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HOME > Yu-Gi-Oh! Deck List > ArtifactDeck List > Convulsion of Nature Control (with commentary) Deck and Deck Instructions

"Convulsion of Nature Control (with commentary)" Deck 2014

Artifact Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Artifact" / Meta-Control
Key Card
Convulsion of Nature
Deck commentary

Playing

How to use this Deck
A Deck whose key card is 《Convulsion of Nature》, which turns the Deck face up.
You need a key card in your hand to activate it, but with this Deck, the effects of 《Cardcar D》, 《Pot of Duality》, 《Gishki Diviner》and 《Archfiend's Oath》make it easier to collect your hand.
Also, if 《Deep Sea Diva》that special summons 《Gishki Diviner》from the Deck can be used as material, 《Armades, Keeper of Boundaries》can be Synchro Summoned.
You can Xyz Summon "Saygrid Pleiades" by using 《Instant Fusion》and "Heavy Panzer Dragon" from 《Instant Fusion》while kicking monsters around with 《Armades, Keeper of Boundaries》.
How to use this Deck (Back)
Maxx "C"》invited the opponent to compromise and increased his hand.
A counterattack from Tragoedia while collecting combo parts.
Compulsory Evacuation Device》and 《Artifact Sanctum》interfere with the development like every turn.
Escape with "Compulsory Evacuation Device" that was not used to interfere and pass the effect.
Moralta and Cyclone are aiming to interfere with the opponent even if they don't have the wisdom.
Effect Vela even if the trap is torn.
Artifact Moralltach》, Diva, Durandal from 《Instant Fusion》, Pleiades.
Durandal confirms the opponent's hand with and .
Draw boost with Pleiades, 《Archfiend's Oath》and 《Convulsion of Nature》.
Instant Fusion》is a one-on-one exchange from Panza for sure.
After collecting the cards, knock down the key card with Handes.
Counterattack with Bubble Bringer as a starting point against the opponent who was worn out by the torrent funeral.
Earn ads with Diviner, 《Archfiend's Oath》, etc.
If you don't do what you do and battle, Special Summon, Cardcar D.

Strength

Use Pleiades and Durandal.
There are too many targets, and you can't handle it with just a few face-down removals.
Domination of the field and control that extends to the hand.
Compulsory Evacuation Device》etc. achieves stability without difficulty.
There is a demon turn that adds supply power to strong tactics.
With Master Rule 3, many builds that seek stability are expected to slow down, so it seems to be able to play an active role.
His deck is slightly stronger when he goes first, even without a first draw.

Weakness

Movement as soon as there is little search.
In Master Rule 2, the weakness in the second attack is conspicuous.

Customize

This deck of his is a cross between his artifact and Convulsion of Nature control.
The power of the cards is hard to live in when you combine them in Deck construction.
Multiply.
This is why we pushed sharing and built it with attention to detail.
As of March 2014, there are no cards specified for limit regulation.
I did it on purpose, but I want to explain so that it can be understood that I am not compromising or joking.
I can't explain everything, but if there's anything I can improve, feel free to let me know.
Described as a standard for those who have the skill to play Yu-Gi-Oh.
The operation method is about the extent that even beginners can read it, but it's different from here.
Let's get an overview of Artifact and 《Convulsion of Nature》elsewhere.
It's going to be a difficult story for a minority, but I'm going to write it.
The Artifact uses the following cards:
・Artifact monsters such as 《Artifact Moralltach
・ Low class monsters such as 《Thunder King Rai-Oh》and Honest
・Hand-enhancing monsters such as 《Cardcar D》and 《Maxx "C"
・Face-down removal such as 《Artifact Ignition
・Combo stabilizers such as 《Pot of Duality
・Panzer from 《Instant Fusion
・《Artifact Sanctum
・Combinable general-purpose traps such as 《Compulsory Evacuation Device》and 《Call of the Haunted
・Extras are Rank 5 Xyz and Durandal.
Artifact's major cards are roughly here.
Convulsion of Nature》Speaking of the main cards in control.
・Required parts for 《Gishki Diviner》, 《Convulsion of Nature》, 《Archfiend's Oath
・《Deep Sea Diva》Diviner
・Hand control such as 《Mind Crush》.
That's all there is to it.
If you want the main gimmick to work, it's good to put in 3 cards.
Gimmick selection is the most important thing in Deck's tune.
A half-baked construction ends in a half-baked result, but when it hits, it hits.
It is necessary to look at the opponent's gimmick to determine what is the main and what is the sub.
There is an axis and strength, and the axis is the same as the strategy.
If they find out that I want to use them to control them.
The meta should be tight, secret.
They may break apart other than the key card to hide the niche.
Outsmart Artifact cards that work well with Convulsion of Nature's main cards.
・ Cyclone also removes monsters (Artifact Moralltach )
Strong and synergistic against 《Thunder King Rai-Oh》, which is the meta of 《Convulsion of Nature》.
・Since you have to collect combo parts, it is a hand-enhancing monster.
Cardcar D》and 《Convulsion of Nature》can share the disadvantages of control and Artifact.
It doesn't go well with 《Deep Sea Diva》, but it leads to Xyz due to the commonality of level 2.
Draw is just an advantage unless your hand is overflowing.
"Maxx "C"" is simply strong because it fits the environment.
・ Only Cyclone is used for prone removal to reduce combo elements.
Cyclone is excellent as a countermeasure against deadly figurines.
I'm happy that this doesn't rot when viewed from the gimmick.
・Because I have to collect combo parts, I borrowed 《Pot of Duality》.
Convulsion of Nature》Control is a combo deck, so this kind of method is extremely effective.
It should be appreciated that there is no anti-synergy with essential parts.
・ Panza from 《Instant Fusion
Panza has a cheat performance of one-to-one exchange and light 5 material.
Convulsion of Nature》is also useful as a means of converting earned hands into board adverts.
You can set up Durandal or Pleiades with 5 synchros from 《Deep Sea Diva》.
It is also possible to suppress from the first attack, which is difficult with Artifact.
・《Artifact Sanctum
Destroy if destroyed, destroy from Moralta if passed.
Its destructive ability was perfect for control, and there was no summoning power.
It can be deployed without destroying it, and if you have 《Convulsion of Nature》, you will get the bonus of draw operation.
・《Compulsory Evacuation Device
A general-purpose trap, but works especially well with divas.
I really like the flow of using it as an escape for Effect Vera and the like to bring out heavy soldiers.
It's great that since he's a free chain, he doesn't put too much pressure on the spell/trap zone.
Artifact and Convulsion of Nature are very valuable as his spell/trap zone pressure is terrible.
I want to use it as a means of obstruction and counterattack, and I want to hit it repeatedly with Shinchi.
If you can't hit repeatedly, you need to determine the mast.
5 Xyz, 6 Synchro, 9 Synchro.
It can be triggered and removed from here, so be careful.
4 Xyz and 7 Synchro have sweeping removal, so be careful.
Recently, it has been overwhelmed with 5 and 8 Xyz, so be careful.
Other than that, this card alone is powerful in many ways.
In addition, it will change depending on the environment, so I would like to keep track of it.
・Durandal, Pleiades, 2 Panzas
I also borrowed some of the contents of the extras.
Convulsion of Nature》Control also demonstrates its performance.
Durandal, in particular, is an effect that can be said to have been for 《Convulsion of Nature》.
The Pleiades are also terrible, my turn is the reuse of Archfiend's Oath.
Take advantage of the back on the opponent's turn and suppress it.
As mentioned above, he is worth incorporating Artifact when viewed from "Convulsion of Nature".
Artifact's suppression power and control performance are excellent.
Their structures were similar, making them ideal for crossbreeding.
Deck's explosive power has increased, and stability has also come from sharing some gimmicks.
I didn't expect that the Pleiades could even accelerate the draw.
I didn't notice it at all because everyone brings back only monsters.
The explanation in terms of combining gimmicks is over.
I will talk about how much I made the elements of 《Convulsion of Nature》.
Convulsion of Nature》is a key card, of course, I put in 3 copies, but the other cards were not.
Diviner, 《Archfiend's Oath》is 2 copies.
Adopting 3 cards has a strong combo effect and seems to have cut down on stability too much.
It's not an essential part, but two copies of 《Mind Crush》are appropriate.
If you draw 3 cards, you will have to wait for your opponent to search, so it can't be helped.
There are also 2 Diva cards, although they are not compatible with the cards for collecting parts.
The search destination is a combo part, and the number is kept down and reused with 《Compulsory Evacuation Device》.
Doing so is more effective as you can evade your opponent's Vera.
It is an example of being saved by another element by not being too much.
There is a trade-off between explosive power and stability. I want to decide the content according to the opponent.
The main axis is where it engages, but the main axis is not the only deck.
The main axis will be a story that will be handed down as a template, but this is not the case.
Vices are important to make up for Deck's weaknesses and finish off.
It is the secondary part that comes out of my thoughts on how to balance when viewed from the axis.
I want to put a secondary sticking card in a few slots.
Since it emphasizes the rotation of the deck, one should work.
・《Tragoedia
Collecting parts for this Deck takes up most of the game.
It would be bad if it was clocked when I started collecting it, so I put it out.
Tragoedia》can Xyz from taking control (moralta is popular, so I expect it).
Combat with high status due to the nature of Deck that quickly accumulates cards.
・《Bubble Bringer
Permanent that can stop the direct attack from the opponent and counterattack from the resurrection.
Deck's only resurrection card, GY reliance is too strong to insert resurrection.
If you can lock it, it's a different story. Protect the player from over 10,000 battles damage.
Even if you lock it, it's bad if you can create a formation, so I want to run 2 copies, but 1 is fine.
With this, it has destruction resistance and stops attacks from high hit points, and counterattacks from Black Mist are the usual means.
It's good to simply add Synchro, and it's just right for Gungu's counterattack.
・Torrential Funeral
Most controllable general purpose removal.
If you can keep standing big monsters, single removal is impossible.
Artifact Sanctum》, 《Compulsory Evacuation Device》and single removal are complementary.
Invite your opponent to develop with 《Bubble Bringer》and knock them down with a torrent.
・《Effect Veiler
Consume, but effective against many monster effects.
It is also the last stronghold when the trap is broken.
Summon 2 revived Diviners and 7 Synchro.
It will also be a key card in breaking through.
Expect to see Vera at the top of the Deck with Maxx "C".
・Heavy Armor
Ideal for escaping with 《Compulsory Evacuation Device》.
Summoning power boosts are valuable.
Hoplites, Daevas, and Diviners have potential.
The removal is strong while solidifying the defense from Daeva to Heavy Infantry and Copper.
If you go on defense, you can deal with No.101.
Furthermore, if his Numeron force from No.101 passes, it probably won't win.
If your hand is centered on monsters, you want to set up Pleiades and Durandal as soon as possible.
・《Mind Crush
I have to say that I use it without thinking about anything.
Activation requires the risk of losing one card.
It is difficult without support such as 《Convulsion of Nature》. If you draw 3 cards, you can't turn anymore.
However, search is popular these days, so you can even throw in 3 copies.
Combined with 《Compulsory Evacuation Device》, it can also be used for single target removal and peeping.
The problem is that it is a difficult card to use on its own, even though Search is popular.
After peeping, the opponent has the strength to concede.
This is the explanation of the secondary part of the main.
If there is a main axis and an outline, adjustment of the number of sheets is also secondary.
It's part of my job to outsmart you when you're put on the meta.
It is a tuning of Deck and a point that is greatly related to perfection.
With that in mind, I would like to talk about the extras one by one.
Extras don't have to worry about accidents as much as mains.
It's easy to incorporate secondary elements, and its flexibility makes it a pinprick.
Of course, it is also good to strongly push one method according to the main axis.
As long as you use synchro, it will be a story of control, so I emphasized flexibility.
Diviners, Daevas, and Moralta are the core of monsters.
Building around the core allowed us to maintain a great deal of flexibility.
・Heavy Armored Panzer Dragon
Has a destructive effect with light 5. It comes out exclusively from 《Instant Fusion》.
It doesn't work against Dimensional opponents, but 《Instant Fusion》turns into a single-target removal.
Don't be stingy with Xyz and Synchro materials, let's defeat them without fail.
- Ice Barrier Dragon Trishula
9 synchros. If you pass, you can win even if you are slightly inferior in deck power.
Level 5, Daeva, often issued from heavy soldiers.
Moralta, Diviner, Effect Vera.
It's worth trying because it comes out of this subtle combination.
Maybe it will turn out to be a reversal.
・Stardust ・Dragon
I use it because I can sometimes get a level 8 synchro.
It doesn't come out easily, but the advantage is that it is easy to adopt 《Starlight Road》on the side.
Prepared as an answer to the opponent with a thick back.
- Ice Barrier Dragon Gungnir
Water 7 Synchro.
Daevas, Diviners, and Heavy Soldiers.
Or out of the Diviner, Diviner, Effect Vela.
Strong when used for stuffing, more useful than Scrap.
Although there is a competitor called Black Rose, it also destroys figurines.
The hand cost is not cheap, but such a trump card is necessary.
It's strong when it comes out, and it's not bad to remove it in a short amount of time.
・《Black Rose Dragon
Bubba eggplant. Compulsory Evacuation Device even if Vera is waiting.
Convulsion of Nature》is weak against sweepers, but there are exceptions.
I'm talking about if you have a rebuilding hand, so synergy.
If the opponent misses up to 7 synchros, it will be a chance.
・ Lightsworn ・ Ark Michael
7 synchros that come out with light and tuner.
This guy is useful because he has a means of exclusion that Deck doesn't do.
It's worth getting rid of self-revive high ATK monsters.
In addition, it can also be a draw operation with the GY feed effect, but basically it is a disadvantage.
Lightsworn even waits for a library out.
1000 points of LP cost is required for the activation effect, but I want to use it more and more.
Combined with 《Archfiend's Oath》and 《Instant Fusion》, the LP disappears in the blink of an eye.
A very interesting and powerful card.
・《Vulcan the Divine
Level 6 Synchro. Good card in general.
Effect Vera, often issued with 《Instant Fusion》.
You can return 《Bubble Bringer》by triggering. Strong against free chains.
Since it can deal with destruction resistance, it is sometimes active.
Adjusted Brynak Part 1.
・《Gaia Knight, the Force of Earth
Level 6 Synchro.
When 《Dimensional Fissure》was placed, 《Instant Fusion》didn’t help, so I used it as an attacker frame.
I want to get a chance with his ATK, which is enough to defeat Airtos unilaterally.
・《Armades, Keeper of Boundaries
2300 hit points of LIGHT level 5.
That alone is scary, but he is LIGHT level 5.
After defeating the monster without resistance from the diva.
The story is based on the Pleiades from "Instant Fusion".
A guardian or an invader.
・ Ally of Justice Catastor
Destruction other than Darkness in battle from Daeva, Diviner.
Excellent results can be obtained as a move from one piece.
Catastor can push the effect destruction with "Armored Kappa".
Destructive power is not stupid.
・Saygrid Pleiades
Rank 5 with 2500 RBI, light material only but cheat effect.
Usually used for control in bounce.
Archfiend's Oath》The additional draw from the recycle reduced the weakness by one more.
It can also be used as an answer to 《Convulsion of Nature》's natural enemy Cyclone.
It's an easy job to just return it to your hand when it's removed.
Adjusted Brynak Part 2.
・《Artifact Durendal
One of the answers to 《Artifact Sanctum》.
Rewrite it and turn it into a face down removal. Recovery can be done later.
Rewriting Spells and Traps is a high control force that makes your opponent's best wishes come to naught.
Start with Durandal and finish with the Pleiades.
The second effect is used to avoid hand triggers.
What you can see is behavior, rottenness, Convulsion of Nature and peeping.
If 《Convulsion of Nature》is activated, you can make it look at each other's hand.
It feels good to return Moralta with the Shinchi set, which can also be used to exchange your own cards.
Occasionally, the returned Moralta will be pulled in, so when you have cards in your hand, let's do something else.
・《Armored Kappa
Aim for 2400 RBI by activating the effect twice, and 2 Xyz with the effect of heavy soldiers at the cost.
This alone is fine, but it has a built-in pacification that requires a disposable hand cost.
You can also use the Diviner to earn adverts until you use the built-in peace.
Take it out with peace of mind, reduce kill routes, and cut off hope with ad.
・No. 96 Black Mist
Requires 3 Level 2s. Ability to invite the consumption of Vera.
It is adopted because there may be a reversal.
It's play. It would be nice to choose a higher rarity.
That was the introduction of the extras.
About half are hired for subtle reasons, but that's how it is.
You can also put douroren and rare fish.
If I try to include them, it would be necessary to change the sub part significantly, so I won't do it now.
That's all for the individual cards.
It's a good idea to use it as a reference for building and playing.
I tried crossing Artifact and 《Convulsion of Nature》control.
I explained why the card was adopted, but individual understanding is essential to explain the tactics.
It is important to build up from each individual so that amateurs do not talk about logistics.
Even if something like the sword of the seven emperors causes a problem in one shot, the back and forth cannot be ignored.
In order to create a flow before and after, you will think of a scenario and create a strategy.
If you don't work out your tactics at that time, you'll just be expelled.
Convulsion of Nature》Control had excellent strategy but lacked tactics.
And now, carrying out operations with superior tactics (mostly his Artifact).
Now is the time to fulfill the long-cherished wish of achieving strategy.
This is the 《Convulsion of Nature》control.
There should be more content to talk about deck playing and strategy.
As I rearranged it in my own way, a different shape came into view.
I decided not to talk about it in detail because my enthusiasm has shifted to that.
I hope that you will try it yourself and study it to deepen your understanding.
By the way
Although it seems to have only one pattern of deployment method, it actually has various deployment routes. This post introduces some such patterns.
pattern 2
Hand: Eidos, 《Domain of the True Monarchs》, Eyetail A
① Summon Eidos and change the field to 《Domain of the True Monarchs》.
②Release Eidos and Eyetail A. Dropped Panjin & Shingen with its effect and recruited Eyetail B.
(3) Recover deep grudge with Panshin effect, recover and deploy 《March of the Monarchs》with deep grudge effect. During the end phase, have Eyetail B in your hand.
It will consume all 3 cards in your hand, but you can put a hard lid on the field.
In many cases, after defeating Monarch with a card effect, it often moves to extra deployment, so there are many scenes where the Monarch royal realm is also neutralized by removal cards such as Black Hole and Mirror Conductor, but in this case, it is a new drama. Protected by the King of Monarch, Atail can only be defeated in combat. During this turn, monsters up to 3550 RBI can be dealt with in battle.
pattern 3
Hands: Erebos, Panjin, True Source
① Throw away the true source with panshin effect and recover deep grudge with 2 draw & GY effect.
(2) Recover 《Domain of the True Monarchs》with Deep Grudge and turn the field into 《Domain of the True Monarchs》.
3.Exclude Deep Grudge and use Special Summon for Shingen.
④ Erebos effect drops Panjin & Shingen and activates the effect.
A typical example of Erebos Start.
It seems to be hidden in the shadow of Aitail, but Erebos is not weak at all because it can interfere with everything in the opponent's hand, field, and GY.
・Side change
[Performance Performance]
Enter: 《Majesty's Fiend》×1, Cyclone×3
Departure: Grudge Monarch x1, Resurrection x1, Consecutive Attack x1, Eidos x1
Pendulum Magician is easy to deal with, so personally 《Flying "C"》is difficult.
Recent Performapal Performage is mainly a tactic to break the enemy's encirclement and kill one by attacking with the appearance of Azathoth, rather than constructing a trap hole type first attack with Fresia, so Kreis, 《Domain of the True Monarchs》, 《Majesty's Fiend》》and double and triple measures to crush extras can be stably dealt with. Cyclone is excellent compatibility as it can destroy his Pendulum zone and also as a countermeasure against Tribute sealing from the second one onwards.
[Malebranch of the Burning Abyss]
Enter: 《Flying "C"》×2, 《Royal Decree》×3
Escape: 《Majesty's Fiend》x1, Attack x1, Shingen x1, Kaiiwa x1, Eidos x1
Containment of Dante & Beatrice is still a means to contain the development in the early stages.
Also, since there are relatively many traps, 《Royal Decree》is installed so that you can crush them all at once.
[Updated new restrictions]
Here are the updates since April 2016.
New restrictions finally implemented. The three major environments have been exterminated and the era is "Rivalry of Warlords". Under such circumstances, this Monarch Deck was also newly constructed, but this time we adopted a small part of [Gem-Knight]. With the motive to further secure summoning rights with Gem-Knight Seraphy, we have updated [AF Monarch] and changed it to [Gem-Knight AF Monarch]. 《Pantheism of the Monarchs》and 《Domain of the True Monarchs》became the limit all at once, and the rabbit teleport was perfect, so it was pretty tough, but so far it's a step. Although it was official, I was able to leave the results even in the competition after the return.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon 宣言者 ( Total 13 decks )
Posted date : 2014/03/15 19:30
Main Deck (18 Types・40)
monster (8 Types・16)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardTragoedia DARK 10 Fiend 000? / 000? ¥18
3 List of decks using this cardArtifact Moralltach LIGHT 5 Fairy 2100 / 1400 ¥10
2 List of decks using this cardGishki Diviner WATER 3 Sea Serpent 1200 / 0800 ¥18
3 List of decks using this cardCardcar D EARTH 2 Machine 0800 / 0400 ¥20
1 List of decks using this cardAtlantean Heavy Infantry WATER 2 Sea Serpent 0000 / 1600 ¥70
3 List of decks using this cardDeep Sea Diva WATER 2 Sea Serpent 0200 / 0400 ¥50
1 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥580
2 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥80
spell (5 Types・12)
2 List of decks using this cardInstant Fusion - - - - ¥28
3 List of decks using this cardPot of Duality - - - - ¥50
2 List of decks using this cardArchfiend's Oath - - - - ¥10
2 List of decks using this cardConvulsion of Nature - - - - ¥40
3 List of decks using this cardMystical Space Typhoon - - - - ¥10
trap (5 Types・12)
2 List of decks using this cardTorrential Tribute - - - - ¥5
3 List of decks using this cardCompulsory Evacuation Device - - - - ¥1
3 List of decks using this cardArtifact Sanctum - - - - ¥10
2 List of decks using this cardMind Crush - - - - ¥10
2 List of decks using this cardBubble Bringer - - - - ¥22
Extra Deck (14 Types・15)
2 List of decks using this cardPanzer Dragon LIGHT 5 Machine 1000 / 2600 ¥10
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥20
1 List of decks using this cardStardust Dragon WIND 8 Dragon 2500 / 2000 ¥25
1 List of decks using this cardGungnir, Dragon of the Ice Barrier WATER 7 Dragon 2500 / 1700 ¥18
1 List of decks using this cardMichael, the Arch-Lightsworn LIGHT 7 Dragon 2600 / 2000 ¥70
1 List of decks using this cardBlack Rose Dragon FIRE 7 Dragon 2400 / 1800 ¥18
1 List of decks using this cardVulcan the Divine FIRE 6 Beast-Warrior 2000 / 1600 ¥19
1 List of decks using this cardArmades, Keeper of Boundaries LIGHT 5 Fiend 2300 / 1500 ¥30
1 List of decks using this cardT.G. Hyper Librarian DARK 5 Spellcaster 2400 / 1800 ¥25
1 List of decks using this cardArmory Arm LIGHT 4 Machine 1800 / 1200 ¥160
1 List of decks using this cardArtifact Durendal LIGHT 5 Fairy 2400 / 2100 ¥25
1 List of decks using this cardConstellar Pleiades LIGHT 5 Warrior 2500 / 1500 ¥150
1 List of decks using this cardArmored Kappa WATER 2 Psychic 0400 / 1000 ¥30
1 List of decks using this cardNumber 96: Dark Mist DARK 2 Fiend 0100 / 1000 ¥30
Main deck minimum construction amount ¥2187


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