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Yu-Gi-Oh! Card Rating List Showing 167,206 to 167,220 of 168,890

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Cyber Dragon Zwei ▶︎ Deck 《Cyber Dragon Zwei》
japan とき
2010/08/17 12:08
Yugioh Icon
By showing his spell card in the field, he can unconditionally call himself Cyber Dragon in GY and inherit his Cyber Dragon.
However, with the appearance of dry and core, the tragic second place with a feeling of losing its position at once.
On the field, if he doesn't have a spell, he's still Zwei, so as a fusion support, dry and core are much easier to handle.
It is easier to deploy than dry, but core is one step ahead in its application.
Expectations were also difficult in terms of combat, and it became tougher at once with the increase in rivals.
Unleash Your Power! ▶︎ Deck 《Unleash Your Power!》
japan SOUL
2010/08/17 12:06
Yugioh Icon
You can use Supervis, and there is also 《Double Summon》.
The advantage of being a Quick-Play Spell is the surprise attack of 《Dark Valkyria》or 《Gemini Trap Hole》?
I have a strong feeling that it doesn't fit.

Dark Valkyria couldn't be instantly strengthened...
Quick-Play Spell seems to be safe to ignore.
Oilman ▶︎ Deck 《Oilman》
japan とき
2010/08/17 12:06
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His Union Monster that gives his Union Machine a draw effect when destroyed by battle.
The draw effect is never weak. A level that can be considered for adoption if you incorporate a union gimmick into the machine.
However, it is not good to incorporate the union gimmick without thinking.
The gimmick called Union itself doesn't have much support, and the only benefit you can get is the substitution and draw effect, even though you can't use it unless you deploy it.
If you're going to use it, it's probably a union axis Machina. I think it's finally possible after including Get Ride and 《Frontline Base》.
Consecrated Light ▶︎ Deck 《Consecrated Light》
japan とき
2010/08/17 12:03
Yugioh Icon
\Akkari~N/
Summon DARK monsters and Special Summon, a card that completely shuts down battles.
It is powerless against anything other than darkness and has no removal resistance, so it chooses opponents, and it is powerless against removal of Spell Trap and Book of the Moon, but its meta performance so far is rare.
He mainly stands as a side agent in the DARK environment, and is always waiting for his turn when darkness spreads in the environment.
However, since he can't block Set/Flip Summon and effects, he can't deal with set cards, and if he is Flip Summoned, it's easy to be destroyed by the effect. You can also escape by changing attributes with Xyz or Link. Since ATK is 0, Link 1 monsters are especially strong enemies.
Birthright ▶︎ Deck 《Birthright》
japan SOUL
2010/08/17 12:01
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Advanced Duals and trump-class Normal Monsters should actively aim to revive with this card.
Pandaborg ▶︎ Deck 《Pandaborg》
japan とき
2010/08/17 12:01
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He is a kind of recruiter who can recruit level 4 Psychic by paying LP when destroyed in battle.
In addition to his ATK, which is excellent as a recruiter, he can also call cards with 1900 lines.
A card that can be considered for adoption as a psychic front line maintenance and GY fertilizer role.
The specs themselves are by no means a low card, but a psycho witch that can recruit psychics with ATK of 2000 or less is convenient...
Rather, should I use 《Future Glow》as a high RBI with pseudo-battle resistance? If you can't use your level/ability and instant recruit, recruiting alone is inferior to psycho witch...
Shreddder ▶︎ Deck 《Shreddder》
japan とき
2010/08/17 11:59
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A shredout machine that has the effect of shredding the opponent's monsters with a level lower than his machine, using his machine in his hand as a cost.
When it comes to adopting high-level Machines as food, it's probably ancient machines and gimmick puppets, but the problem is that it's "below level", and it's too painful that it's completely powerless against Xyz and Link.
If you can't use the effect, you won't be able to handle the hand processing satisfactorily with just 1600. It was a monster that fell victim to the specifications of Xyz, and in the end, Pachingo-kart, a junior Machine with no restrictions on destruction targets, appeared at the same cost, and the position was cut off.
Gemini Trap Hole ▶︎ Deck 《Gemini Trap Hole》
japan SOUL
2010/08/17 11:58
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The downside is that the activation chances are surprisingly low.
It is a painful place that the attack itself cannot be prevented.
Overloading is dangerous.
Gravekeeper's Visionary ▶︎ Deck 《Gravekeeper's Visionary》
japan とき
2010/08/17 11:57
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A Fatty Monster that pops out with 《Magician's Circle》.
It has the effect of reducing the release when releasing Gravekeeper, the effect of strengthening according to GY monsters, and the effect of making his Gravekeeper in his hand a substitute for destruction.
If the duel progresses a bit, he can aim for ATK 3000 along with Necrovalley's compensation, and can secure a hit worthy of his trump card.
Since the resistance effect is a hand cost, it is robust as it is. 《Gravekeeper's Stele》makes it even harder.
Gravekeeper's trump card, both in name and reality, and specs that are the ace of the category. There are some specs that do not fade even if the low-grade beats and meta-bi types are the focus.
It would be nice if some judge could learn from this card's existence...
Justi-Break ▶︎ Deck 《Justi-Break》
japan SOUL
2010/08/17 11:56
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It's an excellent sweeper, but the downside is that it's weak against face-down removal and you'll be in trouble when you meet your opponent's Normal Monster.
If it's a Dual Deck, 《Gemini Spark》takes precedence.
Gravekeeper's Descendant ▶︎ Deck 《Gravekeeper's Descendant》
japan とき
2010/08/17 11:55
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A stable junior who is in charge of Gravekeeper's removal source.
It has the effect of releasing his Gravekeeper on the field and destroying the cards on the opponent's field.
This card is the counterattack in the heavily defended Gravekeeper Deck.
With Necrovalley, you can pry open your opponent's troublesome cards without neglecting their combat power.
With the appearance of the summoner, it became possible to search, so it is also possible to pull it in the moment. A card that has top-class usability even for low-level Gravekeepers.
Informer Spider ▶︎ Deck 《Informer Spider》
japan とき
2010/08/17 11:52
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A member of the Spiders who, when sent to his GY by an effect, takes control of the opponent's Defense Position monsters.
It would be interesting if the effect was decided... I can't expect the opponent to destroy the effect, so I want to decide for myself. But getting involved in mass removal doesn't make sense.
This is a difficult card because the opponent needs a Defense Position card, so there aren't many chances.
The main aim is probably to get involved in the self-destruct effect of 《Sky Iris》, but it's limited to the Defense Position. Being helpless against Link Monster is also tough.
I can't stop laughing when I can take some kind of system monster sleeping in Defense Position.
Card Trooper ▶︎ Deck 《Card Trooper》
japan SOUL
2010/08/17 11:51
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GY Fertilizer & Draw and beneficial effects are available, making it a card that can be fought flexibly.
One of the features is that the Special Summon from 《Machina Armored Unit》is easy.
Gemini Soldier ▶︎ Deck 《Gemini Soldier》
japan SOUL
2010/08/17 11:47
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It's hard to use when it comes to your hand by itself, so it's a card that chooses a little deck.
Phoenix Gearfried ▶︎ Deck 《Phoenix Gearfried》
japan SOUL
2010/08/17 11:44
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It would be ideal to somehow drop him to GY and revive him over and over with abundant dual support.
However, in reality, there are many things that do not go so well, so even if I do not deny it, I should not force myself to adopt it.

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