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Yu-Gi-Oh! Card Rating List Showing 54,781 to 54,795 of 168,890
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
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《Sphinx Teleia》![]() 2019/01/24 14:44 ![]()
Compared to his counterpart, Andro, he has a more defensive stance, and his RBI is not high right now, so it's not convenient for him to focus on ATK now.
However, summoning sickness will occur as described below, so it may be convenient for you to endure it on defense for one turn. If 《Pyramid of Light》exists, it can be deployed at a low cost, but since it is a trap, there is a lag, and on top of that, it takes 2 turns to attack because I have summoning sickness, which is fatal in today's fast-paced world. . Moreover, it is regrettable that it cannot be utilized with the beast which cannot revive and an air lock exists. Other than that, there are no summoning restrictions, so you can also think of making full use of Death Emperor Monarch, Supreme King Gate Infinity, and Return. If you destroy a defensive monster, you can burn the defensive power, but in this era, with the rise of speed and the rise of Link, the defense has decreased significantly, and it is not effective against Link in the first place. Anyway, the environment of the current era is strong against the wind, and the quality as a simple attacker is quite bad. I think it's better to see it as the key of Androgenes. |
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《Andro Sphinx》![]() 2019/01/24 14:29 ![]()
A large level 10 Sphinx with his Blue-Eyed-class aggressive stats compared to his Theleia counterpart.
If 《Pyramid of Light》exists, it can be deployed at a low cost, but since it is a trap, there is a lag, and on top of that, it takes 2 turns to attack because I have summoning sickness, which is fatal in today's fast-paced world. . Moreover, it is regrettable that it cannot be utilized with the beast which cannot revive and an air lock exists. Other than that, there are no summoning restrictions, so you can also think of making full use of Death Emperor Monarch, Supreme King Gate Infinity, and Return. Destroying a defensive monster does not refer to the field.Although he can burn his ATK amount, due to the speeding up of the current environment and the rise of link summoning, the number of defensive monsters has decreased significantly, and he has summoning sickness, so he has a high stat. Hard to make use of. Anyway, the environment of the current era is strong against the wind, and the quality as a simple attacker is quite bad. I think it's better to see it as the key of Androgenes. |
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《Pyramid of Light》![]() 2019/01/24 14:16 ![]()
Key card for the movie of the same name.
It's a card you need to Special Summon his two Sphinxes, but it's a disadvantage that it's a Trap, so it's slow. It takes 1 turn to use it, and in this day and age where there are many removals, it is difficult to maintain even just 1 turn without countermeasures. Since the self-destruction demerit triggers Androjeunes, it can't be said to be a demerit. Sphinx have no summoning restrictions other than resurrection, so there may be no need to rely on this card. I would deny the theme of 《Pyramid of Light》. New anime collection themes that appeared in movies are appearing one after another, so can you add some leverage to this theme? |
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《Subterror Nemesis Warrior》 |
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《Subterror Behemoth Phospheroglacier》![]() 2019/01/24 12:53 ![]()
With the effect of the banned card 《Lavalval Chain》, he is Subterror Maris. However, since Subterror Maris can only be recruited by Liguriad, he is an unlucky existence in that he is unlikely to be summoned because Subterror is strong. If you use 《Subterror Final Battle》, you can hit 5100 points, so you can even hit Lightning from above.
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《Vylon Sphere》![]() 2019/01/24 12:40 ![]()
Vylon level 1 tuner capable of salvaging Equip Spells. Equip effects can be activated even from sync materials and link materials, and he can salvage Equip Spell with 500 LP effectively. However, Equip Spell itself is quite outdated, and it is honestly subtle even if it is said to be a salvage of it.
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《Mekk-Knight Yellow Star》![]() 2019/01/24 12:06 ![]()
"Ouka" is one of the varieties of grapes... Huh?
Aside from the origin of the name, this is one of the Machine Knight Heppoko group. It has the effect of destroying her spells and traps in the same column as this card, but this doesn't mesh well with Mekkai Knight's playing. For the time being, if you have a Spell Trap removal effect, if you have 《Infinite Impermanence》or 《Solemn Strike》, it will be the first to seal the effect of this card. In that sense, it might be an excellent decoy. Even though the conditions are limited, I would like to at least appreciate the fact that it has an effect that can remove the opponent's cards. |
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《Mekk-Knight Orange Sunset》![]() 2019/01/24 12:00 ![]()
"Tokage" means the shadow of a light.
As is often said, one of the Mecha Knight Heppoko group. Among them, this guy is particularly cruel. If the opponent's card in the same column as yourself leaves the field, you can fulfill some opponent-dependent conditions, and the effect of making his Mekk-Knight his Special Summon from your hand. I can't think of a situation where a Mech Knight Deck with a self-Special Summon ability would need to have an effect that makes his Special Summon out of the hand with the tedious triggering conditions. Even if you think of it as a deployment aid when there is no column to put out Mekk-Knight, when this card is in play in the first place, he should be able to Special Summon a Mekk-Knight monster if he wants to put it in the position where this guy is. If I had to force myself to use it, I would ignore the effect, make use of the defensive status, and combine it with Deep and Whisper to be in charge of suppressing. Since his ATK is "800", it is possible to revive him in the Black Garden. |
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《Mekk-Knight Green Horizon》![]() 2019/01/24 11:47 ![]()
"Suiran" is the green energy that fills the mountains.
An important card for resource recovery that has the effect of salvaging GY's Mecha Knights... …I would like to say that, but there is a problem with the activation conditions. The reason for the poor usability is the limited situation and timing of "when an attack is declared" in which you battle with an opponent's monster "in the same column". Considering the balance with the effect, I feel that it is still insufficient even if the RBI is only Sidera class. Overall, it's a delicate card, and even a purely constructed deck would be doubtful. |
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《Mekk-Knight Red Moon》![]() 2019/01/24 11:35 ![]()
“Kuren” is the color of a brightly burning flame.
For some reason, the mechanical knight who showed a strange obsession with the position of the card was drawn a clear line between the honor student's bluish-purple blue and the inferior student's crimson orange-yellow. Among them, this red one is one of the Heppoko group, but I think it is a relatively excellent one among the four. At least, if it is a pure construction, it is fully expected to be adopted by a pinprick. His GY cost, which is necessary to activate the monster destruction effect in the same column, has become easier to secure after the appearance of Meisei, so the evaluation has increased somewhat. |
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《Mekk-Knight Indigo Eclipse》![]() 2019/01/24 11:29 ![]()
"Konpei" means deep, dark blue.
If Shiyoi or Soukyuu is the first move, this card is in charge of deployment support and interference. Since you can move the position of Mekk-Knight, including yourself, you can open the monster zone where you special summon yourself and deploy more Mekk-Knights in the same monster zone. Also, since you can freely move back and forth between monster zones with a free chain, it is also a card that has the best compatibility with deep and whispers. Overall, it's an unsung hero, and one of the few mech knight monsters worth having in your opponent's turn. |
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《Archfiend Eccentrick》![]() 2019/01/24 9:48 ![]()
It is important to note that there is a risk of being removed because it is necessary to put it on the field, but it is quite excellent to be able to handle all-purpose removal with one card.
Due to the characteristics of P monsters, it can be reused from P summons, and since it is easy to remove from the field, there is little possibility of putting pressure on the EX zone. As a P-card, he's reasonably good at scale 7, and since he's a level 3 demon and his Archfiend, he's got plenty of support. It's an excellent card with high flexibility and versatility. |
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《Nobleman of Extermination》![]() 2019/01/24 9:39 ![]()
Compared to Night Shot, which has a similar effect, it has the effect of removing all cards with the same name when Trap is removed instead of chain sealing.
However, if it is chained as a fatal point, it will misfire, and if that happens, it will suffer a loss. In recent years, Friche is the mainstream, so this kind of thing is easy to happen and lacks certainty. Also note that since they exclude each other, your general-purpose trap card may also lose its role. It's powerful if you get stuck in a mold, but it feels like a card with a strong peculiarity that makes it easy to choose situations and opponents. |
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《Dark Magic Attack》![]() 2019/01/24 9:23 ![]()
《Harpie's Feather Duster》with the existence of Bramaghi as a condition.
Basically, you want to remove magic and traps before the monsters are deployed, and the key monsters will be killed in the facedown before they are activated. It doesn't make sense. However, Bramaghi is a card that is particularly blessed with support among many cards, and one of the Bramaghi support, 《Eternal Soul》, adds effect resistance and can search for this card, so it is a good match. Therefore, among those with similar effects, it is the one that is easier to handle. |
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《Eccentric Boy》![]() 2019/01/24 9:11 ![]()
A peculiar tuner that can be Synchro Summoned with monsters in your hand, as the name suggests.
It's not limited to a specific category, it can be connected to S summon without lining up monsters, and it's easy to use with cards that can activate their effects when used as S material, but don't have a way to deploy. However, there are many disadvantages. In addition to being unable to use the special effect, it is treated as an S summon, but cannot be revived. Also, even though you don't need to line up monsters, it's not an easy card to connect to such a S Summon because it tends to use the summon right and consumes two cards from your hand. Cards that can do strange things but are compatible are somewhat limited, and it feels like a card with a strong peculiarity that is suitable for combos. |
(3,653/11,260 pages) 54,781 - 54,795
Update Information - NEW -
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