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HOME > Yu-Gi-Oh! Deck List > Dark Dust Spirit Deck List > [Realistic Beat Deck] (Spirit Axis) Deck and Deck Instructions

"[Realistic Beat Deck] (Spirit Axis)" Deck 2013

 Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
Beatdown
Key Card
Dark Dust Spirit
Deck commentary

Playing

I made a realistic spirit beat deck.
~About monsters~
Basically remove monsters with 《Dark Dust Spirit》.
Remove the face down card with the phoenix.
And it's a simple Deck that hits.
I am stacking cards so that I can summon Sajin and Houou in as many situations as possible.
First, there are 3 faders.
The compatibility between sand dust, phoenix and fader is the strongest.
Also, if you use sand dust, your own space will often be empty, so it is extra useful.
I've also tried Goes, Trago, and Swordsman of Revealing Light, but they can't end the Battle Phase, and monsters with high ATK aren't really necessary for this Deck.
Because the basic concept is to remove it with dust and hit it.
So faders are the best here.
It also contains two goals.
He doesn't have as much DEF as Fader, but with this deck, it's relatively easy to activate and can be the cornerstone of counterattacks.
There is no Continuous Spell, Continuous Trap, or Field Spell, and many Trap cards are free chains, so Special Summon can be done quite easily.
It can also be used as a material for 《Allure of Darkness》.
You can't use it if the torrent funeral is down here, but basically if you're down, you'll use the torrent funeral first, so it shouldn't be a problem.
After summoning, even as a simple vanilla, ATK 2700 is plainly strong, and if you play Veiler on the return turn, you can connect to a level 8 Synchro.
Also, if GY has a stealer, he can special summon using the stars in Goes or Cayenne, so Trishula can be summoned relatively easily.
And two 《Level Eater》.
Stealer also has the best compatibility with dust and phoenix.
You can Special Summon up to 2 GY with Sajin or Houou, and since they return to your hand, summon Sajin or Houou to Special Summon the Stealer in the Defense Position, attack and end the turn, and put the Stealer in your field. You can repeat every turn to leave a Wall & Tribute.
One excellent Tribute monster 《Treeborn Frog》.
There are 5 Trap cards and 1 Cyclone, but since his Spell & Trap, which is used face down, is not included, it can be used normally.
When it comes to Cyclone, there are quite a few cases where you normally use it from your hand.
Drop with 《Foolish Burial》, 《One for One》, 《Card Destruction》or 《Card Trooper》.
One 《Dandylion》, also a good Tribute monster.
Of course it's useful for Tribute on the wall, but 《Foolish Burial》, 《One for One》, 《Card Destruction》, 《Card Trooper》, 《Morphing Jar》, whatever he goes to GY will generate tokens Best help from.
He has two copies of Mr. Wailer, who is almost a must-have card in most of his decks.
One killer tomato to pull faders, stealers, and ghosts.
It's a simple wall, has a handicap effect, and contains a ghost that can be targeted by 《Allure of Darkness》or Killer Tomato.
One Gunner as a simple compression factor.
Let's drop 3 to GY positively.
There are 3 key cards such as dust, fader, and 《Creature Swap》, so don't worry about dropping them.
You also get Pot of Greed and 《The Transmigration Prophecy》as recovery cards.
However, if either greed or reincarnation goes to GY, it is better to refrain from dropping a little. (experience)
Maxx "C"》is also included.
In the current environment, it's not uncommon to send out a lot of monsters in one turn and connect them to Synchro or Xyz.
If you chain to a spell or trap that does a Special Summon, you will get at least 1 draw, and if you keep doing a Special Summon, you can draw a lot.
It is safe if even one fader comes in that large amount of draws.
On top of that, if there are no monster effects or cards that negate her Special Summon on the opponent's field, you can definitely survive the turn.
And on the next turn you have a lot of cards in your hand.
If she quits Special Summon out of fear of our big draws, it will be her Special Summon meta for one turn.
Metaion-sensei is usually helpful.
Since my field is often empty, it's easy to get out, and she almost doesn't have a deck that doesn't use Special Summon monsters.
Metamo-sensei is like a talisman.
Let's do well with 《Creature Swap》.
Master Rava is also like a talisman.
There is no card in Yu-Gi-Oh that is as useful as this card in case of emergency.
~ About Spells ~
The most important card is 《Creature Swap》.
Without this card, this Deck is a complete mess. So 3 stacks.
Creature Swap》has the strongest synergy with Sand Dust, Phoenix, Fader, Stealer, Frog, Dandy, Confit, Tomato, and Goes Token (at low ATK).
If you don't need it, you can play Veiler or G in attack position and hand it over to your opponent to attack, or you can hand over Metamo in back defense.
If you have dust in your hand, there's no problem in handing over ghosts or Goes itself.
You can transfer the Lava summoned in the Attack Position to the enemy field and attack the low ATK monsters passed to the enemy.
After that, let's Special Summon 2 Stealers and place them lol (if it's in GY)
It supports all monsters except Metaion.
The purpose is not to steal the enemy's powerful monsters, but to forcibly send the monsters you don't want or reused monsters.
That's why it's profitable no matter what kind of monsters come here.
After all, monsters that have been stolen are simply sacrificed to dust or phoenixes.
Storm, Black Hole, and 《Monster Reborn》are essential from the perspective of versatility, so IN without question.
One Cyclone is enough.
There is also a big storm, and there are two reusable phoenixes.
Foolish Burial》and 《One for One》are convenient.
Basically, choose frogs, stealers, and dandies.
One for One》can also be used to simply secure a Tribute.
There are quite a few level 1 monsters.
Allure of Darkness》contains 9 target monsters.
Card Destruction》is also useful.
Accident rate is high, so it really helps.
Also included is a vase of greed as a salvage after the obliteration.
~ About Traps ~
In the current free chain trap card, I have included 2 copies of 《Compulsory Evacuation Device》, the all-purpose removal card that probably boasts the No. 1 adoption rate.
Even if you chain to a monster effect, you can't negate the effect, but no cost + free chain + regardless of controller & battle position + bounce removal is interesting in the current environment.
Even if you can't negate an effect, most of the effects used are effects that destroy or banish cards on the field.
This deck is the type of deck that doesn't put a lot of cards down on the field.
There is no Continuous Spell or Continuous Trap, and the monsters are mainly 《Treeborn Frog》, stealers, gunners, and tomatoes that do not hurt or itch even if they are destroyed.
As far as dust and phoenix are concerned, they are not on the field during the opponent's turn.
Rather than negate the effect, it is prioritized to think about the next turn and leave the field without fail.
And even if you can't negate the effect, under Master Rule 2, activation effects that can be activated immediately after summoning no longer have priority, so if you chain them to the summons and activate them, the effect won't be used.
There are many monsters that are resistant to removal, but most of them are "destroy resistant".
However, bounces can be removed without problems.
You can also reuse your Metamo after using the effect and Lavago summoned on the opponent's field.
The only downside is that it's an effect that targets, so you can't do anything against monsters that have resistance such as "negate and destroy the card when it becomes a target".
In the current environment, it seems that there are many opportunities to be negate, but if you pass it, there are two torrent funerals that are almost guaranteed to be reset.
Basically, Sand Dust and Phoenix, which are the cornerstones of our attacks, are not on the field during your turn, and most of the time they are Frog, Dandy, and Stealer.
It doesn't hurt or itch to go to her GY with me.
Even if you have goose, metamo, or ghosts on your field, even if you lose them, you have to bury the enemy monsters that were just summoned! That's a common occurrence in duels.
Also, just like Compulsory Evacuation Device, in the current environment where the priority is gone, monsters with any effect can be destroyed immediately after summoning, as long as they are not destruction negate, trap negate, or monsters with destruction removal resistance effects, so it's scary. no ww
"The Transmigration Prophecy" is included for salvage and to prevent the enemy from using her GY.
I put it in so that even if either the Pot of Greed or 《The Transmigration Prophecy》falls, you can follow each other by dropping it with the Gunner.
※~point~※
Hino-Kagu-Tsuchi》is not included.
It's certainly powerful if you let it discard your hand, but having two Tributes in a pinch is tough in terms of versatility.
Monarch is not included either.
There are good Monarchs such as Gaius, Mobius, and Raiser, but they are not suitable for this deck.
Unlike Sajin and Houou, it doesn't return to your hand, so you can't use the infinite combo to Special Summon GY's stealer and turn it into a wall or Tribute for the next turn.
Tragoedia》is not included.
Since the spirit returns to your hand, it seems to work quite well, but since you often have few other cards in your hand, Goes is more useful.
It doesn't even contain aramitama.
Spirit Search is deadly useful, but it uses the Normal Summon right, so it's not fast enough in this Deck where Special Summon isn't the main.
Also, there are quite a few replacement cards for Sanddust and Phoenix: Black Hole, Torrent Funeral, Storm, Cyclone, 《Compulsory Evacuation Device》, Metaion, and Lava.
There are no declarations, warnings, or abysses.
Basically, even if you don't crush the enemy's Special Summon, you can stop the enemy's attack with a fader or ghost and kill it with dust on the next turn, and the enemy's effect will be dealt with by Mr. Wailer.
Let's pray that Master Rava will come to the monsters that can't be defeated.
Ceasefire》, 《March of the Monarchs》, 《By Order of the Emperor》, 《Mausoleum of the Emperor》, 《Pot of Duality》, 《Gold Sarcophagus》, 《Ultimate Offering》are not included.
Ceasefire》has the strongest synergy with Dust and Phoenix, but without them it’s just Burn, so I omitted it.
You can negate the opponent's Livermon, but with this Deck, you can use the combo of exchanging your opponent's back defense monsters and your Sand Dust with Creature Swap.
At first glance, King Monarch seems to be useful, but in fact, even if he does a Tribute Summon while King Monarch is active and he summons the dust and phoenix with King Monarch's bounty, he will Tribute the star. However, he cannot Special Summon his GY stealer.
By Order of the Emperor》also seems to be useful, but since the key to this attack is only Sand Dust and Phoenix, there is almost no opportunity to negate the effect and draw a card.
Also, Gunner, 《Mystic Tomato》, 《Foolish Burial》, 《One for One》, 《Card Destruction》, and 《Allure of Darkness》are quite a lot of compressed sources, so there is no need to increase the draw power that much.
Mausoleum of the Emperor》is not included.
It's definitely a useful card, but it's too bad with 《Treeborn Frog》, and once it's activated, unless your opponent destroys it, you can only destroy the Tomb with Storm or Cyclone.
Pot of Duality》and 《Gold Sarcophagus》are not included.
First of all, I have to use a lot of Frog and Stealer, so I don't have a good matchup.
Golden Chest has a time lag of 2 turns, so it's tough against advanced opponents. I know what to search for.
Ultimate Offering》is certainly useful, but its weak point is Continuous Trap.
A card that can destroy one of his opponent's Spell & Traps is in any of his decks, so such a useful limited card would be quickly removed.
If I add Aragama, Ceasefire, Mausoleum of the Emperor, Forbidden Chalice, Starlight Road, Magical Goods Merchant, and Cyber Valley, it will be more stable, but I don't have 40 cards in my deck. I hate it, so I omitted it.
I don't really need an extra deck, but since there are a lot of level 1 monsters like Veiler-sensei, I've included all the ones that I think I can bring out and use in an emergency.

Strength

Anyway, Sand Dust, Phoenix and 《Creature Swap》are too strong.
Beginners tend to shy away from them because they have a bad time and can't do Special Summons, but if you're an intermediate or higher duelist, you'll be able to understand the ferocity of these two bodies.
These two creatures can easily be brought out with a single sacrifice, and as long as the effects pass, they can almost completely overwhelm the field.
Suppose there are 5 super powerful monsters on the opponent's field.
Or suppose your opponent has 5 cards face down in his Spell & Trap zone.
The only scary thing here is Counter Trap, which negates the summoning itself. (Mainly declarations, warnings, and 《Starlight Road》)
Even if you activate Torrent Funeral or Abyss and destroy or remove it, you will get your change as long as the "effect" passes.
If you use the landmines of the back defense set, it will be activated on the opponent's turn, so even Wailer-sensei can protect it.
There are 3 dusts, 2 phoenixes, and greed and reincarnation are included as recovery from GY.
If you have the skill to follow up with stealer and fader after summoning, you can fight at the forefront even in the current environment.
And 《Creature Swap》is interesting enough to stick in the current environment.
Creature Swap》is a "control exchange card".
Even monsters with destruction resistance, exclusion resistance, and bounce resistance can be forcibly robbed.
Also, it's not a "targeting effect" because you choose the monsters to offer to each other.
So, in addition to the above three resistances, you can ignore the permanent effect of "cannot be targeted by target effects".
Regarding "Monster Destruction", which is the most basic removal, it is possible to remove all of 《Dark Dust Spirit》, Black Hole, Torrent Burial and Monster, Spell, and Trap.
That said, destruction is the easiest removal to negate, so we've incorporated all removal methods into the gimmick.
First of all, for bounce removal, Metaion and 《Compulsory Evacuation Device》.
Creature Swap for control-stealing removal.
Lava with advanced removal that is also the ultimate removal.
If you have a good set of monsters, you can use Synchro Summoning to bring out Trishula and eliminate it.
I'm a little worried about Spell and Trap destruction because there are only two copies of Storm, Cyclone, and Houou, but since The Transmigration Prophecy is included, you can pull Storm from her GY or try to come up with something.
Or you can devise an extra monster and put in a monster that makes it easier for him to remove Spell Trap.

Weakness

Monsters that have already appeared on the enemy field and have effects that negate our monster effects are troublesome.
If it's your opponent's turn, you can counter with Wailer-sensei, but there are only two of them.
It would be convenient if I had the Holy Grail when attacking with dust on my turn, but the Holy Grail is not included.
Well, if there's only one enemy, even if it's negate, if you have 《Creature Swap》in your hand at that time, you can exchange it, so there's no problem.
I'm also not good at negate counter traps like declarations, warnings, and bribes.
This Deck doesn't have a single Counter Trap, so if it's used, it's definitely negate.
After all, it is weak against exclusion.
Since there are no monsters with effects like "Necroface", the banished cards will never return.

Customize

After all, it's Aratama, 《Ceasefire》, 《Mausoleum of the Emperor》, 《Forbidden Chalice》, 《Starlight Road》, 《Cyber Valley》, Magical Goods Merchant.
I wonder if I can remove something and put these guys in.
Well, if you don't stick to 40, you don't have to remove it lol

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon 生駒 ( Total 1 decks )
Posted date : 2013/11/30 15:50
Main Deck (33 Types・40)
monster (19 Types・23)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardObelisk the Tormentor DIVINE 10 Divine-Beast 4000 / 4000 ¥270
1 List of decks using this cardCaius the Shadow Monarch DARK 6 Fiend 2400 / 1000 ¥5
1 List of decks using this cardMobius the Frost Monarch WATER 6 Aqua 2400 / 1000 ¥10
2 List of decks using this cardDark Dust Spirit EARTH 6 Zombie 2200 / 1800 ¥50
1 List of decks using this cardFenghuang FIRE 6 Winged Beast 2100 / 1800 ¥10
1 List of decks using this cardJinzo DARK 6 Machine 2400 / 1500 ¥10
1 List of decks using this cardThunder King Rai-Oh LIGHT 4 Thunder 1900 / 0800 ¥30
1 List of decks using this cardMystic Tomato DARK 4 Plant 1400 / 1100 ¥40
1 List of decks using this cardArmageddon Knight DARK 4 Warrior 1400 / 1200 ¥10
1 List of decks using this cardCard Trooper EARTH 3 Machine 0400 / 0400 ¥20
1 List of decks using this cardDandylion EARTH 3 Plant 0300 / 0300 ¥10
1 List of decks using this cardSpirit Reaper DARK 3 Zombie 0300 / 0200 ¥10
1 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥150
1 List of decks using this cardMorphing Jar EARTH 2 Rock 0700 / 0600 ¥10
2 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥50
2 List of decks using this cardBattle Fader DARK 1 Fiend 0000 / 0000 ¥10
2 List of decks using this cardLevel Eater DARK 1 Insect 0600 / 0000 ¥10
1 List of decks using this cardJester Confit DARK 1 Spellcaster 0000 / 0000 ¥30
1 List of decks using this cardTreeborn Frog WATER 1 Aqua 0100 / 0100 ¥18
spell (9 Types・11)
1 List of decks using this cardPot of Avarice - - - - ¥49
1 List of decks using this cardOne for One - - - - ¥20
1 List of decks using this cardMonster Reborn - - - - ¥49
1 List of decks using this cardAllure of Darkness - - - - ¥15
1 List of decks using this cardCard Destruction - - - - ¥15
3 List of decks using this cardCreature Swap - - - - ¥10
1 List of decks using this cardDouble Summon - - - - ¥10
1 List of decks using this cardFoolish Burial - - - - ¥28
1 List of decks using this cardHeavy Storm - - - - ¥110
trap (5 Types・6)
1 List of decks using this cardThe Transmigration Prophecy - - - - ¥10
1 List of decks using this cardSolemn Judgment - - - - ¥80
2 List of decks using this cardDivine Wrath - - - - ¥10
1 List of decks using this cardSolemn Warning - - - - ¥40
1 List of decks using this cardDark Bribe - - - - ¥20
Extra Deck (13 Types・15)
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥29
1 List of decks using this cardStardust Dragon WIND 8 Dragon 2500 / 2000 ¥25
1 List of decks using this cardHot Red Dragon Archfiend DARK 8 Dragon 3000 / 2000 ¥30
1 List of decks using this cardCrimson Blader FIRE 8 Warrior 2800 / 2600 ¥10
1 List of decks using this cardDark End Dragon DARK 8 Dragon 2600 / 2100 ¥100
1 List of decks using this cardBlack Rose Dragon FIRE 7 Dragon 2400 / 1800 ¥30
1 List of decks using this cardFormula Synchron LIGHT 2 Machine 0200 / 1500 ¥19
1 List of decks using this cardNumber 25: Force Focus LIGHT 6 Machine 2800 / 2400 ¥38
1 List of decks using this cardPhoton Strike Bounzer LIGHT 6 Warrior 2700 / 2000 ¥50
1 List of decks using this cardNumber 72: Shogi Rook EARTH 6 Beast-Warrior 2500 / 1200 ¥100
1 List of decks using this cardGauntlet Launcher EARTH 6 Warrior 2400 / 2800 ¥10
1 List of decks using this cardWind-Up Zenmaines FIRE 3 Machine 1500 / 2100 ¥10
3 List of decks using this cardSlacker Magician LIGHT 1 Spellcaster 0200 / 2100 ¥50
Main deck minimum construction amount ¥1970


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