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Yu-Gi-Oh! Card Rating List Showing 2,866 to 2,880 of 4,611
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Toy Vendor》
みめっと
2021/10/04 10:16
Fluffal's supreme toy whose name Turn 1 is missing.
I would like to make a quick decision to send this to GY as a burial, but Fluffal has dogs and patchwork, and before the revision, there was the threat of γ, so I had to think about various things. His Fluffal, who has created a succession of talented new players who roll this toy well, spins around his Deck like a monster that can't be matched by his average Deck, if not the edge of the environment. and has grown. Until now, you only had one card from the top of the Deck, right? ? Or, even though I fused properly, I still have that many cards in my hand! ? That's why he is Fluffal. |
▶︎ Deck | 《Performapal Turn Trooper》
みめっと
2021/10/04 9:30
One of his performapal monsters that appeared in manga AV as a subscription bonus.
With two counter effects, it releases itself and temporarily removes all monsters on the field, which is a temporary effect with high resistance penetration and advantage acquisition ability. However, the timing of the counter is at the start of each other's battle phase, so it's a flaw that you have to survive the opponent's turn attack at least once. The effect of one counter can overcome one attack, and it does not consume the counter at that time, but since the status is not resistant to the effect, it is like a hot stone and water. Supporting by other cards such as Trap cards will be essential to make it work. Due to the nature of the effect, I would like to use 2 counter effects in my main phase 1 if possible, but it is a pity that it is not possible to aim for the fastest speed by placing the first counter in the opponent's battle phase. . |
▶︎ Deck | 《Staysailor Romarin》
みめっと
2021/10/04 9:18
One of the Plant monsters in the form of a completely human girl who doesn't look like a plant at all or even a fairy.
By sending the Plant in your field to GY with an effect, it has an effect like Almira that gives the target monster destruction resistance with Friche, but this GY can be activated when you are GY sent by the effect Since it has a trigger effect, it will be treated as a way to send yourself to GY in order to connect there. And her GY trigger is to send a plant of level 5 or less from her deck to her GY. A reasonably useful effect that synergizes with a number of lesser plants with With that alone, you can do similar work without this card, but in the case of this card, in addition to being a Plant itself, it is also possible to send GY from EX, and the ability of the main body in the future I think it's a card with future potential, as it may attract attention when a low-level Plant EX that is low but has a powerful effect that activates with GY appears. |
▶︎ Deck | 《War Rock Ordeal》
みめっと
2021/09/27 19:31
A draw sauce that can be put away automatically when it finishes its role with the type that seems to have appeared in the 6th season or so.
It's been carefully adjusted so that you can't place more than one, but instead, you can remove as many counters as you want in one turn and draw, so if you feel like it, draw 3 and destroy them on the turn you activate it. can also do. As long as you have enough War Rock monsters on your field and enough monsters on your opponent's field that you can destroy with them... Nowadays, not only is it a battle destruction trigger, but he has to send GY, so it's no good under macro rifts, no tokens, so I wonder what era this card came from, so I really don't know why it's been adjusted like this I really don't understand. |
▶︎ Deck | 《Synchro Transmission》
みめっと
2021/09/27 19:17
In contrast to Urgent Tuning, which is Synchro Summoned during the Battle Phase, this is a Trap Card that can be Synchro Summoned during the Main Phase of each other.
It can't be used like "Urgent Tuning", where you hit with materials and then combine and hit more, but it's easier to avoid the removal of the opponent's target and interfere with the board with the S summon trigger effect. His GY effect in the second half is also a not bad effect that allows you to reuse S monsters that have been used up and earn a hand with Friche. You can't use it on the turn sent to GY, but if you use the effect in the first half on your opponent's turn, it shouldn't be too much of a concern. That said, you have to draw this card in a situation where you have materials that can be Synchro Summoned on the field, and those materials may not always be able to create monsters with Synchro Summon trigger effects that you want to Synchro Summon with this effect. Since there is no…. If it goes well and succeeds, it's hot, but it's not hard to imagine him wanting to pull it out of the deck after every attempt. |
▶︎ Deck | 《Myutant M-05》
みめっと
2021/09/27 11:28
Due to the effect of searching Myutant monsters by the summoning trigger effect and the Special Summon effect activated by releasing itself, regardless of the contents of the other hand, from this NS monster or one 《Emergency Teleport》, a beast with pressure against Spell And a monster that is the core of a low-class Myutant that can prepare one Myutant monster that has been excluded.
It can't be helped that her whole body is vulnerable to Urara, and conversely, both effects are evidence that she can touch her deck. Since the effect of ATK 0 + 2 is not a triggered immediate effect, it is a specification that feels more painful when Veiler or Ava Shadow silences when the effect of 1 is activated. |
▶︎ Deck | 《Mahaama the Fairy Dragon》
みめっと
2021/09/27 9:10
An advanced light dragon tuner that self-SSes from the hand when one of them receives battle damage during the opponent's turn.
In addition, you can recover your own LP by the amount of damage, or you can give the same number of effect damage to the opponent. The most basic way to use it is to SS yourself when you receive battle damage from an attack on a monster by your opponent or a direct attack, and deploy monsters while reducing LP loss to 0 by recovering LP. By choosing an effect that deals the same damage to , if the opponent consumes LP with the cost and effect of various cards, I think that it may become a finisher as it is. It can also be activated when the opponent receives battle damage, and if the Dimension Wall completely reflects the battle damage, and if used in combination with cards with high interception damage such as Honest and Limiter Removal, a total of 3000 damage will be dealt even if the attack is from a low-class monster. It's not difficult to deal more damage to your opponent. If you can survive until the return turn because you are a middle-level tuner, you will have a high aptitude as a material for Special Summon. I think it will be a very realistic story. Even if you SS in the middle of an attack, the defense is quite high, so there is a good chance that you can block subsequent monster attacks. However, if he were to take control in Main Phase 2, it would be a very good material depending on the opponent's deck, so you have to be careful. It's a battle-based effect, and it can't deal with lethal battle damage, but in the sense that it can be used in a variety of ways, including recovery and damage combos, its versatility is quite high. I think that it can be said that it is a card with a thing of. |
▶︎ Deck | 《Coordius the Triphasic Dealmon》
みめっと
2021/09/26 4:02
His Fiend Fusion Monster combined with SXL, which is likely to appear in Sextet Summon.
It shows its power only once according to the LP paid only when it is fusion summoned. Of course, it's hard to prepare heavy materials, but when each other's LP is 8000 and the second attack is reached, if you pay 6000 LP to destroy the opponent's field and raise your own RBI, your own ATK will be At 6000, other monsters can't attack. It has the ability to gain advantages and the ability to crush large monsters with resistance that have already appeared, but it feels a bit unsatisfactory in terms of practicality, at least this card is out and the build to win with this card is possible. It is undoubtedly necessary. |
▶︎ Deck | 《Proof of Pruflas》
みめっと
2021/09/25 22:40
A monster that can self-SS when his Special Summoned monster is not on his field.
If you SS this way, you won't be able to do a Special Summon afterwards, so you can't use it for various materials, but since he can do a Tribute Summon with the NS/SS trigger effect, it will be used for the release for the Tribute Summon. I'm good at it. It is possible to Tribute Summon high-level monsters while leaving the summoning right, and if you use the summoning right, you can also Tribute Summon the highest-level monsters in the flow of monster NS, this card SS, and Tribute Summon by its effect. Since it's effective even in SS, if you use it in combination with something like Rivide, you can Tribute Summon even during your opponent's turn, so it would be nice for him to launch a surprise attack with the summoning trigger effect of the Tribute Summoned monster. However, if you don't have any monsters that can Tribute Summon, it's just a poor wall... A long time ago, I could have said that it would be fine to use it as a medium for death decks. |
▶︎ Deck | 《Steel Star Regulator》
みめっと
2021/09/25 22:17
It's a link 3 monster that requires 3 monsters with a level or rank as a link material, but I have the impression that it's written very hard to use.
Self-strengthening can be done according to the total value of the level and rank of the three materials used, but the original ATK and enhancement ratio are too low, and when three sheep tokens are used, the ATK is only 1300, level 4. Even with 3 monsters, the ATK will only be on par with Link 3's Unicorn. The second half of the effect is also a removal effect that refers to your own RBI, and an additional effect when using an X monster as a material, which is called burn, but if you are going to defeat a low-class monster, it is a luxurious material as it is. You will inevitably have to use . Anything other than Link Monster can be used as a material, the direction of the link marker is not bad, and after using the removal effect or burn effect, there are no restrictions on attack or damage to anyone, so it is better to call it a Machine. It might be one way to remove the limiter and bring it to the finish at once. Anyway, the type of guy I personally don't really like is Link Monster. |
▶︎ Deck | 《Jabbing Panda》
みめっと
2021/09/25 21:58
A Beast-Warrior monster that has the effect of pumping your own monster 500 when you have 2 or more Beast-Warriors on your field and you can SS from your hand, and when you send GY to him from the field.
Although there are some RBI points, it is basically a monster that specializes in being used as material for Release and Special Summon. If the summoned monster has a summon trigger effect, by bringing the pump effect of this card sent to GY to chain 2, it is convenient in the sense that the monster that was sent can avoid reluctance and notifications. . Naturally, it is also useful as a battle support for monsters that are slightly lacking in RBI. However, when he draws only this card alone, it really feels like there's nothing you can do about it. |
▶︎ Deck | 《Pendransaction》
みめっと
2021/09/25 21:21
It's a relatively rare aquatic Cyberse monster, but inside it's a general-purpose rank 4X monster made from free materials that has challenged duelists.
If the number of your EX Deck is +1 or more than your opponent's, you will get 30 RBI, and if you have +5 or more, you will get more target resistance, but the effect does not last forever, and the RBI increase and resistance are due to the activation effect. If you are full of gaps, you still want to use the effect of +10 or more, but even if your opponent is using EX and using strong money, depending on the opponent, apply the effect of +10 or more. Doing so is a daunting task. By using things like Pendulum to increase your own EX and reducing the opponent's EX with some kind of effect, you will be able to demonstrate all of your abilities. The effect of cutting the opponent's EX is difficult because if you make a mistake in adjusting it, it can turn into a terrible fucking game maker, but depending on the cards that appear in the future, the time may come when you can play an active role more stably than now. |
▶︎ Deck | 《Greater Polymerization》
みめっと
2021/09/25 21:02
It is a fusion that can only be used for fusion summons that use 3 or more fusion materials, and the monsters put out with this card are given effect destruction resistance and penetration effects.
I'm sure there are quite a few duelists who have felt "Eh, the return is poor" when they see these two additional effects... I think that the evaluation will change considerably depending on how to take the value of this effect destruction resistance obtained by a super-sized Fusion Monster that has the power to finish a duel but has no resistance at all. I really don't like the image of penetrating effects that don't add up, escapes, and big catches. If you only have target resistance on your own, or if you want to self-destruct due to your own demerit effect, I think it's worth fusion summoning with this card... |
▶︎ Deck | 《Thron the Disciplined Angel》
みめっと
2021/09/25 20:52
A cutting-edge monster in the category of earth angels pioneered by Kalbon and Zorga.
If a compatriot is sent to GY from his hand or field, he will be self-SSed, but since his status is mediocre and has no other effects, it is mainly used as a material for his Special Summon, such as Rank 4X and Link. I guess. Since he can also send GY from his hand, he has good compatibility with Fluffal, who has a lot of Earth Angels in his main and sometimes fuses his hand. It might be good for when you want to earn more links for 《Cross-Sheep》or Anaconda. |
▶︎ Deck | 《Underdog》
みめっと
2021/09/25 20:26
Skill Drain silences only the monsters on the non-turn player's field.
The turn player can use whatever activation effects and trigger effects they want, and the non-turn player will erase all non-activated effects such as system monsters, so no matter how you lay down the control formation, the moment you open this card, it will be reliable. will be close to zero, making it difficult to stop the turn player's onslaught. However, they are similar to each other, and their influence is far inferior to Skidre in that even if they are opened during the opponent's turn, they will not interfere with the opponent. For that reason, it is an excellent specification that can be used even with his Deck, which is not good at skidding as a flip card. I'd like to think about how to survive the opponent's turn with a trap, respond with hand effects and his GY effect, and use it with monsters whose effects are not negated. |
Update Information - NEW -
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