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Yu-Gi-Oh! Card Rating List Showing 167,191 to 167,205 of 168,890

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Gravekeeper's Stele ▶︎ Deck 《Gravekeeper's Stele》
japan とき
2010/08/17 12:27
Yugioh Icon
A salvage card that collects two Gravekeepers from GY. Of course, I wouldn't do stupid things like being negate in Necrovalley.
A salvage card that turns 1 into 2 shouldn't be weak. It can be used in a wide range of ways, such as reusing scouts and guards, and raising the cost of high priests.
Other than that, the commander can load Necrovalley or simply increase the number of attackers such as Descendants.
As a salvage card, it has an extremely high standard, so there are plenty of ways to use it. It's aegyo that it's a little tough to pull in the early stages.
Hidden Armory ▶︎ Deck 《Hidden Armory》
japan SOUL
2010/08/17 12:27
Yugioh Icon
For searching for Supervis, 《D.D.R. - Different Dimension Reincarnation》, and other combo parts.
It is still used today.
I tended to avoid using it due to the restriction that Normal Summon is not possible, but I think it's a good idea to include it and use it when considering this card, as it can unexpectedly blend in with your Deck.
Iron Core Specimen Lab ▶︎ Deck 《Iron Core Specimen Lab》
japan とき
2010/08/17 12:26
Yugioh Icon
A Field Spell that can search for Koa'ki Meiru from the Deck when Koa'ki Meiru is destroyed during the End Phase. In short, it can be said that he who failed to maintain is the effect of preparing a pinch hitter for Koa'ki Meiru. This card also cannot be maintained without a steel core.
However, in his search for Koa'ki Meiru, his excellent Spell Card, Kongo-Ken, appeared, so using it for the purpose of searching was a double burden because of the slowness of the end and the anxiety of his own place due to destruction. It is difficult to use.
It can be seen as a way to maintain an advantage over the long term, but it's hard to use because you lose a lot when you fail to maintain Koa'ki Meiru.
Overall, the premise is strict. Search also no longer depends on this card with the appearance of Kongo Kakusen...
Silent Doom ▶︎ Deck 《Silent Doom》
japan SOUL
2010/08/17 12:24
Yugioh Icon
Compared to 《Soul Resurrection》, the advantage of being hasty is surprisingly large.
It's up to Deck to choose 《Swing of Memories》?
Lair Wire ▶︎ Deck 《Lair Wire》
japan とき
2010/08/17 12:21
Yugioh Icon
An excellent support card suddenly prepared for Insect.
A free chain one-for-one exchange Trap card that can destroy one monster at the cost of GY insects. You can't be weak.
It's difficult to move in the early stages because of the cost, but if you make full use of recruiters, the cost itself should be easy to make.
However, pay attention to the fact that he eats GY with 《Doom Dozer》and 《Aztekipede, the Worm Warrior》. Also, since it is a destruction trap that targets, there are quite a lot of cards with resistance. Also note that.
Kuraz the Light Monarch ▶︎ Deck 《Kuraz the Light Monarch》
japan SOUL
2010/08/17 12:20
Yugioh Icon
It's not a good effect, but the effect can be activated even with Special Summon.
Basically, destroy your own cards and use them to accelerate your draw.
In the past, it was just that his Deck, which had a special construction, would be able to Cry Turbo, but now, with unlimited Living Dead and Pendulum Summon, it's become easier to handle. .
And now, it's becoming even more useful as a partner for Eyetail.
Spiders' Lair ▶︎ Deck 《Spiders' Lair》
japan とき
2010/08/17 12:20
Yugioh Icon
A spider's thread that entangles the opponent who thrusts at it. It has the effect of appointing one Insect and fixing the opponent who battled with that card to his Defense Position.
But are there summer bugs flying into the visible trap? Even if you jump in, it will only be fixed in the Defense Position, and if you don't use it for combos, it will be used as material for various summons.
Also, the timing of changing at the end of the battle phase is slow. Since you can't use it to forcibly switch to Defense Position from a suicide attack, the already narrow possibilities are even narrower.
At least if it was a trap, the battle position could have been changed in a surprise attack...
Power Pickaxe ▶︎ Deck 《Power Pickaxe》
japan とき
2010/08/17 12:18
Yugioh Icon
A pickaxe that can increase her ATK by excluding monsters below the level of the equipped monster from her opponent's GY.
What I'm doing is excluding GY of her one by one, which is quite slow, but if the dust piles up, it's all right. If the equipped monster can sit down, the opponent's girlfriend's GY will also be excluded considerably.
It has excellent resistance and has excellent compatibility with power tools that can search for this card, so do you want to aim for that?
Other than that, you can aim for banishing two cards in one turn by teaming up with a card with a self-bounce element.
However, it's a flaw that it's hard to crush the high level of his opponent's GY resurrection aim. It's a mistake that it's hard to remove monsters of the type like Grapha and Diabolos.
Break! Draw! ▶︎ Deck 《Break! Draw!》
japan とき
2010/08/17 12:17
Yugioh Icon
His Equip Spell that allows you to draw if the equipped monster destroys your opponent in battle. It is a rare category to have a time limit of 3 turns.
Since there are restrictions on equipment on the Machine, it is mainly used as a draw method for the Power Tool Axis Deck. Other than that, his Cyber Dragon Deck, which is good at continuous attacks, is also interesting.
There is a time limit, but if this effect can be activated twice, it can be said that it has done its job well enough.
If you want to use it on other machines, it has enough performance, and if you can do your job, you can fully demonstrate your high ability. It's a charm that the removal flies.
Ribbon of Rebirth ▶︎ Deck 《Ribbon of Rebirth》
japan SOUL
2010/08/17 12:17
Yugioh Icon
The downside is that you have to equip it beforehand.
It doesn't have much influence, and there is a loophole for destroying effects, so it seems to give the opponent a sense of relief...?
Rocket Pilder ▶︎ Deck 《Rocket Pilder》
japan とき
2010/08/17 12:15
Yugioh Icon
His Equip Spell that easily turns any monster into Rocket Warrior.
It seems to be compatible with Effect Monsters that activate effects by fighting and surviving, but...
If you don't aim for a combo, it's safer to remove it and aim for a direct attack.
I might be able to use it around 《Amazoness Swords Woman》, but since I'm defenseless during my opponent's turn, it's likely to run out...
Temple of the Sun ▶︎ Deck 《Temple of the Sun》
japan とき
2010/08/17 12:14
Yugioh Icon
Increase her ATK of monsters revived from GY by 300! !
…too little lift.
At around 300 influence, it's not safe, and it seems that there are many situations where using his Field Spell for each attribute would be more stable.
GY Reanimation is a wide range of conditions, so if you make a mistake, it will be destroyed, but I have to say that 300 points is full of industrial waste.
Gemini Summoner ▶︎ Deck 《Gemini Summoner》
japan SOUL
2010/08/17 12:13
Yugioh Icon
I thought it would be easy to wait until the opponent's end phase.
You should aim for more haste.
Or as a simple combat resistant spellcaster of his...?
Majestic Red Dragon ▶︎ Deck 《Majestic Red Dragon》
japan とき
2010/08/17 12:12
Yugioh Icon
Polished and solitary light. He only appears twice, but both of those times are excellent duels.
It is not destroyed by card effects, it has the effect of wiping out her Defense Position monsters after attacking, and it has the effect of negate the effect of one monster on the opponent's field and gain her ATK.
Especially if you activate the second half effect and decide to attack that monster, 4000 damage will pass. It also has overwhelming destruction resistance, and if it can be used as a finisher, it will do its job.
It's a card that has an amazing finishing ability, and if it's this, he's worth getting Majestic. This is the power of King.
However, there is nothing you can do about bounces and exclusions, especially the escape device is the biggest natural enemy. I would like to do something about the set card in advance. It's also tough to return to the EX Deck after being surpassed by one turn.
Symbols of Duty ▶︎ Deck 《Symbols of Duty》
japan SOUL
2010/08/17 12:11
Yugioh Icon
Suitable for reviving Special Summon monsters and his Fusion Monsters that are made from Normal Monsters.
I don't think it would be a waste if the monsters that you worked hard to create only appear once, so I would like to revive them more and more with this card.
In addition, depending on the situation, it is also possible to bring the opponent's monster.

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