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Yu-Gi-Oh! Card Rating List Showing 9,856 to 9,870 of 10,769
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Telepathic Power》
とき
2010/09/02 21:04
It has an effect similar to the recovery version "Hate Buster".
The amount of recovery is quite good, and it can be removed, so it's not a card that can't be used. Even so, it cannot protect monsters, so compared to general-purpose attack reaction traps, the need to recover his LP with his ATK is required. Whether or not you should use this card over other generic traps is up to you. Especially rivals are around 《Draining Shield》and 《Psi-Curse》. |
▶︎ Deck | 《Psychic Rejuvenation》
とき
2010/09/02 21:02
A Normal Trap that slightly strengthens the permanent effect of 《Magical Android》.
It's one of the psychic recovery sources, but its specs are too safe and its charm is subtle. Compared to 《Supernatural Regeneration (Updated from: Metaphysical Regeneration)》's super-recovery, 《Mystik Wok》・《Draining Shield》's versatility, and removal ability, I can't deny that it's too plain. Since it is a free chain, the activation is the most stable, but... |
▶︎ Deck | 《Psychic Overload》
とき
2010/09/02 20:59
《Psychic Trigger》and the perfect draw source. Its effect is a small vase of greed.
Of course, Vase of Greed is his spell card, so it's faster, but if you're a psychic whose GY ad is relatively important, you don't have Mind Master anymore, so you can use this one because it's less in number. However, since it's a race that can also use exclusion, is it one step inferior to Psychic Trigger, which has the same draw source that uses exclusion? I wonder if I can take advantage of returning it to his deck. If it's around Gusto, it should be easier to use Deck return. |
▶︎ Deck | 《Defense Draw》
とき
2010/09/02 20:56
A trap card that combines draw and defense, which is very useful in creative duels.
It stops only the attack without defeating the opponent's trump card, and it also has a draw acceleration, so it can be a foothold to decide a vivid combo. There is no better card to assist in a trump-on-trump showdown. In actual combat, this type of defensive card weakens the effect instead of strengthening the ad. If you respect victory, you should aim to remove it with imprisonment rather than draw acceleration. |
▶︎ Deck | 《Recycling Batteries》
とき
2010/09/02 20:53
A card that can salvage two for one is not weak.
In the illustration, he has Batteryman recycled, but Batteryman has Quick Charger, a card that has the same effect as his Quick-Play Spell, so I want to prioritize that. Watt, Thunder, etc. will be his representative Thunder Deck that can utilize this card. Thunder is currently a minor race, so it doesn't stand out, but when a powerful Deck is born, it's a card that will awaken. |
▶︎ Deck | 《Lightsworn Sabre》
とき
2010/09/02 20:51
An Equip Spell with a strange effect that you can equip when you fall into GY.
The amount of increase is by no means low, but I can't deny that it's a plain card that can't do anything more than increase ATK. Even with Lightsworn, Raikou and Cherubim can't activate their effects due to missing the timing, so it's undeniable that it feels like one hand is missing. Above all, Lightsworn has a lot of cards that are compatible with him, and it is very doubtful whether there will be a slot for loading this card. Although it is only one time, he also has Skill Successor, which raises his ATK by activating GY. The lack of power and timing issues as an Equip Spell hurts, and will it not reach adoption? |
▶︎ Deck | 《Power Filter》
とき
2010/09/02 20:48
A filter that blocks her Special Summon on monsters with low ATK.
It's a card that works quite well against his deck, which deploys a large number of low-ATK monsters and connects them to Synchro Xyz, and although it's a bit minor, it can be said that its ability is excellent enough. In the new environment, such decks are hard to come by, but his key card ATK is quite strong against decks with less than 1000, so there is a possibility that his name will be added to the side staff. It's useless for summoning, and since it's permanent, it's hard to remove, but it's one of the cards that can easily block its development power, so it's worth paying attention to. |
▶︎ Deck | 《Mirror of Yata》
とき
2010/09/02 20:45
Mirror of the Three Sacred Treasures. It has two effects that maintain the spirit.
However, it is sad that the necessity of maintaining the spirit is not so high. Spirits with lasting effects are quite rare, and it's undeniable that the two major spirits of 《Hino-Kagu-Tsuchi》and Yamato Orochi are enough to use their effects once. It's probably a bonus to maintain the state where battle destruction resistance is also maintained. It would be nice if a spirit with a permanent and powerful effect would come out, but since it conflicts with the system of spirits, it probably won't appear... There is also a supporting spirit called Izanagi with the same effect. |
▶︎ Deck | 《Emergency Teleport》
とき
2010/09/02 20:44
A male Psychic Support and Synchro Support who rampaged alongside cats in the early days of Synchro.
Certainly, he can summon various psychics from his deck, and since psychics have a wide variety of tuners, the versatility of the tuners that can be summoned is also high. Many of his Decks utilized it as a fast Synchro Summoning support. As time passes and Psychic gets out of his Psychic color and can be seen in various themes, excellent cards such as Pirika and Blue Layer that can utilize this card in addition to Synchro will increase and become more excellent. Starting with the core Gadget, it became a restriction that supported the early days of Synchro, and was eased with the passage of time, but it became a restriction for the first time in a while, probably due to its success in Super Quantum Monarch. |
▶︎ Deck | 《Orb of Yasaka》
とき
2010/09/02 20:40
The ball of the three sacred treasures. It has the power of healing and performs direct fire recovery that does not burn directly.
This also works well with Ashura, and if you mow down your opponent with continuous attacks, you will recover a lot of LP. Although it seems that Ashura's ATK will require preparation such as Dust Force for that. If you're using 《Mausoleum of the Emperor》, you can also use the method of knocking down a large monster to raise the summoning cost of the Yamato Orochi or 《Hino-Kagu-Tsuchi》. Nonetheless, although the theory is in place, it cannot be denied that it cannot be achieved unless the circumstances are in place, and even if it recovers, it will be difficult to develop further. A card that follows the Yu-Gi-Oh law that recovery alone cannot win. |
▶︎ Deck | 《Thought Ruler Archfiend》
とき
2010/09/02 20:39
Psychic while saying Archfiend.
It is strong against Spell Trap with exclusion bounce, which is the weakness of Stardust, which is also a level 8 Synchro, but weak against non-targeted destruction. Of course, while they can protect all other cards, there are minor differences such as being limited to Psychics, but if used alone, it would be in a rival position. The common weakness is that the RBI is unreliable, and it is easily dropped to the 2800 line. Psychic has support such as resurrection, but it's a little difficult to put out in terms of level. If you want to do multi-stage synchronization based on androids and 《Psychic Nightmare》, then Crystal Wing is there too... |
▶︎ Deck | 《Red Dragon Archfiend》
とき
2010/09/02 20:36
The Dragon, once called the King's Soul 250 Yen, is finally normal with SPHR...
The wall-type battle-destruction-resistant and 3000 RBI unbound synchros that are strong against recruiters are powerful enough. Overshadowed by the more powerful Level 8 Synchro, this card isn't bad either. However, there was a junior who faked his name because of the excellent effect of Scarlight. Even if it boasts an evolutionary form called Scarred, the same conditions apply to Scarlight, and even if it can evolve into Abyss and Calamity, there is also an enma dragon. I feel like Jack's deck has been strengthened and his shoulders have become narrower, but that's it. Differentiate somehow by being strong against Normal Summon and set walls. |
▶︎ Deck | 《Stardust Dragon》
とき
2010/09/02 20:33
A level 8 synchro symbol with a reliable destructive negate effect.
Since the appearance of this card, I feel that the difference between "destroy" and "send to GY" has become clearly conscious. That's how powerful this card is. However, it should be noted that it is not a card that can be relieved once it is played, such as bounce, exclusion, and battle. Don't forget the advanced versions of Starbucks and Shooting Star, as well as Malefic Stardust and Starlight Road. His Synchro Monster boasts excellent stability that can be called a textbook of 8-star synchro, but is it a little tight especially in the recent inflation? Currently, there are things like Flash Dragon that can be kept on the field, so it feels like it has become a card that can be used to develop into Shooting Star, etc., or to focus on protecting other cards. In the new master rule environment, it seems that after activating the effect, it will be revived in the main zone, so it has a point of difference with Senkoryu, but instead it has become difficult to get Shooting Star. |
▶︎ Deck | 《Multiple Piece Golem》
とき
2010/09/02 20:28
Although it is a fusion of Peace Golems, Small is not a fusion material.
By canceling the fusion with the effect, you can deploy 3 pieces of peace golems together with the mid effect. It is also possible to link summon with the deployed piece golem. However, if you don't attack, you can't activate the effect that cancels the fusion, so I have to say that the timing is late. This card itself is undeniably lacking in power as a fusion, as he has medium ATK and has no effects other than separation. Is it doubtful whether it is worth the time and effort to fuse? |
▶︎ Deck | 《Noisy Gnat》
とき
2010/09/02 10:47
Sorakumushi vs. This is a built-in "Star Changer" limited to level up.
I don't think it's fundamentally different from Sorakumushi. It's easy to search, but the question is whether it's enough to use one card. For the time being, when the level of the material card goes up, the strength of the card that can be put out often goes up, but... |
Update Information - NEW -
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- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
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- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
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- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
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- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
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- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
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- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
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