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Karakuri Super Shogun mdl 00N "Bureibu" →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Synchro Monster Effect Monster |
- | 9 | Machine | 3000 | 1500 |
1 Tuner + 1+ non-Tuner Machine monsters If this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it. |
|||||
Average Rating Score | 9(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Karakuri Super Shogun mdl 00N "Bureibu" (30 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Karakuri Super Shogun mdl 00N "Bureibu"" card reviews and rating scores
9(7) |
|
71% | (5) | ||
28% | (2) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/07/01 18:39
2023/07/01 18:39
Superlative S of 《Karakuri》added in the 10th term
In addition to the S common recruit effect of this theme, when the battle position of his ally Karakuri changes
It has the effect of removing one card from the opponent's field, and has a removal effect that was not in this theme.
The basic form is to set up a free chain exclusion by entwining a card that can change the battle position during the opponent's turn, such as "Karakuri Gama mdl 4624 "Shirokunishi"".
Defense Position's allies' battle destruction resistance is also plainly excellent, and of course the monsters in the theme
It also protects 《Herald of the Arc Light》, etc., which are often lined up in the process of deploying this card, and strengthens the control board.
There was also a route where you could line up two of these cards when you could use Harilladon Deployment.
After that, it was possible to change to 《True King of All Calamities》, and there was a time when it was a business trip gimmick
In addition to the S common recruit effect of this theme, when the battle position of his ally Karakuri changes
It has the effect of removing one card from the opponent's field, and has a removal effect that was not in this theme.
The basic form is to set up a free chain exclusion by entwining a card that can change the battle position during the opponent's turn, such as "Karakuri Gama mdl 4624 "Shirokunishi"".
Defense Position's allies' battle destruction resistance is also plainly excellent, and of course the monsters in the theme
It also protects 《Herald of the Arc Light》, etc., which are often lined up in the process of deploying this card, and strengthens the control board.
There was also a route where you could line up two of these cards when you could use Harilladon Deployment.
After that, it was possible to change to 《True King of All Calamities》, and there was a time when it was a business trip gimmick
お留守番
2022/06/02 20:21
2022/06/02 20:21
Ace of the Karakuri Deck.
Changing the battle position can be easily fulfilled by Murei, his Karakuri Toad effect, or his own recruit effect to bring in his Karakuri staff.
If anything, since it is a common effect of lower-class Karakuri, it will also activate when changing the battle position during battle, so you can indirectly protect the lower-class Karakuri. (It's rare to see a lot of large and low class lined up on the Karakuri Deck...)
Basically, if it's your turn, I think he'll try to eliminate him by changing his battle position with Karakuri Toad, and if it's your opponent's turn, he'll try to eliminate him.
The Karakuri Deck isn't as good as Jund, but since it's easy to line up large synchros, if you can place a Shoei on the side, you can use the GY effect of Karakuri Toad to get one in Muji, and since the Toad is banished, the field and GY are one in the Shoei. You can banish cards one by one and destroy the field.
Changing the battle position can be easily fulfilled by Murei, his Karakuri Toad effect, or his own recruit effect to bring in his Karakuri staff.
If anything, since it is a common effect of lower-class Karakuri, it will also activate when changing the battle position during battle, so you can indirectly protect the lower-class Karakuri. (It's rare to see a lot of large and low class lined up on the Karakuri Deck...)
Basically, if it's your turn, I think he'll try to eliminate him by changing his battle position with Karakuri Toad, and if it's your opponent's turn, he'll try to eliminate him.
The Karakuri Deck isn't as good as Jund, but since it's easy to line up large synchros, if you can place a Shoei on the side, you can use the GY effect of Karakuri Toad to get one in Muji, and since the Toad is banished, the field and GY are one in the Shoei. You can banish cards one by one and destroy the field.
ジュウテツ
2019/12/01 14:11
2019/12/01 14:11
I think it's excellent that by using the effect of (1) to recruit "Karakuri Staff 248" and using the effect, it leads to the effect of removing the opponent's card in (3).
With the effect of "Karakuri Toad 4624" (Karakuri Cash Inn), I think it's also a strength that you can use the exclusion effect during the opponent's turn.
There are restrictions on Synchro materials, but I don't think there's a problem with "Karakuri" cards because there are plenty of ways to connect them to this card.
ATK is also the highest among "Karakuri" monsters, and I think it can be said to be a trump card.
With the effect of "Karakuri Toad 4624" (Karakuri Cash Inn), I think it's also a strength that you can use the exclusion effect during the opponent's turn.
There are restrictions on Synchro materials, but I don't think there's a problem with "Karakuri" cards because there are plenty of ways to connect them to this card.
ATK is also the highest among "Karakuri" monsters, and I think it can be said to be a trump card.
はわわ
2019/10/23 15:44
2019/10/23 15:44
I'm glad that it came with suitable performance as a new trump card for Karakuri.
In addition to Karakuri SS and granting resistance, it is excellent to be able to aim for Furice removal.
In addition to Karakuri SS and granting resistance, it is excellent to be able to aim for Furice removal.
とき
2019/10/12 11:49
2019/10/12 11:49
Shogun > Daishogun > Daigongen and steadily leveling up.
If the S Summon is successful, the Karakuri Synchronous effect that Special Summons his Karakuri from the Deck, the effect that gives battle destruction resistance to monsters in the Defense Position, and the effect that banishes 1 opponent's card when the battle position of Karakuri is changed. have.
It is a trump card that surpasses Taishogun, and has reached 3000 points. It also has an exclusion effect. When he succeeds in S summoning, he still has the special summon effect, and by sending a staff officer with a format change effect at the time of special summon, he can immediately use the exclusion effect.
Furthermore, if Toad is in his GY, by banishing Toad during your opponent's turn, you can use this card's removal effect during your opponent's turn.
He has high removal ability and interference ability, and also has his ATK, so he can be a new trump card for Karakuri.
If the S Summon is successful, the Karakuri Synchronous effect that Special Summons his Karakuri from the Deck, the effect that gives battle destruction resistance to monsters in the Defense Position, and the effect that banishes 1 opponent's card when the battle position of Karakuri is changed. have.
It is a trump card that surpasses Taishogun, and has reached 3000 points. It also has an exclusion effect. When he succeeds in S summoning, he still has the special summon effect, and by sending a staff officer with a format change effect at the time of special summon, he can immediately use the exclusion effect.
Furthermore, if Toad is in his GY, by banishing Toad during your opponent's turn, you can use this card's removal effect during your opponent's turn.
He has high removal ability and interference ability, and also has his ATK, so he can be a new trump card for Karakuri.
備長炭18
2019/10/12 11:30
2019/10/12 11:30
No zero → No zero anger and next is no zero (brave)
Having reached level 9, he got 3000 RBIs, which is more than Daishogun.
The effect is also a common effect Recruit and Defense Position monster combat destruction resistance grant and a reasonable level, but the most attractive is the removal effect.
Unlike Karakuri Trick House, which was a trap card and a simple destruction effect, this one is a removal effect, and if you can maintain it, you can shoot removal over multiple turns. Moreover, if you bite a toad while deploying it, you can also remove the furiche, so there is no gap in the assistance there.
Is it suitable performance as a new ace of Karakuri?
Having reached level 9, he got 3000 RBIs, which is more than Daishogun.
The effect is also a common effect Recruit and Defense Position monster combat destruction resistance grant and a reasonable level, but the most attractive is the removal effect.
Unlike Karakuri Trick House, which was a trap card and a simple destruction effect, this one is a removal effect, and if you can maintain it, you can shoot removal over multiple turns. Moreover, if you bite a toad while deploying it, you can also remove the furiche, so there is no gap in the assistance there.
Is it suitable performance as a new ace of Karakuri?
ブルーバード
2023/11/27 20:17
2023/11/27 20:17
Decks with "Karakuri Super Shogun mdl 00N "Bureibu""
* is adopted as a key card.
● 2020-03-26 Aurora Don Start V.F.D
● 2020-12-09 Suppressive Karakuri★
● 2020-11-30 VFD + Dominate + Astram with 1 card in hand
● 2021-10-10 Elemental Lord after Harilladon deployment
● 2020-04-04 Temple Handes. Nibiruma Shmack on the second hand
● 2019-11-20 It's dangerous to have these two characters on one card
● 2021-08-21 3 axes
● 2021-08-11 Karakuri train No.2
● 2020-07-06 Karakuri Blader
● 2023-01-16 Superheavy Samurai Synchro
● 2021-04-25 Baronne de Fleur entry early control
● 2021-07-03 Super Heavy Launch Daigongen
Card Category and Effect Category
Effect:Special Summon this card from Deck
Effect:banish Monster
Effect:banish Spell
Effect:banish Trap
Effect:Cannot be destroyed by battle
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
IGNITION ASSAULT | IGAS-JP043 | 2019-10-12 | Secret、Ultimate、Ultra |
Ranking and View Num
Rating Score Rank | 1,700 / 13,188 Cards |
---|---|
View Num | 13,931 |
Card Type "Synchro Monster" Best Card Ranking | 70th |
Level 9 Best Monster Ranking | 23rd |
Others
Japanese card name | カラクリ大権現 無零武 |
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