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Yu-Gi-Oh! Card Rating List Showing 301 to 315 of 342
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▶︎ Deck | 《Red-Eyes Black Metal Dragon》
ねおんちゃん
2022/04/28 0:18
A card with a meaning ☆ taste ☆ unknown ☆ that makes the Red-Eyes Black Dragon super weak at the end of a huge ad loss by consuming many cards desperately. There really isn't any merit to put him on the field, and it's doubtful if he's asked if he can do anything if he doesn't put him on the field. unknown card.
If I had to pick a strength that wouldn't be worth hiring if I tried hard enough, it would come out directly from the Deck with its own effect (a very rare summoning method, but in any case, the hand cost is It's too heavy, so it doesn't make sense), it can compensate for the GY cost of 《Red-Eyes Transmigration》with one card (of course Dark Dragon is enough), it becomes the cost of 《Trade-In》), the fact that Diabolos will appear in response to the release at the time of summoning (same for Dark Dragon and Sub-Black Dragon), and the possibility of incorporating Rank 8 Xyz development into Red-Eyes (《Galactic Spiral Dragon》Did you know that?), is it good looking? For some reason, it's a Machine, so it can't even be protected with Return of the Dragon Lords. I don't know of any cards where the word "excessive imitation" fits better. It's one of the cards that I don't know why it exists other than the reproduction of the original, which is unique to the early Yu-Gi-Oh! Considering all of this, the most meaningful way to use this card would be to "decorate it where it can be seen." Also, when considering the most meaningful use when limited to card games, we can consider adopting it as a "super cool-looking cost" in a Level 8 Axis Ritual Deck with 《Lord of the Red》that uses 《Red-Eyes Transmigration》. If you drop it into GY as a cost when searching for transmigration with Red-Eyes Insight, or drop it into GY when rotating the deck with a trade-in, you can use it as a GY cost during the Special Summon of Lord of the Red. For some reason, this is the only card that can do all three. Spin normally with Impcantation is a taboo. Of course, it's hopelessly weak and can't be saved, so no matter how much you throw it away or exclude it, no matter how rough you treat it, you won't feel sorry at all. If you put it in the Exclusion Zone, you can virtually view it as much as you want during the Duel, and you can make full use of this card's excellent illustration ad. ……However, when I think about it calmly, the original Red-Eyes Black Dragon itself is never put into play and is not used for anything other than cost and materials, so it's like a "good-looking cost". card. Considering that, this card, which is also rarely expected to be useful as a cost, is not a weakening but a mutual compatibility, and in fact, the same evaluation as this card is not suitable for Red-Eyes Black Dragon. It can also be viewed as |
▶︎ Deck | 《Red-Eyes Spirit》
ねおんちゃん
2022/04/28 0:07
It is a card that is adopted while praying in fear that this card will remain undestroyed during the opponent's turn just to revive "Red-Eyes Darkness Metal Dragon". One of the cards that symbolizes "very slow startup", which is one of the common problems.
If you can revive even Redame, you can turn back (if you use the link development gimmick of other themes), so that one point alone is enough adoption value. However, it is undeniable that stacking resurrection cards that can be used on your turn is more powerful for that purpose. However, this card has one major flaw that is completely blameless on this card. First of all, since the resurrection target is limited to cards with his Red-Eyes name, most of Red-Eyes' Fusion Monsters are not revived. On top of that, he's an Xyz Monster, and the only thing worth putting on the field during the opponent's turn (= I want to revive him with a trap) is Red-Eyes Flare Metal Dragon. Without Xyz materials, it's just a slightly weak vanilla, and a spirit. cannot replenish Xyz materials. And he doesn't have any cards that can extend the development to Red-Eyes, nor cards that make sense to keep in play, other than the above guys and Redame. Why is it such a performance with such a large number of sheets? In other words, the targets that can be revived with this card are pretty salty except for Redame, and neither the monsters that lead to the development nor the ace can be revived, so there is very little point in reviving them. No matter how hard you try, you can't create value beyond "a card that can extend the link by 1 after the second turn or place a very fragile wall". It's not about the performance of the spirit, but about the weakness of the Red-Eyes theme itself. The differentiating factors from Gaisen are that he does not need Red-Eyes on the field and that he can revive non-normal monsters. Basically, Red-Eyes is the most fragile group in terms of low status, no resistance, and no interference, so there is no need to keep Red-Eyes on the field, and you can revive cards that lead to development. It can be said that it is overwhelmingly superior in terms of usability and the number of opportunities. If a hard Red-Eyes appears in the future, Gaisen will probably be better, but...I've already given up on adding a better Ace...give me Dragoon... . |
▶︎ Deck | 《Five-Headed Link Dragon》
ねおんちゃん
2022/04/25 11:53
One of the representative power (physical) cards, a remake card of FGD.
As long as you have the number of cards, you can go with anything. Lightning-san is scary, but it's a rare card these days that uses powerful methods other than interference to overwhelm the opponent. But I can't help but feel that there are many people who see it as equipment for Savage. Yes, if you drop it with Heavy Burial or 《Gale Dogra》and pick it up with Savage, he will easily explode with 5 interference of ATK 5500 (but once per turn)... |
▶︎ Deck | 《Mokey Mokey Adrift》
ねおんちゃん
2022/04/23 22:09
An outrageous card that allows you to search for no demerits within a category without turn 1 restrictions just by discarding this card from your hand.
All written text other than the four letters of "Mokey Mokey" is the strongest. Since it is Mokey Mokey, it is a level of performance that is allowed, so if Mokey Mokey is strengthened in the future, it could be horrible. At least Wight would not have been allowed. ...... Well, Mokey Mokey's other cards are old and weak, and the timing is missed, so in the end, the current situation is only a joke card for fan decks. |
▶︎ Deck | 《Gale Dogra》
ねおんちゃん
2022/04/23 19:26
In the era when there were no resurrection restrictions, he was active as a "cheap devifla", the significance of existence disappeared due to the implementation of restrictions, and the han who continued to be swayed by the era, being strengthened by the sharpening of solitaire.
The effect is heavy burial that does not interfere with the set. In addition to activating the effect of "Herald of the Arc Light" as a typical example, if you fill in LGD and call Savage, you can create a monster that interferes five times with 5500 attack. There is no turn limit, so in other words, if it's a one-kill premise, you can see Dogura dripping his LP like hot water and running over him to death. Illustrations with dark shadows typical of the early Yu-Gi-Oh and names that do not know what they mean are also cool. In the early designs, even such a strange bug looks scary. |
▶︎ Deck | 《Maxx "C"》
ねおんちゃん
2022/04/21 17:44
A card whose performance as a draw source inflates as Yu-Gi-Oh inflates.
"Oh? If you don't stop here or finish it this turn, you'll die?" In addition to its effects, another rather brutal point is that it can easily drop into his GY ☆ 2. In other words, it is also useful as a part of the flow that connects from Junk Synchron to the speeder. |
▶︎ Deck | 《Pot of Avarice》
ねおんちゃん
2022/04/21 17:28
A card that can purely increase the number of cards in your hand, which is still rare.
The activation conditions and disadvantages are exquisite, and it goes well with the slightly rare existence of "his Deck that excels in GY manure that does not use a lot of GY resources". Recently, there are many decks where GY resources are very important, so it seems that there are fewer places where he can be used, but even so, he can be used very conveniently in decks that have good compatibility such as Danger! It's a rather interesting adjustment card that requires the difficult part of how much the act of "returning to the deck" can be converted into an advantage while naturally performing the act of "accumulating cards in GY". |
▶︎ Deck | 《Broww, Huntsman of Dark World》 |
▶︎ Deck | 《Cards of the Red Stone》
ねおんちゃん
2022/04/21 3:12
A card that suffers from the fact that you can't use it unless you have a level 7 Red Eye in your hand, but having a level 7 Red Eye in your hand is almost the same as a card accident.
If you think of it as something like a card exchange without loss and a mausoleum that activates at the same time, it seems to be strong, but when it comes to the hand, there are few level 7 Red Eyes that do not spoil. I want to keep the number to a minimum. If that happens, the chances of activating it will decrease...at least if this card itself had Red-Eyes in its name, it would be included in the Insight search target and become easier to handle. Since most of the Red-Eyes monsters are useless as an initial move, the more cards you put in, the weaker the Deck. Until the day when we have a few more level 7 Red-Eyes with useful effects like Sub-Dragon, I probably won't put this card in my deck. Being able to use 《Red-Eyes Soul》is a big tailwind, but other than Fricheburn, it's not a big deal...(That one point is super strong) The average number of pins in the deck is 3, and 6 at most. If it continues to rot until it is referred to as a reference, it is weak even as a top blur, and it can only be an accident factor, so there is too little reason to include it. With this activation condition, even if Recruit is attached, it's innocent. What is written is strong. The problem is that the associated card is weak... |
▶︎ Deck | 《Red-Eyes Black Dragon》
ねおんちゃん
2022/04/21 3:02
Yu-Gi-Oh's strongest card if it's just looks. Performance has paved the way for "good-looking costs."
Without the dedicated support cards, the number of releases will be less, so Morinphen is still overwhelmingly better, but it's a poor group of Red-Eyes category cards (although the numbers alone aren't that strong) And 7 normal dark dragons, which are blessed with the attribute race, have a high degree of freedom in deck construction, and only the number of types of movements has acquired a very wide range of possibilities. None are particularly strong. In addition to having cards that can move interestingly (and are very weak by themselves) even in pure construction, it is also active in mixing with other themes such as Rokket (although it is only a material) due to its attributes and various derived forms that have evolved in strange directions. is expected. I won't talk about this card as it's not worth putting it in the undead variant. In short, nothing is expected from Hana in terms of performance. would be excellent However, it is undeniable that what can be done as a result is basically backward compatibility with Brahmaji or his Blue-Eyed, or really only to that extent. Regardless, the original performance and the theme itself are very poor, so it would be a dream to get on the arena of modern Yu-Gi-Oh even at the fan deck level, let alone the environment, unless a monster like Dragoon is born, but I am aiming for that dream. I would like to say that there is a wide range and possibility of construction that can be pursued, and above all, there is romance. We must not turn our eyes away from the problem that it is only a cost to be paid. Well, you see, a person with such a strong peculiarity will be cool enough to match this appearance. For those of you who yearn for the same kind of coolness as the guy who uses the weakest character Ryu in SF2. If you want to win, don't do it She's clearly weak Too weak to lose her Red-Eyes love Just watch |
▶︎ Deck | 《Return of the Red-Eyes》
ねおんちゃん
2022/04/21 2:48
Aside from requiring a slow deployment called Continuous Trap and a difficult (or rather weak) card called Red-Eyes, this card only mentions strong things.
As long as you can keep it on the field on the return turn and keep it until your own turn, you can lead to Xyz and Synchro developments such as Red-Eyes Flare Metal Dragon. It can't deal with removal other than destruction, but you can get a return even if it is removed to some extent. If you don't neglect removal countermeasures, you can make up for Red-Eyes' lack of deployment power, and if it's on the Normal Monster axis, it will be useful in mixed decks with other themes such as Black Magician and his Blue-Eyed White Dragon. card. Well, Red-Eyes isn't a strong enough deck to mix and match. However, the difficulty of meeting the activation conditions is extremely high. Because the Red-Eyes' peculiar strictness of the position is inevitably bad, there are many matches that can not be used even once. If you use it, I feel that the pin insertion is just right. After all, its performance as a card is extremely strong in that it can constantly revive, and it is a very useful category even among Continuous Trap, but even if it is so strong, the Red-Eyes theme itself is hopelessly weak, so no one should pay attention to it. I carry the sadness of not being able to do it. Black Steel Dragon and good insight, there are a few very strong support cards, but Red-Eyes doesn't have the specs to make the most of them. If Red-Eyes and Red-Eyes, who will be in the field in the future, can be meaningfully placed on the field and a support card and a deployment route to collect them are created, I think that alone will raise the evaluation significantly, and I think that the actual battle will be a fan. I think Deck level will be acceptable. None now. I think it would be a skiddle axis if I managed to use it in its current state, but frankly speaking, just lining up multiple poor looking monsters of 2400 is useless even under skidre. Since I can hardly win even with Gold V in Master Duel, I can't play an active part in the Skidre axis. Illustrated is the strongest. This is the best illustration depicting the moment when 《Red-Eyes Flare Metal Dragon》was born. |
▶︎ Deck | 《Red-Eyes Insight》
ねおんちゃん
2022/04/21 2:40
The effect is super strongest, and all the themes to which it belongs are bad. that kind of card.
If it's just a burial and a search, it's a super powerful card... but it's a card that suffers from the fact that the search target is too subtle. However, it is excellent just because it can be buried without losing the number of cards in your hand. First of all, he is strong in that GY manure is his GY manure at an unstoppable cost. Since Red-Eyes has only a flying dragon with a dregs effect that can exert its effect with GY, it is basically impossible to move with this card alone, but it is possible to revive it with a steel flame dragon. It would be like the first point. As a search destination, 《Red-Eyes Fusion》has too much malicious demerit now that Dragoon is gone, and it has returned to useless scraps of paper. It will be either connected to the ritual development. If you drop 《Red-Eyes Darkness Dragon》(or Black Metal or Darkness Metal) into his GY and search for transmigration, you can get both his GY cost and Ritual Spell with this one card except for 《Lord of the Red》itself. . In addition, Lord seems to have a serious drawback that it does not support Red-Eyes search cards. why? ? ? ? Overall, it's a card that can be turned into a cheat card as many times as you like, depending on how the Red Eyes theme is strengthened in the future. It's an ultra-high-performance card that wouldn't have been tolerated if it had been a theme other than Red Eyes, but even such a card would have been evaluated as subtle, and the result was that it also highlighted the misfortune of Red Eyes. ..... At least if 《Cards of the Red Stone》was within the search target, it would have been strong. 10 points if you look at the performance of the card alone, 7 points if you look at the performance of peripheral cards with the theme of Red-Eyes. Well, considering the theme, how many points can you actually do? If I were to score on that axis alone, I'd cut 2 points, but that's just because the theme is weak, and the card itself is very strong. |
▶︎ Deck | 《Ash Blossom & Joyous Spring》
ねおんちゃん
2022/04/21 1:08
It is not an exaggeration to say that it is not strong or weak, but it is almost impossible to construct without it.
Unless you're one of those people who likes to be forced into a cold, boring game with unrestricted development, there's no reason not to pick up three. All modern Yu-Gi-Oh cards are probably adjusted to a proper game speed only after being suppressed by this card. |
▶︎ Deck | 《Danger! Response Team》
ねおんちゃん
2022/04/20 0:57
Danger! Deck exclusive, but a useful bounce card that safely removes resistants without targeting.
Even if you return Danger! to your hand, you can use the common effect immediately, and you can draw while activating the unique effect with the GY effect, so you can often start developing at the same time as the bounce. It's a vicious card that has the power to overturn the game, but it doesn't fit well with Danger! I can't deny the feeling that it's honest. I also feel that the compatibility with the greedy pot area is not quite bad. |
▶︎ Deck | 《Terraforming》
ねおんちゃん
2022/04/20 0:52
Joji
There are a large number of field search cards such as 《Planet Pathfinder》and 《Metaverse》, but among them, this card boasts unique versatility. When using the field from the turn it is activated without consuming the right to summon, nothing beats Terrafo. Most of all, due to the increase in category-designated search cards, there are cases where field-dependent decks are not prioritized these days, but... |
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