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HOME > Yu-Gi-Oh! Card Lists > CODE OF THE DUELIST > Launcher Commander

Launcher Commander Used Deck

Launcher Commander
Card Kind Attribute Level Type ATK DEF
Effect Monster - 4 Cyberse 1700 1200
All other Cyberse monsters you control gain 300 ATK/DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
password:35911108
Average Rating Score 5.3(11)
  1. Card Info
  2. Card Reviews (11 rating scores)
  3. Decks with Launcher Commander (4 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Launcher Commander" card reviews and rating scores


5.3(11)
評価星1評価星1評価星1評価星1評価星1
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
9% (1)
カード評価ラベル4
9% (1)
カード評価ラベル3
45% (5)
カード評価ラベル2
27% (3)
カード評価ラベル1
9% (1)

japan プラント・プラン
2019/07/07 16:35
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It has the effect of increasing Cyberse's ATK and defense power, and has a valuable removal effect for Cyberse. Only removal effect needs to release her Cyberse monster. You can activate the effect even if you release yourself, but there is also the drawback that her ATK and defensive power will return to normal. Prior to that, [Cyberse] is his deck that has the ability to deploy, so if you were to ask whether or not to use this card, which has no ability to deploy and requires release for its removal effect...
japan U
2019/04/03 11:03
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There is no waste if you release surplus monsters with link materials.
Cybers, which is good at mass deployment, will be able to play an active role.
japan シエスタ
2018/09/28 14:09
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It has the effect of Cybers mercenary troops, plus a weak enhancement.
However, what is required for Cybers is deployment power and recovery power, and Cyber Slink is in time for both removal and strengthening. Moreover, if you use your own effect, it is easy to waste the effort to strengthen it, and it is not engaged.
There is also a convenient aspect, and there is a ma*kichi called FWD, so it is not impossible to play an active role, but as already said, it is not unfashionable to reduce the board add and remove it with a cyberspace that consumes a lot of money.
japan ヒコモン
2018/09/28 12:55
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It's Cyberse's 《Exiled Force》, so it's not bad. It's not bad, but he can play Link Monsters to get rid of him after a lot of deployments, and he doesn't mesh with Cyberse at all. In the first place, 《Exiled Force》was active more than 10 years ago, and it doesn't feel outdated.
japan カンベイ
2018/07/21 11:02
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It has the effect of strengthening the RBI of his other Cyberse on the field and the effect of releasing his Cyberse on the field and destroying one of the opponent's face-up monsters.
I don't dislike this card because it can be used in a 1-1 exchange for the time being, but when I actually use it, I feel like it's an enemy that I don't have the effect of making myself a Special Summon. The probability that deployment will not be possible increases.
If we were to use this card, it might be better to use his Deck type, which is built to fight tenaciously to some extent, rather than his Deck type, which is focused on mass deployment. Most of all, the fact that there are few cards that assume such an operation in the current Cybers is a problem...
japan 備長炭18
2018/06/21 17:35
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Although it has ATK 1700, it has 300 up other than itself, and it can destroy the opponent with Cyber Release, but in the end it's a monster with an image that I don't know if I want to support or remove it.
If the level was lower, it might have been possible to use it as a removal card, but it's a delicate place to use this level 4 guy who can't easily special summon.
japan はわわ
2018/03/13 21:43
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The RBI increase is very small and cannot be applied to itself, and the removal effect of 2 is caught in the target / destruction resistance, and above all, the cost is heavy.
There is no value in hiring when you can't even do your own SS
japan ラギアの使徒
2017/08/09 20:19
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The enhancement value of the effect of 1 is low, but since it is an overall enhancement, it will often be useful. However, since it doesn't deal with himself, it's easy to break through because of his ATK on the delicate line. The effect of 2 is a general-purpose removal effect. Although it is only on the front side, it can destroy monsters. It can also release itself, which is reasonably convenient. It's not bad at all, but it doesn't have outstanding usability, and even Cyberse tends to prioritize other cards with expansion potential.
japan れい
2017/04/17 10:37
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Not bad racial support. Contributes to decent stats and overall pump, and has removal ability, so versatility is quite good.
His Cyberse, which is related to Link Summoning, is easy to align side by side, so it's easy to make use of its effect.
japan とき
2017/04/15 11:47
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Has Cyberse inspiring effects and valuable removal on his Cyberse.
Since this card itself can also be released, it can be used as 《Exiled Force》with high ATK, but is it somewhat inefficient? It's a race that is good at lining up numbers, so it might be a good idea to shoot weak cards to remove them.
The inspire effect works well with De Accesscode Talker, and when placed on De Accesscode Talker's link, his ATK reaches 3100 when decoded. Firewall, who is unsatisfactory in RBI, is relieved.
However, since this card itself is fragile, there seems to be a limit to its encouragement. The main focus will probably be removal that can be used even with self-shooting, but Cyberse is still in the development stage, and unless it is solidified with Cyberse, there is a high possibility that it will be handed over to the predecessors.
japan みめっと
2024/06/18 19:45
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Decks with "Launcher Commander"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Structure Deck -MASTER LINK SD34-JP009 2018-06-23 Normal
CODE OF THE DUELIST COTD-JP004 2017-04-15 Normal

Ranking and View Num

Rating Score Rank 8,529 / 13,172 Cards
View Num 7,729

Others

Japanese card name ランチャー・コマンダー

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