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HOME > Yu-Gi-Oh! Card Lists > STORM OF RAGNAROK > Karakuri Cash Cache

Karakuri Cash Cache Used Deck

Karakuri Cash Cache
Card Kind Attribute Level Type ATK DEF
Normal Spell - - - - -
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster.
password:80204957
Average Rating Score 7.6(14)
  1. Card Info
  2. Card Reviews (14 rating scores)
  3. Decks with Karakuri Cash Cache (69 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Karakuri Cash Cache" card reviews and rating scores


7.6(14)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星0.5評価星0評価星0
カード評価ラベル5
7% (1)
カード評価ラベル4
78% (11)
カード評価ラベル3
14% (2)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan ブルーバード
2022/11/25 16:44
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Tongue twister.
A card with search and dreams while changing the battle position. Combined with Kaitai Shinsho and Blade, the explosive power is amazing, but it's troublesome that it can't be used in the essential initial move.
Even after searching, he finds Karakuri difficult to use because it lacks self-expansion even after searching. With Knamzan on his Karakuri, which can now self-deploy, the low combo has improved quite a bit.
japan お留守番
2021/11/21 12:12
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search card.
The only downside is that he needs a Karakuri monster to activate.
Changing the battle position is not bad because it often works for merit, such as preventing Kaitai Shinsho and forced attacks common to Karakuri.
japan 備長炭18
2020/04/03 23:57
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A card that I want to say out loud like Funiculi Funicula.
Searches for a lower class Karakuri and changes his Karakuri's battle position, thus requiring her Karakuri to be in play.
Changing the battle position isn't bad because it sets the stage for things like Kaitai Shinsho, but after all, in Karakuri, which tends to use summoning rights on the first move, it's a great shame to not be able to use search cards when you want to start as a merchant or a small town.
There is no loss in finding Normal Spell for any theme, but Karakuri's card pool is easy to use, but it's a shame.
japan Bさん
2020/04/02 5:58
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Although there are conditions, it is strong ♪
Karakuri Anatomy》, cards that I want to combine variously.
Just with Karakuri's Synchro Monster common effect,
Sometimes being able to Special Summon from the Deck becomes a vendetta,
On Deck he lost Karakuri,
It cannot be activated, and in some cases, it often rots.
A card you want as early as possible
japan SOUL
2015/08/04 1:21
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Even though it is conditional, it has an excellent search effect, so you can search for 224 and lead to a fierce attack on the next turn, or after summoning 224, you can search and summon non-tuners with this card.
It is also an advantage that you can search from 177, and by going through this card once from 177, you can accumulate counters for Kaitai Shinsho.
At that time, 177 can be his Defense Position, so you can eliminate the worry of being attacked by Lightning and take a lot of damage, and you can avoid 177's forced attack. ... Well, you can avoid forced attacks if you summon them to Main 2 from the start.
japan アマツカゼ
2014/06/24 21:30
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It can be fully utilized if supplemented with a blade draw.
The universal search is not weak, and even if there is 117, it is a level that can be used together.
japan
2013/04/29 22:35
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Karakuri itself will come out bang bang
maybe you don't need that much...
japan ナル参照
2013/04/09 20:19
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Warehouse.
Karakuri mediocre search sounds good, but it's a little inconvenient because you have to change the battle position of her Karakuri on your own field.
The disadvantages can be covered up by merchants and warehouse merchants, so there is no problem.
Normal and cheap is also attractive. Karakuri is good because it's really cheap and strong.
japan みかんゼリー
2012/07/06 17:24
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Changing battle positions is not a light cost, but it goes without saying that searching is good.
It is also a good point to bring from 177.
In order to make effective use of the cost, I would like to combine it with Kaitai Shinsho and Mujing.
japan NEOS
2010/11/14 21:20
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The point that is inferior to reinforcements is that you have to rely on monsters.
If you make up for that, it's a reasonably useful reinforcement card.
japan スクラップトリトドン
2010/11/12 20:16
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Reinforcements can't be weak!
Karakuri's search has 177, aka Karakuri Airman, but that's not a bad reinforcement.
You can call 177 with this, and you can also connect 177 → 《Karakuri Cash Cache》→ 177.
Also, since it can also be used as a trigger for 《Karakuri Trick House》, you might want to aim for it...
japan とき
2010/11/12 10:42
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Although he seeks Karakuri on the field, Karakuri's all-around search.
From the activation conditions, it would be best to bring the tuner and non-tuner sides that are not prepared and use them for synchro.
It's not as versatile as the others due to its activation conditions, but it's still excellent.
Gadget and Machina will be able to synchronize easily if there are no conditions...
japan ねこーら
2023/09/06 8:07
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japan こいこい
2024/05/29 8:44
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Decks with "Karakuri Cash Cache"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
STORM OF RAGNAROK STOR-JP052 2010-11-13 Normal

Ranking and View Num

Rating Score Rank 4,577 / 13,171 Cards
View Num 30,745

Others

Japanese card name 借カラクリ蔵

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