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Yu-Gi-Oh! Card Rating List Showing 271 to 285 of 469
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Mekk-Knight Spectrum Supreme》
カンベイ
2019/04/18 2:39
It seems that the evaluation has stopped at the time of its appearance in 2017, so I will consider it again.
When it first appeared in "Link 3", he could only use Mekk-Knight because of the weight of the material, so while the card power itself wasn't low, it wasn't highly rated due to the difficulty of getting it out. However, with the introduction of the new Link 2 《Mekk-Knight of the Morning Star》, it became possible to Link Summon both Far Away and his Mekk-Knight, making it easier to bring out. With ATK of 3000, it is one of the monsters that is preferentially Link Summoned in his Mekk-Knight Deck, which is purely constructed, due to its high decisive power that allows it to attack directly. |
▶︎ Deck | 《Link Devotee》
カンベイ
2019/04/17 20:43
Well, if you look at this alone, it's not that strong...
In particular, how to get around the complete demerit effect that blocks "Link Summoning of Link 3 or higher monsters" is the key to using this card. This card goes well with Ritual/Fusion/S-axis Cyberse Decks that don't use Link Monsters of Link 3 or higher, or Accesscode Talker-axis Cyberse Decks. The former is mainly used for Link 2 Link Monsters such as Cyber Switch and Crocspartoy, so the effect of ① is unlikely to be a disadvantage, and the tokens created can also be used as materials for the above Link Summons. , Link Disciple.In the case of the Ritual axis, the far hand return effect can be useful to return a Ritual Spell or Ritual Monster that has been drawn back to the Deck). The latter has a big impact on this disadvantage, but since it doesn't limit Link Monster's "Revive", it is possible to create two Tokens and a Revive by combining it with "Talkback Lancer". As a result, you can realize a combo that cannot be substituted for anything else as a means of deployment. |
▶︎ Deck | 《Doublebyte Dragon》
カンベイ
2019/04/17 20:22
2 Link Monsters feels heavy, but if you just want to put them out, you can start with 1 《Rescue Rabbit》. However, if you want to aim for a high RBI, it's a different story. The total number of link markers is multiplied by 300, so if you want him to have an ATK of 3000, for example, you need a total of 5 links.
In addition, he is resistant to monster effects and battles other than Link Monsters, but his Link Monsters, of course, are not resistant to Spell Trap, so the impression is that there is a large gap in resistance. Especially versatile Borreload and Sword can deal with this card, so I feel even more lack of resistance. |
▶︎ Deck | 《Decode Talker Extended》
カンベイ
2019/04/17 16:22
The name means de Accesscode Talker extended version, but in fact it is more like a subspecies.
①②The effect is the same as de Accesscode Talker, but instead of negate the effect of ③, it is an effect that gives you the ability to attack twice in a row. However, since the condition is "when the linked monster leaves the field", it is easy to attack continuously while lowering the RBI. Combined with 《Linkuriboh》and the free chain effect that releases itself and recruits another monster, it is possible to attack twice without lowering the balance. |
▶︎ Deck | 《Secure Gardna》
カンベイ
2019/04/17 16:17
One of the peculiar Cyberse Link Monsters that can be Link Summoned with "One Link Monster".
It has an effect that prevents battle and effect damage, but I don't think there are any situations where you have to Link Summon this guy for that reason. Rather, the strength of this card is that you can prepare his Link Monster with a single monster to link to the right. Firewall It was useful in Cyberse Deck as a reciprocal link creation factor during active service. |
▶︎ Deck | 《Clock Lizard》
カンベイ
2019/04/17 16:13
I think it's reasonably good as a fusion support for Cyberse. However, due to the nature of the effect, it's actually a resurrection fusion, so it's a bit of a problem that it doesn't work well with Clock Dragon and Violet Chimera, which have high finisher performance. If a suppressive type or a tricky type cyber fusion appears, the evaluation may increase.
|
▶︎ Deck | 《Dual Assembwurm》
カンベイ
2019/04/17 16:08
One of the highest Cyberse monsters.
If you remove 2 Cybers from your hand or field, you will have the effect of special summoning from your hand or his GY. I appreciate the Special Summon ability, but it consumes a lot, and in addition, it halves the status, so it's not easy to use. The second effect is to remove 1 card from your hand and remove 1 monster whose ATK is below her ATK. The banishment that doesn't target is powerful, but it doesn't work well with the first effect. I think it's better to Special Summon with Storm Dragon Knight's effect or Tribute Summon with Monarch support rather than Special Summoning with the 1st effect of this card. |
▶︎ Deck | 《Digitron》 |
▶︎ Deck | 《Trackblack》
カンベイ
2019/04/17 15:59
One of the Link 2 Cybers that has the effect of giving 1 draw effect when destroyed by battle to 1 linked monster.
One draw when destroyed by battle is fairly convenient, but considering the time and effort involved in Link Summoning this card, you should think about how to use it in a way that is worth the time and effort. Especially as mentioned before, you can earn a big advantage when combined with the continuous attack effect. The representative one is the extend, 《Ultimate Conductor Tyranno》, which is also included in the starter. |
▶︎ Deck | 《Grid Sweeper》
カンベイ
2019/04/17 15:53
One of the Cybers called "Ru*ba" by everyone.
If you have a Field Spell, you have the effect of doing a Special Summon from your hand. Field Spells related to Cybers include 《Cynet Universe》and 《Cynet Storm》, but when using the above Field Spells, it tends to be a dedicated construction, so I feel that the performance as a general Cybers is not good. If you're going to use it in Cybers, the best answer would be to send the Veil Link + Sanctuary set and operate it as one of the Cybers, which is easy to Special Summon. The second effect also removes the Link Monster on the field and GY's self to remove one opponent's card... but it's easy to connect to Link 1's Cyber Slink, so if you want to reduce card consumption even a little, use this. Let's combine with It's a destruction that doesn't care about the target, so I'm going to evaluate it too. |
▶︎ Deck | 《Cyberse Accelerator》
カンベイ
2019/04/17 15:46
One of the Cyber Slinks that has the effect of increasing the RBI by 2000 or granting the double attack ability limited to monsters to one of his Cyberse at the link destination.
Although it is limited to the link destination, both are so-so performances as combat support. However, in terms of versatility, it is inferior to 《Knightmare Unicorn》, which has a similar link marker, and even if it is specialized for cybers, 《Shootingcode Talker》is more likely to aim for an upswing, so there is not enough motivation to adopt it. yeah. However, the effect of this card does not matter if it is linked to something other than a Link Monster, so it may be used as a combat aid in a Deck that fights with Cyber S or Fusion. |
▶︎ Deck | 《Pentestag》
カンベイ
2019/04/17 15:41
A Cyberse Link Monster that grants a defense piercing effect to the linked monster.
It's not a bad effect, but defense piercing alone doesn't lead to an advantage, so it's essential to use it with monsters that can make the most of it. For example, it works well with his Deck, Lunalight, which uses a large lone horse to beat him in combat. |
▶︎ Deck | 《Firewall eXceed Dragon》
カンベイ
2019/04/17 15:35
Hmmm... I guess this is the current situation.
When X material is removed, he can Special Summon 1 rank 4 Cyber Slink from GY to become linked with himself instead of limiting any Special Summons for the turn it is activated. Currently, this effect can Special Summon 2 Topologics, Astram, and her Firewall, which is a banned card. Among these, the one that works best is Firewall, which is prohibited. The fact that it seals all Special Summons after activation is also not compatible with the Cyber Deck. ……For the time being, 《Rasterliger》, which seems to have the best compatibility with this card, is scheduled to be included in V-Jump, so if you want to make use of this card, I definitely want to consider adopting it. |
▶︎ Deck | 《Cyberse Reminder》
カンベイ
2019/04/17 15:28
Appearing with Firewall X, he is one of the Cyberse X monsters.
The first effect is Cybernet Card Salvage. Salvage itself isn't a bad effect, but since Cybernet is a card from the 10th period onwards, most of them have a 1 turn limit on the number of times they can be activated, and although they can be reused, they lack immediate effect. ② is an effect that recruits 2 Level 4 Cybers when destroyed by the opponent. This is also a passive condition, so it's not a user-friendly effect. The effect of the recruited monster will be negated, so you should choose a monster that can activate the effect after being sent to her GY as much as possible. |
▶︎ Deck | 《Demise of the Land》
カンベイ
2019/04/17 15:20
Well, it's hard to give a high rating, but... I think it's a useful card. Especially in decks that deal with "Magic Cave", it is not compatible with terraforming and tray spinning, which are generally considered to be more convenient than this, so use it along with Metaverse, which can also activate his Field Spell during the opponent's turn. can consider. It can only be activated when the opponent's Special Summon succeeds, but unlike "Metaverse", it can't be negated by "Ash Blossom & Joyous Spring", which is also a good point.
His Deck, which uses "Magic Cave" from the 2019 pack "DARK NEOSTORM", is popular as a landmine, so be careful if you see this card used. |
Update Information - NEW -
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