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Yu-Gi-Oh! Card Rating List Showing 3,241 to 3,255 of 4,611
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
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《Infinite Dismissal》![]() 2021/02/24 17:43 ![]()
A card used by Hanega in a duel with Ryuzaki in the final match of the national tournament to determine the original Japanese champion.
The effect is a type of permanent meta trap that activates an unlimited number of times when a monster of level 3 or lower succeeds in Summoning, Flip Summon, or Special Summon, destroying that monster. …picture? Is it wrong? Unfortunately, the effect written in the OCG text becomes a reality. In this case, the effect of negate the attack of one monster when recorded in DM4 would be better. |
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《Mr. Volcano》![]() 2021/02/24 16:28 ![]()
A monster that is often said to resemble Divine, the leader of the Arcadia Movement, a character that appeared in Yu-Gi-Oh 5D's.
Its performance is more than 《Flame Champion》and less than 《Twin-Headed Fire Dragon》from the same regular pack. If that's all it is, it's still good, but in fact, it's a big problem that it's defeated by Flame Cerberus, which appeared in the first season. |
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《Darkfire Soldier #2》![]() 2021/02/24 16:17 ![]()
His Pyro vanilla monster, characterized by the extremely spectacular setting of falling into a volcano and acquiring abilities, and the mysterious choice of being a samurai for some reason, is exactly "Birth of the Prominence Flame".
Along with Darkfire Soldier #1 in Season 2, he was a low-level attacker who led Pyro and FIRE. The Yu-Gi-Oh! OCG certainly had a good time when the SOLDIER and the master swordsman, with 17 RBIs and 6 low-level players, was considered a luxury by other weaker races. |
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《Major Riot》![]() 2021/02/24 16:07 ![]()
A Trap card with a big lie written in the Thousand Rule Bible that Special Summon monsters can be set ignoring the summoning conditions.
It's a fairly difficult activation condition that the opponent bounces, but when you can activate it, the return against EX monsters is quite large, and EX monsters that don't return to your hand aren't included in the number of monsters that can be set from your hand afterwards. good. Send a Reverse Effect Monster, etc., that has a forced effect to bounce the cards on this field, reverse it with a card effect, etc., activate this card as a trigger, take back the sent monsters, and bounce all of each other's monsters. Will it be the strongest and most realistic to expand it? Well, it feels like a long road with a series of hardships, and the preparation for that is the biggest commotion. |
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《Darkfire Soldier #1》![]() 2021/02/24 14:00 ![]()
The low-level vanilla in the first period had a maximum RBI of 1300 with Fireyarou. He raised Pyro to 17 RBI, which is a figure that can be seen with Darkfire Soldier #2. .
It has the same stats as Darkfire Soldier #2 in the same pack, except for its DEF being 50 higher. . At the time, if someone was building his deck with Molten Destruction, wouldn't they normally use it as a low-level attacker with over 20 RBIs because of that effect? However, later he came out with a high ATK 《Blazing Inpachi》, so if you think it's still necessary after adopting that... |
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《Twin-Headed Fire Dragon》![]() 2021/02/24 13:54 ![]()
His ATK is 2200 with his Pyro's advanced vanilla monster included in the 2nd season pack which dramatically improved the quality of his Normal Monster.
And the reality is that the monster is still scoring his vanilla Pyro RBI. It is also a monster that was often introduced in books such as catalogs and game strategy books that incorrectly assumed that he was a Dragon. In DM4, fusion summoning is possible with the fusion of Dragon and Flame Demon, and it exceeds 2000, which is the maximum RBI that can be produced with a single sacrifice. So it was very useful. Except for the fact that they are weak against water demons who boast tremendous numbers and strength... |
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《Volcanic Eruption》![]() 2021/02/24 10:36 ![]()
When the Jurrac world exists, this mountain breathes fire!
It is a Trap card that has a powerful effect that changes the field into a vacant land with the existence of a specific Field Spell as an activation condition, but the minimum timing of the activation timing is your end phase. If you get Babykera or Petitlano involved, you can only avoid passing the opponent's turn naked, but since it's already the end phase, you can't attack or develop any further. I wonder how many trap cards Dinosaur needs to clear the field, and I wonder if it's a card that makes me think it's extinct. |
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《Seismic Shockwave》![]() 2021/02/24 10:31 ![]()
Triggered by Dinosaur's effect destruction, his Continuous Trap blockades 3 of his Spell Trap Zones. card.
Also, for his Pendulum type Deck, by blocking both ends which is the P zone, for themes such as The Weather where the position to place the Spell Trap is important, by blocking the main point in the center of the Deck You can weaken the rotation of After a while, it will break on its own and the restraint will be released, but at that time he can salvage the Dinosaur and restore his disadvantage. In terms of actual operation, the effective opponent is limited + in most cases you have to do something with your own effect in order to pull the trigger to activate at the effective timing + the ability to attack second is over It feels like it's not used because it's hard to handle. |
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《Jurassic Impact》![]() 2021/02/24 10:22 ![]()
It exerts a fairly powerful effect of blocking most of the summoning actions until the next turn by adding Burn to the total removal of Furice, but the activation conditions regarding Dinosaur and LP are too noisy, making it a very inconvenient card.
Due to the fact that your own monsters will also disappear and the summoning action will be blocked, you want to activate it on your own turn and deploy it all at once on the return turn to decide the game. The mesh is too bad because the strength is scraped off. It's hard to believe that this or something like Spacetime Transcendence was in a pack with that Double Evolution Pill. |
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《Jurassic World》![]() 2021/02/24 7:05 ![]()
There is a dedicated search monster called 《Destroyersaurus》, and it is a Field Spell that strengthens the whole field, which is positioned as a wilderness that is slightly stronger for Dinosaurs.
It was originally a card that appeared in the anime GX, and in the anime it also had effects such as strengthening birds and beasts, making dinosaurs and birds and beasts Trap resistant, and being able to put them to sleep in Attack Position when attacked. However, in OCG, it was all scraped off. Field spells with dedicated searchers are always worth using, and even though this card has cards like Necrovalley and The Sanctuary in the Sky that require its presence on the field, it's called Great Eruption. , The performance of this card itself is too primitive, and I feel that it is difficult to adopt it. I thought that there would be a Field Spell card that would be treated as this card name under the rules for Kodo R, or a new powerful card that required the existence of this card, but in fact, a new card called Lost World that has nothing to do with this card. Just a Field Spell that appeared, unfortunately the Jurrac world was not expanded and was omitted from the reprint. |
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《Hunting Instinct》![]() 2021/02/24 0:39 ![]()
"Hunting Instinct" and "Survival Instinct" made me wonder if he was going to do Dinosaur's "○○ instinct" series following Evolution Pill, but it turned out to be "Survival ○○".
This is a trap card that reacts to the bait released to the opponent's field and makes his Dinosaur appear in your field. The trigger is basically dependent on the opponent, but if the opponent is a beatdown deck, it is difficult for the opponent to proceed with the duel without pulling the trigger, and he can also react to monsters that he Special Summons on the opponent's field. However, Dinosaur has an SS trigger effect and there are almost no monsters that touch the opponent's board, so there are no monsters that you want to Special Summon, so it's a little sad to use it up. Hmm. Of course, you want to aim for Special Summons that are higher than advanced, but if the monsters are higher than advanced, unless they are cards like Pancra, putting many copies in the Deck itself is a risk, so try low-grade monsters such as Ovi and Argosaurus that have SS triggering effects. It's also a good idea to bring out the dinosaurs. |
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《Tail Swipe》![]() 2021/02/24 0:28 ![]()
A spell card that bounces up to 2 monsters that are set and monsters with a lower level than the dinosaur by twisting the tail of a dinosaur of advanced level or higher.
It is not certain whether this card is conscious of Stamping Crush, which appeared as a Dragon-only Spell in Season 2. The good points are that it's easy to handle since it can be used with just one copy, and that it's a bounce that doesn't target, so it's resistant. The bad points are that it doesn't work on Link Monsters that don't have levels and can't be flipped, and that if the Dinosaur selected as the target with the card that activates the chain leaves the field, it will disappear. It's a pity that it's not a Quick-Play Spell, but if you return two EX monsters, it's strong against 1 add and double-faced resistance, so I think it has a certain quality as a removal card. You can use it on level 5 dinosaurs like Pragtical that you used with Instant Fusion, but if you're thinking of bouncing EX monsters, you'd want to target a level 7 or higher dinosaur like Pancra. |
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《Chow Sai the Ghost Stopper》![]() 2021/02/23 23:09 ![]()
Kukai and Saicho, the rookie monsters who are Kaiku's rivals, suddenly appeared after nearly 20 years.
He has the same race, attributes, and level as Kaiku, but his attack and defense are 100 each higher, making him a very reassuring ATK for a low-class 19 RBI system monster. The effect is to completely block the activation of his GY's Spell Trap, and for Ransin, who excludes monsters with his GY sending, which is dependent on the other party, this is his GY sending from the field in any way. Even if it becomes, it has the effect of excluding one Spell Trap of his GY of the opponent. The number of Spell Traps activated by GY is increasing year by year, and there are opponents who can hit even the decks of the environment level, but it can't be helped that you can't capture the essential monster effect, so the Spell Trap activated by GY is There are many things that activate by banishing that card, and it's really worrisome that even Kaiku can block it. The effect of excluding GY's Spell Trap when GY is sent is more effective than the effect in the first half, such as Decks that can salvage Spell Trap, and the effective opponent and scene are limited. There is a possibility that they will do it, but it is undeniable that the hot stones are watery. It's not a bad card, including RBI, but honestly, it's hard to imagine the environment where this card is piled up from the main because the meta tip is too thin, and the need to prepare it on the side. is. Seeing the mention in magazines and the high ATK, I had high hopes that it would be the birth of a new high RBI low-level system monster following Inspe and Thunder King Rai-Oh, but what was offered was such a level of performance. I think it's a bad card that is treated like a VJ appendix. |
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《Spacetime Transcendence》![]() 2021/02/23 21:51 ![]()
The card name and the nice illustration make it look like a Quick-Play Spell card, but in reality it's not like that at all.
If you don't have a valid "Three of a Kind" in your hand and his GY that can be added at least, you can't even activate it, and since it's a Normal Spell, you'll have the disadvantage of not being able to attack. I don't think it's worth using if you can't ask for secondary benefits on the cost side, such as choosing Giant Rex as a removal cost or contributing to the RBI increase of Tyranno Infinity. |
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《Fossil Excavation》![]() 2021/02/23 21:38 ![]()
His Continuous Trap card like a tweaked version of Libide for Dinosaur monsters.
Aside from being able to discard cards regardless of type and being able to Special Summon even in Defense Position, I don't see anything that beats Libide. It's a common story that the adjusted version of a regulated card at the time loses its position when the regulation of the card is lifted, so I can't deny that I can't care about it. I really like the illustration, and if there is a concept duel where only Dinosaurs can be used in the main Deck and Spell Trap can only use cards with effects that refer to Dinosaurs, then I definitely want to use it in the sense of coloring the Deck. |
Update Information - NEW -
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