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Super Quantal Union - Magnaformation →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Your opponent cannot target "Super Quant" cards on the field with card effects during your Main Phase 1. You can target 1 "Super Quant" Xyz Monster you control; attach 1 other face-up monster you control to it as material. You can only use this effect of "Super Quantal Union - Magnaformation" once per turn. | |||||
Average Rating Score | 2.7(6) |
- Card Info
- Card Reviews (6 rating scores)
- Decks with Super Quantal Union - Magnaformation (9 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Super Quantal Union - Magnaformation" card reviews and rating scores
2.7(6) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
66% | (4) | ||
33% | (2) |
シエスタ
2019/03/13 9:33
2019/03/13 9:33
The entire Super Quantum is given target resistance, and this card itself is also within that target. Considering the existence of Veiler, etc., it's great, but as a card with resistance, the slowness of Trap is fatal. Not excellent.
The effect of 2 is material replenishment, and the Super Quantum Machine Beasts have the characteristic that they can't attack unless they have materials, and the trump card, Magnus, can demonstrate its power by holding several types of materials, so the compatibility itself is good. However, the Super Quantum machine beasts are originally equipped with a material replenishment effect. You can't use it until after deployment, and the situations where you can use it tend to be limited.
It can do tricky moves and increase the control power of Super Quantum, but the slowness is a bottleneck, and the card itself is not an effect that earns ads.
It's new for the first time in a few years, but I feel that the support is very poor.
The effect of 2 is material replenishment, and the Super Quantum Machine Beasts have the characteristic that they can't attack unless they have materials, and the trump card, Magnus, can demonstrate its power by holding several types of materials, so the compatibility itself is good. However, the Super Quantum machine beasts are originally equipped with a material replenishment effect. You can't use it until after deployment, and the situations where you can use it tend to be limited.
It can do tricky moves and increase the control power of Super Quantum, but the slowness is a bottleneck, and the card itself is not an effect that earns ads.
It's new for the first time in a few years, but I feel that the support is very poor.
アルバ
2019/01/16 20:14
2019/01/16 20:14
A salty card like Super Quantum's special move.
The first effect is that Super Quantum gains target resistance, but there are plenty of loopholes between main 1 only.
If it was limited to the main 1 on top of the trap, wouldn't it have been nice to have a little more resistance...
The effect of 2 is an Xyz material replenishment effect, but frankly speaking, this kind of effect is not very useful, and it is too heavy to actually use the monsters on your field as a cost.
It's not an unusable effect, but he said that there are two effects that you don't need to use even if you put it in your deck.
The first effect is that Super Quantum gains target resistance, but there are plenty of loopholes between main 1 only.
If it was limited to the main 1 on top of the trap, wouldn't it have been nice to have a little more resistance...
The effect of 2 is an Xyz material replenishment effect, but frankly speaking, this kind of effect is not very useful, and it is too heavy to actually use the monsters on your field as a cost.
It's not an unusable effect, but he said that there are two effects that you don't need to use even if you put it in your deck.
ラーメン
2019/01/12 23:57
2019/01/12 23:57
His new Super Quantum's Trap, the name is pretty cool, the name "Ha"...
The effect of 1 is to grant target resistance only in the main phase 1, and it is not safe to have target resistance in this era, and it is only in the main phase 1, so this should be treated as a bonus, and carriers also have resistance. It's subtle because it doesn't take care of the most disgusting rabbit.
In that case, putting aside the bonus effect of 1, the 2nd effect should be the main effect, but the 2nd effect is only a salty effect of turning 1 monster into X material, so this should be treated as a bonus. Huh, maybe this is just a bonus...?
It is a disappointing card that has only 2 effects of "It's not bad if it's attached as a bonus to the main excellent effect". It is spurring the difficulty of adopting the card.
The effect of 1 is to grant target resistance only in the main phase 1, and it is not safe to have target resistance in this era, and it is only in the main phase 1, so this should be treated as a bonus, and carriers also have resistance. It's subtle because it doesn't take care of the most disgusting rabbit.
In that case, putting aside the bonus effect of 1, the 2nd effect should be the main effect, but the 2nd effect is only a salty effect of turning 1 monster into X material, so this should be treated as a bonus. Huh, maybe this is just a bonus...?
It is a disappointing card that has only 2 effects of "It's not bad if it's attached as a bonus to the main excellent effect". It is spurring the difficulty of adopting the card.
とき
2019/01/12 17:31
2019/01/12 17:31
It's time to coalesce! !
It has the effect of protecting his Super Quantum monster from the effect target only during his main 1, and the effect of stacking his monster on the Super Quantum X monster as an X material.
However, the effect that protects from the target is the exact opposite of the timing of protection and the fact that this card is a Trap. It is impossible to say that it should be set in advance.
Another effect is the effect of turning anything into an X material. Super Quantum It is possible to unbind the machine beast from attacking and increase the materials of Great Magnus, but it is a delicate line if you think that this is also done using traps.
It is undeniable that there is a feeling that it is not enough to be able to do anything, and that it will not reach the recruitment.
It has the effect of protecting his Super Quantum monster from the effect target only during his main 1, and the effect of stacking his monster on the Super Quantum X monster as an X material.
However, the effect that protects from the target is the exact opposite of the timing of protection and the fact that this card is a Trap. It is impossible to say that it should be set in advance.
Another effect is the effect of turning anything into an X material. Super Quantum It is possible to unbind the machine beast from attacking and increase the materials of Great Magnus, but it is a delicate line if you think that this is also done using traps.
It is undeniable that there is a feeling that it is not enough to be able to do anything, and that it will not reach the recruitment.
かっとビンガー
2018/12/31 21:00
2018/12/31 21:00
A very delicate card. In terms of the image, it seems to give you a strong resistance, but it's just not a target for the main 1, so I don't think there's a strong way to use it other than absorbing monsters that have been stolen in the latter half of the effect.
ヒコモン
2018/12/21 12:54
2018/12/21 12:54
It's a card that doesn't look good for a 3 year old enhancement. Is it okay if I leave at that time? It is a level of , and the range such as target resistance to "Super Quantum" card only during your main phase 1 is narrow. From what I've seen elsewhere, it seems that the other party shouldn't attack while speaking. If that's the case, I feel like it would be fine if it wasn't chainable.
Decks with "Super Quantal Union - Magnaformation"
* is adopted as a key card.
● 2019-01-15 Super Quantum (for free)
● 2019-01-22 Forging Super Quantum
● 2019-09-15 Super Quantum Time Thief
● 2019-03-09 First Attack Great Magnus Summon Type Super Quantum
● 2019-08-14 Fun Super Quantum Synthesis
● 2020-06-24 Great Magnus is ahead of his will!
● 2019-12-29 Super Quantum 2021/1
● 2019-01-25 Lawnmower Super Quantum Phantom Malebranche of the Burning Abyss
● 2019-05-17 Super Quantum test
Card Category and Effect Category
Effect:cannot target with Monster effects
Effect:cannot target with Spell effects
Effect:cannot target with Trap effects
Effect:Xyz Material related
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DARK NEOSTORM | DANE-JP071 | 2019-01-12 | Normal |
Ranking and View Num
Rating Score Rank | 11,457 / 13,172 Cards |
---|---|
View Num | 5,671 |
Others
Japanese card name | 超量合神-マグナフォーメーション |
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