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Yu-Gi-Oh! Card Rating List Showing 751 to 765 of 4,129

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Rating Score・ Review
Posting Date
Battle Survivor ▶︎ Deck 《Battle Survivor》
japan 備長炭18
2019/10/12 17:15
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As already said, it's not profitable to leave this card in during the opponent's Battle Phase for the recovery effect, so I'd like to assume that you will use it during your own turn.
In that case, the number of cards that can be used as extra tactics is limited, and if it is a monster, 《Monster Reincarnation》is much easier, so the usage is further narrowed down.
The effect that is added directly to the hand instead of the Deck is quite valuable, but the impression that the habit is strong accordingly.
Transcicada ▶︎ Deck 《Transcicada》
japan 備長炭18
2019/10/12 14:37
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Her Insect, a tuner, makes you think that a certain Xyz theme is new in appearance and level.
It's simple to generate tokens during Special Summon, reminiscent of some acorn, but this is an S support, and the level is a little higher.
As long as he has tokens, he can only use Insects from the EX Deck, so I would like to convert it to S or Link material, but the only S monster that can be used by himself is currently Vowge of the Assault. I wish he could release 《Underground Arachnid》with Insect unity without relying on Infernity...
On the other hand, when it comes to Link, it's sad that it doesn't have to be this card because it's inherently easy to put out.
It is much easier to use than the rat next to this card in terms of numbers, but the impression is that the environment is bad.
Ibicella Lutea ▶︎ Deck 《Ibicella Lutea》
japan 備長炭18
2019/10/12 14:24
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A card that makes it hard to believe that the 10th term is about to end.
It has combat destruction resistance and target resistance to Spell / Trap that do not mesh at all, and it has no theme and only low status, so normally the condition for giving combat resistance is "as long as there is a face-up Spell / Trap in your field. For some reason, this card calls for more monsters. In that case, it would have been better to "not be attacked".
In the first place, the resistance given to it has a large hole, and this card normally receives effect removal, so a separate defense card like Safe Zone is necessary.
I get the impression that you really want to know what the intention was when you printed it.
Armory Call ▶︎ Deck 《Armory Call》
japan 備長炭18
2019/10/12 13:58
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A normal excellent Trap card disguised as a parody frame of 《Hidden Armory》.
You can search for his Equip Spell like the original, but only from his deck. Perhaps for that reason, it has the additional effect of equipping it to monsters on the field like Vylon Sigma after searching, allowing you to strengthen the hit points in the free chain and overrule the activation cost.
Since it is a trap card, it is difficult to take effect immediately, but I would like to adopt it for the purpose of surprise attack.
Head Judging ▶︎ Deck 《Head Judging》
japan 備長炭18
2019/10/12 13:48
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A card that is an angel vs a devil in the brain.
It can be used arbitrarily when a monster's effect is activated, and if you hit a coin toss, this card will go to her GY.
Basically, it will only be used in gambling decks, but I think it will be a valuable negate card in combination with Ms.JUDGE.
Karakuri Cash Inn ▶︎ Deck 《Karakuri Cash Inn》
japan 備長炭18
2019/10/12 13:32
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Karakuri exclusive effect negate trap.
Since Karakuri is necessary in the field, it chooses the situation rather than 《Infinite Impermanence》, and it is easy to feel the delay due to the trap card.
This is suitable for hiring for the purpose of changing his Karakuri's battle position, and as already said, is it preferable to use it in combination with Daigongen?
The GY effect can be used even on the turn it is activated, which is rare for a Normal Trap, and compared to the similar effect Toad, it can also target opponent's monsters. That said, changing the battle position in the current situation where links are prevalent is difficult even for Flice, so it may be safe to aim for the elimination of Mureibu.
To be frank, the impression that the peculiarity has become stronger due to the coloring to differentiate it from the bubble shadow.
Karakuri Super Shogun mdl 00N ▶︎ Deck 《Karakuri Super Shogun mdl 00N "Bureibu"》
japan 備長炭18
2019/10/12 11:30
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No zero → No zero anger and next is no zero (brave)
Having reached level 9, he got 3000 RBIs, which is more than Daishogun.
The effect is also a common effect Recruit and Defense Position monster combat destruction resistance grant and a reasonable level, but the most attractive is the removal effect.
Unlike Karakuri Trick House, which was a trap card and a simple destruction effect, this one is a removal effect, and if you can maintain it, you can shoot removal over multiple turns. Moreover, if you bite a toad while deploying it, you can also remove the furiche, so there is no gap in the assistance there.
Is it suitable performance as a new ace of Karakuri?
Karakuri Gama Oil ▶︎ Deck 《Karakuri Gama Oil》
japan 備長炭18
2019/10/12 11:13
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It's a resurrection card exclusive to Karakuri, but it's a complete resurrection, just like Big Red. Karakuri is also attractive for its explosive draws rather than search, so even this performance is safe.
The effect when equipped is a permanent pump up on turn 1, and if anything, it's an effect that you can say you want to use on S monsters.
In any case, the revival card is a happy place for Karakuri, who uses recruitment a lot, so I would like to adopt it while consulting with the frame.
Karakuri Bonze mdl 9763 ▶︎ Deck 《Karakuri Bonze mdl 9763 "Kunamzan"》
japan 備長炭18
2019/10/12 11:00
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Along with LV-2 and his recent enhancements to Machine and EARTH, he will finally give Karakuri a boost.
The first one, this is an advanced version of his Special Summon by changing the battle position of his Karakuri on the field and using himself as a tuner, which can be said to be the opposite of the 7749 that is triggered when summoned.
Being able to ss advanced from your hand is a simple but nice thing for the S theme, not only does it make Karakuri's S summon easier, but it also appeals from a status perspective, such as making it possible to easily adopt the recently released 《Urgent Schedule》.
I would like to introduce as much as possible to strengthen the initial response of his Karakuri, who has been relying on Komachi until now.
Karakuri Gama mdl 4624 ▶︎ Deck 《Karakuri Gama mdl 4624 "Shirokunishi"》
japan 備長炭18
2019/10/12 10:44
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4 x 6 = 24
This is his Karakuri new tuner, level 1.
Therefore, by recruiting from Karakuri S, it is possible to perform multi-stage S summons, which was almost impossible in the past, and it makes it easier to access not only Mugen, but also Mugen.
Also, assuming that it will be an S material, it has his GY effect that changes the battle position in a free chain, and I think it will mainly play a role in drawing Kaitai Shinsho and removing Mureibu.
Unlike 976, this effect is based on the premise that it has been spinning to some extent, but in terms of status and effectiveness, it has all the things that Karakuri wants, so I think we can expect it to play an active role.
Time Thief Chronocorder ▶︎ Deck 《Time Thief Chronocorder》
japan 備長炭18
2019/10/12 10:20
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Time Thief is a mysterious theme that has many new releases in Japan despite being ahead of overseas.
The long-awaited low-level monsters are also included here, along with the spells and traps flagged by IGAS. The butterfly type is also interesting as an item.
Like Machine Time Thief, it has the effect of releasing itself and reviving itself, but in the first half it can only be activated during the opponent's battle phase, and it is a condition that the opponent exists on the field only once, so it can be used by the opponent. It's easy to deal with, so I'd like to think of it as a bonus.
The conditions for activating the resurrection effect, which is the favorite, are loose, such as when the X monster leaves the field due to its effect, and as already said, the move of cutting it as a material for Redan and immediately reviving it is less wasteful than Bezelship.
Since it is assumed that they will be reused in the same way as that one, the number of sheets should be kept low, but the fact that the number of regulator candidates has increased is more than enough.
Ten Thousand Dragon ▶︎ Deck 《Ten Thousand Dragon》
japan 備長炭18
2019/10/12 9:58
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It is a card commemorating the 10,000th card, and like Armitile, you can earn 10,000 points on your own.
Since you can release monsters on your field so that the total of ATK and DEF is 10000 or more, you can use monsters with unnecessarily high defense power, which is a high point, but in most cases, it's best to ask Crusadia Equimax to do your best. I feel it's too early.
Currently, even if you have 10000 ATK and DEF, if you can get rid of them as much as you want, people tend to shy away from it. If anything, there is no place where it can be said that it is for romance.
Luckily, we can receive Dragon support, so it's easy to put out, and in that sense, I have the impression that it satisfies a certain standard both as a collection and as a practical use.
Evocator Chevalier ▶︎ Deck 《Evocator Chevalier》
japan 備長炭18
2019/10/04 20:18
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In a sense, the Dual was ahead of the Phenegia Strak concept.
You can destroy any opponent's card by using the equipment card on the field as a cost, and since there is no turn 1, you can trample the field like a Damned.
Until now, the strength of Dual's unique quirks and the procurement of equipment cards have been problems, but with Struc R, Warrior / FIRE that can be equipped from the hand, cards that equip opponents, support that recruits while summoning again, etc. And given the recent increase in Equip Spell searches, I think it's worth considering with the Phenigia Deck.
Artifact Caduceus ▶︎ Deck 《Artifact Caduceus》
japan 備長炭18
2019/10/02 17:15
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A card that becomes an AF draw.
You can draw 1 every time AF is Special Summoned on your opponent's turn, and for some reason you can draw with your opponent's AF.
If it is wiped out by Feather Duster, it is necessary to pay attention to how to set up the chain, and since there can only be one, if it is piled up carelessly, there is a possibility of causing an accident or hindering the movement of other AFs.
An impression seen only purely with little use on business trips, as the number of AF's on the Deck varies in value.
Dimension Reflector ▶︎ Deck 《Dimension Reflector》
japan 備長炭18
2019/10/02 17:09
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It has a trap monster that copies his ATK of the opponent's monster and burns that amount, which can be a finishing blow if decided, but the cost is high anyway. Tokens cannot be used as long as they are removed, and recently there are a lot of removal cards, so if it is matched at the time of activation, the board will be miserable.
What I'm doing is Fritsche's version of Magic Cylinder, so I'm sure it needs to be adjusted, but I don't think it's okay if the Burn Deck asks for a monster as a cost.
That being said, I couldn't help but laugh at the incomprehensibility when I was put into "Nibiru Burn" just because I was able to decide Burn before the token was used as a link material, and even then I lost.

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