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Yu-Gi-Oh! Card Rating List Showing 706 to 720 of 4,129

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Rating Score・ Review
Posting Date
Sky Striker Ace - Zeke ▶︎ Deck 《Sky Striker Ace - Zeke》
japan 備長炭18
2019/11/20 19:13
Yugioh Icon
Link 2 finally appeared in Sky Striker Ace, which was a single machine theme.
As for how to put it out, it will simply be a monster taken by Rose or Widow Anchor. This card itself has no restrictions on link materials, so it's nice to be able to link it down and continue to use it as before, which can also be a padding for the unit.
Even if it's a removal effect, even if it's temporary, it can be fired every turn just by link summoning, and when combined with the above-mentioned control seizure, it's extremely troublesome.
Although there are problems such as the balance with area zero and the cost of raising the RBI, it may become a sober threat if it is combined with removal or Hayate.
It's a theme that has been around for a long time since its first appearance, but I have a feeling that Konami's aggressive push will keep it going.
Artifact Vajra ▶︎ Deck 《Artifact Vajra》
japan 備長炭18
2019/11/18 15:16
Yugioh Icon
His Artifact is like a reliance when you have a set-go without a card to crack.
If you ss on the opponent's turn, you can destroy all of his spells and traps, and when the opponent directs, you can use his Special Summon from your hand, so you can use it as insurance.
That said, there is no bonus to end the Battle Phase, so the only way to leave this guy with average stats on the board is to rely on Achilles and Moralta.
Unlike Vegalta, which has a similar effect, this one has the advantage of breaking up to 5 cards, but like that, it doesn't make sense unless you have a lot of his artifacts in your deck.
Although it is not often seen, it is possible to adopt it in pure Artifact.
Artifact Beagalltach ▶︎ Deck 《Artifact Beagalltach》
japan 備長炭18
2019/11/18 15:02
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A card that can voluntarily break Artifacts that are difficult to move without being destroyed even if set.
As long as you put this card in, the number of Artifacts in your Deck will naturally increase, but even so, it won't start unless you have a set card that you want to break, so it's unlikely that you'll put in more than one.
I think it's good to use the resurrection card once in a while after pulling it out with Shinchi.
Artifact Ignition ▶︎ Deck 《Artifact Ignition》
japan 備長炭18
2019/11/17 11:34
Yugioh Icon
Artifact's cyclone, but it has a lot of extras because it is dedicated to the category.
First of all, at the same time as Cyclone and removal, he can set his artifact on the deck, match it with a feather-like sweeping removal, or directly access the card you want to destroy with Vegalta. . The same thing can be done with the new link Dagza, but since the original is Cyclone, it is not particularly necessary to differentiate it, and it can be used in combination. However, since it removes and sets at the same time, it cannot be used as a cyclone if the deck's Artifact runs out.
Also, the effect when removed by the opponent is quite strong as a landmine, and unlike Unchained, which has lower status overall and has a meta like Death Scythe, it can be skipped even if chained to removal. Because it is a specification, it is quite convenient.
A piece that symbolizes the significance of adopting Artifact.
Artifact Chakram ▶︎ Deck 《Artifact Chakram》
japan 備長炭18
2019/11/17 11:05
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Artifact that does not have trigger effects at Special Summon like Labrys.
Using the removal of your own face down card as a trigger, you can Special Summon him from your hand, and at that time you can bounce the face down card as a cost, so you can use his Artifact as a countermeasure against End Psych during your turn, or you can inflate your Caduceus. . Also, the effect itself doesn't require his Artifact or the opponent's removal, so it can be expanded by involving irrelevant cards in Dubsai.
Since he is the type that shines when Artifact is the main player, the limited effect is conspicuous, but when there is an extra slot, I think he has a chance compared to Labrys.
Artifact Durendal ▶︎ Deck 《Artifact Durendal》
japan 備長炭18
2019/11/16 16:51
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Artifact Rank 5
It has a triggered and triggered immediate effect, one is a rewrite of the card effect and the other is a disruptive operation.
The rewrite effect targets monster effects and Normal Spells/Traps activated in the field. If there is, it is a real negate + α, so there is a check force.
As for hand swapping, there are ways to destroy searches and combos with donkeys, but since it's all about combos, you probably won't aim for it.
Considering Artifact's ability to deploy itself and the ability to interfere with traveling parts, it's not a must-have card, but considering that the appearance of Link will expand the range of mixed constructions, it can be used as a pin. Dove.
Freed the Matchless General ▶︎ Deck 《Freed the Matchless General》
japan 備長炭18
2019/11/14 2:54
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Famous for his card illustrations and his backstory.
It has an effect that negates and destroys the permanent effect that is sometimes seen in old cards, but the target is narrower than the effect of his spell card that targets himself. That's why there is no loss.
The effect of being able to reinforce instead of drawing is powerful as you can see from the versatility of reinforcement, but there are a lot of removals at the moment, so if you ask me if I can keep advanced without resistance until the draw phase, there are places where it is difficult.
What's more, the card pool has increased, and even cards like Isolde that are easier to play and search for are now available, and it's said that it has built-in reinforcements. I feel.
Divine Knight Ishzark ▶︎ Deck 《Divine Knight Ishzark》
japan 備長炭18
2019/11/14 2:38
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Being able to banish opponents destroyed by battle seems strong at first glance, but I'm a bit concerned about the fact that it's powerless compared to 《D.D. Warrior Lady》, which is relatively low compared to its level.
While there are plenty of support in terms of race and attributes, it is a disappointing impression that it is a severe hindrance just because it is an advanced no category.
Silent Doom ▶︎ Deck 《Silent Doom》
japan 備長炭18
2019/11/14 2:21
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Vanilla exclusive revival card.
Swing of Memories》, which specifies the same resurrection target, has the disadvantage of not self-destructing at the end, but blocking the defense position and the battle. It can be said over there, but basically when using various materials, the usability will not change that much.
If there are more Duals that are meaningful to remain in the field, the day may come when this will be prioritized.
Swing of Memories ▶︎ Deck 《Swing of Memories》
japan 備長炭18
2019/11/14 2:11
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A general-purpose resurrection card for his Deck, which is based on Vanilla and Dual.
There is a Normal Spell with the same effect as 《Silent Doom》, but instead of the disadvantage of end self-destruction, it is easier to participate in battle in Attack Position.
In addition to Synchro and Xyz, Link has also appeared, so there are many things that are premised on using it as a material, so it can't be differentiated much, but the fact that it can be used as a material in the main 2 after earning battles damage is probably significant. .
Ribbon of Rebirth ▶︎ Deck 《Ribbon of Rebirth》
japan 備長炭18
2019/11/13 22:27
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A card that can be revived during the End Phase if the equipped monster is destroyed in battle.
On the condition that it was destroyed in battle, and in addition to the delay of the end phase, it is limited to monsters that have been equipped in advance. Back to the Front》is a general-purpose card, but because it is a trap card, it has the disadvantage that it is difficult to differentiate it from cards that are one step slower.
For this reason, even though it's a little unstable, it's good to mainly equip it on your opponent and use it. Even with Monster Reborn, which does something similar, it can be differentiated by being able to receive his Equip Spell support such as Amho, so if you can clear the somewhat slow points and narrow resurrection conditions, I have the impression that it can be used reasonably well.
Justi-Break ▶︎ Deck 《Justi-Break》
japan 備長炭18
2019/11/13 22:10
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A trap that's like Mirafo and Torrent Funeral, divided by 2, and made exclusively for vanilla.
Compared to Torrent Funeral, Attack Position's vanilla remains, so you can combo with Effect Monsters that self-destruct and earn ads, but it's hard to use because it's an attack reaction system. On the other hand, compared to Mirafo, it destroys even your own monsters, and it is quite painful that there is no support like the Mirror Force Launcher.
It's a reasonable performance as a product of the era of mirafo restrictions, but that's why it's outdated now.
Junk Changer ▶︎ Deck 《Junk Changer》
japan 備長炭18
2019/11/09 11:55
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"Junk" tuner with variable level.
With this, you can become a level 2-4 tuner, and you can also receive reinforcements and Junk support, although the number is small, so it shouldn't be difficult to use. However, as a problem, there is a question as to whether to bother to introduce a card that can only control levels in this era.
Since it's level 3, it would be nice to be able to somehow revive it after summoning it from Hari, but with the number of planet-related monsters with various levels increasing one after another, I thought it would be difficult not to have an expansion effect.
Gigaplant ▶︎ Deck 《Gigaplant》
japan 備長炭18
2019/11/09 11:41
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Dual The best monster in the world.
The effect is simple if you can deploy insects and plants in your hand or his GY, but there is no level limit or cost, and it is easy to use. Explosive power is terrifying.
Since it is an old card, it does not have a turn 1, and since it is also included in the resurrection target, it has a romantic loop combo.
Due to the current Plant's Link body and Rose series, this card that doesn't work alone and needs dual support has decreased significantly, but I don't think it's hard to say that it's outdated.
Lib the World Key Blademaster ▶︎ Deck 《Lib the World Key Blademaster》
japan 備長炭18
2019/11/09 11:17
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World Legacy Link appears in LVP3 from the 10th term.
Putting aside the impression that that illustration leads like this, what is written is quite powerful.
As you can see in Miko Eve, the ``World Legacy'' Spell/Trap search of the activation effect is highly versatile, and it can be especially appreciated that it satisfies the activation conditions of the successor. However, there is a demerit, and the set card cannot be activated unless there is a World Legacy monster in GY. Therefore, I would like to adopt it for trap cards like Mekk-Knight.
The second half of the effect is his deck bounce when it becomes a link material, and you can specify not only the type of card and the front and back, but also both your own field and your opponent's field. Unlike the search, this has no restrictions and the activation conditions are loose, so it is extremely versatile.
In order to link, he needs a World Legacy card for GY, and he doesn't belong to any category, so there are some drawbacks, but in addition to the loose material specification and high RBI for Link 2, he also has Miko Eve. I think there are even fewer drawbacks.
I think it's a card that gives the impression that it's a little clever, since it's slightly stronger than Miko Eve.

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