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Yu-Gi-Oh! Card Rating List Showing 3,211 to 3,225 of 4,611

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Rating Score・ Review
Posting Date
カクタス ▶︎ Deck 《カクタス》
japan みめっと
2021/03/11 22:06
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One of the advanced vanilla-type rare monsters of the first term, its performance is on par with Assassin and " ✪ Cannon ".
His name is ✪ Cactus , but he is not related to cactus, but he is an Aqua・WATER monster.
That's why under the influence of Atlantis there is salvation to become a lesser monster.
Drill Bug ▶︎ Deck 《Drill Bug》
japan みめっと
2021/03/11 21:58
Yugioh Icon
Originally a DM3 game original monster, it was created by docking 《Skelgon》and Dungeon Worm.
In the OCG, it was associated with Paracide, but with this specification, it feels like it's not worth it unless it's a direct attacker.
Or rather, the name and the good form, it's a mystery why it's not a direct attacker.
Monster Recovery ▶︎ Deck 《Monster Recovery》
japan みめっと
2021/03/11 21:50
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In addition to the simple illustration and card name, the card is from the original work and Sulea, so it only has the atmosphere of an "early broken spell" like a will.
If it appeared in the early part of season 2, it might have been 5 draws regardless of the number of cards in your hand.
Let's collect Lucky and Beroringa whose HP has decreased with this card.
Cactus Fighter ▶︎ Deck 《Cactus Fighter》
japan みめっと
2021/03/11 20:43
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One half of the overseas-born Sabo Monster, this one will be my senior.
Plant's 19 RBI low-level attacker, but if he knocks down an opponent's monster, he will give his Defense Position token to the opponent's field as a gift.
In other words, although he is an attacker, he cannot earn a number of ads in battle, which is quite fatal as a hitter.
Botanical lions already existed when this card appeared, but now there are many useful high-scoring low-level Plants such as Ninjin and Trumpeter, so if you use this card, you can use it with other effects. Combining combos is a premise.
As long as the conditions are met, you can keep sending tokens endlessly, and you don't have to send monsters destroyed in battle to GY. By continuing to attack, you can bring it into an infinite loop that continues until the opponent loses LP by giving an overall attack effect with Kaleido Scorpion on your turn.
Whether or not it's realistic is a bit of a stretch, but I think it's a monster with unique properties worthy of being the main axis of a combo deck, so I'll give it this score.
Aron, the Ogdoadic King ▶︎ Deck 《Aron, the Ogdoadic King》
japan みめっと
2021/03/10 22:46
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Two pairs of superlative Ogdoadic monsters that self-revive on release, each with two effects that trigger when something goes wrong with their opponent.
This one has an effect that makes you discard your hand in response to your opponent's search, and a search & salvage effect that works when a monster on your opponent's field is sent to GY by his effect.
While Amynesia's double push can only be achieved with a limited card that revives the opponent's GY monster to his own field, this one uses a simple card effect to turn the opponent's monster into his GY. It is easy to handle because it becomes a further advantage just by feeding it.
It also has a random handicap effect, so if possible, I'd like to put it in the field and put pressure on it, but it's a rather subtle stat, so depending on the situation, it might be a good idea to quickly use it as a rank 8X material.
Rank 8X is a valuable option for Ogdoadic, who has few monsters that can pressure the opponent's turn with their own cards.
Amunessia, the Ogdoadic Queen ▶︎ Deck 《Amunessia, the Ogdoadic Queen》
japan みめっと
2021/03/10 22:37
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A superlative Ogdoadic monster that can self-revive by releasing 2 bodies, and Aron reacts to his GY sending of the opponent's search & monsters on the opponent's field. React to his GY sending.
The effect that it exerts is an all-purpose single-target removal that doesn't target a target, and it's a valuable effect that revives others in Ogdoadic. The effect of combo & 3 is basically dependent on the opponent, and if you try to fulfill the activation conditions by yourself, depending on the opponent's deck, there is a big danger.
The removal effect will be activated even if you revive your opponent's GY monster with "Monster Reborn" or Snow Prison, so this usage will be useful in terms of numerical additions. .
Aleirtt, the Ogdoadic Dark ▶︎ Deck 《Aleirtt, the Ogdoadic Dark》
japan みめっと
2021/03/10 22:17
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A companion to Curse, it has the same activation conditions but different effects and the disadvantage of giving an ad to the opponent.
In contrast to Curse, who revives monsters on the opponent's field, this one salvages monsters and revives them.
Which one is more dangerous depends on the deck type of the opponent, but considering that it has summoning trigger effects and hand triggers, I still feel a little uncomfortable with this one.
When self-revives, he can return 2 monsters, including Reptile, to his GY.
Drop this card from the Deck with the null hand effect, release the null that springs up from GY, self-revive this card, and return the null that was removed by the effect to GY. However, I would like to note that the effect cannot be used if there is only 1 null monster removed.
Keurse, the Ogdoadic Light ▶︎ Deck 《Keurse, the Ogdoadic Light》
japan みめっと
2021/03/10 22:08
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It is a superlative Ogdoadic monster that can self-revive by releasing one monster on the field, but at the cost of that, the opponent can voluntarily revive his GY monster, giving him a numerical ad.
Luckily, the monster effect is negate, and since it's optional, if the opponent doesn't have any monsters in his GY, there's no disadvantage.
In conjunction with this self-resurrection effect, he is able to resurrect GY's lower Ogdoadic monsters, and in this Ogdoadic circle of his, the effect of reviving others, which is actually quite valuable, fulfills the conditions for the effects of Froggi and Zoha, as well as Naia. It has the best effect.
Let's pretend that the disadvantage I saw somewhere that the resurrected monster is banished when it leaves the field is not Kingle or Alate as usual.
Zohah, the Ogdoadic Boundless ▶︎ Deck 《Zohah, the Ogdoadic Boundless》
japan みめっと
2021/03/10 21:59
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It has two effects with exactly the same activation conditions as its companion Froggi, and the first half of the effect is a unique effect for each.
Unlike Froggi, the numbers are not enough for hitting hands and walls, but the unique effect here is that you search for his Ogdoadic monster, and your opponent draws 1 and then sends 1 card from your hand to GY. It is an easy-to-handle effect that does not depend on the field.
Since it also raises the quality of the opponent's hand and GY, there are of course situations where the opponent's triggers stop the development and promote the GY effect, but with Kingle and multiple systems, it contributes to the stability of the Deck. It can be said that the effect of buying is incomparably more useful than Froggi.
That said, I don't think he's the type of monster that stacks multiples on the deck.
Flogos, the Ogdoadic Boundless ▶︎ Deck 《Flogos, the Ogdoadic Boundless》
japan みめっと
2021/03/10 21:51
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Ogdoadic's low-level attacker with a stable 18 hits, and the effect that activates even when used as a link material, etc., can remove monsters on the opponent's field and replace them with other monsters in his GY, and the removal effect of Amnesia. You can also pull the trigger.
You have to revive a monster that is stronger than the monster you are removing, but since you can specify the card's position and battle position here, it would be even better if you could use it together with a card that can take advantage of that.
However, the condition is that there is a monster in the opponent's field and a monster that matches the performance of that monster is in the opponent's GY, so the degree of dependence on the opponent is quite high, and it is difficult to use stable stats. It's not selfish enough to think it's an apology for the effect.
The self-salvage effect also replaces the cards in his hand with his GY himself, so naturally I want to use Ogdoadic monsters and other monsters with his GY effect for the hand cost.
Ogdoadic Hollow ▶︎ Deck 《Ogdoadic Hollow》
japan みめっと
2021/03/07 22:31
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A Continuous Trap that revives the opponent's GY monsters for that turn by releasing reptiles in each other's main phases.
While searching with Naia, you can use that Naia for the release cost of this card, and you can check the opponent's GY-based effects, but since it cannot be activated during the Battle Phase, it cannot be used for pursuit, and the revived monster is the end. Since it sleeps in GY during the phase, if the monster doesn't have some kind of useful effect, there are situations where just cutting LP will result in a negative result with a numerical add.
Also note that the release is limited to Effect Monsters, so you can't use tokens created by callbiting.
Of course, Nia is a card that I would like to use in combination with Amnesia, whose removal effect is triggered by reviving her opponent's GY monster, if possible.
Ogdoadic Calling ▶︎ Deck 《Ogdoadic Calling》
japan みめっと
2021/03/07 22:22
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2 tokens that can be used to release for self-revive, Reptile, and other link 2s without any conditions other than name turn 1 A trap version of the Reptilianne spawn card.
It's not a particularly powerful card, but with his Ogdoadic name that can be searched with Nia, this lack of restrictions is a fairly friendly design.
You can revive two Reptiles instead of spawning a token under certain conditions, but almost all existing Ogdoadic monsters exist in GY, including low-priority Ogdoadic monsters that can only be pinned. Even with an Ogdoadic Deck that includes Null & Nia, Snake Water Lily, and Snake Rain, it's not easy to meet those demands.
Nauya, the Ogdoadic Remnant ▶︎ Deck 《Nauya, the Ogdoadic Remnant》
japan みめっと
2021/03/07 22:10
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A lesser Ogdoadic monster in his DARK that becomes his LIGHT version of Null's GY Fertilization effect.
Although it doesn't have the overwhelming power to synergize two effects by itself like Null, this one can easily revive Null sent to her by GY with Snake Water Lily brought from NS. It is very convenient to be able to make a stance of Kingle.
Naturally, I think that snake water lilies with overwhelmingly high card power will be prioritized as search destinations, but there are also plenty of sources that can be used to prime removal cards and Gorgonda, and empty ones that can be used to release weak self that has NS. There are scenes where you want it, and it will be a problem.
Nunu, the Ogdoadic Remnant ▶︎ Deck 《Nunu, the Ogdoadic Remnant》
japan みめっと
2021/03/07 21:58
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Ogdoadic's most important monster, which alone feeds his GY with his GY feed from his Deck, can also be sent from his hand to his GY, and can self-revive itself from his GY.
Depending on the top card in the deck, he can turn his deck around with Ogdoadic, Kingle, Light Serpent, and Gorgonda even from empty hand and field.
If you leave the field after self-revive, you will be excluded & if you self-revive, you will only be able to SS with Reptile, but level 4 is just foreseeing that.
Nia and other Ogdoadic low-level monsters are all level 4, so if you play Kingle with them, the two disadvantages will disappear in an instant.
Of course, it's also effective to use it to release the superlative Ogdoadics to self-revive, and in that case they will be excluded, but even in that case, there is a care monster called Arate, so it's safe.
Ogdoabyss, the Ogdoadic Overlord ▶︎ Deck 《Ogdoabyss, the Ogdoadic Overlord》
japan みめっと
2021/03/07 21:47
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Ogdoadic's strongest monster is Reptile's first monster whose original ATK is over 3000.
Azeus has already proven the resistance penetration power and pressure strength of the effect of sending all monsters other than each other's revived monsters to his GY with Flice on each other's turn, and this card itself, of course, depends on ingenuity. You can also keep most of your monsters alive.
However, the cost to activate the self-revive effect is quite heavy, it is not a Special Summon monster & there are no summoning restrictions, and any effect can Special Summon, but Ogdoadic monsters are good at self-revive ability, but they are simple. Since the effect of reviving other monsters is surprisingly poor, it seems to be unexpectedly difficult to bring it into play with less consumption unless you put appropriate general-purpose cards such as 《Monster Reborn》and 《Back to the Front》in your Deck.

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