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Yu-Gi-Oh! Card Rating List Showing 1,936 to 1,950 of 4,611
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▶︎ Deck | 《Ancient Fairy Dragon》
みめっと
2022/06/16 11:35
Appearing in anime 5D's, he is one of the signer dragons in charge of LIGHT, and is the only S monster designated as a prohibited card among them as of July 2022 limit regulation.
Its ability, which depends on the hand and other cards in the field, has been evaluated as a subtle effect with a strong peculiarity since its introduction, and at most it was an option for general-purpose level 7 zone S. The ability didn't have a turn 1 name, and Field Spells that could take advantage of this effect would later pop up in themed decks, thus expanding the playing field. The material is 2 free materials, and even though it means abandoning the battle phase, it also has a general effect of extending the development by SSing any low-class monster from the hand, so it is gradually installed in the environmental deck. It became a monster that was killed and finally became a banned card. It can't be helped because it's a common feature of signer dragons, and it's not uncommon for S monsters in recent years, but the fact that it's a free material was unappealing. After entering the 11th period, other signer dragons appeared as remake monsters separate from the duel dragon, and this monster is the only monster left. I'm looking forward to the time when the original monster will be a banned card and how it will develop. Postscript: In the limit regulation of January 2023, it was errata and returned to the limit. The two effects are the name Turn 1 and the Searchable Field Spell, which is the bare minimum errata that must be aliased to the destroyed one, and many banned cards can be easily reinstated this way. |
▶︎ Deck | 《Ancient Pixie Dragon》
みめっと
2022/06/16 11:24
The Ancient Fairy Dragon in the form of a duel dragon that is not a banned card.
The effect is 1 draw when a Field Spell is activated on your turn, and if there is a Face-up Field Spell on either field, attack position monsters on the front side of the field with no cost activation effects during the main phase of each turn. It has two effects that give you a safe and consistent advantage associated with Field Spells, single removal of one target. Field Spells aren't meant to be replaced very often, and you don't put that many in your Deck in the first place. It can be said that it is suitable for As for the latter half of the effect, if it were now, it would be nice to have an all-purpose single-target removal or non-destruction removal effect during the opponent's turn, but considering that it's an effect that can be used for free, it's not bad at all. It has a high defensive power of 3000, just like the original Ancient, but it doesn't have an effect that puts pressure on the opponent's turn, and it feels like it can't be helped if it's just used to eliminate a single monster, so it can't be helped. Let's move on to the next stage where it's like a draw + 1 removal if possible. |
▶︎ Deck | 《Restructer Revolution》
みめっと
2022/06/16 7:24
If you can activate it on your first turn, it will do 1000 damage, and it is a Burn Spell that surpasses 《Ookazi》, which can also be activated without restriction and no demerit.
However, in other scenes, there are many scenes where the damage is less than Ookazi, and the number of cards in your hand will be adjusted during the opponent's end phase, so this effect, which can only be activated during your turn, will basically only do a maximum of 1200 damage. not. You can increase the amount of damage by forcing your opponent to draw a Deck, but the damage multiplier is low, so if your opponent's LP is MAX and his Deck is 40 cards, your opponent's Deck is all cards in your hand. If it's not, you can't burn it out with this one card. It may have been a relatively strong option for early burn decks when the card pool was scarce, but now the volatility makes Normal Spell a tough one. |
▶︎ Deck | 《Union Carrier》
みめっと
2022/06/16 7:09
In many themed decks of his, you can link summon from less strict link material restrictions, and if you feel like it, you can put any monster into play as an equipment card from his deck, except for god-related monsters. Link 2 Machine.
Machine or LIGHT can target this monster itself, so you can draw out the monster you want from the Deck without preparing another equipped monster. When equipped from the Deck, he cannot Special Summon monsters with the same name as that monster, but it doesn't say that monsters with the same name as that monster can't activate their effects, that's the whole answer. For the time being, there is a restriction that the monsters equipped with this effect cannot be used as link materials the turn they are Link Summoned, so it is not possible to send the monster equipped with this effect to his GY as a link material and use his GY effect. I mean, it was just the bare minimum... However, the card has already been banned overseas, and if it weren't for this restriction, it would likely have been banned in Japan long ago, so it's not necessarily a meaningless restriction. but. Well, I wonder if the materials and effects should have been limited to either race or attribute. It's a pity that this hatred. Postscript: It has been designated as a prohibited card in the limit regulation of October 2022. The dark courier was caught all at once, and I think it couldn't be helped. This monster was originally in a dangerous position, but it's also true that the reason why she was banned was because she appeared in the 3rd year of the 11th term after Spright. However, I feel that it was too poorly adjusted, and I would like to meet this kind of card in a different form someday. Now, which of Electrum, Cherubini, and Isolde will you choose next? |
▶︎ Deck | 《Waboku》
みめっと
2022/06/16 4:30
It can be activated with a complete flitch, and if the effect passes, all of your monsters will not be destroyed by battle that turn, and the battle damage you receive will be 0.
This effect can't be removed later by another effect, and since he won't lose his LP to battles damage during that turn, it's a pretty good defensive card as it's a turn skip against almost all beatdown decks. It can be said that the performance is excellent. Not only does it prevent your opponent from triggering battle destruction effects, but it is also suitable for safely using effects triggered by your own monsters battling. On the other hand, it is difficult to connect to a numerical advantage, and since it does not block the opponent's development, it has a strong ad hoc nature that just postpones the problem, so it may not be a card that should be used as a priority. However, it can be a valuable card for monsters that either need to fight and must survive the battle, or would otherwise take a lot of battles damage if used properly. For example, this applies to monsters that have an effect when flipped, but if the monster itself is destroyed in the battle, the effect will not be processed. |
▶︎ Deck | 《Advanced Crystal Beast Amethyst Cat》
みめっと
2022/06/15 19:30
Compared to the original Crystal Beast, it can directly attack other than itself, but the battles damage is halved and there are no other unique monster effects.
Under such circumstances, in the mass deployment from A Ruby Carbuncle, Special Summon with multiple A Topaz Tigers, attack directly with all strengthened members, and in main 2, use Level 4 Crystal Beast as material to X summon Gunman. It can be said that it is an Advanced Crystal Beast that demonstrates its true value with specialized tactics such as burning it off. It's a plain monster that can deal 600 damage with a direct attack alone, but Bordon told me how scary it is to do it with everyone as a way to get his LP. If you think of it as a monster that can take the time to kill an opponent instead of defeating them in one turn, it doesn't seem that bad. |
▶︎ Deck | 《Advanced Crystal Beast Emerald Tortoise》
みめっと
2022/06/15 19:20
One of the Advanced Crystal Beasts that looks the most different from the original monster.
As a result of the development of the original effect, it has become an effect that changes the battle position of one monster that can be used unconditionally in Friche during each player's turn. It's not a bad effect for a low-level monster that can be Normal Summoned, thanks to the fact that it's a complete Furitche at no cost, but Advanced Crystal Beast, including the nature of Advanced Dark, is already in time for combat support effects. It has a strong feeling of being in the enemy's defense position, and its own ATK is low to defeat the opponent's monster, so it is difficult to make use of the effect alone. I can't deny the feeling that it's a half-hearted effect. The point is that the weight of the common self-destruction demerit effect and the quality of your own merit effect are not balanced... Compared to his original Crystal Beast, Advanced Crystal Beast has many monsters with superior properties by lining up low-level monsters and maintaining the beat and battle line, but the opponent does not come on the low-level beat. There are some things that are very difficult. |
▶︎ Deck | 《Advanced Crystal Beast Ruby Carbuncle》
みめっと
2022/06/15 19:04
A monster that serves as the launching pad for Advanced Crystal Beasts, and like the original Carbuncle, it sends all the Crystal Beasts that have turned into jewels into the monster zone all at once, but the method of operation differs greatly from the original Carbuncle.
Like over there, other Special Summons don't trigger effects, but they can come out of his Spell Trap zone alone and on their own without being assisted by other effects, including their own Gemification effects. The ability to return to the field is high, and it is significant to place it directly in his Spell Trap zone. Maintaining Advanced Dark and aligning Advanced Crystal Beasts in the Spell Trap zone can be tricky, but with a Crystal Beast Deck centered around Advanced Crystal Beasts, there's no reason not to use it. |
▶︎ Deck | 《Advanced Crystal Beast Topaz Tiger》
みめっと
2022/06/15 18:49
It was a permanent effect that increased his ATK by 400 only when attacking, but changed to a permanent effect that always increases the ATK and DEF of all his Advanced Crystal Beasts by 400 and weakens the ATK and DEF of all opponent monsters by 400. It can be said that the range of effect is considerably expanded.
When Advanced Crystal Beast fights, it can fill up to 800 offensive and defensive gaps with the opponent's monster, but the fact that it can't maintain itself unless a specific card is in play is the only effect, After all, there are things that are quite difficult. The method of hitting them side by side isn't that far from his Crystal Beast's specialty tactics... Even so, this kind of effect still makes me want to put it next to Wanfu because it's the same tiger. |
▶︎ Deck | 《Colosseum - Cage of the Gladiator Beasts》
みめっと
2022/06/15 18:28
The first Field Spell distributed to the OCG original theme of the 5th period has generally poor performance, but this of Gladiator Beast is no exception.
Aside from strengthening the whole in line with the movement of the theme, it features mystery resistance that is unparalleled as a Field Spell that avoids destruction by discarding the same name card from the hand. Despite its low performance, it imposes an unreasonable demand that it must be stacked in multiples in order to demonstrate its maximum power. |
▶︎ Deck | 《Advanced Crystal Beast Sapphire Pegasus》
みめっと
2022/06/15 18:11
Perhaps because the original monster was one of the most powerful of his Crystal Beasts, the effect it possessed hadn't developed much, and it was changed at the same time as the range was expanded, making it difficult to use. You can also see the part that is becoming.
From the beginning, all summoning methods are effective, and the original Pegasus, which can produce Crystal Beasts not only from the Deck but also from the hand and GY, is a 5th term card, but you can see how wide it was. Since Advanced Crystal Beast must always be evaluated with the fact that "without Advanced Dark, it will self-destruct instead of destroying with a permanent effect", it is said that its own power-up is not offset by the negative amount. impression. Of course, this monster itself is not weak because it is originally Pegasus, but I can't deny that it feels like another voice when considering the negative effect of self-destruction. |
▶︎ Deck | 《Shared Ride》
みめっと
2022/06/15 18:00
A Quick-Play Spell that allows you to draw one card each time you use the opponent's search and salvage action on the turn it is activated.
It's an effect I definitely want to use on the opponent's first turn, but since he's a Quick-Play Spell, I can't do that no matter how hard I try. Needless to say, I wanted it to be a hand trigger monster or a Trap card that can be activated from the hand. . On the other hand, it is also an idea to create a high power hand trigger with high turn skipping ability that can be thrown unconditionally at any time like G. |
▶︎ Deck | 《Advanced Crystal Beast Amber Mammoth》
みめっと
2022/06/15 16:14
A monster characterized by a relatively calm demeanor among the Advanced Crystal Beast monster group, which is characterized by its ferocious appearance.
It protects the lifeline Advanced Dark and Advanced Crystal Beast from effects that target it, and it also has an effect that negates attacks on Advanced Crystal Beasts, including itself, but both effects are triggered and turn 1. It's not bad to be able to prevent yourself from being easily defeated by attacks or effects on your own, but even if you can prevent yourself from leaving the field or being negate the effect with this effect, in the end, this turn. can no longer move, so it can't protect Advanced Dark. Aside from the attack, what was wrong with the effect of protecting Advanced Dark as a permanent effect that "My Advanced Dark is unaffected by opponent's effects"? At the very least, it should have been a permanent effect that grants destruction resistance, plus an triggered immediate effect that gives this target resistance... |
▶︎ Deck | 《Advanced Crystal Beast Cobalt Eagle》
みめっと
2022/06/15 14:47
Not only has it expanded the range of its original effects, but it has also been given the new ability to search for the Advanced Dark, the life source of the Advanced Crystal Beast.
Since the origin was so unfavorable, it was inevitable that this effect was assigned to this monster. Of course, considering the self-destruct condition, this search effect can be activated from the hand, so even if the effect is stopped, he can still send the Crystal Beast monster to GY while leaving the summoning right. It's also a search effect that doesn't have the name Turn 1, so even if you double it, it's insurance when one side is negate or the Advanced Dark that comes into play is removed. Given the nature of Advanced Crystal Beast, it's natural for someone within the theme to have such an effect, even if it's not a common effect with cards these days. There is also. As already mentioned, other of his Advanced Crystal Beasts also have their own effects, like this card, at least in some way that refer to Advanced Dark, in addition to the effects that develop their own abilities. It would have been nice to distribute the effects. |
▶︎ Deck | 《Muko (Updated from: Null and Void)》
みめっと
2022/06/13 18:40
A Trap card with the card name negate, used by Ishizu in the original Battle City arc, which does not negate anything in terms of effect processing.
I feel that Counter Trap would have been fine for this range, but isn't it better not to negate it? Even with such a card name, it has value in the sense that it will be OCGized. Putting aside what the effect will be, it's still too early to give up hope for Uzumaki, Thieves, and Arijigoku. |
Update Information - NEW -
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