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Witchcrafter Golem Aruru →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 8 | Spellcaster | 2800 | 0 |
When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand. | |||||
Average Rating Score | 8.4(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Witchcrafter Golem Aruru (116 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Witchcrafter Golem Aruru" card reviews and rating scores
8.4(17) |
|
52% | (9) | ||
47% | (8) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
もにゅめ
2022/11/04 4:19
2022/11/04 4:19
Witchcrafter's true trump card, Arle-sama, suddenly appears from his hand.
When the opponent targets his Spellcaster on his field with the effect of ① or selects it as an attack target, bounce one of the opponent's monsters or salvage one of his Witchcrafter Spell cards in his GY, and put this card in his You can Special Summon. Activating from your hand and bouncing one of your opponent's cards is very powerful. Another strength is that any card on the opponent's field can be bounced. If you don't bounce the attacking monster, your monster will be knocked down by that monster, but...
The 2nd effect returns this card to your hand, and you can use the 1st effect again.
If Arles is the only monster on your field, you are in a pinch. Since it will return to itself, it will be empty and the effect of ① cannot be used.
Witchcrafter High-level monsters are cards that you don't want to skip neither Heine nor Veil, but this Arle is the only card you want to skip by all means.
It may be useful to remember the classic flow of Creation → Jenny → Witchcrafter Special Summon → Jenny's GY effect removes Creation → Adds Arle to your hand.
The surprise bounce effect is very handy and powerful, making it an excellent general-purpose Spellcaster card.
The Witchcrafter Deck can save a lot of situations. Definitely a card you should have.
When the opponent targets his Spellcaster on his field with the effect of ① or selects it as an attack target, bounce one of the opponent's monsters or salvage one of his Witchcrafter Spell cards in his GY, and put this card in his You can Special Summon. Activating from your hand and bouncing one of your opponent's cards is very powerful. Another strength is that any card on the opponent's field can be bounced. If you don't bounce the attacking monster, your monster will be knocked down by that monster, but...
The 2nd effect returns this card to your hand, and you can use the 1st effect again.
If Arles is the only monster on your field, you are in a pinch. Since it will return to itself, it will be empty and the effect of ① cannot be used.
Witchcrafter High-level monsters are cards that you don't want to skip neither Heine nor Veil, but this Arle is the only card you want to skip by all means.
It may be useful to remember the classic flow of Creation → Jenny → Witchcrafter Special Summon → Jenny's GY effect removes Creation → Adds Arle to your hand.
The surprise bounce effect is very handy and powerful, making it an excellent general-purpose Spellcaster card.
The Witchcrafter Deck can save a lot of situations. Definitely a card you should have.
TAG
2022/06/23 22:56
2022/06/23 22:56
A card that can be used not only in the Witchcrafter category, but also as a general Spellcaster. Of course, it is a stronger card to use in the original Witchcrafter, and the main example is the combo with 《Witchcrafter Unveiling》.
Although it is said that it is not compatible with the wiki, by Special Summoning this card during the standby phase in the demonstration and returning it to the hand with this card's own effect, the effect that cannot be chained is applied to the effect of Spellcaster on the activation turn. It is possible to move through the obstructive effects of Heine and Veil on the opponent's turn.
Also, by returning to the hand, it is also a point that you can hit Arle's (1) effect without chaining.
The Witchcrafter theme itself is often built without a lot of monsters, and the target of the demonstration is often not in the hand, so Arle, who can permanently prepare it by self-bouncing, is a good monster for demonstration. You can say that.
Although it is said that it is not compatible with the wiki, by Special Summoning this card during the standby phase in the demonstration and returning it to the hand with this card's own effect, the effect that cannot be chained is applied to the effect of Spellcaster on the activation turn. It is possible to move through the obstructive effects of Heine and Veil on the opponent's turn.
Also, by returning to the hand, it is also a point that you can hit Arle's (1) effect without chaining.
The Witchcrafter theme itself is often built without a lot of monsters, and the target of the demonstration is often not in the hand, so Arle, who can permanently prepare it by self-bouncing, is a good monster for demonstration. You can say that.
める
2022/05/23 13:22
2022/05/23 13:22
The bounce effect of surprise attacks from your hand is powerful. Even monsters with battle/effect destruction resistance can be easily removed.
"When a Spellcaster is targeted" so he can travel with a Spellcaster Deck.
However, the bounce effect is an "optional effect of time", so you often miss the timing. Of course, it is powerless against the "choose" effect.
Also, it is not compatible with 《Zombie World》.
If you put it on the field during your opponent's turn, it will remain on your next turn, so you can X summon "Number 97: Draglubion" along with "Witchcrafter Madame Verre" and aim for a one-kill with "Number 100: Numeron Dragon".
"When a Spellcaster is targeted" so he can travel with a Spellcaster Deck.
However, the bounce effect is an "optional effect of time", so you often miss the timing. Of course, it is powerless against the "choose" effect.
Also, it is not compatible with 《Zombie World》.
If you put it on the field during your opponent's turn, it will remain on your next turn, so you can X summon "Number 97: Draglubion" along with "Witchcrafter Madame Verre" and aim for a one-kill with "Number 100: Numeron Dragon".
涼二
2022/05/03 23:28
2022/05/03 23:28
Witchcrafter's trump card that comes unexpectedly when you let your guard down.
The bounce effect at the same time as summoning has little effect on non-EX monsters, but it can also remove her Continuous Trap, such as Skill Drain, so it won't spoil.
Also, since it is a hand trigger, it is extremely rare to be wary of, and even if you search for it with Creation, it is often forgotten as time passes over turns or as the opponent turns over the board. Even if you don't forget, you'll end up struggling to figure out how to deal with it.
As for the conditions for activating the effect, he can be anyone as long as he's a Spellcaster, so it's really good that he, who tends to be a mixed deck, meshes with the Witchcrafter. Even if you pin it in another of her Spellcaster Decks... no, it might actually come in handy unexpectedly.
The effect of returning to the hand is during the opponent's Standby Phase, so if you use it during your opponent's turn, it will become a firepower during your turn, which is also a perfect fit. (especially with Master Vale wanting to maintain Defense Position)
There are countless situations that I have overcome thanks to her. If you use Witchcrafter, you definitely want to have one card in it.
The bounce effect at the same time as summoning has little effect on non-EX monsters, but it can also remove her Continuous Trap, such as Skill Drain, so it won't spoil.
Also, since it is a hand trigger, it is extremely rare to be wary of, and even if you search for it with Creation, it is often forgotten as time passes over turns or as the opponent turns over the board. Even if you don't forget, you'll end up struggling to figure out how to deal with it.
As for the conditions for activating the effect, he can be anyone as long as he's a Spellcaster, so it's really good that he, who tends to be a mixed deck, meshes with the Witchcrafter. Even if you pin it in another of her Spellcaster Decks... no, it might actually come in handy unexpectedly.
The effect of returning to the hand is during the opponent's Standby Phase, so if you use it during your opponent's turn, it will become a firepower during your turn, which is also a perfect fit. (especially with Master Vale wanting to maintain Defense Position)
There are countless situations that I have overcome thanks to her. If you use Witchcrafter, you definitely want to have one card in it.
超弩級スライム
2022/01/26 23:49
2022/01/26 23:49
One of the highest grade "Witchcrafter"
Unlike other superlatives, it has the effect of summoning itself to her Special Summon, so it won't spoil even if you take it out. I'd rather take it easy.
You can't actively use the effect of making yourself a Special Summon, but you can put pressure on your opponent because you can remove it when it comes out. Even if you don't have the card you want to remove, you can salvage it, so there is no waste.
ATK is 2800 and so on, but for combat purposes, Master Veil, which can raise the RBI with its effect, is better.
Since it returns to your hand during the Standby Phase, it's difficult to maintain, but it's better to take advantage of being able to use your own ① effect again.
Since he doesn't have a disruptive effect once he's on the field, he doesn't get Special Summoned often by low-level effects. In particular, he can't use the effect of ① unless he has a Field Spell user, so it's better not to put him out as the first one.
It's not a trump card, but I think it's a convenient monster that can be put out easily.
Unlike other superlatives, it has the effect of summoning itself to her Special Summon, so it won't spoil even if you take it out. I'd rather take it easy.
You can't actively use the effect of making yourself a Special Summon, but you can put pressure on your opponent because you can remove it when it comes out. Even if you don't have the card you want to remove, you can salvage it, so there is no waste.
ATK is 2800 and so on, but for combat purposes, Master Veil, which can raise the RBI with its effect, is better.
Since it returns to your hand during the Standby Phase, it's difficult to maintain, but it's better to take advantage of being able to use your own ① effect again.
Since he doesn't have a disruptive effect once he's on the field, he doesn't get Special Summoned often by low-level effects. In particular, he can't use the effect of ① unless he has a Field Spell user, so it's better not to put him out as the first one.
It's not a trump card, but I think it's a convenient monster that can be put out easily.
ノクト
2020/07/26 19:20
2020/07/26 19:20
High RBI hand trigger that can be bounced and reused. strong.
Personally, if it's a Spellcaster Deck, wouldn't it be fine to throw one in Brain Death? It's a card that makes you think.
Personally, if it's a Spellcaster Deck, wouldn't it be fine to throw one in Brain Death? It's a card that makes you think.
みめっと
2020/01/13 9:56
2020/01/13 9:56
A valuable superlative witch that is strong against Skidre and blue blood.
In addition, it is normally excellent as a high RBI that is put out in demonstrations.
If you put it into the opponent's Standby Phase with Demosto, it will be returned to your hand as it is with its own effect, but leaving only the effect that makes it impossible to chain, it is stronger if it is in your hand & you can return this card to your hand, which can be played again by Demosto. If you think about it, it's an ant playing.
In addition, it is normally excellent as a high RBI that is put out in demonstrations.
If you put it into the opponent's Standby Phase with Demosto, it will be returned to your hand as it is with its own effect, but leaving only the effect that makes it impossible to chain, it is stronger if it is in your hand & you can return this card to your hand, which can be played again by Demosto. If you think about it, it's an ant playing.
はわわ
2019/07/16 16:56
2019/07/16 16:56
Not only as a Witchcrafter, but also as a Spellcaster support. It's strong with hand triggers.
ジュウテツ
2019/06/04 2:38
2019/06/04 2:38
The effect of (1) is that when a "Spellcaster" monster becomes the target of an opponent's effect or attack, after Special Summoning this card, you can trigger either the bounce of the opponent's card or the salvage of the "Witchcrafter" Spell. I think it's great that you can do it.
I think that the forced bounce effect of (2) can be regarded as an advantage of being able to reuse the effect of (1).
Among the "Witchcrafter" monsters, he has the highest ATK, so I think it's a trump card.
I think that the forced bounce effect of (2) can be regarded as an advantage of being able to reuse the effect of (1).
Among the "Witchcrafter" monsters, he has the highest ATK, so I think it's a trump card.
ヒコモン
2019/04/24 12:44
2019/04/24 12:44
Spellcaster Amulet. You can activate the bounce effect when your Spellcaster monster is selected as the target of the opponent's effect or attack target. You can choose to salvage the "Witchcrafter" Spell card or bounce the opponent's card. That makes him easy to use outside of Witchcrafter. However, since the effect cannot be negate, is it mainly used to remove opponent's monsters? Also, since it returns to the hand during the opponent's standby phase, it can be reused easily. Rather than turning it into a link material, it's better to leave it on purpose and use it as a check.
アルバ
2019/04/17 8:21
2019/04/17 8:21
A maverick on the premise of pulling among senior witchcrafters who will wake up when pulled.
With 2800 RBI that comes out with relatively loose conditions even if it depends on the opponent, he can choose to defend against his Witchcrafter Spell of GY or return the opponent's card to the hand and secure resources.
It depends on the situation whether you think that returning to your hand without permission means losing 2800 points on the field, or if you think you can aim to reuse the effect.
However, since it doesn't protect you from targeted effects or attacks, it's a little confusing.
Well, in the case of an attack, it's a good story to bounce the attacking monster.
With 2800 RBI that comes out with relatively loose conditions even if it depends on the opponent, he can choose to defend against his Witchcrafter Spell of GY or return the opponent's card to the hand and secure resources.
It depends on the situation whether you think that returning to your hand without permission means losing 2800 points on the field, or if you think you can aim to reuse the effect.
However, since it doesn't protect you from targeted effects or attacks, it's a little confusing.
Well, in the case of an attack, it's a good story to bounce the attacking monster.
とき
2019/04/14 10:27
2019/04/14 10:27
The only Witchcrafter card that has continued to appear in the Infinity Chasers group.
When his spell user on the field becomes the target of an attack or effect, return one of the opponent's cards or one of his Witchcrafter Spells in his GY to the hand, and he will Special Summon the effect, and during the opponent's standby phase. has the effect of returning to
If you bounce the attacking monster in response to the attack, you can negate the opponent's attack. On the other hand, he can't substitute when targeted, but the salvage effect will allow him to retrieve the Witchcrafter Spell and be ready for next time.
Since it returns to your hand during your opponent's Standby Phase, you can use its effect many times, and you can use it as his ATK 2800 monster during your turn.
When his spell user on the field becomes the target of an attack or effect, return one of the opponent's cards or one of his Witchcrafter Spells in his GY to the hand, and he will Special Summon the effect, and during the opponent's standby phase. has the effect of returning to
If you bounce the attacking monster in response to the attack, you can negate the opponent's attack. On the other hand, he can't substitute when targeted, but the salvage effect will allow him to retrieve the Witchcrafter Spell and be ready for next time.
Since it returns to your hand during your opponent's Standby Phase, you can use its effect many times, and you can use it as his ATK 2800 monster during your turn.
wairo
2019/04/12 22:18
2019/04/12 22:18
Advanced Witchcrafter with hand triggers
You can bounce cards in your opponent's field or collect Witchcrafter Spell cards.
Witchcrafter is surprisingly difficult around the hand, so I appreciate the salvage effect. However, if you use the recovery effect, you can't protect her spell use, which was the target.
It's not bad, but it feels like I can't reach the slightly itchy place.
You can bounce cards in your opponent's field or collect Witchcrafter Spell cards.
Witchcrafter is surprisingly difficult around the hand, so I appreciate the salvage effect. However, if you use the recovery effect, you can't protect her spell use, which was the target.
It's not bad, but it feels like I can't reach the slightly itchy place.
ophion
2019/03/19 14:28
2019/03/19 14:28
A top-level Witchcrafter who can Special Summon from her hand if the conditions are met.
The advantage is that you can choose to bounce the opponent's cards or recover GY's Witchcrafter Spell depending on the situation.
It returns to your hand during the standby phase of your next turn, so it doesn't have a lot of space, but it's pretty interesting considering that you can use it as many times as you want.
The advantage is that you can choose to bounce the opponent's cards or recover GY's Witchcrafter Spell depending on the situation.
It returns to your hand during the standby phase of your next turn, so it doesn't have a lot of space, but it's pretty interesting considering that you can use it as many times as you want.
ただのくらげ
2024/04/24 11:56
2024/04/24 11:56
Decks with "Witchcrafter Golem Aruru"
* is adopted as a key card.
● 2022-06-07 Fusion Axis Babel Witchcrafter
● 2022-09-08 Saimagi Deck September 2022
● 2022-06-05 hegemony
● 2019-04-16 Pure Lawnmower Mystery Gate Witchcrafter
● 2020-06-05 Pure Witchcrafter
● 2022-04-11 60 witches for exclusive use of one loli
● 2022-06-02 Samopuri Recruitment Branded Witchcrafter
● 2022-09-21 Black and White Magistus
● 2021-01-23 The main phase does not come to the enemy (Gachi)
● 2022-06-13 Kshatri Branded Witchcrafter
● 2020-10-24 Magistus craft
● 2019-02-23 Witchcrafter Invoked
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:add Card from your Deck to your GY
Effect:return to the hand
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RISING RAMPAGE | RIRA-JP028 | 2019-04-13 | Secret、Super |
Structure Deck: Spirit Charmers | SD39-JP014 | 2020-07-04 | Normal |
Ranking and View Num
Rating Score Rank | 2,897 / 13,171 Cards |
---|---|
View Num | 58,954 |
Others
Japanese card name | ウィッチクラフトゴーレム・アルル |
---|
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