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Yu-Gi-Oh! Card Rating List Showing 91 to 105 of 113

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Rating Score・ Review
Posting Date
Trickstar Lilybell ▶︎ Deck 《Trickstar Lilybell》
japan れい
2017/04/17 10:51
Yugioh Icon
A little angel that supports Trickstar.
With the effect of (1), Candina's Search and Manjusika's Bounce can be used as they are to increase the number of monsters, and it is also possible to connect them directly to Link Summons.
However, this effect is the only one with a 1 turn limit, so be careful when comboing.
In addition, it is possible to attack directly, and his ATK is low, and if it is under the light stage, the damage will be a sufficient value of 1000.
And with the salvage effect of (3), he can pick up Manjusika and Candina that have fallen into GY and secure the follower, preventing him from running out of breath. Of course, you can bounce yourself during the Battle Phase with the effect of the salvaged Manjusika, and if he special summons it again, you can follow up and increase the number of monsters while salvaging the second card.
The fact that you can collect cards with the same name without hesitation complements the excellence.
Since it can attack directly, it is easy to meet the conditions, and it has an ability that is beautifully completed with one card.
Salvagent Driver ▶︎ Deck 《Salvagent Driver》
japan れい
2017/04/17 10:41
Yugioh Icon
The ability it possesses isn't bad, and it's worth it just to say that it's a medium size that can revive itself.
Cyberse Link Monsters are expected to increase in the future, so it has potential, and if it's your turn, you can move the destroyed Link Monsters directly to the main monster zone and adjust the position of the Link Marker.
You can also use his Special Summon from your hand, so it won't spoil even if you draw it, but the drawback is that you can't use his Special Summon even if you destroy his Link Monster with your own effect, making it difficult to combo with other cards. I'm a little worried.
Launcher Commander ▶︎ Deck 《Launcher Commander》
japan れい
2017/04/17 10:37
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Not bad racial support. Contributes to decent stats and overall pump, and has removal ability, so versatility is quite good.
His Cyberse, which is related to Link Summoning, is easy to align side by side, so it's easy to make use of its effect.
Stack Reviver ▶︎ Deck 《Stack Reviver》
japan れい
2017/04/17 10:36
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A monster that can revive link materials to reduce disadvantages. There are various ways to use it, such as improving the overall RBI and putting out a link above.
Although it is restricted to once per Duel, it can be said that it is a sufficiently powerful effect.
Backup Secretary ▶︎ Deck 《Backup Secretary》
japan れい
2017/04/17 10:33
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A Taketon Borg that can be active on a racial basis. Link Summoning, of course, rank 3 Xyz Summoning, Synchro, etc., have a lot of potential, so he can be a force to be reckoned with when a Cyberse push comes.
Cyberse Wizard ▶︎ Deck 《Cyberse Wizard》
japan れい
2017/04/17 10:31
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A card with 18 RBIs, which is enough for a lower class, and the ability to deal with large monsters alone with the effect of making it a Defense Position.
Although it has the disadvantage of limiting the attack target and the fact that his Cyberse support is not sufficient at the time of its introduction, it is not a weak card.
However, it is undeniable that it pales in comparison to other Surea, it is a slightly disappointing monster.
Ultimate Conductor Tyranno ▶︎ Deck 《Ultimate Conductor Tyranno》
japan れい
2017/04/06 1:36
Yugioh Icon
A mighty finisher suitable for being called the ultimate dinosaur that appeared in the final version of the 9th season.
The effect of turning a monster face down in a free chain is useful not only for breaking through on your own turn, but also for interfering with your opponent's development.
In addition, after being neutralized by back defense, there is an effect for all-out attacks and an effect for sending Defense Position monsters to his GY before damage calculation. I will bury it without question and answer. Moreover, it comes with a barn bonus.
It covers the weaknesses common to this type of attack monster, and all three powerful effects work together.
His own stats are very high in both offense and defense, and thanks to Oviraptor, etc., his GY can quickly accumulate dinosaurs, making it easy to special summon.
Although it does not have resistance to effects, since it is a dinosaur, the Micerasaurus can cover its weaknesses to some extent.
It is exactly the perfect spec, and it can be said that it is a powerful finisher that dinosaurs have been waiting for.
Decode Talker ▶︎ Deck 《Decode Talker》
japan れい
2017/04/06 1:23
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A new ace monster that appeared as a forerunner of Link Monster.
Although the frame of the extra deck is taken, Special Summon can be done from normal monsters such as tokens that are easy to deploy via link spiders, so it is easy to deploy for specifying materials.
The effect is also quite powerful, and if there is even one monster in the link destination, you can get enough ATK for him as an advanced player, and there are many scenes where you can make use of the meta for the effect that targets.
However, in order to activate the effect, you need to bear the disadvantage of reducing your own monsters, and the ATK is lowered, so the effect is somewhat inconsistent. It also has a slightly difficult point, such as allowing the opponent to deploy even though it needs to be placed.
Overall, it should be said that it is a card with well-balanced specs for his early Link Monster.
Zoodiac Whiptail ▶︎ Deck 《Zoodiac Whiptail》
japan れい
2017/03/05 9:34
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In fact, apart from Hammer Kong, he is the gorilla card that represents Zoodiac.
You can earn RBI points by using the effect of being buried in the material at any time.
The banishing effect is also pretty strong, and Viper is a big part of Zoodiac's ability to deal with various monsters and his deck.
It's hard to deal with monsters and resistances that you don't want to send to GY.
There will be many occasions where you can use the fact that you are freely buried in materials to give materials to Zoodiac and activate its effects.
It's very convenient, but on the contrary, that's about all it can do on its own. I cannot ignore it.
However, since it is a technical card, the more you can handle it, the more powerful it will be.
Zoodiac Ramram ▶︎ Deck 《Zoodiac Ramram》
japan れい
2017/03/05 9:24
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I personally don't understand why it's rated so low when it's so much stronger than Mormorat...
The main shield that supports the board of Zodiac.
Of course, you can expand from summoning repeatedly,
It can be used for a variety of purposes, such as laying it next to Laika to take care of black holes, torrent funerals, etc., or chasing down monsters revived by destroying them with Drancia in the Battle Phase to aim for one kill.
With a high defense of 2000, even if the opponent's Mormorat deployment goes through, with Ram and 《Dimensional Barrier》, you can survive one turn and return to the board as it is, which is a unique selling point.
It has a strong ability to destroy and revive with mixtures such as TRUE, and conversely, if it is in the material, it can be used as a countermeasure such as TRUE Trap.
A hidden power card with specs that can be called a demon of versatility.
Zoodiac Ratpier ▶︎ Deck 《Zoodiac Ratpier》
japan れい
2017/03/05 9:08
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One of the cards that supports the development of the Zodiac Deck.
Due to the nature of Zoodiac, which can stack X monsters one after another, the effect as a material can be used multiple times, and if you pass it, you can get a huge advantage and aim for the end of the game as it is.
With NS timing, he can also drop his Zoodiac from the deck.
However, although it is definitely a power card, it actually has many weaknesses.
Therefore, if the effect is passed, the equilibrium can suddenly be broken, but in the environment, passing the effect itself is a bit of a hurdle.
Since it doesn't have a RBI, it's hard to stop it from multiplying G, and even with Dimensional Barrier, it's difficult to survive one turn like Ram or Thorablade.
The Zoodiac theme system itself has enough power to fight without relying on this card, and it is possible to win by using effects, but it is difficult to pass as long as it is in fashion, in which case it is difficult to pass with other his Zoodiac. This evaluation was made because it is a little difficult to handle in comparison.
Tellarknight Genesis ▶︎ Deck 《Tellarknight Genesis》
japan れい
2016/07/16 2:57
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strong points
The appearance of a card that can peel off the back is a happy place for Terranite.
If you're going to move forward on the second turn from Unuku or Deneb, you can hit it while peeling off the back pretty neatly, and it's also good to increase the number of pieces destroyed while dodging the trap hole with the hanging chain.
Since it doesn't target, it's easy to work with once it's activated.
It is a card that is more skillful than it looks.
weak point
As everyone has pointed out, the reliability is a little low when going to roll up an opponent with a thick back, and it is necessary to establish Terranite first to assist deployment.
However, playing summon negate to Altair is better or subtle considering the existence of resurrection cards in the hand, and traps are often preserved until X summoning in order to create restrictions on Altair once.
The trap hole system is easy to step on, but it can be avoided with Tenkake Sousei.
In the case of Terranite's peculiar "No monsters that can move" accident, if it comes to your hand, it can cause an accident, so you should be careful about the number of cards to use, but it has enough performance to be a candidate.
Dimensional Barrier ▶︎ Deck 《Dimensional Barrier》
japan れい
2016/07/16 2:37
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strong points
It can restrict the opponent's movement for one turn, and since it is not a Continuous Trap, the effect can be activated even if the Cyclone hits, so if you can get down first, you can definitely do your job.
Seals Special Summon, albeit to a limited extent, and has negate effect, so it has a wide range of usage.
Depending on how it is used, it has the potential to exert a strong binding force.
weak point
In recent environments, it's not uncommon for one deck to handle multiple summoning methods, so even if you invoke it with thought stoppage, it's often dodged.
In addition, although it is an effect that shines in the first place, there are cases where your own monster effect is also negate to him, and there is no restraint on the deployment of monsters that are not caught by the effect, so it is easily returned. can also be
It's not a weak card by any means, but how you use it is very important.
It is strong against decks that specialize in one type of summoning method, or decks that half function when the initial movement is stopped (such as Nekroz), and if such decks come to occupy the environment, it will be noticed. .
Darktellarknight Batlamyus ▶︎ Deck 《Darktellarknight Batlamyus》
japan れい
2016/07/16 2:10
Yugioh Icon
strong points
First and foremost, it is a great attraction that it is a Terranite X monster that can be assembled with two materials. It can be easily connected from Altair, and it has become possible to move flexibly by dodging restrictions such as ceilings. Constellar diamonds are also overwhelmingly easier to put out.
Also, you can't miss the effect that you can cut your hand and materials to access 3-body X monsters such as Delta Telos and Triveil.
Although it consumes the same number of cards, it can be said that it is easy to aim for a comeback because it leads to the above-mentioned heavy card with two actual materials, and it can be said that it has raised the power of Altair at once.
Even if you have 3 Terra Knights on the field, you can dare to go through Vatraimus and deploy while leaving 1 low-grade Terra Knight, and you can also play to protect against the opponent's 《Solemn Judgment》and so on.
The effect of changing the attribute to darkness is interesting because it can be devised such as binding to his deck with attribute binding and removing it with super fusion + Starve Venom.
weak point
It doesn't have any conspicuous weaknesses, but basically it's strength is based on evolutionary effects, so even if it's standing still, it doesn't have much influence. I want to play around with caution so as not to interfere with the effect. There are few situations where it will be a problem, but let's keep the restrictions in mind.
Cubic Wave ▶︎ Deck 《Cubic Wave》
japan れい
2016/06/21 1:06
Yugioh Icon
strong point
It is a piece that clearly expresses his Cubic theme concept of "Raise the RBI and beat it down", and if Crimson Nova + Wave passes through, his opponent's LP will be erased.
It's the card I want to have with Crimson Nova the most, and personally I can say that it's a must-throw 3 because it helps improve the breakthrough power of Douza and Dragnee.
The GY effect is also strong, and by blocking enemy monsters that hinder development or are incompatible with Crimson Nova in advance, you will be able to pass Nova safely.
weak point
If you look at this card on its own, it's a power card that's not that difficult to use, but basically his Cubic has very few attackers, and the only ones that work well with this card are Nova, Douza, and Vulcan Dragny at most.
If the deck is not working well, it will just be a dead card, and if you use it as a hand cost, it will be inferior in performance to joint gods and work.
That being said, it's different from synthesizing and karma in that it regains its brilliance the moment Nova comes later, so it has both advantages and disadvantages.

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