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HOME > Yu-Gi-Oh! Card Lists > PHOTON SHOCKWAVE

PHOTON SHOCKWAVE Card List

PHOTON SHOCKWAVE Card List
PHOTON SHOCKWAVE
code : PHSW.
Total : 80 Types.
Release Date:2011-07-16
7th period

Average of all cards:5.3pt




Total 80 Types
Monster 44 Types
Normal Monster:2 TypesEffect Monster:35 Types
Xyz Monster:7 Types
0 Tuner Monster 2 Flip Monster 0 Gemini Monster
1 Spirit Monster 0 Union Monster 0 Toon Monster
Spell 18 Types
9Normal Spell 0Equip IconEquip Spell 5Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 4 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 18 Types
12 Normal Trap 4 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 14
Evolsaur, Evocator, Evoltile, Evolzar:10 Types / Wind-Up:7 Types / Photon, Cipher:5 Types / Number:3 Types / Watt:2 Types / Galaxy, Galaxy-Eyes:2 Types / Naturia:1 Types / Ice Barrier:1 Types / Ninja, Ninjitsu:1 Types / Traptrix, Trap Hole:1 Types / Xyz:1 Types / Goblin:1 Types / Warrior:1 Types / Skull Servant:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order443 / 626 view num72112 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Bunilla
Normal
▶︎ Deck
5.5 30
[38430]
JP001 Bunilla  Normal Monster
- 1 Beast 150 2050
This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!
Rabidragon
Rare
▶︎ Deck
3.3 43
[42164]
JP002 Rabidragon  Normal Monster
- 8 Dragon 2950 2900
It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.
Rai Rider
Normal
▶︎ Deck
2.4 20
[10748]
JP003 Rai Rider  Effect Monster
- 3 Thunder 1200 1400
If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field.
Stinging Swordsman
Normal
▶︎ Deck
1.7 22
[10737]
JP004 Stinging Swordsman  Effect Monster
- 1 Warrior 300 600
When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand.
Kagetokage
Rare
▶︎ Deck
7.2 39
[234854]
JP005 Kagetokage  Effect Monster
- 4 Reptile 1100 1500
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
Acorno
Normal
▶︎ Deck
1.4 21
[9913]
JP006 Acorno  Effect Monster
- 1 Plant 200 400
During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.
Pinecono
Normal
▶︎ Deck
1.3 22
[10253]
JP007 Pinecono  Effect Monster
- 1 Plant 400 200
If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.
Friller Rabca
Rare
▶︎ Deck
6.4 16
[31954]
JP008 Friller Rabca  Effect Monster
- 3 Fish 700 1500
When a Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard, then target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until the end of the next turn. You can only use this effect of "Friller Rabca" once per turn.
Shark Stickers
Normal
▶︎ Deck
7.2 25
[54341]
JP009 Shark Stickers  Effect Monster
- 3 Fish 200 1000
When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
Needle Sunfish
Normal
▶︎ Deck
4.8 13
[13647]
JP010 Needle Sunfish  Effect Monster
- 3 Fish 1500 100
When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
Galaxy-Eyes Photon Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
8.5 68
[277814]
JP011 Galaxy-Eyes Photon Dragon  Effect Monster
- 8 Dragon 3000 2500
You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.
Daybreaker
Rare
▶︎ Deck
4.3 26
[18037]
JP012 Daybreaker  Effect Monster
- 4 Warrior 1700 0
When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand.
Lightserpent
Super
▶︎ Deck
7.3 25
[37496]
JP013 Lightserpent  Effect Monster
- 3 Reptile 1200 800
If this card is sent from the hand to the GY: You can Special Summon this card from your GY. Cannot be used as Synchro Material.
Plasma Ball
Normal
▶︎ Deck
1.3 28
[12594]
JP014 Plasma Ball  Effect Monster
- 3 Thunder 900 900
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.
Photon Cerberus
Super
▶︎ Deck
3 25
[13328]
JP015 Photon Cerberus  Effect Monster
- 3 Beast 1300 600
During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
Evoltile Gephyro
Normal
▶︎ Deck
6 11
[17912]
JP016 Evoltile Gephyro  Effect Monster
- 1 Reptile 200 400
When this card is destroyed by battle and sent to the Graveyard: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target.
Evoltile Westlo
Rare
▶︎ Deck
7.4 18
[31544]
JP017 Evoltile Westlo  Effect Monster
Flip Monster
- 3 Reptile 700 1900
FLIP: Special Summon 1 "Evolsaur" monster from your Deck.
Evoltile Odonto
Normal
▶︎ Deck
6.8 12
[22303]
JP018 Evoltile Odonto  Effect Monster
- 2 Reptile 500 1200
When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand.
Evolsaur Vulcano
Rare
▶︎ Deck
7.9 19
[34885]
JP019 Evolsaur Vulcano  Effect Monster
- 4 Dinosaur 1200 1000
When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack.
Evolsaur Cerato
Super
▶︎ Deck
7.6 20
[38395]
JP020 Evolsaur Cerato  Effect Monster
- 4 Dinosaur 1900 1400
When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
Evolsaur Diplo
Normal
▶︎ Deck
6.8 15
[27650]
JP021 Evolsaur Diplo  Effect Monster
- 4 Dinosaur 1600 800
When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.
Wind-Up Warrior
Normal
▶︎ Deck
6.5 11
[23463]
JP022 Wind-Up Warrior  Effect Monster
- 4 Warrior 1200 1800
You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.
Wind-Up Knight
Normal
▶︎ Deck
5.1 10
[11939]
JP023 Wind-Up Knight  Effect Monster
- 4 Warrior 1800 1200
When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
Wind-Up Hunter
Super
▶︎ Deck
8.9 27
[33145]
JP024 Wind-Up Hunter Forbidden Effect Monster
- 3 Beast-Warrior 1600 500
You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
Wind-Up Bat
Normal
▶︎ Deck
5.3 10
[10642]
JP025 Wind-Up Bat  Effect Monster
- 1 Machine 300 350
You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
Wind-Up Kitten
Rare
▶︎ Deck
8.2 16
[30439]
JP026 Wind-Up Kitten  Effect Monster
- 2 Beast 800 500
Once while face-up on the field: You can target 1 monster your opponent controls; return that target to the hand.
D.D. Telepon
Normal
▶︎ Deck
4.7 9
[13296]
JP027 D.D. Telepon  Effect Monster
- 2 Psychic 500 1800
If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
Wattcobra
Normal
▶︎ Deck
8.4 21
[37375]
JP028 Wattcobra  Effect Monster
- 4 Thunder 1000 500
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
Naturia Marron
Normal
▶︎ Deck
7.9 17
[25427]
JP029 Naturia Marron  Effect Monster
- 3 Plant 1200 700
When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the GY. Once per turn: You can target 2 "Naturia" monsters in your GY; shuffle both those targets into the Deck, then draw 1 card.
Prior of the Ice Barrier
Normal
▶︎ Deck
8.6 22
[49320]
JP030 Prior of the Ice Barrier  Effect Monster
- 2 Aqua 1000 400
If you control an "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you Summon this way. You can Tribute this card, then target 1 "Ice Barrier" monster in your GY, except "Prior of the Ice Barrier"; Special Summon that target.
Senior Silver Ninja
Normal
▶︎ Deck
6.3 7
[26212]
JP031 Senior Silver Ninja  Effect Monster
- 6 Warrior 2300 2200
When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field.
Rodenut
Normal
▶︎ Deck
2.6 11
[10112]
JP032 Rodenut  Effect Monster
- 1 Beast 100 100
Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
Fenghuang
Normal
▶︎ Deck
5.5 13
[27264]
JP033 Fenghuang  Effect Monster
Spirit Monster
- 6 Winged Beast 2100 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.
Tribe-Shocking Virus
Rare
▶︎ Deck
3.5 15
[10677]
JP034 Tribe-Shocking Virus  Effect Monster
- 4 Thunder 1700 1000
Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
Goblin Pothole Squad
Normal
▶︎ Deck
3.4 13
[11977]
JP035 Goblin Pothole Squad  Effect Monster
- 4 Warrior 1500 400
When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole".
Creepy Coney
Normal
▶︎ Deck
3.4 14
[18023]
JP036 Creepy Coney  Effect Monster
Flip Monster
- 3 Beast 1000 1900
FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
Rescue Rabbit
Rare
▶︎ Deck
9.2 48
[340170]
JP037 Rescue Rabbit  Effect Monster
- 4 Beast 300 100
Cannot be Special Summoned from the Deck. You can banish this card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.
Baby Tiragon
Super
▶︎ Deck
2.8 30
[30808]
JP038 Baby Tiragon  Xyz Monster
Effect Monster
- 1 Dragon 900 900
3 Level 1 monsters
During your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Level 1 monster you control; it can attack your opponent directly.
Number 83: Galaxy Queen
Super
▶︎ Deck
2.9 27
[39315]
JP039 Number 83: Galaxy Queen  Xyz Monster
Effect Monster
- 1 Spellcaster 500 500
3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
Black Ray Lancer
Super
▶︎ Deck
4.1 16
[39085]
JP040 Black Ray Lancer  Xyz Monster
Effect Monster
- 3 Beast-Warrior 2100 600
2 Level 3 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase.
Number 10: Illumiknight
Ultimate
Ultra
▶︎ Deck
3.1 42
[60200]
JP041 Number 10: Illumiknight  Xyz Monster
Effect Monster
- 4 Warrior 2400 2400
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
Number 20: Giga-Brilliant
Ultimate
Ultra
▶︎ Deck
6.4 32
[118199]
JP042 Number 20: Giga-Brilliant  Xyz Monster
Effect Monster
- 3 Insect 1800 1800
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
Evolzar Laggia
Ultimate
Ultra
▶︎ Deck
9.2 52
[135915]
JP043 Evolzar Laggia  Xyz Monster
Effect Monster
- 4 Dragon 2400 2000
2 Level 4 Dinosaur monsters
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy it.
Thunder End Dragon
Ultimate
Ultra
▶︎ Deck
5.7 26
[128829]
JP044 Thunder End Dragon  Xyz Monster
Effect Monster
- 8 Dragon 3000 2000
2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.
Attraffic Control
Normal
▶︎ Deck
3.1 11
[12711]
JP045 Attraffic Control  Continuous Spell
If your opponent controls 3 or more monsters, they cannot declare an attack.
Ego Boost
Normal
▶︎ Deck
3.8 18
[32107]
JP046 Ego Boost  Quick-Play Spell
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
Monster Slots
Rare
▶︎ Deck
7.1 19
[44360]
JP047 Monster Slots  Normal Spell
Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it.
Cross Attack
Normal
▶︎ Deck
1.3 12
[7333]
JP048 Cross Attack  Normal Spell
Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack.
Xyz Gift
Rare
▶︎ Deck
6.4 26
[44643]
JP049 Xyz Gift  Normal Spell
If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.
Photon Veil
Normal
▶︎ Deck
4.6 21
[25812]
JP050 Photon Veil  Normal Spell
Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, they must have the same name.
Photon Lead
Rare
▶︎ Deck
7.4 19
[84695]
JP051 Photon Lead  Quick-Play Spell
Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position.
Photon Booster
Rare
▶︎ Deck
5.5 11
[11251]
JP052 Photon Booster  Normal Spell
Target 1 Level 4 or lower LIGHT monster on the field, except a Token; the ATK of all monsters currently on the field with its name become 2000, until the end of this turn.
Evo-Karma
Normal
▶︎ Deck
2.3 8
[9190]
JP053 Evo-Karma  Continuous Spell
When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects.
Evo-Miracle
Normal
▶︎ Deck
4.2 9
[7602]
JP054 Evo-Miracle  Quick-Play Spell
Target 1 monster that was Special Summoned by the effect of an "Evoltile" monster; this turn, it cannot be destroyed by battle or by card effects.
Zenmailfunction
Normal
▶︎ Deck
7.3 10
[14789]
JP055 Zenmailfunction  Normal Spell
Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.
Extra Gate
Super
▶︎ Deck
5.6 18
[13043]
JP056 Extra Gate  Quick-Play Spell
Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card.
Shard of Greed
Rare
▶︎ Deck
6.4 17
[41676]
JP057 Shard of Greed  Continuous Spell
Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.
Murmur of the Forest
Normal
▶︎ Deck
5.3 11
[12211]
JP058 Murmur of the Forest  Normal Spell
Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand.
Tri-Wight
Normal
▶︎ Deck
8.5 10
[86862]
JP059 Tri-Wight  Normal Spell
Target 3 Level 2 or lower Normal Monsters in your GY; Special Summon them.
One Day of Peace
Normal
▶︎ Deck
9.5 45
[361516]
JP060 One Day of Peace Limited Normal Spell
Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
Space Cyclone
Normal
▶︎ Deck
1.3 23
[11461]
JP061 Space Cyclone  Quick-Play Spell
Detach 1 Xyz Material from a monster.
Poisonous Winds
Normal
▶︎ Deck
6.6 27
[15982]
JP062 Poisonous Winds  Continuous Spell
WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK.
Heartfelt Appeal
Normal
▶︎ Deck
4.1 16
[7828]
JP063 Heartfelt Appeal  Normal Trap
When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack.
Fiery Fervor
Normal
▶︎ Deck
5.3 12
[15933]
JP064 Fiery Fervor  Normal Trap
Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only.
Damage Diet
Normal
▶︎ Deck
3.6 16
[21008]
JP065 Damage Diet  Normal Trap
Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)
Copy Knight
Rare
▶︎ Deck
4.9 16
[37863]
JP066 Copy Knight  Continuous Trap
When a Level 4 or lower Warrior monster is Normal Summoned to your field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior/LIGHT/ATK 0/DEF 0). (This card is also still a Trap.)
Mirror Mail
Rare
▶︎ Deck
2 17
[16442]
JP067 Mirror Mail  Normal Trap
When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.
Fish Rain
Normal
▶︎ Deck
1.3 11
[8312]
JP068 Fish Rain  Normal Trap
When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
Icy Crevasse
Normal
▶︎ Deck
5.2 6
[11069]
JP069 Icy Crevasse  Normal Trap
When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard, and if you do, inflict damage to your opponent equal to its original ATK in the Graveyard.
Lumenize
Normal
▶︎ Deck
5.3 15
[35331]
JP070 Lumenize  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase.
Evolutionary Bridge
Normal
▶︎ Deck
3.8 6
[8622]
JP071 Evolutionary Bridge  Normal Trap
When a monster you control is targeted for an attack: Target 1 "Evoltile" monster in your Graveyard; Special Summon that target, then switch the attack target to that monster and conduct damage calculation.
Zenmairch
Normal
▶︎ Deck
5.7 9
[9200]
JP072 Zenmairch  Normal Trap
Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's.
Wattcancel
Normal
▶︎ Deck
6.3 9
[17247]
JP073 Wattcancel  Counter Trap
When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it.
Champion's Vigilance
Normal
▶︎ Deck
7.4 30
[111133]
JP074 Champion's Vigilance  Counter Trap
If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.
Darklight
Super
▶︎ Deck
7 16
[22818]
JP075 Darklight  Normal Trap
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
Tyrant's Throes
Rare
▶︎ Deck
6.4 17
[30024]
JP076 Tyrant's Throes  Continuous Trap
Activate by Tributing 2 Normal Monsters (except Tokens). Neither player can Normal or Special Summon Effect Monsters.
Sound the Retreat!
Normal
▶︎ Deck
4.6 15
[23137]
JP077 Sound the Retreat!  Normal Trap
Return all monsters you control to the hand.
Deep Dark Trap Hole
Rare
▶︎ Deck
6.1 25
[39144]
JP078 Deep Dark Trap Hole  Normal Trap
When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
Eisbahn
Normal
▶︎ Deck
6.1 10
[22975]
JP079 Eisbahn  Continuous Trap
If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position.
Sealing Ceremony of Suiton
Normal
▶︎ Deck
4.4 7
[8035]
JP080 Sealing Ceremony of Suiton  Continuous Trap
Once per turn: You can send 1 WATER monster from your hand to the GY, then target 1 card in your opponent's GY; banish that target.
PHOTON SHOCKWAVE Card List
5.3 /10.0 pt
Number of card ratings : 1575
User Review : 1575

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