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HOME > Yu-Gi-Oh! Card Lists > STORM OF RAGNAROK
STORM OF RAGNAROK Card List
STORM OF RAGNAROK
code : STOR.
Total : 80 Types.
Release Date:2010-11-13
7th period
code : STOR.
Total : 80 Types.
Release Date:2010-11-13
7th period
Average of all cards:5.5pt
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2010-10-16
Duelist Pack -Crow Edition
2010-10-16
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2010-11-20
DUEL DISK Planet Ver. DX 2010
2010-11-20
DUEL DISK Planet Ver. DX 2010
Total 80 Types | |||||
---|---|---|---|---|---|
Monster 44 Types | |||||
Effect Monster:37 Types
Synchro Monster:7 Types | |||||
14 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
1 | Spirit Monster | 0 | Union Monster | 0 | Toon Monster |
Spell 18 Types | |||||
9 | Normal Spell | 1 | Equip Spell | 5 | Quick-Play Spell |
0 | Ritual Spell | 1 | Continuous Spell | 2 | Field Spell |
Trap 18 Types | |||||
10 | Normal Trap | 7 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 19 | |||||
Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic:23 Types / Six Samurai :14 Types / Karakuri:5 Types / Blackwing:4 Types / Watt:4 Types / Warrior:4 Types / Scrap:3 Types / Symphonic Warrior:3 Types / Resonator:2 Types / Mist Valley:1 Types / Vylon:1 Types / Ninja, Ninjitsu:1 Types / The Phantom Knights, Phantom:1 Types / Monarch:1 Types / Stardust:1 Types / Pendulum:1 Types / Forbidden:1 Types / shark:1 Types / rokubusiki tentative:1 Types |
Card Rating: Top 5
- 1st :《Legendary Six Samurai - Kizan》9.8pt
- 1st :《Shien's Smoke Signal》9.1pt
- 1st :《Legendary Six Samurai - Shi En》9pt
- 1st :《Divine Wind of Mist Valley》8.9pt
- 1st :《Kagemusha of the Six Samurai》8.9pt
rating order | 432 / 640 | view num | 66432 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Normal
▶︎ Deck
|
5.2
(29)
[23751] |
JP001 | Cosmic Compass | Effect Monster | ||
- | 1 | Machine | 100 | 300 | ||
When this card is Normal Summoned: You can Special Summon a number of "Compass Tokens" (Machine/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls. | ||||||
Rare
▶︎ Deck
|
8.7
(25)
[181172] |
JP002 | Doppelwarrior | Effect Monster | ||
- | 2 | Warrior | 800 | 800 | ||
When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position. | ||||||
Normal
▶︎ Deck
|
3.5
(14)
[17236] |
JP003 | Stardust Phantom | Effect Monster | ||
- | 1 | Spellcaster | 0 | 0 | ||
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step. | ||||||
Super
▶︎ Deck
|
6
(25)
[52566] |
JP004 | D.D. Sprite |
Effect Monster Tuner Monster |
||
- | 1 | Fairy | 0 | 100 | ||
You can Special Summon this card (from your hand) by banishing 1 face-up monster you control. If you Summon this way, during your next Standby Phase: Return the banished monster to the field. | ||||||
Normal
▶︎ Deck
|
4.8
(16)
[18233] |
JP005 | Top Runner |
Effect Monster Tuner Monster |
||
- | 4 | Machine | 1100 | 800 | ||
All face-up Synchro Monsters you control gain 600 ATK. | ||||||
Normal
▶︎ Deck
|
5.6
(12)
[40672] |
JP006 | Barrier Resonator |
Effect Monster Tuner Monster |
||
- | 1 | Fiend | 300 | 800 | ||
During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it. | ||||||
Rare
▶︎ Deck
|
3.6
(16)
[13966] |
JP007 | Blackwing - Boreas the Sharp | Effect Monster | ||
- | 5 | Winged Beast | 1300 | 900 | ||
During your Main Phase 1: You can banish this card from the Graveyard, then target 1 "Blackwing" monster you control; if that monster attacks this turn, you take no battle damage from that attack, it is not destroyed by that battle, also destroy the opponent's monster that it battled, after damage calculation. | ||||||
Normal
▶︎ Deck
|
2
(24)
[18698] |
JP008 | Blackwing - Brisote the Tailwind | Effect Monster | ||
- | 5 | Winged Beast | 1200 | 1800 | ||
If 2 or more face-up "Blackwing" monsters you control were destroyed this turn, you can Special Summon this card (from your hand). If this card is sent to the Graveyard as a Synchro Material: Gain 600 LP. | ||||||
Normal
▶︎ Deck
|
3.3
(14)
[16002] |
JP009 | Blackwing - Calima the Haze | Effect Monster | ||
- | 4 | Winged Beast | 600 | 1800 | ||
During your opponent's Battle Phase, if you control no monsters: You can banish this card from the Graveyard, then target 1 Synchro Monster in your Graveyard; Special Summon that target, but banish it at the end of the Battle Phase (this is a Quick Effect). | ||||||
Normal
▶︎ Deck
|
6.1
(13)
[35537] |
JP010 | Tanngrisnir of the Nordic Beasts | Effect Monster | ||
- | 3 | Beast | 1200 | 800 | ||
If this card is destroyed by battle and sent to the GY: Special Summon 2 "Nordic Beast Tokens" (Beast/EARTH/Level 3/ATK 0/DEF 0). | ||||||
Rare
▶︎ Deck
|
6
(13)
[44354] |
JP011 | Guldfaxe of the Nordic Beasts |
Effect Monster Tuner Monster |
||
- | 4 | Beast | 1600 | 1000 | ||
If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand). | ||||||
Normal
▶︎ Deck
|
4.8
(14)
[12171] |
JP012 | Garmr of the Nordic Beasts | Effect Monster | ||
- | 4 | Beast | 800 | 1900 | ||
If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand. | ||||||
Rare
▶︎ Deck
|
7.9
(17)
[44281] |
JP013 | Tanngnjostr of the Nordic Beasts | Effect Monster | ||
- | 3 | Beast | 800 | 1100 | ||
When a monster you control is destroyed by battle and sent to the GY: You can Special Summon this card from your hand. Once per turn, when this Defense Position card on the field is changed to face-up Attack Position: You can Special Summon 1 "Nordic Beast" monster from your Deck in Defense Position, except "Tanngnjostr of the Nordic Beasts". | ||||||
Normal
▶︎ Deck
|
4.6
(10)
[22442] |
JP014 | Ljosalf of the Nordic Alfar | Effect Monster | ||
- | 4 | Spellcaster | 1400 | 1200 | ||
When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level. | ||||||
Rare
▶︎ Deck
|
4.7
(11)
[32821] |
JP015 | Svartalf of the Nordic Alfar |
Effect Monster Tuner Monster |
||
- | 5 | Spellcaster | 1400 | 1600 | ||
When this card is Normal Summoned: You can target 1 "Nordic" monster in your GY; add that target to your hand. | ||||||
Rare
▶︎ Deck
|
6
(13)
[23210] |
JP016 | Dverg of the Nordic Alfar | Effect Monster | ||
- | 1 | Warrior | 100 | 1000 | ||
After you Normal Summon this card, you can Normal Summon 1 "Nordic" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this face-up card on the field is sent to the GY: Target 1 "Nordic Relic" card in your GY; add that target to your hand. | ||||||
Super
▶︎ Deck
|
4.5
(17)
[42225] |
JP017 | Valkyrie of the Nordic Ascendant |
Effect Monster Tuner Monster |
||
- | 2 | Fairy | 400 | 800 | ||
(This card is not treated as a "Valkyrie" card.) When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position. |
||||||
Normal
▶︎ Deck
|
2.9
(14)
[11924] |
JP018 | Mimir of the Nordic Ascendant | Effect Monster | ||
- | 2 | Fairy | 600 | 0 | ||
Once per turn, at the start of your Standby Phase, if you control a "Nordic" monster and this card is in your GY: You can send 1 Spell from your hand to the GY; Special Summon this card. | ||||||
Rare
▶︎ Deck
|
3.1
(13)
[11782] |
JP019 | Tyr of the Nordic Champions | Effect Monster | ||
- | 4 | Warrior | 2000 | 2000 | ||
Your opponent's monsters cannot target "Nordic" monsters for attacks, except "Tyr of the Nordic Champions". If there is no other "Nordic" monster on the field, destroy this card. | ||||||
Super
▶︎ Deck
|
9.8
(52)
[113671] |
JP020 | Legendary Six Samurai - Kizan | Effect Monster | ||
- | 4 | Warrior | 1800 | 500 | ||
If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF. | ||||||
Super
▶︎ Deck
|
7.8
(24)
[64671] |
JP021 | Legendary Six Samurai - Enishi | Effect Monster | ||
- | 4 | Warrior | 1700 | 700 | ||
Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. | ||||||
Rare
▶︎ Deck
|
8.9
(25)
[75097] |
JP022 | Legendary Six Samurai - Kageki | Effect Monster | ||
- | 3 | Warrior | 200 | 2000 | ||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a "Six Samurai" monster with a different name, this card gains 1500 ATK. | ||||||
Normal
▶︎ Deck
|
6.9
(16)
[32101] |
JP023 | Legendary Six Samurai - Shinai | Effect Monster | ||
- | 3 | Warrior | 1500 | 1500 | ||
If you control "Legendary Six Samurai - Mizuho", you can Special Summon this card (from your hand). If this card on the field is Tributed: Target 1 "Six Samurai" monster in your GY, except "Legendary Six Samurai - Shinai"; add it to your hand. | ||||||
Normal
▶︎ Deck
|
6.8
(16)
[33365] |
JP024 | Legendary Six Samurai - Mizuho | Effect Monster | ||
- | 3 | Warrior | 1600 | 1000 | ||
If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up "Six Samurai" monster, then target 1 card on the field; destroy that target. | ||||||
Normal
▶︎ Deck
|
8.9
(26)
[74705] |
JP025 | Kagemusha of the Six Samurai |
Effect Monster Tuner Monster |
||
- | 2 | Warrior | 400 | 1800 | ||
During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead. | ||||||
Normal
▶︎ Deck
|
4.5
(16)
[21786] |
JP026 | Shien's Squire |
Effect Monster Tuner Monster |
||
- | 1 | Warrior | 300 | 700 | ||
During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn. | ||||||
Normal
▶︎ Deck
|
6.3
(10)
[55757] |
JP027 | Karakuri Watchdog mdl 313 "Saizan" |
Effect Monster Tuner Monster |
||
- | 4 | Machine | 600 | 1800 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
6.7
(9)
[34484] |
JP028 | Karakuri Ninja mdl 919 "Kuick" | Effect Monster | ||
- | 4 | Machine | 1700 | 1500 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position. | ||||||
Normal
▶︎ Deck
|
4.5
(12)
[15998] |
JP029 | Scrap Worm |
Effect Monster Tuner Monster |
||
- | 2 | Insect | 500 | 100 | ||
This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand. | ||||||
Normal
▶︎ Deck
|
7
(17)
[33639] |
JP030 | Scrap Shark | Effect Monster | ||
- | 4 | Fish | 2100 | 0 | ||
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard. | ||||||
Rare
▶︎ Deck
|
2.5
(12)
[14805] |
JP031 | Wattberyx |
Effect Monster Tuner Monster |
||
- | 3 | Thunder | 300 | 0 | ||
When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand. | ||||||
Normal
▶︎ Deck
|
2.4
(10)
[11411] |
JP032 | Wattmole | Effect Monster | ||
- | 3 | Thunder | 0 | 100 | ||
This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. | ||||||
Normal
▶︎ Deck
|
7.4
(12)
[99159] |
JP033 | Symphonic Warrior Basses |
Effect Monster Tuner Monster |
||
- | 1 | Machine | 600 | 400 | ||
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase. | ||||||
Normal
▶︎ Deck
|
5.6
(7)
[35568] |
JP034 | Symphonic Warrior Drumss |
Effect Monster Tuner Monster |
||
- | 2 | Machine | 700 | 700 | ||
Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute. | ||||||
Normal
▶︎ Deck
|
6
(9)
[44872] |
JP035 | Symphonic Warrior Piaano |
Effect Monster Tuner Monster |
||
- | 3 | Machine | 900 | 1300 | ||
Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Monster Type. | ||||||
Normal
▶︎ Deck
|
2.8
(12)
[8312] |
JP036 | Majioshaleon | Effect Monster | ||
- | 5 | Reptile | 2000 | 800 | ||
Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | ||||||
Normal
▶︎ Deck
|
6.7
(13)
[29514] |
JP037 | Yaksha |
Effect Monster Spirit Monster |
||
- | 4 | Fairy | 1900 | 1500 | ||
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand. | ||||||
Ultimate
▶︎ Deck
Ultra |
6.7
(23)
[52237] |
JP038 | Thor, Lord of the Aesir |
Synchro Monster Effect Monster |
||
- | 10 | Beast-Warrior | 3500 | 2800 | ||
1 "Nordic Beast" Tuner + 2+ non-Tuner monsters Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Beast" Tuner from your GY; Special Summon this card. If Summoned this way: Inflict 800 damage to your opponent. |
||||||
Ultimate
▶︎ Deck
Ultra |
5.3
(20)
[48286] |
JP039 | Loki, Lord of the Aesir |
Synchro Monster Effect Monster |
||
- | 10 | Spellcaster | 3300 | 3000 | ||
1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand. |
||||||
Holographic
▶︎ Deck
Ultimate Ultra |
6.2
(31)
[67578] |
JP040 | Odin, Father of the Aesir |
Synchro Monster Effect Monster |
||
- | 10 | Fairy | 4000 | 3500 | ||
1 "Nordic Ascendant" Tuner + 2+ non-Tuner monsters Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Ascendant" Tuner from your GY; Special Summon this card. When Summoned this way: You can draw 1 card. |
||||||
Super
▶︎ Deck
|
9
(47)
[105967] |
JP041 | Legendary Six Samurai - Shi En |
Synchro Monster Effect Monster |
||
- | 5 | Warrior | 2500 | 1400 | ||
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead. |
||||||
Ultimate
▶︎ Deck
Ultra |
8.4
(16)
[57709] |
JP042 | Karakuri Steel Shogun mdl 00X "Bureido" |
Synchro Monster Effect Monster |
||
- | 8 | Machine | 2800 | 1700 | ||
1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card. |
||||||
Ultimate
▶︎ Deck
Ultra |
3.8
(27)
[33272] |
JP043 | Atomic Scrap Dragon |
Synchro Monster Effect Monster |
||
- | 10 | Dragon | 3200 | 2400 | ||
1 "Scrap" Tuner + 2 or more non-Tuner monsters Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it. |
||||||
Super
▶︎ Deck
|
3.6
(20)
[24549] |
JP044 | Watthydra |
Synchro Monster Effect Monster |
||
- | 7 | Thunder | 1500 | 1500 | ||
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect. |
||||||
Normal
▶︎ Deck
|
3.7
(10)
[9844] |
JP045 | Nordic Relic Draupnir | Equip Spell | ||
Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card on the field is destroyed by a card effect: You can add 1 "Nordic Relic" card from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
1.5
(16)
[14908] |
JP046 | Gotterdammerung | Normal Spell | ||
Target 1 "Aesir" monster you control; give control of that monster to your opponent. During your opponent's next End Phase, destroy that monster, and if you do, banish all cards your opponent controls. | ||||||
Normal
▶︎ Deck
|
1.8
(12)
[9854] |
JP047 | March Towards Ragnarok | Quick-Play Spell | ||
Target 1 "Aesir" monster you control; until the end of this turn, its effects are negated, also that face-up monster is unaffected by the effects of other Spells/Traps. | ||||||
Rare
▶︎ Deck
|
9.1
(28)
[65598] |
JP048 | Shien's Smoke Signal | Normal Spell | ||
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
5.6
(14)
[15327] |
JP049 | Six Strike - Triple Impact | Normal Spell | ||
If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects: ●Destroy all face-up monsters your opponent controls. ●Destroy all face-up Spell/Trap Cards your opponent controls. ●Destroy all Set Spell/Trap Cards your opponent controls. |
||||||
Rare
▶︎ Deck
|
8.6
(19)
[69723] |
JP050 | Asceticism of the Six Samurai | Quick-Play Spell | ||
Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
5.5
(13)
[19602] |
JP051 | Temple of the Six | Field Spell | ||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. | ||||||
Normal
▶︎ Deck
|
7.6
(14)
[30744] |
JP052 | Karakuri Cash Cache | Normal Spell | ||
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster. | ||||||
Normal
▶︎ Deck
|
4
(8)
[8992] |
JP053 | Karakuri Gold Dust | Quick-Play Spell | ||
Activate only during the Battle Phase. Select 2 face-up "Karakuri" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase. | ||||||
Normal
▶︎ Deck
|
2.6
(9)
[9841] |
JP054 | Wattkey | Normal Spell | ||
Face-up "Watt" monsters you control can attack your opponent directly this turn. | ||||||
Super
▶︎ Deck
|
6.3
(16)
[38060] |
JP055 | Stardust Shimmer | Normal Spell | ||
Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster and Special Summon it from the Graveyard. | ||||||
Normal
▶︎ Deck
|
5.5
(17)
[20264] |
JP056 | Resonator Engine | Normal Spell | ||
Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck. | ||||||
Normal
▶︎ Deck
|
6
(12)
[25250] |
JP057 | Token Sundae | Normal Spell | ||
Destroy all Tokens you control, then destroy cards on the field up to the number of Tokens destroyed by this effect. | ||||||
Rare
▶︎ Deck
|
3.8
(15)
[15527] |
JP058 | Foolish Return | Quick-Play Spell | ||
Target 1 card in your opponent's GY; shuffle it into the Deck. | ||||||
Normal
▶︎ Deck
|
8.9
(24)
[119526] |
JP059 | Divine Wind of Mist Valley | Field Spell | ||
Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck. | ||||||
Normal
▶︎ Deck
|
6.7
(11)
[21279] |
JP060 | Vylon Matter | Normal Spell | ||
Select 3 Equip Spell Cards in your Graveyard. Return them to the Deck and apply 1 of these effects: ●Draw 1 card. ●Destroy 1 card your opponent controls. |
||||||
Super
▶︎ Deck
|
8.7
(53)
[466665] |
JP061 | Forbidden Lance | Quick-Play Spell | ||
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps. | ||||||
Normal
▶︎ Deck
|
6
(22)
[29005] |
JP062 | Terminal World | Continuous Spell | ||
Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2. | ||||||
Rare
▶︎ Deck
|
7.5
(22)
[113856] |
JP063 | Hope for Escape | Normal Trap | ||
If your opponent's LP is at least 1000 higher than yours: Pay 1000 LP; draw 1 card for every 2000 points difference between your LP and your opponent's. | ||||||
Normal
▶︎ Deck
|
5.7
(12)
[21437] |
JP064 | Zero Force | Normal Trap | ||
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0. | ||||||
Normal
▶︎ Deck
|
2.2
(18)
[8937] |
JP065 | Blackboost | Normal Trap | ||
Banish 2 face-up "Blackwing" Tuner monsters you control; draw 2 cards. | ||||||
Normal
▶︎ Deck
|
2.6
(12)
[7693] |
JP066 | Divine Relic Mjollnir | Normal Trap | ||
Target 1 "Aesir" monster you control; it can make a second attack during each Battle Phase this turn. | ||||||
Normal
▶︎ Deck
|
1.6
(12)
[13280] |
JP067 | Solemn Authority | Continuous Trap | ||
Activate this card by targeting 1 "Aesir" monster you control; it cannot be targeted by other card effects while this card is on the field. Send this card to the GY during your 2nd Standby Phase after activation. | ||||||
Normal
▶︎ Deck
|
5
(10)
[12311] |
JP068 | Nordic Relic Brisingamen | Normal Trap | ||
Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the end of this turn. | ||||||
Normal
▶︎ Deck
|
3.7
(9)
[15387] |
JP069 | Nordic Relic Laevateinn | Normal Trap | ||
Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation. | ||||||
Normal
▶︎ Deck
|
5.4
(11)
[21360] |
JP070 | Nordic Relic Gungnir | Normal Trap | ||
Banish 1 "Aesir" or "Nordic" monster you control, then target 1 card on the field; destroy it, also during your 2nd End Phase after activation, return the monster you banished to activate this card to the field in face-up Attack Position. | ||||||
Super
▶︎ Deck
|
4.6
(14)
[34719] |
JP071 | The Golden Apples | Normal Trap | ||
When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect. | ||||||
Normal
▶︎ Deck
|
1.3
(16)
[10810] |
JP072 | Odin's Eye | Continuous Trap | ||
Once per turn, during each player's Standby Phase: You can target 1 "Aesir" monster you control; negate its effects until the end of this turn, and if you do, look at all cards in your opponent's hand and all Set cards they control. Your opponent cannot activate cards or effects in response to this effect's activation. | ||||||
Rare
▶︎ Deck
|
7.8
(21)
[36326] |
JP073 | Gleipnir, the Fetters of Fenrir | Normal Trap | ||
Add 1 "Nordic" monster from your Deck to your hand. | ||||||
Rare
▶︎ Deck
|
8.7
(26)
[54402] |
JP074 | Musakani Magatama | Counter Trap | ||
When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it. | ||||||
Normal
▶︎ Deck
|
2.3
(11)
[9695] |
JP075 | Shien's Scheme | Normal Trap | ||
If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand. | ||||||
Normal
▶︎ Deck
|
7
(10)
[30840] |
JP076 | Token Stampede | Continuous Trap | ||
All Tokens in Attack Position gain 1000 ATK, also they cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
5.7
(13)
[16276] |
JP077 | Xing Zhen Hu Replica | Continuous Trap | ||
Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation. | ||||||
Normal
▶︎ Deck
|
6.4
(18)
[20821] |
JP078 | Tyrant's Tirade | Continuous Trap | ||
Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated. | ||||||
Normal
▶︎ Deck
|
5.8
(10)
[35047] |
JP079 | Tiki Curse | Continuous Trap | ||
Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster. | ||||||
Normal
▶︎ Deck
|
4.4
(9)
[26227] |
JP080 | Tiki Soul | Continuous Trap | ||
Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead. | ||||||
STORM OF RAGNAROK Card List
5.5 /10.0 pt Number of card ratings : 1359 User Review : 1359 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)