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HOMEYu-Gi-Oh! Card Search > Search result

Include "Gravekeeper" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 34

Include "Gravekeeper" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ネクロバレーの玉座 ▶︎ Deck 9.9 12 Necrovalley Throne Normal Spell
Activate 1 of these effects.
●Add 1 "Gravekeeper's" monster from your Deck to your hand.
●Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster.
You can only activate 1 "Necrovalley Throne" per turn.
剣神官ムドラ ▶︎ Deck 9.4 15 Mudora the Sword Oracle Limited Effect Monster
- 4 Fairy 1500 1800
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
墓守の罠 ▶︎ Deck 8.9 8 Gravekeeper's Trap Continuous Trap
While "Exchange of the Spirit" is in your GY, your opponent cannot activate the effects of cards in the GY, or Special Summon monsters from the GY. You can only use each of the following effects of "Gravekeeper's Trap" once per turn. During the Main Phase: You can discard 1 card; add 1 "Gravekeeper's" or EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before their normal draw, if this card is already face-up on the field: Declare 1 card name; look at the card(s) drawn for their normal draw, and if it was the declared card, send it to the GY.
墓守の石版 ▶︎ Deck 8.8 10 Gravekeeper's Stele Normal Spell
Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".
墓守の異能者 ▶︎ Deck 8.7 7 Gravekeeper's Supernaturalist Fusion Monster
Effect Monster
- 7 Spellcaster 2000 2000
2 "Gravekeeper's" monsters
Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.
王家の眠る谷-ネクロバレー ▶︎ Deck 8.7 38 Necrovalley Field Spell
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
墓守の司令官 ▶︎ Deck 8.6 23 Gravekeeper's Commandant Effect Monster
- 4 Spellcaster 1600 1500
You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.
墓守の召喚師 ▶︎ Deck 8.5 15 Gravekeeper's Recruiter Effect Monster
- 3 Spellcaster 1200 1500
If this card you control is sent to your GY: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.
ネクロバレーの祭殿 ▶︎ Deck 8.4 9 Hidden Temples of Necrovalley Continuous Spell
Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.
墓守の祈祷師 ▶︎ Deck 8.3 7 Gravekeeper's Shaman Effect Monster
- 6 Spellcaster 1500 1500
Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.
降霊の儀式 ▶︎ Deck 8.1 12 Rite of Spirit Normal Trap
Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
墓守の刻印 ▶︎ Deck 8 3 Gravekeeper's Inscription Normal Spell
At the start of your Main Phase 1: Apply 1 of the following effects until the end of your opponent's turn.
●Neither player can activate card effects in the GY.
●Neither player can banish cards from the GY.
●Neither player can Special Summon monsters from the GYs.
墓守の偵察者 ▶︎ Deck 7.9 28 Gravekeeper's Spy Effect Monster
Flip Monster
- 4 Spellcaster 1200 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
墓守の末裔 ▶︎ Deck 7.9 13 Gravekeeper's Descendant Effect Monster
- 4 Spellcaster 1500 1200
You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
墓守の神職 ▶︎ Deck 7.7 7 Gravekeeper's Headman Effect Monster
- 3 Spellcaster 500 1500
If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".
ネクロバレーの王墓 ▶︎ Deck 7.7 11 Imperial Tombs of Necrovalley Counter Trap
When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.
墓守の伏兵 ▶︎ Deck 7.4 7 Gravekeeper's Ambusher Effect Monster
- 4 Spellcaster 1700 0
When this card is flipped face-up: You can target 1 card in your opponent's GY; place that target on the bottom of their Deck. If this card is sent from the field to the GY after being flipped face-up: You can target 1 "Necrovalley" card in your GY; add that target to your hand. These effects are unaffected by "Necrovalley".
墓守の使徒 ▶︎ Deck 7.3 10 Gravekeeper's Nobleman Effect Monster
- 3 Spellcaster 1000 1000
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman".
墓守の霊術師 ▶︎ Deck 7.1 8 Gravekeeper's Spiritualist Effect Monster
- 4 Spellcaster 1500 1500
During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.
墓守の大神官 ▶︎ Deck 6.9 14 Gravekeeper's Visionary Effect Monster
- 8 Spellcaster 2000 1800
You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
墓守の番兵 ▶︎ Deck 6.6 16 Gravekeeper's Guard Effect Monster
Flip Monster
- 4 Spellcaster 1000 1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.
墓守の暗殺者 ▶︎ Deck 6.1 15 Gravekeeper's Assailant Effect Monster
- 4 Spellcaster 1500 1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
ネクロバレーの神殿 ▶︎ Deck 5.6 5 Necrovalley Temple Continuous Trap
While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".
墓守の長 ▶︎ Deck 5.5 11 Gravekeeper's Chief Effect Monster
- 5 Spellcaster 1900 1200
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
墓守の審神者 ▶︎ Deck 5.5 21 Gravekeeper's Oracle Effect Monster
- 10 Spellcaster 2000 1500
You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for its Summon;
●This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100.
●Destroy all Set monsters your opponent controls.
●All monsters your opponent currently controls lose 2000 ATK/DEF.
墓守の長槍兵 ▶︎ Deck 5.3 15 Gravekeeper's Spear Soldier Effect Monster
- 4 Spellcaster 1500 1000
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
墓守の監視者 ▶︎ Deck 4.6 14 Gravekeeper's Watcher Effect Monster
- 4 Spellcaster 1000 1000
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
墓守の使い魔 ▶︎ Deck 4.4 20 Gravekeeper's Servant Continuous Spell
Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack.
墓守の異端者 ▶︎ Deck 4.1 15 Gravekeeper's Heretic Effect Monster
- 4 Spellcaster 1800 1500
This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.
墓守の巫女 ▶︎ Deck 3.4 12 Gravekeeper's Priestess Effect Monster
- 3 Spellcaster 1000 1500
While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
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