/05/18 21:58
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Is it like a shadow of Dragoon?
It has the effect of choosing 2 types of Dragon Numbers from the EX Deck or GY and using one as his Special Summon, and the other as an X material for that monster, without being targeted by the opponent's effects. Using this effect also restricts the monster from attacking with his Special Summon and other monsters.
Dragon Numbers has a good lineup of Tachyon, Titanic Galaxy, Prime Photon, etc. besides his Numeron dragon, which is a good match. It is powerful to pull those monsters out of EX or his GY, but to pull them out of EX, you need to prepare Link Monsters and meet the link destination, and to deploy them from GY, you need to meet the resurrection restrictions, both of which must be deployed in advance. power is required.
This card itself rank 8 and heavy card. It's powerful once it's decided, but it may be difficult to decide the situation. Still enough romance.
Number 76: Harmonizer Gradielle ▶︎ Deck 《Number 76: Harmonizer Gradielle》
japan とき
2019/05/18 21:57
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The Melodious Diva-like racial attributes and image, but difficult to handle in terms of rank.
In addition to her own LIGHT, the effect of acquiring the attribute of the X material, the effect of fighting with the same attribute and destruction resistance of monster effects, and the triggered immediate effect of replacing one of the opponent's GY monsters with your own X material have.
As a Rank 7 monster, it has a decent hit point and limited destruction resistance, but if you aim for that, Dragosac reigns as a card with stronger destruction resistance, so the reason why I dare to use this is the second half GY. And it will be a material replacement effect.
She has a strong resistance against monsters and can monitor her opponent's use of GY, so it will be a difficult opponent to move. In particular, he is expected to have a strong effect on his deck, which has a lot of GY usage, moving with LIGHT or a few attributes.
Dragosak is more versatile, but I think he has the power to be a Rank 7 option...

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