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Yu-Gi-Oh! Card Rating List Showing 16 to 30 of 461

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Rescue-ACE Turbulence ▶︎ Deck 《Rescue-ACE Turbulence》
japan exa
2022/08/20 15:58
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(1) is the effect of deploying itself. You can have a fully active Special Summon unlike other advanced R-ACEs without losing board advantage. It's not a "Special Summon monster" that tends to be found in top-level species, so it's nice to be able to easily Special Summon with the effects of other cards.
However, the hurdle of 2 GY costs is surprisingly high, and it is necessary to simply "consume" to produce 2 with R-ACE, which does not have GY Fertilizer.
From the point of view of advantage, it is more convenient to exist on the field with monsters, Quick-Play Spells that do not change the number of cards in GY as a result, Traps that cannot be used immediately in the first place, and even the work of "consuming" is difficult. annoying place. As mentioned above, being able to Special Summon with the effects of other cards is a relief, so let's ask for a chance to Special Summon from multiple angles.
(2) is a dynamic effect that sets up to 4 cards, and is the identity of this card. There aren't any cards with extreme activation conditions, so it's not difficult to use up all 4 of them before your next turn.
On the other hand, no matter how big an advantage it is, without 《Rescue-ACE Hydrant》, it will only end up as a set, and you will have no choice but to use this card as an attacker during that turn. It should be noted that it is difficult to handle compared to a general trump card that can ravage the field by itself.
(3) is a destructive effect that triggers when another card is removed.
Targeted destruction is the bare minimum of removal, and the trigger is dependent on the opponent. Also, this card, which has high stats (2) and is a source of advantage, is almost never ignored, so it's pretty close to a bonus effect.
If anything, it's not an effect that you aim to place this card in advance, but chain it to the opponent's removal that was used without this card and use the effect of lower R-ACE or RESCUE! to make this card a Special. It will be used to summon and trigger immediately.
Rescue-ACE Fire Engine ▶︎ Deck 《Rescue-ACE Fire Engine》
japan exa
2022/08/20 15:17
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(1) is an expansion effect triggered by another R-ACE. As expected, it is an effect that you want to have as a high-level monster these days.
(2) is the deployment of low grade R-ACE triggered by his opponent's Special Summon. The conditions for triggering it are loose, and since it can be deployed from a wide range of places, such as the hand, deck, and GY, it's a stable effect that makes it difficult for situations where the R-ACE you really want to use isn't there. Only low-level R-ACE can be used, but since they are all monsters with search effects and special summon support effects, it is possible to connect to high-level R-ACE from there.
However, if you chain to his opponent's Special Summon and put out this card from "Rescue-ACE Impulse", "Rescue-ACE Impulse" will be used up.
This card → 《Rescue-ACE Impulse》→ Advanced R-ACE in Deck
I would like to note that you cannot take this route.
Its stats are also good enough to pass, and with 《Rescue-ACE HQ》you can fight on the front line as a 3000 line monster, so it is also useful as an attacker next to 《Rescue-ACE Turbulence》.
Rescue-ACE Fire Attacker ▶︎ Deck 《Rescue-ACE Fire Attacker》
japan exa
2022/08/20 15:08
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(1) is an expansion effect triggered by another R-ACE. As long as it is a high-level monster, I would be happy if it had such an expansion effect.
(2) is a draw effect in response to the opponent's add recovery. The advantage is +1, and R-ACE is even better because her GY card is also a resource. If you chain directly to the opponent's trigger action and Special Summon with 《RESCUE!》or low grade R-ACE effect, it will be difficult for your opponent to avoid it.
The effect isn't bad, but it's a random draw, and it's uncertain whether you can draw a card that your opponent doesn't like.
Rescue-ACE Hydrant ▶︎ Deck 《Rescue-ACE Hydrant》
japan exa
2022/08/20 15:01
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(1) is conditional tolerance. This card, which has poor stats and can't become his Defense Position on its own, is a must-have effect if it's targeted in battle. Of course, there is no loss in terms of target resistance, but there are many cases where this card comes out before other R-ACEs, so the gap is conspicuous as it is.
(2) is an effect that allows the set card to be activated immediately.
It does not support manual setting by the player, and currently the range of application is extremely limited, only for cards set with 《Rescue-ACE Turbulence》.
However, once the combo is established, it has a decent amount of firepower, so you can immediately increase the number of monsters with 《RESCUE!》or 《ALERT!》, or open a breakthrough with 《EXTINGUISH!》.
(3) is a search for R-ACE. You can search for all monsters other than those with the same name, so it's flexible, but if you're using the summoning right for this card, it tends to be one tempo lag. I want to activate 《Rescue-ACE HQ》as much as possible. 《Rescue-ACE Turbulence》can be put into play by itself, so in order to prepare options to create a situation where 《Rescue-ACE Turbulence》will be sticky, cards such as 《Linkuriboh》that can convert this card to his GY cost. I would like to adopt
Rescue-ACE Monitor ▶︎ Deck 《Rescue-ACE Monitor》
japan exa
2022/08/20 14:41
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(1) is his trap card search. Both 《CONTAIN!》and 《EXTINGUISH!》are non-traditional interference, and since this card itself satisfies the activation conditions, it is especially reliable when going first.
(2) is the resuscitation of R-ACE.
Since it has an effect that can take advantage of each from low to high grade, it is an effect that can be shot as long as it is not held by 《Called by the Grave》, and it is quite useful because the Trap Card activation conditions are maintained.
Also, if R-ACE only has this card, you need to be careful when holding 《CONTAIN!》. If you want to use this card's (2) against an opponent's monster's effect, you need to chain (2) directly, in which case this card leaves the field, so CONTAIN! cannot be activated. If 《CONTAIN!》is activated first, (2) of this card cannot be activated because the activation timing has passed.
In particular, this situation is likely to occur due to the trigger effect of the opponent's summon / Special Summon, so pay attention to the rules when using it.
Rescue-ACE Air Lifter ▶︎ Deck 《Rescue-ACE Air Lifter》
japan exa
2022/08/20 14:26
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(1) is his spell card search. 《RESCUE!》《ALERT!》is difficult to handle if he is not good at GY, and since he can bring it from 《Rescue-ACE Turbulence》, he will almost always search for 《Rescue-ACE HQ》. 《Rescue-ACE HQ》itself is very important, so it's not that big of a problem, but it's a bit disappointing that the search for this card after the second one doesn't really work.
(2) is a Special Summon from your hand. Advanced R-ACE has an active Special Summon effect across the board, and this card itself will be lost at release, so the loss is too big to go out of your way to aim for. Since the trigger is passive, it can't be used for follow-up purposes in battle, so it's a disappointment compared to the other two types.
Rescue-ACE Impulse ▶︎ Deck 《Rescue-ACE Impulse》
japan exa
2022/08/20 14:16
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(1) blocks the activation of monster effects. Although it doesn't target, you can only choose monsters with the highest ATK, and often you can't aim well.
Once you have decided, it will be easier for you to pass the subsequent developments, and if your opponent hates the activation seal and wants to form a chain on the spot and consume the activation right, it will lead to (2) of this card, so there is no waste.
However, there are many other monsters in R-ACE that you want to summon, and since it is an effect that does not give any direct advantage, unless it is 《Rescue-ACE HQ》, the priority will drop.
(2) Recruitment of Machine R-ACE. Since most of his decks are based on the monsters that act as a starting point, and the effects lead to development, there is no problem with the opportunity to activate it.
・If you want to hit back with high status, 《Rescue-ACE Turbulence
・If chaining to a search effect, etc., 《Rescue-ACE Fire Attacker
・If you want to chain to recruit or fish, 《Rescue-ACE Fire Engine
can be used properly.
Overall, from the convenience of (2), it is a card you want to have in your hand at the start of the duel, and it can be said that it is a card that you can definitely use first.
The Ascended of Thunder ▶︎ Deck 《The Ascended of Thunder》
japan exa
2022/07/19 22:40
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Raishennin remake card. Are the characteristics of the effect proper? Following.
Although his LP loss of 3000 is heavy, level 7 monsters that can appear without chaining and do not use summoning rights are rare. As long as you have LP, accidents are less likely to occur, so it shows a considerable sense of stability as various material roles in the early stages.
Also, he has an ATK of 2700, and his strength is that he can use it as a material during the main phase after attacking suppression monsters that negate and remove in response to the activation of effects.
Recently, he has been attracting attention due to the appearance of Kashtira, but I personally prefer 《Instant Contact》. First of all, you can participate in the attack and have one more move to destroy the opponent's board and his LP. Next, in the Kashtira Deck, there are many cases where you don't dare to X summon and use the effect of the earth to drive the opponent in, and the former is rotten in that case.
If I wanted to, I wouldn't need 5000 recovery, so I would have liked to have paid less, but it seems that this kind of card wouldn't be born without such a joke effect, so it may be unavoidable.
Branded Beast ▶︎ Deck 《Branded Beast》
japan exa
2022/07/18 13:56
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A branded card that supports The Bystial.
The destruction effect of ① is limited to the main phase.・The text that calls for The Bystial on the field and loses monsters at a cost is not strong enough to flatter.
② is an effect that puts Branded, but it is too late to activate the end phase even though it is a trap card, and the range is limited to his GY, so preliminary preparations are necessary.
However, with 《The Bystial Lubellion》for direct placement, 《Bystial Saronir》for branded GY manure support, and 《Branded Regained》for cost creation, it becomes a great interference effect. It's an example of how bad text on its own can improve in card pools.
As long as you have this card, 《Branded Regained》will be revived, but if this card is removed, you will not be able to recover, so it is recommended to use two copies.
Kashtira Shangri-Ira ▶︎ Deck 《Kashtira Shangri-Ira》
japan exa
2022/07/17 14:44
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The Xyz Monster that supports Kashtira.
Currently, there are only 3 types, and it doesn't appear in the hand in the first place, and when defeated, there is no next Kashtira. Since it is an effect that does not depend on the X material, if you can maintain it, the advantage will be infinitely stacked.
② is also quite disgusting, and as expected, if you aim to fill 5 main monster zones or spell & trap zones, it will be a routine pattern of "winning before that happens". It is possible to interfere on a realistic scale, such as destroying the link destination and making it impossible to place P cards.
Thanks to the resistance of ③, it's hard for the opponent to get through the interference of his Kashtira that he summoned himself and deal a removal other than destruction to this card. On the other hand, since there is almost no opponent who will try to destroy it steadily 3 times, it can be said that the X material of this card basically cannot be removed, and even though there is a resurrection card like Kashtira Birth, the X material of this card is Impression that it is a waste to be restrained below.
It's basically powerful, but it's weak against 《Ash Blossom & Joyous Spring》and 《Infinite Impermanence》, so I'm worried about entrusting everything to this card. As long as you don't have an accident where you don't have any Kashtira, you should think about whether it's easy to play this card and end it.
Branded Regained ▶︎ Deck 《Branded Regained》
japan exa
2022/07/17 10:09
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Branded Continuous Spell is essentially a support card for The Bystial.
① is a draw that reacts to the removal of monsters, and it can be used regardless of your turn or your opponent's turn, so it will be a continuous source of advantage. For The Bystial Deck, which often uses light/dark hand triggers to generate GY cards, it's also nice to have more chances to draw them in during the opponent's turn. Triggers are not limited to the common effect of his The Bystial, so it's excellent that you can draw even if your opponent moves freely or you just use 《Starliege Seyfert》. I want to be careful not to give in to my greed for draws and return bad cards to my opponent's deck if they reuse them.
② is the resurrection of The Bystial that reacts to the opponent's development. This effect doesn't have the same name, so it's powerful to revive up to the number of times you place this card. Due to the restrictions in the text of this card, it is not possible for a single deployment to have multiple copies of this card form a chain and revive multiple times, but even so, the opponent hesitates to continuously deploy. It can be said that it has sufficient performance because it has the power to make it.
You can of course place them with 《The Bystial Lubellion》, but since they are branded cards, you can search them with 《Aluber the Jester of Despia》, drop them with 《Bystial Saronir》and 《Albion the Shrouded Dragon》, and then place them with 《Branded Beast》. .
The Bystial Alba Los ▶︎ Deck 《The Bystial Alba Los》
japan exa
2022/07/17 0:25
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With the exception of P, this is a hideous card that puts out a thorough meta against special summoning methods.
He has the tenacity to not only suppress the opponent with ①, but also hinder the opponent with ② even after death.
However, the point that summoning conditions are still heavy pulls a leg. In order to prepare 2 The Bystials, 2 of his GY's food are required, and a gimmick to prepare this card in his hand or his GY is also required.
Kaiju and Infinite Impermanence are cards that have countermeasures in their own way, so it's risky to forcibly spend a lot of money on them.
Even if it is removed by a method such as 《Raigeki》that leads to ②, the consumption will not return, and The Bystial itself does not have the speed to one-kill in return, so it will be difficult to gain a big advantage in one turn. . It seems that the card will show its true value after The Bystial's support increases a little more.
The Bystial Lubellion ▶︎ Deck 《The Bystial Lubellion》
japan exa
2022/07/17 0:09
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① is a search for The Bystial. In The Bystial, which currently has few types of cards, the effect of being able to access all types except yourself is very important.
② is the installation of Branded Spell/Trap. Basically, The Bystial will put 《Branded Beast》or 《Branded Regained》which is easy to handle. This is also very important, as it can be said that a Deck that demonstrates its true value only when these two cards are in place.
On the other hand, the summoning conditions and status are not very praised. In most cases, you'll have to release The Bystial to get this card out, but you'll need GY to get out The Bystial you searched for in ①, and if you exclude this card, you'll end up with this card. Since it is not connected, it cannot be the first move.
His status is also ATK 2500, which is low enough to be a main force, and his level is 8, which is out of control with other The Bystials, making it difficult to connect to X summons.
It's a card that, although it's essential, is strangely unsatisfying.
Freki the Runick Fangs ▶︎ Deck 《Freki the Runick Fangs》
japan exa
2022/07/16 23:52
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His fourth Runick monster.
Regarding ①, it will be triggered by either player's attack declaration, but due to Runick's restrictions, it is rare to trigger your own attack declaration. Basically, the purpose is to make the opponent refrain from attacking by reacting to the opponent's attack declaration, but the effect is to remove the top two cards of his Deck. Since the number of copies is small and the opponent's board does not collapse, it cannot be expected as a deterrent.
If anything, the favorite is ③, and in addition to 《Runick Fountain》, he has 《Runick Flashing Fire》in GY. However, Runick has a limit of "once per turn" across the board, and it will be severe if it is found that even if his Runick is already used, it cannot be reused on the spot.
Also, since it's his deck that uses "Runick Fountain" to the limit, GY doesn't maintain Runick properly in the first place, and in most cases there are almost no salvage options.
It's a monster that's easy for the opponent to ignore, but it doesn't have the effect of protecting his own Spell Trap. It's also a painful place to be haunted by anxiety.
Kashtira Birth ▶︎ Deck 《Kashtira Birth》
japan exa
2022/07/16 20:58
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He is a good card to revive Kashtira and is the key to maintaining the Kashtira front. It's powerful that he can special summon with no cost and the effect is valid.
Also, as for the effect that eliminates the release of level 7 monsters, he also applies to monsters other than Kashtira, which is a blessing for the Kashtira Deck, which currently has too few types and has to add other monsters.
As for (3), you must always target 3 cards, and there are many cases where you have to wait and see because he doesn't have enough GY against 《Foolish Burial》that the opponent starts moving. It's effective against powerful spells like 《That Grass Looks Greener》, so it's an effect that can be relied on or not.

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