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Yu-Gi-Oh! Card Rating List Showing 5,026 to 5,040 of 168,890
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
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《Hamon, Lord of Striking Thunder》![]() 2023/03/24 12:35 ![]()
One of the Sacred Beasts. Compared to Raviel, Lord of Phantasms, which requires you to line up 3 Fiends, and Uria, Lord of Searing Flames, which requires you to prepare 3 Continuous Traps that take a long time to activate, this card is easier to normal summon and will be treated as a Continuous Spell when it first appears. It was used as the ace monster in the Crystal Beast Deck due to its compatibility with Crystal Beast monsters. Giving the opponent 1000 burns when destroyed in battle is also plainly powerful. ATK is also 4000 and can defeat most monsters.
With the Sacred Beasts Strak enhancing all of the Sacred Beasts, they are now back in their original scabbard on the Sacred Beasts Deck. |
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《Starlight Road》![]() 2023/03/24 11:03 ![]()
Comprehensive evaluation: Useful in terms of preventing destruction while deploying defense personnel.
There are many cards such as 《Harpie's Feather Duster》and 《Raigeki》that do holistic destruction, and it is useful in that it can prevent them first. In addition, 《Stardust Dragon》can be deployed, and its effect can further strengthen the defense. Being able to defend twice with one card is still a big advantage. Since it eats up the frame of the EX Deck, it might be good to adopt it for a Deck that doesn't use the EX Deck from the beginning, so you don't have to worry about its drawbacks. [Runick], [Eldlich], etc., can be expected to be adopted when using spells and traps a lot. |
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《Wind-Up Zenmaines》![]() 2023/03/24 10:57 ![]()
Comprehensive evaluation: Although the point which can be made into a wall by substitution is good, it is difficult that destruction is a little slow.
Capable of destroying the opponent's card on the turn that the substitute effect is applied, allowing both defense and offense. It's weak against removal other than destruction, but I feel that whether or not removal other than destruction is used frequently depends on the environment. It also supports battle destruction, and it becomes a wall of 3 times including resistance. However, the removal is late during the end phase, and it won't activate unless this card survives. Since the opponent can see this effect, they can take countermeasures against destruction, such as breaking through at once. This destruction can be used by self-destructing attacks on your turn, or by getting involved in the destruction of other cards. |
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《Proxy F Magician》![]() 2023/03/24 10:48 ![]()
A groundbreaking card that can be given 10 points even without performance.
The drawback of fusion summoning is that you have to discard 《Polymerization》and the accident rate jumps compared to other summoning methods. Even so, the ability to use monsters in your hand as material is given to Polymerization, and it's a wonderful adjustment that doesn't leave either side untouched. You need 2 Effect Monsters, but you can easily use the usual flow of 《Scapegoat》to 《Linkuriboh》and 《Link Spider》. On the other hand, if you use the leftover tokens to fuse, you can fusion summon "First of the Dragons" and use the lower effect of the proxy. It's similar to "Predaplant Verte Anaconda", but it doesn't overlap with Proxy in the parts where you can bring in "Super Polymerization" and the risks and disadvantages of activating it. Anaconda tends to buy hate because it does various things, but I think that's what it is. The bad thing is he's a deck fusion. The bottom effect is also very good. If you SS the monsters you searched for with 《Aromaseraphy Jasmine》, wouldn't you be able to refine your deployment power even more? |
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《Dreaming Reality of Nemleria, Realized》![]() 2023/03/24 10:29 ![]()
Even in my dreams I fall asleep...
Return Dreaming Nemleria to his Deck, and while Special Summoning this card, (2) can place that Nemrelia in Ex. I think it's a card that understands the movement of 《Nemrelia》. If you do a Special Summon on your opponent's turn with something like Machina Force4 , you can hit your opponent with a slightly slower Book of Moon, so it's not bad. The effect of the level 10 Nemureria monster that appeared at the beginning was a little disturbing and subtle, so I think it's good that there are more monsters that can properly interfere. If you can move without restrictions, you can make it to rank 10, and it is also useful as a general level 10 to some extent. Better if you can keep ATK 3000 or Beast. |
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《Rock of the Vanquisher》![]() 2023/03/24 8:25 ![]()
Although it has ATK 0, I think it's strength is that it is difficult to destroy in battle due to the effect of (1) if it is a "VS" Deck.
The effect of (2) can be selected from two: Special Summon from the hand of the "VS" monster and salvage of the "VS" monster. With the "VS" Deck, I think it's attractive that Link 1 is very easy to put out. |
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《Sea Stealth II》![]() 2023/03/24 8:12 ![]()
The effect of treating it as "sea" alone makes it a card that has room for adoption, but it's also surprisingly good at giving your own monsters resistance to targets, albeit in a limited way. If used in combination with 《Icejade Gymir Aegirine》, it will give you target resistance, effect destruction, and removal resistance, so the board will be considerably harder.
With the effect of (3), he can deploy GY and "sea"-related monsters in his hand, but because of his Defense Position, he cannot participate in attacks, and he self-destructs at the end of the Battle Phase, so it's a little inconvenient. I would like to avoid the disadvantages by banishing it with the (2) effect of "Dive Sea Surprise" or returning it to the hand with the effect of "Doom Kraken". |
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《Vanquish Soul Caesar Valius》![]() 2023/03/24 8:01 ![]()
It's a superlative monster, but if it's a "VS" Deck, it's easy for him to Special Summon due to the effect of (1), so I don't think it's a problem.
I think that one of the effects of (2) is an excellent effect that is not affected by the opponent's activated effects in a free chain under loose conditions. Another effect is that you can destroy cards in a free chain, which is an attractive effect, but the conditions are rather strict. I think it's good to make full use of "Proliferating G". Among the "VS" monsters, it has the highest ATK and can be said to be a trump card. |
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《Link Decoder》![]() 2023/03/24 7:32 ![]()
Comprehensive evaluation: Useful in that one monster can be increased at no cost in link summoning development.
Limited to Cyberse, it takes 1 frame of EX Deck, but with no risk cost, 1 monster will be added during the link summoning process. Since the number of link materials increases by one, if you use "Transcode Talker", you can use the resurrection effect over there and you can use Link 3 or " Firewall Dragon Singularity ", and if you use " Protectcode Talker ", you can use Link 4 to self-regenerate. In addition to link materials, there are too many useful uses such as the release of "Powercode Talker", his Topologic trigger, and the role of "Encode Talker" to rush in first. |
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《Link Decoder》![]() 2023/03/24 4:24 ![]()
The effect is that he becomes a link material for a specific Link Monster, and when he is sent to GY, he is resurrected only once. ….
Moreover, he's a Cyberse monster that's level 4 or lower, which is the material for it... No matter how many EX Decks you have, it's not enough! |
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《World Legacy Key》![]() 2023/03/24 4:07 ![]()
(1) Recovers the excluded Mekk-Knight or World Legacy and (2) Continuous Spell that blocks the active effect of Trap in the same row as Mekk-Knight. Note that it only negates the active effect, so it is useless against permanent effects like Skidre and Samorimi.
It is often used to deploy JK while sealing the opponent's downed trap for the purpose of ②, but the effect of ① is limited to when this card is activated, and the opportunity to exclude JK = I want to seal the trap. Due to the situation, we often have to give up the recovery effect of (1). I don't think it would be a hit at all even if it was a good turn 1 activation effect with Depth Whisper, which has a similar effect... Nonetheless, in a sense, it is also a strong card because it has a brutal combo of all handicap + all EX death for the first turn via this card's ① effect in the initial move of Gills + α. Even if that's not the case, JK itself has a strong theme of attacking second, so of course there are many opportunities to manage to turn it from the second attack, but unlike Depth and Whisper, it can be used from your turn, so it meshes with your opponent's Deck. And it is not uncommon to show unexpected performances. Is this a card for the side unless it specializes in leading handicap? |
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《Yorishiro of the Aqua》![]() 2023/03/24 1:36 ![]()
This card can support a wide range of sea-related cards, but it doesn't work on its own and is a combo-based performance, so you need to work well with other cards to make full use of it.
This card itself can be searched with 《Fish Sonar》, and it has excellent compatibility with 《Electric Jellyfish》, which is also searchable, so it will do a good job if you put one in it. |
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《Ghost Ogre & Snow Rabbit》![]() 2023/03/23 23:46 ![]()
I:P Mascarena, Gigantec Spright, Numeron Network, and other guys who can't process effects unless they remain in the field, I love you.
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《The Legendary Exodia Incarnate》![]() 2023/03/23 23:02 ![]()
Comprehensive evaluation: Use 《Necrovalley》to beat and win with this card.
If you call Normal Monster's the Forbidden One with 《Unexpected Dai》, it won't be difficult to secure a release. 《Advanced Ritual Art》and 《Treasure Panda》can put him in GY, and Effect Monster's 《Exodia the Forbidden One》is also a DARK support, so it's easy to put him in GY. He can aim to collect Exodia parts in his hand with (3) and (4), but if you do that, it's better to prioritize collecting Exodia parts in your hand instead of putting this card out from the beginning. There are quite a few salvage methods from the beginning, and (3) is the end phase. (3) will weaken this card if it is beatdown, so aim for a movement such as searching with Witch of the Black Forest to seal the activation, or specifying it with Sales Ban to seal the activation. That's good, Dana. If it's 5000 that doesn't receive any effects, it's pretty strong. Using 《Necrovalley》, which doubles as a removal countermeasure and a salvage seal, is also good, as it will stop the opponent's movement. |
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《Ties of the Brethren》![]() 2023/03/23 22:51 ![]()
Comprehensive evaluation: Useful when overwhelmed by the effects of monsters in the main deck.
From Rock Koa'ki Meiru, 《Fossil Dyna Pachycephalo》, etc. can be deployed, and Special Summon Bind and 2 Interference can be set up. Even if it's not that, I can think of various things, such as deploying 《Barrier Statue of the Inferno》and 《Solar Flare Dragon》to lock and aim for damage. By the way, he can't Special Summon after using this card, but he can Special Summon before using it. It is also useful to use deployment support to line up other monsters. You can also use 《I:P Masquerena》to use the deployed monsters as materials during your opponent's turn. |
Update Information - NEW -
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