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HOME > Yu-Gi-Oh! Card Lists > DARK NEOSTORM

DARK NEOSTORM Card List

DARK NEOSTORMCard List
DARK NEOSTORM
code : DANE.
Total : 80 Types.
Release Date:2019-01-12
10th period

Average of all cards:6.8pt




Total 80 Types
Monster 50 Types
Effect Monster:28 Types Ritual Monster:1 Types
Fusion Monster:3 Types Synchro Monster:3 Types Xyz Monster:5 Types Link Monster:10 Types
5 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 17 Types
5Normal Spell 1Equip IconEquip Spell 7Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 13 Types
5 Normal Trap 7 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 30
the World Chalice, World Legacy:7 Types / Destiny HERO:5 Types / HERO:5 Types / Super Quantum:5 Types / Assault, Assault Mode:3 Types / Altergeist:3 Types / Guardragon:3 Types / Gouki:2 Types / Impcantation:2 Types / Mayakashi:2 Types / Salamangreat:2 Types / Fusion:2 Types / Orcust:2 Types / Firewall:2 Types / Skull Servant:2 Types / Cynet:2 Types / Crusadia:2 Types / Flamvell:1 Types / Cloudian:1 Types / Madolche:1 Types / T.G. :1 Types / Guardian:1 Types / Xyz:1 Types / Rokket, Borrel:1 Types / Krawler:1 Types / The Weather:1 Types / Magical Musket, Magical Musketeer:1 Types / Fur Hire:1 Types / Monarch:1 Types / Mekk-Knight :1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order275 / 644 view num53164 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Firewall Guardian
Normal
▶︎ Deck
7.8 9
[16572]
JP001 Firewall Guardian  Effect Monster
- 4 Cyberse 100 2000
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.
Grid Sweeper
Normal
▶︎ Deck
6.6 7
[7392]
JP002 Grid Sweeper  Effect Monster
- 4 Cyberse 100 2000
If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.
Salamangreat Fennec
Normal
▶︎ Deck
6.8 8
[10370]
JP003 Salamangreat Fennec  Effect Monster
- 3 Cyberse 1600 200
If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.
Overflow Dragon
Normal
▶︎ Deck
6 3
[5513]
JP004 Overflow Dragon  Effect Monster
- 1 Dragon 0 0
When a monster(s) on the field is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand, then, if 2 or more monsters on the field were destroyed by that card effect, you can Special Summon 1 "Overflow Token" (Dragon/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Overflow Dragon" once per turn.
Altergeist Fifinellag
Normal
▶︎ Deck
3.2 11
[6739]
JP005 Altergeist Fifinellag  Effect Monster
Tuner Monster
- 2 Spellcaster 0 1000
Monsters your opponent controls cannot target "Altergeist" monsters you control for attacks, except "Altergeist Fifinellag", also your opponent cannot target "Altergeist" monsters you control with card effects, except "Altergeist Fifinellag".
Dinowrestler Eskrimamenchi
Normal
▶︎ Deck
5.7 9
[7729]
JP006 Dinowrestler Eskrimamenchi  Effect Monster
- 6 Dinosaur 2200 0
If you control a "Dinowrestler" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of "Dinowrestler Eskrimamenchi" once per turn.
Dinowrestler Coelasilat
Normal
▶︎ Deck
8.6 9
[13614]
JP007 Dinowrestler Coelasilat  Effect Monster
Tuner Monster
- 2 Dinosaur 100 800
If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, this card cannot be used as Link Material, except for the Link Summon of a "Dinowrestler" monster. You can only Special Summon "Dinowrestler Coelasilat" once per Duel this way.
Dinowrestler Martial Anga
Normal
▶︎ Deck
6.6 5
[5775]
JP008 Dinowrestler Martial Anga  Effect Monster
- 5 Dinosaur 1600 0
During damage calculation, when your "Dinowrestler" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card.
Destiny HERO - Drawhand
Normal
▶︎ Deck
7.9 7
[19080]
JP009 Destiny HERO - Drawhand  Effect Monster
- 4 Warrior 1600 800
If this card is Special Summoned by the effect of a "HERO" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Destiny HERO - Drawhand" once per turn.
Psi-Reflector
Rare
▶︎ Deck
9.9 17
[63222]
JP010 Psi-Reflector  Effect Monster
Tuner Monster
- 1 Psychic 400 300
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.
Assault Sentinel
Normal
▶︎ Deck
9.3 9
[20843]
JP011 Assault Sentinel  Effect Monster
- 4 Beast-Warrior 1600 800
You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
T.G. Halberd Cannon/Assault Mode
Secret
Super
▶︎ Deck
3.5 20
[18522]
JP012 T.G. Halberd Cannon/Assault Mode  Effect Monster
- 12 Machine 4500 4500
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn.
●When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls.
●When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions.
Super Quantum White Layer
Rare
▶︎ Deck
7.7 7
[10933]
JP013 Super Quantum White Layer  Effect Monster
- 7 Fairy 2400 2400
You can send 1 non-LIGHT "Super Quant" monster from your hand or face-up field to the GY; Special Summon this card from your hand in Defense Position. When this card is Normal or Special Summoned: You can send 1 "Super Quant" monster from your Deck to the GY, and if you do, this card's Attribute and Level become the same as that monster's. If this card is sent to the GY: You can add 1 "Super Quantal Fairy Alphan" from your Deck or GY to your hand. You can only use each effect of "Super Quantum White Layer" once per turn.
Neo Flamvell Lady
Normal
▶︎ Deck
6.8 8
[8632]
JP014 Neo Flamvell Lady  Effect Monster
- 4 Pyro 1600 200
(Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your opponent's GY; banish that card. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except "Neo Flamvell Lady". You can only use each effect of "Neo Flamvell Lady" once per turn.
Filo, Messenger Fur Hire
Rare
▶︎ Deck
9.2 6
[14882]
JP015 Filo, Messenger Fur Hire  Effect Monster
- 1 Winged Beast 0 0
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Filo, Messenger Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck if it leaves the field. You can only use each effect of "Filo, Messenger Fur Hire" once per turn.
Yuki-Musume, the Ice Mayakashi
Rare
▶︎ Deck
8.8 12
[23927]
JP016 Yuki-Musume, the Ice Mayakashi  Effect Monster
- 1 Zombie 0 1900
If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.
Knightmare Incarnation Idlee
Secret
Super
▶︎ Deck
8.8 9
[30281]
JP017 Knightmare Incarnation Idlee  Effect Monster
- 9 Fairy 2100 2100
Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Knightmare Incarnation Idlee" once per turn.
●If the total Link Rating of the monsters on the field is 8 or more (Quick Effect): You can Special Summon this card from your hand.
●If this card is Special Summoned, while your opponent controls more Link Monsters than you do: You can send all Link Monsters on the field to the GY.
World Legacy Guardragon Mardark
Rare
▶︎ Deck
5.6 8
[22591]
JP018 World Legacy Guardragon Mardark  Effect Monster
- 9 Dragon 2600 3000
All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn.
●You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand.
●If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card.
Deus X-Krawler
Normal
▶︎ Deck
8.5 11
[29734]
JP019 Deus X-Krawler  Effect Monster
Flip Monster
- 9 Insect 2000 3000
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn.
Omni Dragon Brotaur
Secret
Ultimate
Ultra
▶︎ Deck
9.4 9
[61382]
JP020 Omni Dragon Brotaur  Effect Monster
- 1 Dragon 0 0
If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of "Omni Dragon Brotaur" once per turn.
Chaos Betrayer
Rare
▶︎ Deck
6 9
[9413]
JP021 Chaos Betrayer  Effect Monster
- 6 Fiend 2000 2000
If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn.
Loud Cloud the Storm Serpent
Normal
▶︎ Deck
4.4 5
[7436]
JP022 Loud Cloud the Storm Serpent  Effect Monster
- 5 Reptile 0 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of "Loud Cloud the Storm Serpent" once per turn.
●You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; destroy that monster, and if you do, this card gains ATK equal to the destroyed monster's original ATK.
●You can banish 1 WIND monster from your GY, then target 1 card in your opponent's Spell & Trap Zone; destroy it.
Xyz Slidolphin
Normal
▶︎ Deck
6.3 6
[13673]
JP023 Xyz Slidolphin  Effect Monster
- 4 Sea Serpent 1200 1800
If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn.
Star Staring Starling
Normal
▶︎ Deck
5.4 5
[6395]
JP024 Star Staring Starling  Effect Monster
- 4 Winged Beast 1000 1500
This card gains an effect based on your Main Monster Zone it is in.
●Leftmost: Increase its Level by 4.
●Rightmost: Increase its Level by 3.
●Center: Increase its Level by 2.
●Others: Increase its Level by 1.
Ghost Sister & Spooky Dogwood
Secret
Super
▶︎ Deck
7.6 27
[47437]
JP025 Ghost Sister & Spooky Dogwood  Effect Monster
Tuner Monster
- 3 Zombie 0 1800
During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn.
●Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.
Handigallop
Normal
▶︎ Deck
4.7 7
[5817]
JP026 Handigallop  Effect Monster
- 1 Beast 0 0
Cannot attack directly. Gains ATK equal to the difference between your LP and your opponent's. If your LP are higher than your opponent's, you take any battle damage your opponent would have taken from battles involving this attacking card, instead.
Emperor Maju Garzett
N-Rare
▶︎ Deck
3.9 9
[8609]
JP027 Emperor Maju Garzett  Effect Monster
- 9 Fiend 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. This card's ATK becomes the combined original ATK of the Tributed monsters. Your opponent cannot activate cards or effects during the Battle Phase.
Cupid Dunk
N-Rare
▶︎ Deck
2.4 7
[5393]
JP028 Cupid Dunk  Effect Monster
- 4 Fairy 1800 600
Cannot be destroyed by battle with a monster, unless that monster has a higher Level. Once per turn, during your Standby Phase: You can increase this card's Level by 1.
Crealtar, the Impcantation Originator
Normal
▶︎ Deck
6 5
[15619]
JP029 Crealtar, the Impcantation Originator  Ritual Monster
Effect Monster
- 10 Fiend 3000 3000
You can Ritual Summon this card with "Impcantation Inception". During the Main Phase (Quick Effect): You can reveal this card in your hand; discard 1 card, then Special Summon "Impcantation" monsters from your GY whose total Levels equal 10, but shuffle them into the Deck during the End Phase. You can only use this effect of "Crealtar, the Impcantation Originator" once per turn. Non-Ritual "Impcantation" monsters you control gain 2000 ATK, but their effects are negated.
Dinowrestler Chimera T Wrextle
Normal
▶︎ Deck
5.2 11
[13388]
JP030 Dinowrestler Chimera T Wrextle  Fusion Monster
Effect Monster
- 8 Dinosaur 3500 0
1 "Dinowrestler" Link Monster + 1 "Dinowrestler" monster
If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. Your opponent's monsters cannot target monsters for attacks, except this one. If this card destroys a monster by battle: It gains 500 ATK. If this card is destroyed by card effect: Destroy all your opponent's Attack Position monsters.
Destiny HERO - Dominance
Secret
Super
▶︎ Deck
8.8 8
[29413]
JP031 Destiny HERO - Dominance  Fusion Monster
Effect Monster
- 10 Warrior 2900 2600
3 "Destiny HERO" monsters
During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn.
World Chalice Guardragon Almarduke
Rare
▶︎ Deck
8.1 7
[23978]
JP032 World Chalice Guardragon Almarduke  Fusion Monster
Effect Monster
- 9 Dragon 3000 2600
3 Link Monsters
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.
Altergeist Dragvirion
Normal
▶︎ Deck
4.5 13
[11492]
JP033 Altergeist Dragvirion  Synchro Monster
Effect Monster
- 6 Spellcaster 2200 1200
1 Tuner + 1+ non-Tuner monsters
When an opponent's Special Summoned monster declares an attack: You can return 1 "Altergeist" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon this card. You can only use each effect of "Altergeist Dragvirion" once per turn.
Dinowrestler Giga Spinosavate
Secret
Super
▶︎ Deck
8.3 18
[17766]
JP034 Dinowrestler Giga Spinosavate  Synchro Monster
Effect Monster
- 8 Dinosaur 3000 0
1 Dinosaur Tuner + 1+ non-Tuner monsters
If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead.
Ib the World Chalice Justiciar
Secret
Super
▶︎ Deck
9.8 24
[98271]
JP035 Ib the World Chalice Justiciar  Synchro Monster
Tuner Monster
Effect Monster
- 5 Spellcaster 1800 2100
1 Tuner + 1+ non-Tuner monsters
For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn.
●If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand.
●If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".
Firewall eXceed Dragon
Secret
Ultimate
Ultra
▶︎ Deck
5.7 15
[21392]
JP036 Firewall eXceed Dragon  Xyz Monster
Effect Monster
- 4 Cyberse 2500 2000
2+ Level 4 monsters
This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.
Super Quantal Mech Beast Lusterrex
Rare
▶︎ Deck
6.4 5
[8140]
JP037 Super Quantal Mech Beast Lusterrex  Xyz Monster
Effect Monster
- 7 Machine 2700 1900
2 Level 7 monsters
Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has "Super Quantum White Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.
Dingirsu, the Orcust of the Evening Star
Secret
Ultimate
Ultra
▶︎ Deck
9.4 34
[82671]
JP038 Dingirsu, the Orcust of the Evening Star  Xyz Monster
Effect Monster
- 8 Machine 2600 2100
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
Madolche Teacher Glassouffle
Rare
▶︎ Deck
9.8 16
[22508]
JP039 Madolche Teacher Glassouffle  Xyz Monster
Effect Monster
- 4 Fairy 1800 2500
2 Level 4 "Madolche" monsters
(Quick Effect): You can detach 1 material from this card, then target 1 "Madolche" monster on the field; this turn, that face-up monster is unaffected by monster effects, except its own. If a "Madolche" card is sent to your GY while this card is on the field (except during the Damage Step): You can shuffle up to 2 cards from the GYs into the Deck(s). You can only use each effect of "Madolche Teacher Glassouffle" once per turn.
Cyberse Reminder
Normal
▶︎ Deck
6.3 3
[7074]
JP040 Cyberse Reminder  Xyz Monster
Effect Monster
- 3 Cyberse 1800 800
2 Level 3 monsters
You can detach 1 material from this card, then target 1 "Cynet" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of "Cyberse Reminder" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters.
7.5 11
[19936]
JP041 Dillingerous Dragon  Link Monster
Effect Monster
- - Dragon 1600 -
2 DARK Dragon monsters
Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
6.8 6
[7020]
JP042 Dinowrestler Terra Parkourio  Link Monster
Effect Monster
- - Dinosaur 1000 -
2 "Dinowrestler" monsters
If you activate "World Dino Wrestling": You can target 1 "Dinowrestler" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 "Dinowrestler" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except "Dinowrestler" monsters. You can only use each effect of "Dinowrestler Terra Parkourio" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.8 5
[8093]
JP043 Gouki The Blade Ogre  Link Monster
Effect Monster
- - Warrior 2400 -
2+ "Gouki" monsters
Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster this card points to on either field; this card can make a second attack during each Battle Phase this turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
3 4
[5953]
JP044 Gouki The Solid Ogre  Link Monster
Effect Monster
- - Warrior 2400 -
2+ "Gouki" monsters
Cannot be destroyed by battle or card effects while it points to a "Gouki" monster. Once per turn (Quick Effect): You can target 1 "Gouki" monster in your Main Monster Zone, except "Gouki The Solid Ogre"; move that monster you control to your Main Monster Zone this card points to.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.2 12
[30267]
JP045 Xtra HERO Cross Crusader  Link Monster
Effect Monster
- - Warrior 1600 -
2 Warrior monsters
If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.3 3
[11125]
JP046 Neo Super Quantal Mech King Blaster Magna  Link Monster
Effect Monster
- - Machine 2500 -
2+ Effect Monsters including a "Super Quant" monster
This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a "Super Quant" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Super Quant" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of "Neo Super Quantal Mech King Blaster Magna" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.9 34
[151395]
JP047 Mekk-Knight Crusadia Avramax  Link Monster
Effect Monster
- - Cyberse 3000 -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.2 10
[34372]
JP048 World Gears of Theurlogical Demiurgy  Link Monster
Effect Monster
- - Cyberse 3500 -
3 Level 5 or higher monsters
Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn.
●During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field.
●If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
6.6 7
[17550]
JP049 Puzzlomino, the Drop-n-Deleter  Link Monster
Effect Monster
- - Spellcaster 1300 -
2 monsters with different Levels
If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
6.7 18
[25418]
JP050 Amphibious Swarmship Amblowhale  Link Monster
Effect Monster
- - Machine 2600 -
2+ Effect Monsters
Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn.
●If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it.
●If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Cynet Mining
Secret
Ultimate
Ultra
▶︎ Deck
9.8 24
[79450]
JP051 Cynet Mining  Normal Spell
Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.
Salamangreat Recureance
Rare
▶︎ Deck
8 7
[11062]
JP052 Salamangreat Recureance  Normal Spell
Target 2 "Salamangreat" monsters in your GY with different names; add them to your hand. If this Set card is destroyed by card effect and sent to the GY: You can add 1 "Salamangreat" Spell/Trap from your Deck to your hand, except "Salamangreat Recureance". You can only use each effect of "Salamangreat Recureance" once per turn.
Tyrant Dino Fusion
Normal
▶︎ Deck
2.8 14
[8160]
JP053 Tyrant Dino Fusion  Quick-Play Spell
Fusion Summon 1 "Dinowrestler" monster from your Extra Deck, using monsters you control as Fusion Material. If you do, the first time that face-up monster on the field would be destroyed by battle or card effect, it is not destroyed.
Fusion Destiny
Rare
▶︎ Deck
9.9 31
[54539]
JP054 Fusion Destiny Semi-Limited Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck that mentions a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.
Assault Mode Zero
Normal
▶︎ Deck
7.4 7
[15963]
JP055 Assault Mode Zero  Quick-Play Spell
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with "Assault Mode Activate".) During your Main Phase: You can banish this card from your GY; Set 1 "Assault Mode Activate" directly from your hand or Deck. It can be activated this turn. You can only use each effect of "Assault Mode Zero" once per turn.
Super Quantal Alphancall Appeal
Normal
▶︎ Deck
5.2 6
[6248]
JP056 Super Quantal Alphancall Appeal  Quick-Play Spell
If a "Super Quant" monster you control is destroyed by battle: Special Summon 1 "Super Quantal Mech Beast" Xyz Monster from your Extra Deck, then you can Special Summon 1 "Super Quantum" monster from your hand, Deck, or GY, that is specifically listed on that Xyz Monster in its text, but negate its effects. You can only activate 1 "Super Quantal Alphancall Appeal" per turn.
Mayakashi Winter
Rare
▶︎ Deck
7 4
[17508]
JP057 Mayakashi Winter  Continuous Spell
Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn.
●Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card.
●Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.
Cloudian Aerosol
Normal
▶︎ Deck
8.9 7
[8319]
JP058 Cloudian Aerosol  Normal Spell
Discard 1 "Cloudian" monster, then target 1 face-up monster on the field; place Fog Counters on that target equal to its Level. You can banish this card and 1 "Cloudian" monster from your GY; Special Summon 1 "Cloudian" monster from your Deck. You can only use 1 "Cloudian Aerosol" effect per turn, and only once that turn.
World Legacy Monstrosity
Normal
▶︎ Deck
8.6 8
[39416]
JP059 World Legacy Monstrosity  Quick-Play Spell
Activate 1 of these effects.
●Special Summon 1 Level 9 monster from your hand.
●Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase.
You can only activate 1 "World Legacy Monstrosity" per turn.
Guardragon Reincarnation
Normal
▶︎ Deck
7 4
[9137]
JP060 Guardragon Reincarnation  Quick-Play Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it, that are all Link Monsters, from your field or GY. You can only activate 1 "Guardragon Reincarnation" per turn.
Crusadia Testament
Normal
▶︎ Deck
6 5
[10528]
JP061 Crusadia Testament  Quick-Play Spell
Activate 1 of these effects.
●Your opponent cannot activate cards or effects in response to the activation of your "Crusadia" monster effects this turn.
●After damage calculation, if your "Crusadia" Link Monster destroys an opponent's monster by battle: Draw cards equal to your monster's Link Rating.
You can only activate 1 "Crusadia Testament" per turn.
Impcantation Thanatosis
Normal
▶︎ Deck
6.7 3
[8816]
JP062 Impcantation Thanatosis  Field Spell
When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only activate 1 "Impcantation Thanatosis" per turn.
Dirge of the Lost Dragon
Normal
▶︎ Deck
4.4 7
[8344]
JP063 Dirge of the Lost Dragon  Continuous Spell
Activate this card by declaring 1 card name. Each time the declared card, or its effect, is activated, halve its owner's LP immediately after it resolves. During the End Phase, if this card halved a player's LP this turn, send this card to the GY. While your opponent controls a monster, this card cannot be destroyed by card effects.
Mystic Mine
Secret
Super
▶︎ Deck
9.3 45
[79218]
JP064 Mystic Mine Forbidden Field Spell
If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card.
Mordschlag
Normal
▶︎ Deck
5 7
[7751]
JP065 Mordschlag  Equip Spell
Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summoned monsters. During damage calculation, if the equipped monster battles an opponent's Special Summoned monster: That opponent's monster loses ATK/DEF equal to the equipped monster's original ATK, during that damage calculation only.
Stand In
Normal
▶︎ Deck
5.3 7
[4014]
JP066 Stand In  Quick-Play Spell
Tribute 1 monster, then target 1 monster in your opponent's GY with the same original Type and Attribute; Special Summon it to your field. You can only activate 1 "Stand In" per turn.
Packet Swap
N-Rare
▶︎ Deck
6.4 5
[5462]
JP067 Packet Swap  Normal Spell
Target 1 face-up non-Link Monster you control and 1 Link Monster your opponent controls; switch control of those monsters. You can only activate 1 "Packet Swap" per turn.
Altergeist Haunted Rock
Normal
▶︎ Deck
5.5 13
[8681]
JP068 Altergeist Haunted Rock  Continuous Trap
If this card was Set by the effect of an "Altergeist" card, you can activate it the turn it was Set. When this card is activated: Send 1 "Altergeist" monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 "Altergeist" monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of "Altergeist Haunted Rock" once per turn.
D - Tactics
Rare
▶︎ Deck
7.3 7
[14433]
JP069 D - Tactics  Continuous Trap
During the Standby Phase: You can have all "HERO" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher "Destiny HERO" monster(s) or a "Destiny End Dragoon" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 "Destiny HERO" monster from your Deck to your hand. You can only use each effect of "D - Tactics" once per turn.
Assault Reboot
Rare
▶︎ Deck
4.2 5
[7804]
JP070 Assault Reboot  Normal Trap
Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specifically list "Assault Mode Activate" in their text, except "Assault Reboot"; shuffle them into the Deck. You can only use each effect of "Assault Reboot" once per turn.
Super Quantal Union - Magnaformation
Normal
▶︎ Deck
2.7 6
[5735]
JP071 Super Quantal Union - Magnaformation  Continuous Trap
Your opponent cannot target "Super Quant" cards on the field with card effects during your Main Phase 1. You can target 1 "Super Quant" Xyz Monster you control; attach 1 other face-up monster you control to it as material. You can only use this effect of "Super Quantal Union - Magnaformation" once per turn.
Magical Musket - Crooked Crown
Normal
▶︎ Deck
7.2 6
[8707]
JP072 Magical Musket - Crooked Crown  Continuous Trap
You can only control 1 "Magical Musket - Crooked Crown". During the Main Phase: You can Special Summon 1 "Magical Musket" monster from your hand, and if you do, if your opponent's Main Monster Zone in that monster's current column is unused, that zone cannot be used until the end of this turn (even if this card leaves the field). You can only use this effect of "Magical Musket - Crooked Crown" once per turn.
The Weather Rainbowed Canvas
Rare
▶︎ Deck
8.6 12
[14200]
JP073 The Weather Rainbowed Canvas  Continuous Trap
You can only control 1 "The Weather Rainbowed Canvas". "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
●If your opponent controls a monster (Quick Effect): You can banish this card; Special Summon 1 "The Weather" monster with a different name from your Deck, also you cannot Special Summon other monsters from the Deck for the rest of this turn.
Orcust Crescendo
Rare
▶︎ Deck
9.8 19
[30982]
JP074 Orcust Crescendo  Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.
World Legacy Collapse
Normal
▶︎ Deck
5.8 4
[6535]
JP075 World Legacy Collapse  Continuous Trap
You can banish 1 "World Legacy" monster from your hand, GY, or face-up field, then target 1 Link Monster on the field; it gains ATK equal to the original ATK of the banished monster (even if this card leaves the field). If a Link Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card; Special Summon 1 Cyberse Link Monster from your GY. You can only use each effect of "World Legacy Collapse" once per turn.
World Legacy Cliffhanger
Normal
▶︎ Deck
3.6 5
[8434]
JP076 World Legacy Cliffhanger  Normal Trap
When an attack is declared involving 2 Link Monsters: Shuffle all monsters on the field and in the GYs into the Decks. For the rest of this turn after this card resolves, neither player can Link Summon.
Chain Hole
Secret
Super
▶︎ Deck
7.4 7
[20257]
JP077 Chain Hole  Normal Trap
When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.
Crackdown
Rare
▶︎ Deck
9.2 25
[74129]
JP078 Crackdown  Continuous Trap
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.
Snowman Effect
Normal
▶︎ Deck
6.5 6
[7669]
JP079 Snowman Effect  Normal Trap
Target 1 face-up monster you control; it gains ATK equal to the combined original ATK of the other monsters you control, until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Snowman Effect" per turn.
Dice It
N-Rare
▶︎ Deck
1.5 8
[5041]
JP080 Dice It  Normal Trap
Roll a six-sided die. Apply this effect, depending on whose turn it is.
●During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY.
●During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY.
DARK NEOSTORM Card List
6.8 /10.0 pt
Number of card ratings : 842
User Review : 842

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