PlayingI decided to post this at the request of someone.
This is the 4th Dark World Deck recipe. Please take a look at Dark World Deck recipe 3 and circulate it as much as possible.
Geargia, Lightsworn, and Chronomaly seem to be the three most likely decks to enter the next season's environment if the predictions are correct. For the time being, I'm going to stop talking about it this time, and I'm going to explain the strategy against various deck systems with these three and +.
~ Geargia, Chronomaly, Inzektor, Mermail, Brotherhood of the Fire Fist, Gadget, Karakuri, Wind-Up ~
Especially threatening is his Geargia, who has acquired the deployment power in the Duelist BOX. While the majority consists of traps, they line up like Brotherhood of the Fire Fist. Well, the accident rate is also correspondingly.
It often develops with one monster as the starting point, and you can stop the movement by stopping this. However, with the exception of Geargia, it has excellent responsiveness, so it is a versatile type that can be used in various strategies. Especially his Mermail and Brotherhood of the Fire Fist are easy to care for, making it hard to completely kill your deployment method.
Brotherhood of the Fire Fist
Enter: Cyclone x 1, 《Skill Drain》x 2
Escape: Great Storm x 1, 《Compulsory Evacuation Device》x 2
~ Strategy ~
In Brotherhood of the Fire Fist, it is most effective to hit Torrent Funeral when you put out the 4th monster that can be placed on the field after completing a coherent development. Three axes are scary, and Choten's revival target, especially Toukei, is the most scary.
In trading, the opponent can freely exchange cards, so instead of gaining an advantage, there is a risk of becoming a foothold for the opponent's development. Cyclone is to shoot down Fire Formation including Tenki.
Because it has a deployment power, the growing G also shines.
Since the average value of RBI is low, if there is Grapha in GY, it is possible to block the opponent's attack with Living Dead.
With exceptions such as Lightsworn, the RBI average is expected to be lower next season. Grapher is excellent in that sense. As for the tactics against Brotherhood of the Fire Fist, basically I will push with one grapher. Add Skill Drain, Multiply G, and Torrent Funeral to steal the opponent's ability to deploy, while building up your explosive power. When the turn is returned, if the opponent's hand has 3 cards and there is no opponent's back, let's fold it at once.
Mermail Chronomaly
Enter:《Deck Devastation Virus》×2
Escape: 《Dark World Dealings》×1, Cyclone×1
~ Strategy ~
Monsters with ATK below 1500 will be the starting point, so if 《Deck Devastation Virus》is decided, you can reduce a huge amount of advantage. There is also the risk of being salvaged, but since there are not many ways to collect GY in either case, it will be a tough situation for the opponent.
In the case of Chronomaly, monster effects are a threat, so 《Skill Drain》can cover it. In the case of Mermail, there are times when a large number of applications are deployed at once, so the growing G seems to be effective.
Gadget Karakuri
Enter:《Skill Drain》×2,《Deck Devastation Virus》×2
Deletion: 《Compulsory Evacuation Device》×2, Proliferating G×2
~ Strategy ~
This is his deck with a strong back.
As long as you can stop the monster effect, you can fight without worrying about back to some extent. Using "Compulsory Evacuation Device" is a measure to escape to Extra when important trump cards such as Fergrant and Enerd are destroyed or removed from Chain 3 onwards. Again, the average RBI is low, so let's deal with it as much as possible with one grapher and plus alpha.
The basic tactics are not much different from Brotherhood of the Fire Fist, but this one is not as stable as his Brotherhood of the Fire Fist, so it's easy to create a chance to counterattack if you hit the back.
Inzektor
Enter: 《Dark Smog》×1, 《Skill Drain》×2,
Escape: 《Dark World Dealings》×1, Proliferating G×2
~ Strategy ~
It is a very hateful group that develops while destroying.
Hornet and Dansel are limited, so if you remove one of them with miasma, you can reduce the deployment power.
It is also useful because it can also prevent the revival of the target to be revived. Since one Dunsel can be used multiple times with Special Summons, if you remove it all at once with Torrent Funeral, or destroy the Dansel effect itself with 《Skill Drain》or 《Fiendish Chain》, it should be pretty tough against your opponent.
Geargia Wind-Up
Enter: Proliferating G x 1, Torrent Funeral x 2
Deletion: 《Upstart Goblin》×2, 《Trade-In》×1
~ Strategy ~
Both of them are the type that spins his deck to the full in one deployment and sets up a one-shot kill.
In the case of Geargia, there are several Xyz and Spells of the search system, such as 《King of the Feral Imps》and he called Geargia, because it requires preliminary preparations before it can be used in earnest. As I mentioned above, I would like to focus on attacking at this stage of preliminary preparations. If the search doesn't go as expected, the Deck itself will malfunction, so if you can constrain it well here, you can also succeed in a one-shot kill from here.
If you have successfully collected the parts, counter it with G that multiply, or create a surplus of 1 turn by removing all with Torrent Funeral. I will bring it to the one shot kill during this time.
In the case of Wind-Up, his deployment power is better than his Geargia, but his average RBI is low, so a little resistance can prevent one-shot kills. Grapha revival is especially powerful in the living dead under the disciple. Unlike Geargia, it doesn't end with a one-time super-deployment, so you can set up multiple one-shot kills. In particular, since it can freely handle ranks 3 to 5, it has a wide range of tactics, including Tremis and Gaia Dragoon.
~ Lightsworn ・ Draw Dark World ・ Dragunity ・ Hieratic Dragon ~
With the exception of Lightsworn, the one-kill type is the majority. Since the Special Summon rate is not odd, the common effective is proliferating G. Since the deployment power is very strong, there are many cases where one piece of torrent funeral does not stop. In particular, the draw Dark World has no choice but to fundamentally crush the draw source because it goes around with the momentum of scraping the deck.
Hieratic Dragon Draw Dark World
Enter: , Trade-in x1, Advance Draw x1, 《Upstart Goblin》x3, 《Into the Void》x2, 《Vanity's Emptiness》x1, Dark Deck x1
Escape: 《Trance Archfiend》×2, Cyclone×1, Torrent Funeral×2, 《Compulsory Evacuation Device》×2 Call of the Living Dead×2
~ Strategy ~
This deck specializes in one-kill with a high one-kill rate.
Although it is difficult to play, if you master it, you will be able to exert a terrible power. Hieratic Dragon, in particular, can handle a large number of patterns if you're a skilled player, so it's sure to be a one-kill. Speaking of how to stop one kill for sure, it's about activating G that proliferates. As for Dark World, activating 《Eradicator Epidemic Virus》is almost the same as winning, so there is a small amount of hope for Dark World. In the case of Dark World, it's either failure or success.
Lightsworn Dragunity
Enter: Hieratic Dragon, similar to draw Dark World.
Escape: Hieratic Dragon, similar to Draw Dark World.
~ Strategy ~
The successor to Dragon Ruler, who has the triple threat of responsiveness, deployment power, and ATK.
Whether it's Lightsworn or he's Dragunity, the type is divided into Dragon Ruler type and Pure type, so the strength will change accordingly. Well, it's better to borrow the power of Dragon Ruler for whatever reason...
It's a terrifying deck that sometimes even one-kills, and you can also care. Since it can't be processed with a torrent funeral, there is no other way than to crush the deployment itself. Fortunately, it doesn't develop as fast as Hieratic Dragon, Dark World, etc., so I have some leeway. As a strategy here, before the opponent enters a full-fledged battle system
It's no different from a Hieratic Dragon, a draw Dark World, where you fully rotate the Deck and finish off at once on the return turn.
However, since it can also be dealt with 《Skill Drain》and 《Dark Smog》, it is characterized by a wide range of correspondence in that respect.
In this case, the strategy is to crush the monster effects with 《Skill Drain》and beat them with Grapha. 《Skill Drain》also suppresses extras, so it is better to leave it to Grapha's RBI rather than poorly deploying extras.
This will be updated on January 30th.
When I participated in the Miyahara CS the other day, I witnessed an outrageous fact. Surprisingly, Dragon Ruler is still alive.
Of course, it may be only at this time, but in the future, with the expectation that Dragon Ruler may still be in a good position to see the environment, I will write down the correspondence to more decks.
~Dragon Ruler~
Enter: Hour, Draw Same as in Dark World.
Escape: Sacred Time, Draw Same as in Dark World.
~ Strategy ~
As usual, there is no need to explain the basic tactics, but here, it is necessary to set up a shock ruler or a dark deck. That is to say, it is no longer possible to develop a record without a spell. It may be a little difficult, but it doesn't matter which way it is, so please try your best.
~Six people~
Enter: 《Skill Drain》x2, Cyclone x1
Escape: Great Storm x 1, 《Compulsory Evacuation Device》x 2
~ Strategy ~
Since the number of decks that use the Holy Spear is increasing, I will remove 《Compulsory Evacuation Device》out of the two types covered by the Holy Spear. With the power of Shien and Daishogun, it has a strong resistance to Spells and Traps, so there is no other way but to hinder the honest development itself. Solitaire Dark World is one of them. However, on the contrary, if you can't deploy it in the first move, it will be sluggish, so if you hinder the development in the early stages, you will be able to counterattack as much as you want.
~ Gladiator Beast, Substitute Angel, Laval ~
Enter: 《Skill Drain》x2, Cyclone x1, 《Dark Smog》x1
Escape: Proliferating G x 2, 《Compulsory Evacuation Device》x 2
~ Strategy ~
Miasma glows because there is a fix that utilizes GY. As for the Gladiator Beast, there are some exceptions. Compared to his other decks, he doesn't have more than 2 Special Summons in one turn, so he intentionally pulls out G that proliferates.
It's difficult to get out of breath because it's divided into multiple stages, so let's fight at that pace.
~Artifact~
Enter: 《Trade-In》×1, Advance Draw×1, 《Upstart Goblin》×3, 《Into the Void》×2, 《Vanity's Emptiness》×2
Escape: 《Trance Archfiend》×2, Proliferating G×2, Great Storm, 《Compulsory Evacuation Device》×2, 《Call of the Haunted》×2, Torrent Funeral×2
~ Strategy ~
"If it is destroyed during the opponent's turn and sent to GY, it will be Special Summoned" This is an ability common to all Artifacts.
Also, since it can be set in the Spell and Trap Zones, even a large storm with multiple face-down cards will be a super disadvantage card this time. To tell you the truth, I'm still torn between the solitaire style and the regular style. Considering Lightsworn, Bujin, and Chronomaly, the magic mirror that absorbs the flash is better than 《Vanity's Emptiness》. Therefore, Side Deck 2 is fully loaded with magic mirrors.
In the case of Artifact, the main source of action is to destroy the opponent's Spell and Trap Zones. It's almost like a cross counter. Since most of them are level 5, they often use powerful Rank 5 such as Volcasaurus and Pleiades, or Xyz such as Tremys and Gaia Dragoon. Artifact itself isn't that much of a threat, so if you can block extras with 《Vanity's Emptiness》, you have a chance of winning. Some players use 《Light and Darkness Dragon》, so there is also a type that has the power to take away the opponent's advantage. It's hard to tell the difference around here, so whether it's advantageous or disadvantageous will change greatly depending on whether you attack first or second. Anyway, the most important thing is not to touch his spell and trap zone recklessly.
Strength~To handle solitaire type Dark World~
How to turn
Using 《Upstart Goblin》, 《Trade-In》, 《Into the Void》and other draw sources, he spins his Deck at full speed, dropping 3 Graphers into GY at high speed, laying down ranks 8 and 4 of Fergrant and others. . Including "Eradicator Epidemic Virus" and "Vanity's Emptiness" in this will completely block the opponent's actions on the return turn, and kill 1 on the second turn. It's a tactic very similar to Dogma Blade, where you turn the deck until it's about to break, but it requires an extremely high level of playing sense. Here, I would like to write a little about how to do it.
Snow's search target
In general, it is said that if you have 《Trade-In》in your hand, it is Grapha, and if you don't, it is called Gate. However, in the case of the solitaire type, in order to quickly enrich Dark World, which is used as the cost of the gate, 《Dark World Dealings》, snow are searched in succession, and the method of dropping to GY is adopted. The reason why Zephyros is so useful is that it allows you to use the gates repeatedly.
《Into the Void》:
You can draw one card at no cost, but it can only be activated when you have 3 or more cards in your hand, and all cards in your hand will disappear at the end. If you use it, make sure that only Dark World monsters remain in your hand at the end. Brow is preferable if possible. The biggest issue is the timing of the activation, since all the cards that can be turned face down to use Dragged Down into the Grave are turned face down, it's a win, so the activation conditions may not be met and the activation machine may be missed. If you come to the first hand, let's use it as soon as possible.
《Trade-In》and Advance Draw:
In the case of 《Trade-In》, it is desirable to activate Grapha as a cost as much as possible. This is because Graffa can Special Summon immediately after falling to his GY. In the case of Sin Stardust, it is preferable to use it as an advance draw cost. Disciples do not have to go through the trouble of dropping it to GY and reviving it like Graffa. If you use Grapha as a cost, let's use it as a cost when both your hand and GY are fully revived.
《Dragged Down into the Grave》:
When activating it, I would like to activate it with a hand that does not give the opponent the option to wash it, and a hand with only one Dark World monster. By doing this, you can block your internal information, so you can unilaterally collect information ads. However, when you consider that the number of cards in your hand will naturally increase during the constant exchange of cards, it is difficult to activate with only one card in your hand, so even in the worst case, create a situation where only Dark World monsters I want to By doing this, no matter what you choose, you can get an add in either the field, GY, or hand, so you can increase the total number of cards.
How to braid the Blau and Snow chain:
In the common scene where Blau and Snow are discarded all at once with 《Card Destruction》, etc., you can decide the activation procedure yourself. The procedure at this time is to assemble the chains in the order that chain 1 is snow and chain 2 is brow. This is trial and error to ensure that Snow's search targets are correct. For example, despite recovering the gate with Snow, the card drawn by Blau's effect remains in his hand without functioning with Trade-In, resulting in his entire deck stopping. It can also become Snow's search effect can change the target depending on the situation, so the card drawn by Blau's effect can change the deployment route after this.
Trades and Snow:
Snow can search various Dark Worlds, but in Solitaire Dark World, if you have a deal or more than one Snow in your hand, you can search for either Snow or Deal and fill GY with Snow. This is a trial and error to make it possible to use up to 4 times, which is the maximum number of times the gate can be used in one turn in Solitaire Dark World.
Grapher will be even more ferocious next season as the average RBI will go down.
If you activate Living Dead under your gate, you can stop the opponent's attack because it is equivalent to a surprise attack by a monster with 3000 RBI. The resurrection conditions are extremely easy in Grapha, so if the flow is good, you can combo with Enerd to score well over 8000 RBIs and get a one-kill experience.
The movement is very tricky, and I personally enjoy using it.
Best of all, it's blessed with competent sideboard candidates, so it can handle a wide variety of decks. 《Skill Drain》, a torrent funeral and Grapha massacre combo, you can get an advantage by working with Miasma, and you can do a lot of things.
Above all, I appreciate the fact that it is easy to rebuild.
As an aside, the fact that Grapha's resurrection effect doesn't get caught on Soul Drain is also powerful. For Yu-Gi-Oh, where GY is equal to mana, it's a good match against his Gadget, Geargia, who doesn't make GY.
In the grapher, it is "applied" rather than "activated", so it will not be negated. As long as it is not excluded, it is quite safe.
WeaknessNow that he worshiped Michael, Lightsworn is also one of his fears. Deck has always hated Grapha being left out, so he's already quite wary of Lightsworn around here.
The hardest part is playing against Miller.
If it's Draw Dark World, it's still easy, but if you're going to play against a recipe that's very similar to ours, like Skidre Virus, it's all you can do with just one. If you carelessly trade or use 《Card Destruction》, you will recover your opponent's advantage, and half of your side will be meaningless, so there is no way to say that it is effective except Miasma. Please try it once if you don't mind. I won't have it until the end of the tournament (crying).
《Dimensional Fissure》is likely to become a force again in the future environment. In the Dark World, it is a natural enemy among natural enemies.
Geargia, Gadget, and his decks that don't use his GY very much are starting to emerge, so the side's throw rate will rise rapidly from now on.
CustomizeSide Deck List
Advance draw x 1
《Into the Void》×2
Cyclone x 2
《Eradicator Epidemic Virus》×1
《Deck Devastation Virus》×1
Torrent Funeral × 2
《Dark Smog》×2
《Skill Drain》×2
《Vanity's Emptiness》×1
Side Deck 2 list
《Deck Devastation Virus》×1
《Eradicator Epidemic Virus》×2
Torrent Funeral × 2
《Dark Smog》×2
《Skill Drain》×2
《Gozen Match》×3
Magic mirror that absorbs flash light x 3
~Recipe of another system~
Dragon God Grapha from Dark World x3
Dark World Sorcerer Snow x3
3 Dark World Vanguard Bages
Dark World hunter Blau x 3
《Trance Archfiend》×2
《Tour Guide From the Underworld》×2
Gate of Dark World x3
《Dark World Dealings》×3
《Dragged Down into the Grave》×3
《Trade-In》×2
《Monster Reborn》×1
Storm x 1
《Foolish Burial》×1
《Card Destruction》×1
《Allure of Darkness》×1
《Upstart Goblin》×3
《Fiendish Chain》×3
Call of the Living Dead x2
《Divine Dragon Knight Felgrand》×2
《Hieratic Sun Dragon Overlord of Heliopolis》×1
No.22 Immortal Health x 1
Void Sea Dragon Levier x 1
No.15 Gimmick Puppet - Giant Killer x 1
No.101S・H・Arkknight×1
Evilswarm Butte x 1
No. 16 color ruler shock ruler x 1
No.66 Supreme Key Beetle Master Key Beetle x 1
Fang Wolf Diamond Wolf x 1
《Gagaga Cowboy》×1
《Abyss Dweller》×1
《Lavalval Chain》×1
《Evilswarm Nightmare》×1
Proliferating G x 2
Cyclone x 2
《Deck Devastation Virus》×2
《Eradicator Epidemic Virus》×2
Torrent Funeral × 2
《Compulsory Evacuation Device》×2
《Skill Drain》×2
《Dark Smog》×1
If there are people who say that Solitaire Dark World is impossible, then we recommend using this alternate recipe or Side Deck 2. Conversely, if you prefer the full solitaire format, read further below.
~Recipe 2~
Dragon God Grapha from Dark World x3
Dark World Sorcerer Snow x3
3 Dark World Vanguard Bages
Dark World hunter Blau x 3
Sin Stardust ・Dragon x 1
BF-Elite Zephyros x1
Gate of Dark World x3
《Dark World Dealings》×3
《Dragged Down into the Grave》×3
《Allure of Darkness》×1
《Trade-In》×3
Advance draw x 1
《Upstart Goblin》×3
《Into the Void》×2
Storm x 1
《Monster Reborn》×1
《Foolish Burial》×1
《Card Destruction》×1
《Vanity's Emptiness》×1
《Eradicator Epidemic Virus》×2 |