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Aleirtt, the Ogdoadic Dark →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 8 | Reptile | 2000 | 800 |
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn. | |||||
Average Rating Score | 6.6(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Aleirtt, the Ogdoadic Dark (13 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Aleirtt, the Ogdoadic Dark" card reviews and rating scores
6.6(7) |
|
14% | (1) | ||
57% | (4) | ||
14% | (1) | ||
0% | (0) | ||
14% | (1) |
ティンダングルの慟哭
2023/06/25 22:00
2023/06/25 22:00
Advanced Ogdoadic that can return 2 exclusions.
The effect itself is excellent and it feels good to be able to return cards outside the theme.
However, the disadvantage of self-revive is abnormally heavy.
It's nice to be able to release one monster, but it's pretty dangerous to collect any monster from GY, and I can't even look at it if I reuse various triggers.
Death can be seen if increased G or Urara is collected during deployment.
Too risky to use as a trigger.
Fortunately, Ogdoadic has many ways to revive him, so if you want to use this effect, unless it's the first turn of a battle without triggers, is it better to use another way?
Aku is strong but easy to get level 8, so there are times when you have to use him when doing rank 8 expansion with Ogdoadic.
Ogdoadic itself, in the case of a deployment involving 《King of the Feral Imps》, the elimination theme is not so fertile, so it gives a shining impression in a hybrid deck mixed with Chaos and Orpheus.
Well, 《Union Carrier》, who was the best bridge between Ogdoadic and Orpheus, is from the past...
Pretty useful for combos in free jumbled dark light decks.
The effect itself is excellent and it feels good to be able to return cards outside the theme.
However, the disadvantage of self-revive is abnormally heavy.
It's nice to be able to release one monster, but it's pretty dangerous to collect any monster from GY, and I can't even look at it if I reuse various triggers.
Death can be seen if increased G or Urara is collected during deployment.
Too risky to use as a trigger.
Fortunately, Ogdoadic has many ways to revive him, so if you want to use this effect, unless it's the first turn of a battle without triggers, is it better to use another way?
Aku is strong but easy to get level 8, so there are times when you have to use him when doing rank 8 expansion with Ogdoadic.
Ogdoadic itself, in the case of a deployment involving 《King of the Feral Imps》, the elimination theme is not so fertile, so it gives a shining impression in a hybrid deck mixed with Chaos and Orpheus.
Well, 《Union Carrier》, who was the best bridge between Ogdoadic and Orpheus, is from the past...
Pretty useful for combos in free jumbled dark light decks.
asd
2023/03/26 15:47
2023/03/26 15:47
Having one release is fine, but allowing your opponent to salvage is a tricky one as it can't be used in any combos.
Even if there are times when he wants to return to GY from exclusion, he needs a special summon gimmick in the first place, and I think it's subtle for the time and effort.
In the first place, Ogdoadic's basic move only banishes Nia, who is revived by Curse's effect, and he doesn't banish two cards, so there's nothing to do with it.
《Nunu, the Ogdoadic Remnant》is basically an Xyz material every turn, so it cannot be removed.
I'm the only Ogdoadic monster out of his deck.
You may be able to use it if you put it in the second attack one kill.
Even if there are times when he wants to return to GY from exclusion, he needs a special summon gimmick in the first place, and I think it's subtle for the time and effort.
In the first place, Ogdoadic's basic move only banishes Nia, who is revived by Curse's effect, and he doesn't banish two cards, so there's nothing to do with it.
《Nunu, the Ogdoadic Remnant》is basically an Xyz material every turn, so it cannot be removed.
I'm the only Ogdoadic monster out of his deck.
You may be able to use it if you put it in the second attack one kill.
赤いのと青いの
2022/12/06 16:36
2022/12/06 16:36
It is one of the "Ogdoadic" advanced monsters that honestly doesn't feel motivated. Why does he let the opponent retrieve the trigger? . . Effect Veiler doesn't have turn 1, right?
For the time being, one release is enough, so if you want to raise the level of the monster in the field to 8, you may be able to use it. The Reptile Deck doesn't have that kind of timing, though. Effects that undo exclusion may also be used to undo Ogdoadic minions. If you use it as a material for 《King of the Feral Imps》, it won't be removed, and you can't activate the effect unless you return 2 of them.
It's a bit too weak, but I still haven't found a decent Dark Reptile that I want to drop with Nunu, the Ogdoadic Remnant, so it's not quite finished yet. But it's only a matter of time.
For the time being, one release is enough, so if you want to raise the level of the monster in the field to 8, you may be able to use it. The Reptile Deck doesn't have that kind of timing, though. Effects that undo exclusion may also be used to undo Ogdoadic minions. If you use it as a material for 《King of the Feral Imps》, it won't be removed, and you can't activate the effect unless you return 2 of them.
It's a bit too weak, but I still haven't found a decent Dark Reptile that I want to drop with Nunu, the Ogdoadic Remnant, so it's not quite finished yet. But it's only a matter of time.
ジュウテツ
2021/11/06 3:18
2021/11/06 3:18
Due to the effect of (2), if you have an "Ogdoadic" Deck, you can use the self-regenerating effect to resurrect a lower-level "Ogdoadic" monster that was removed by the effect of "Ogdoadic's Twilight" or "Ogdoadic's Twilight Curse". I think being able to return to GY is excellent.
If you use the effect of (1) for the effect of (2), you will need a monster to release and your opponent will be able to salvage the monster, so I think it is better to revive with 《Ogdoadic Water Lily》and 《Ogdoadic Serpent Strike》. .
If you use the effect of (1) for the effect of (2), you will need a monster to release and your opponent will be able to salvage the monster, so I think it is better to revive with 《Ogdoadic Water Lily》and 《Ogdoadic Serpent Strike》. .
とき
2021/10/22 0:08
2021/10/22 0:08
His Ogdoadic of darkness, which has the effect of releasing his own monsters to self-regenerate, allowing the opponent to salvage, and the effect of returning two bodies, including reptiles, from exclusion to her GY when Special Summon succeeds.
At first glance, the risk of self-regeneration is heavier than Curse, and despite that, it seems quite suspicious compared to Curse, which is his GY return from exclusion that is not directly connected to the development.
However, as already pointed out, it has excellent compatibility with Null, and it can easily fall into her GY with Null, revive the self-regenerated Null at the cost, and return another Null from the exclusion. have synergy. Even without that, Ogdoadic's self-revive is basically on turn 1 of the same name, so if you want to spin around and get rank 8, it's worth it as a card that can aim for self-revive with a light release.
It's more aggressive than Curse, but it's a card that can compete with certain synergies and the convenience of reviving.
At first glance, the risk of self-regeneration is heavier than Curse, and despite that, it seems quite suspicious compared to Curse, which is his GY return from exclusion that is not directly connected to the development.
However, as already pointed out, it has excellent compatibility with Null, and it can easily fall into her GY with Null, revive the self-regenerated Null at the cost, and return another Null from the exclusion. have synergy. Even without that, Ogdoadic's self-revive is basically on turn 1 of the same name, so if you want to spin around and get rank 8, it's worth it as a card that can aim for self-revive with a light release.
It's more aggressive than Curse, but it's a card that can compete with certain synergies and the convenience of reviving.
プンプン丸
2021/03/11 8:37
2021/03/11 8:37
I think you will understand the importance of this card in simply using 《Nunu, the Ogdoadic Remnant》,
① Discard 《Nunu, the Ogdoadic Remnant》from your hand and drop this card 《Aleirtt, the Ogdoadic Dark》into his GY.
② Self-revive 《Nunu, the Ogdoadic Remnant》and release it to put out this card 《Aleirtt, the Ogdoadic Dark》.
③Return 《Nunu, the Ogdoadic Remnant》+ 1 monster of your choice from the exclusion zone with the ② effect of this card 《Aleirtt, the Ogdoadic Dark》.
This move can be done [every turn]. ←Important here
In other words, he can bring back cards from GY that are removed every turn with only 2 《Nunu, the Ogdoadic Remnant》and 《Aleirtt, the Ogdoadic Dark》.
Such a super convenient card can't be weak, and I can only say that he is a very good card at the level of excitement about how to use him on business trips in any deck.
① Discard 《Nunu, the Ogdoadic Remnant》from your hand and drop this card 《Aleirtt, the Ogdoadic Dark》into his GY.
② Self-revive 《Nunu, the Ogdoadic Remnant》and release it to put out this card 《Aleirtt, the Ogdoadic Dark》.
③Return 《Nunu, the Ogdoadic Remnant》+ 1 monster of your choice from the exclusion zone with the ② effect of this card 《Aleirtt, the Ogdoadic Dark》.
This move can be done [every turn]. ←Important here
In other words, he can bring back cards from GY that are removed every turn with only 2 《Nunu, the Ogdoadic Remnant》and 《Aleirtt, the Ogdoadic Dark》.
Such a super convenient card can't be weak, and I can only say that he is a very good card at the level of excitement about how to use him on business trips in any deck.
みめっと
2021/03/10 22:17
2021/03/10 22:17
A companion to Curse, it has the same activation conditions but different effects and the disadvantage of giving an ad to the opponent.
In contrast to Curse, who revives monsters on the opponent's field, this one salvages monsters and revives them.
Which one is more dangerous depends on the deck type of the opponent, but considering that it has summoning trigger effects and hand triggers, I still feel a little uncomfortable with this one.
When self-revives, he can return 2 monsters, including Reptile, to his GY.
Drop this card from the Deck with the null hand effect, release the null that springs up from GY, self-revive this card, and return the null that was removed by the effect to GY. However, I would like to note that the effect cannot be used if there is only 1 null monster removed.
In contrast to Curse, who revives monsters on the opponent's field, this one salvages monsters and revives them.
Which one is more dangerous depends on the deck type of the opponent, but considering that it has summoning trigger effects and hand triggers, I still feel a little uncomfortable with this one.
When self-revives, he can return 2 monsters, including Reptile, to his GY.
Drop this card from the Deck with the null hand effect, release the null that springs up from GY, self-revive this card, and return the null that was removed by the effect to GY. However, I would like to note that the effect cannot be used if there is only 1 null monster removed.
Decks with "Aleirtt, the Ogdoadic Dark"
* is adopted as a key card.
● 2022-04-05 Venominaga is back again
● 2021-05-28 NEW・Venominaga is back
● 2022-08-29 Ogdoadic more exciting madness
● 2023-01-21 Aiming for Tier 1 with Pure Ogdoadic Deck
● 2021-07-16 Ogdoadic Reptilianne Alien
● 2021-03-06 Pure Ogdoadic Archetype
● 2021-03-29 Dark Black Ogdoadic
● 2021-04-15 Rakshasa
● 2021-05-05 [Ogdoadic Alien] Warmer than the universe, brighter than the stars
● 2021-03-09 Ogdoadic Danger!
● 2021-06-15 Ogdoadic Touch A
● 2021-10-22 Blood of Ogdoadic - Draclea
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:add Card from your Deck to your GY
Effect:returns banished cards to the GY
Effect:Tribute this card from field
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Deck Build Pack Ancient Guardians | DBAG-JP006 | 2021-03-06 | Normal |
Ranking and View Num
Rating Score Rank | 6,512 / 13,171 Cards |
---|---|
View Num | 6,376 |
Type "Reptile" Type Best Monster Ranking | 63rd |
Others
Japanese card name | 溟界の昏闇-アレート |
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